diff console/libgnt/gntwidget.c @ 13850:0e1e59770cb0

[gaim-migrate @ 16308] This is my first commit here. So don't yell at me if things get borked. Also, I haven't looked at the auto-thingies yet. So don't puke at the Makefiles. Files in console/libgnt/ are for the 'Gaim/GObjectified Ncurses Toolkit' library. Files in console/ uses libgaim and libgnt. Currently, only the buddylist-ui is 'functional', ie. the buddy-list updates when someone logs on or logs off. It still needs a lot of work. committer: Tailor Script <tailor@pidgin.im>
author Sadrul Habib Chowdhury <imadil@gmail.com>
date Thu, 22 Jun 2006 08:33:54 +0000
parents
children 5b288502a382
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line diff
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/console/libgnt/gntwidget.c	Thu Jun 22 08:33:54 2006 +0000
@@ -0,0 +1,386 @@
+/* Stuff brutally ripped from Gflib */
+
+#include "gntwidget.h"
+#include "gntutils.h"
+#include "gnt.h"
+
+enum
+{
+	SIG_DESTROY,
+	SIG_DRAW,
+	SIG_GIVE_FOCUS,
+	SIG_LOST_FOCUS,
+	SIG_KEY_PRESSED,
+	SIG_MAP,
+	SIG_ACTIVATE,
+	SIG_EXPOSE,
+	SIG_SIZE_REQUEST,
+	SIG_POSITION,
+	SIGS
+};
+
+static GObjectClass *parent_class = NULL;
+static guint signals[SIGS] = { 0 };
+
+static void
+gnt_widget_init(GTypeInstance *instance, gpointer class)
+{
+	GntWidget *widget = GNT_WIDGET(instance);
+	widget->priv.name = NULL;
+	DEBUG;
+}
+
+static void
+gnt_widget_map(GntWidget *widget)
+{
+	/* Get some default size for the widget */
+	DEBUG;
+	g_signal_emit(widget, signals[SIG_MAP], 0);
+	GNT_WIDGET_SET_FLAGS(widget, GNT_WIDGET_MAPPED);
+}
+
+static void
+gnt_widget_dispose(GObject *obj)
+{
+	GntWidget *self = GNT_WIDGET(obj);
+
+	if(!(GNT_WIDGET_FLAGS(self) & GNT_WIDGET_DESTROYING)) {
+		GNT_WIDGET_SET_FLAGS(self, GNT_WIDGET_DESTROYING);
+
+		g_signal_emit(self, signals[SIG_DESTROY], 0);
+
+		GNT_WIDGET_UNSET_FLAGS(self, GNT_WIDGET_DESTROYING);
+	}
+
+	parent_class->dispose(obj);
+	DEBUG;
+}
+
+static void
+gnt_widget_focus_change(GntWidget *widget)
+{
+	if (GNT_WIDGET_FLAGS(widget) & GNT_WIDGET_MAPPED)
+		gnt_widget_draw(widget);
+}
+
+static void
+gnt_widget_class_init(GntWidgetClass *klass)
+{
+	GObjectClass *obj_class = G_OBJECT_CLASS(klass);
+
+	parent_class = g_type_class_peek_parent(klass);
+
+	obj_class->dispose = gnt_widget_dispose;
+
+	klass->destroy = gnt_widget_destroy;
+	klass->show = gnt_widget_show;
+	klass->draw = gnt_widget_draw;
+	klass->expose = gnt_widget_expose;
+	klass->map = gnt_widget_map;
+	klass->lost_focus = gnt_widget_focus_change;
+	klass->gained_focus = gnt_widget_focus_change;
+	
+	klass->key_pressed = NULL;
+	klass->activate = NULL;
+	
+	signals[SIG_DESTROY] = 
+		g_signal_new("destroy",
+					 G_TYPE_FROM_CLASS(klass),
+					 G_SIGNAL_RUN_LAST,
+					 G_STRUCT_OFFSET(GntWidgetClass, destroy),
+					 NULL, NULL,
+					 g_cclosure_marshal_VOID__VOID,
+					 G_TYPE_NONE, 0);
+	signals[SIG_GIVE_FOCUS] = 
+		g_signal_new("gained-focus",
+					 G_TYPE_FROM_CLASS(klass),
+					 G_SIGNAL_RUN_LAST,
+					 G_STRUCT_OFFSET(GntWidgetClass, gained_focus),
+					 NULL, NULL,
+					 g_cclosure_marshal_VOID__VOID,
+					 G_TYPE_NONE, 0);
+	signals[SIG_LOST_FOCUS] = 
+		g_signal_new("lost-focus",
+					 G_TYPE_FROM_CLASS(klass),
