diff src/protocols/sametime/sametime.c @ 14089:10e8eb6a4910

[gaim-migrate @ 16712] Pretty large commit here. Basically I got sick of having to verify that gc is still valid on all the callback functions for gaim_proxy_connect(). The fix for this for gaim_proxy_connect() to return something that allows the connection attempt to be canceled. It's not quite there yet, but this is a good first step. I changed gaim_proxy_connect() to return a reference to a new GaimProxyConnectInfo (this used to be called PHB). Eventually this can be passed to a function that'll cancel the connection attempt. I also decided to add an error_cb instead of using connect_cb and passing a file descriptor of -1. And proxy.c will also pass an error message to callers which should explain the reason that the connection attempt failed. Oh, and proxy.c now never calls gaim_connection_error() committer: Tailor Script <tailor@pidgin.im>
author Mark Doliner <mark@kingant.net>
date Sat, 12 Aug 2006 10:12:43 +0000
parents ff4ee4ac4408
children 7a205b430d19
line wrap: on
line diff
--- a/src/protocols/sametime/sametime.c	Sat Aug 12 10:06:15 2006 +0000
+++ b/src/protocols/sametime/sametime.c	Sat Aug 12 10:12:43 2006 +0000
@@ -310,7 +310,7 @@
 
 /* connection functions */
 
-static void connect_cb(gpointer data, gint source, GaimInputCondition cond);
+static void connect_cb(gpointer data, gint source);
 
 
 /* ----- session ------ */
@@ -1409,7 +1409,7 @@
   port = gaim_account_get_int(account, MW_KEY_PORT, MW_PLUGIN_DEFAULT_PORT);
 
   if(gaim_account_get_bool(account, MW_KEY_FORCE, FALSE) ||
-     gaim_proxy_connect(account, host, port, connect_cb, pd)) {
+     (gaim_proxy_connect(account, host, port, connect_cb, NULL, pd) == NULL)) {
 
     mwSession_forceLogin(session);
   }
@@ -1669,8 +1669,7 @@
 
 /** Callback passed to gaim_proxy_connect when an account is logged
     in, and if the session logging in receives a redirect message */
-static void connect_cb(gpointer data, gint source,
-		       GaimInputCondition cond) {
+static void connect_cb(gpointer data, gint source) {
 
   struct mwGaimPluginData *pd = data;
   GaimConnection *gc = pd->gc;
@@ -3684,7 +3683,7 @@
 
   gaim_connection_update_progress(gc, _("Connecting"), 1, MW_CONNECT_STEPS);
 
-  if(gaim_proxy_connect(account, host, port, connect_cb, pd)) {
+  if(gaim_proxy_connect(account, host, port, connect_cb, NULL, pd) == NULL) {
     gaim_connection_error(gc, _("Unable to connect to host"));
   }
 }