+					 G_SIGNAL_RUN_LAST,
+					 G_STRUCT_OFFSET(GntWidgetClass, lost_focus),
+					 NULL, NULL,
+					 g_cclosure_marshal_VOID__VOID,
+					 G_TYPE_NONE, 0);
+	signals[SIG_ACTIVATE] = 
+		g_signal_new("activate",
+					 G_TYPE_FROM_CLASS(klass),
+					 G_SIGNAL_RUN_LAST,
+					 G_STRUCT_OFFSET(GntWidgetClass, activate),
+					 NULL, NULL,
+					 g_cclosure_marshal_VOID__VOID,
+					 G_TYPE_NONE, 0);
+	signals[SIG_MAP] = 
+		g_signal_new("map",
+					 G_TYPE_FROM_CLASS(klass),
+					 G_SIGNAL_RUN_LAST,
+					 G_STRUCT_OFFSET(GntWidgetClass, map),
+					 NULL, NULL,
+					 g_cclosure_marshal_VOID__VOID,
+					 G_TYPE_NONE, 0);
+	signals[SIG_DRAW] = 
+		g_signal_new("draw",
+					 G_TYPE_FROM_CLASS(klass),
+					 G_SIGNAL_RUN_LAST,
+					 G_STRUCT_OFFSET(GntWidgetClass, draw),
+					 NULL, NULL,
+					 g_cclosure_marshal_VOID__VOID,
+					 G_TYPE_NONE, 0);
+	signals[SIG_EXPOSE] = 
+		g_signal_new("expose",
+					 G_TYPE_FROM_CLASS(klass),
+					 G_SIGNAL_RUN_LAST,
+					 G_STRUCT_OFFSET(GntWidgetClass, expose),
+					 NULL, NULL,
+					 gnt_closure_marshal_VOID__INT_INT_INT_INT,
+					 G_TYPE_NONE, 4, G_TYPE_INT, G_TYPE_INT, G_TYPE_INT, G_TYPE_INT);
+	signals[SIG_POSITION] = 
+		g_signal_new("position-set",
+					 G_TYPE_FROM_CLASS(klass),
+					 G_SIGNAL_RUN_LAST,
+					 G_STRUCT_OFFSET(GntWidgetClass, set_position),
+					 NULL, NULL,
+					 gnt_closure_marshal_VOID__INT_INT,
+					 G_TYPE_NONE, 2, G_TYPE_INT, G_TYPE_INT);
+	signals[SIG_SIZE_REQUEST] = 
+		g_signal_new("size_request",
+					 G_TYPE_FROM_CLASS(klass),
+					 G_SIGNAL_RUN_LAST,
+					 G_STRUCT_OFFSET(GntWidgetClass, size_request),
+					 NULL, NULL,
+					 g_cclosure_marshal_VOID__VOID,
+					 G_TYPE_NONE, 0);
+	signals[SIG_KEY_PRESSED] = 
+		g_signal_new("key_pressed",
+					 G_TYPE_FROM_CLASS(klass),
+					 G_SIGNAL_RUN_LAST,
+					 G_STRUCT_OFFSET(GntWidgetClass, key_pressed),
+					 NULL, NULL,
+					 gnt_closure_marshal_BOOLEAN__STRING,
+					 G_TYPE_BOOLEAN, 1, G_TYPE_STRING);
+	DEBUG;
+}
+
+/******************************************************************************
+ * GntWidget API
+ *****************************************************************************/
+GType
+gnt_widget_get_gtype(void)
+{
+	static GType type = 0;
+
+	if(type == 0) {
+		static const GTypeInfo info = {
+			sizeof(GntWidgetClass),
+			NULL,					/* base_init		*/
+			NULL,					/* base_finalize	*/
+			(GClassInitFunc)gnt_widget_class_init,
+			NULL,					/* class_finalize	*/
+			NULL,					/* class_data		*/
+			sizeof(GntWidget),
+			0,						/* n_preallocs		*/
+			gnt_widget_init,					/* instance_init	*/
+		};
+
+		type = g_type_register_static(G_TYPE_OBJECT,
+									  "GntWidget",
+									  &info, G_TYPE_FLAG_ABSTRACT);
+	}
+
+	return type;
+}
+
+static void
+gnt_widget_take_focus(GntWidget *widget)
+{
+	gnt_screen_take_focus(widget);
+}
+
+void gnt_widget_set_take_focus(GntWidget *widget, gboolean can)
+{
+	if (can)
+		GNT_WIDGET_SET_FLAGS(widget, GNT_WIDGET_CAN_TAKE_FOCUS);
+	else
+		GNT_WIDGET_UNSET_FLAGS(widget, GNT_WIDGET_CAN_TAKE_FOCUS);
+}
+
+/**
+ * gnt_widget_destroy:
+ * @obj: The #GntWidget instance.
+ *
+ * Emits the "destroy" signal notifying all reference holders that they
+ * should release @obj.
+ */
+void
+gnt_widget_destroy(GntWidget *obj)
+{
+	g_return_if_fail(GNT_IS_WIDGET(obj));
+
+	delwin(obj->window);
+	if(!(GNT_WIDGET_FLAGS(obj) & GNT_WIDGET_DESTROYING))
+		g_object_run_dispose(G_OBJECT(obj));
+	gnt_screen_remove_widget(obj);
+	DEBUG;
+}
+
+void
+gnt_widget_show(GntWidget *widget)
+{
+	/* Draw the widget and take focus */
+	gnt_widget_draw(widget);
+	if (GNT_WIDGET_FLAGS(widget) & GNT_WIDGET_CAN_TAKE_FOCUS)
+	{
+		gnt_widget_take_focus(widget);
+	}
+}
+
+void
+gnt_widget_draw(GntWidget *widget)
+{
+	/* Draw the widget */
+	DEBUG;
+	if (!(GNT_WIDGET_FLAGS(widget) & GNT_WIDGET_MAPPED))
+		gnt_widget_map(widget);
+
+	if (widget->window)
+	{
+		delwin(widget->window);
+	}
+	
+	widget->window = newwin(widget->priv.height, widget->priv.width,
+					widget->priv.y, widget->priv.x);
+	wbkgd(widget->window, COLOR_PAIR(GNT_COLOR_NORMAL));
+	if (!(GNT_WIDGET_FLAGS(widget) & GNT_WIDGET_NO_BORDER))
+	{
+		box(widget->window, 0, 0);
+	}
+	else
+		werase(widget->window);
+
+	if (!(GNT_WIDGET_FLAGS(widget) & GNT_WIDGET_NO_SHADOW))
+	{
+		/* XXX: Find out the actual windows beneath this window, and 
+		 * draw the shadow on them */
+		/* XXX: Or perhaps do all these from a psedo-WM! */
+		widget->back = newwin(widget->priv.height, widget->priv.width,
+						widget->priv.y + 1, widget->priv.x + 1);
+		wbkgd(widget->back, COLOR_PAIR(GNT_COLOR_SHADOW));
+		werase(widget->back);
+
+		mvwchgat(widget->back, 0, 0, widget->priv.height,
+					A_REVERSE | A_BLINK, 0, 0);
+		touchline(widget->back, 0, widget->priv.height);
+		wrefresh(widget->back);
+	}
+
+	wrefresh(widget->window);
+	g_signal_emit(widget, signals[SIG_DRAW], 0);
+}
+
+gboolean
+gnt_widget_key_pressed(GntWidget *widget, const char *keys)
+{
+	gboolean ret;
+	g_signal_emit(widget, signals[SIG_KEY_PRESSED], 0, keys, &ret);
+	return ret;
+}
+
+void
+gnt_widget_expose(GntWidget *widget, int x, int y, int width, int height)
+{
+	g_signal_emit(widget, signals[SIG_EXPOSE], 0, x, y, width, height);
+}
+
+void
+gnt_widget_hide(GntWidget *widget)
+{
+	int i;
+
+	/* XXX: Currently it simply empties the window. Ideally, it will
+	 * detect what windows are immediately beneath this one, and cause
+	 * those windows to redraw themselves by emitting the approrpiate
+	 * expose signal. */
+
+	werase(widget->window);
+	wrefresh(widget->window);
+}
+
+void
+gnt_widget_set_position(GntWidget *wid, int x, int y)
+{
+	/* XXX: Need to install properties for these and g_object_notify */
+	wid->priv.x = x;
+	wid->priv.y = y;
+	g_signal_emit(wid, signals[SIG_POSITION], 0, x, y);
+}
+
+void
+gnt_widget_get_position(GntWidget *wid, int *x, int *y)
+{
+	if (x)
+		*x = wid->priv.x;
+	if (y)
+		*y = wid->priv.y;
+}
+
+void
+gnt_widget_size_request(GntWidget *widget)
+{
+	g_signal_emit(widget, signals[SIG_SIZE_REQUEST], 0);
+}
+
+void
+gnt_widget_get_size(GntWidget *wid, int *width, int *height)
+{
+	if (width)
+		*width = wid->priv.width;
+	if (height)
+		*height = wid->priv.height;
+}
+
+void
+gnt_widget_set_size(GntWidget *widget, int width, int height)
+{
+	widget->priv.width = width;
+	widget->priv.height = height;
+}
+
+gboolean
+gnt_widget_set_focus(GntWidget *widget, gboolean set)
+{
+	if (!(GNT_WIDGET_FLAGS(widget) & GNT_WIDGET_CAN_TAKE_FOCUS))
+		return FALSE;
+
+	if (set && !GNT_WIDGET_IS_FLAG_SET(widget, GNT_WIDGET_HAS_FOCUS))
+	{
+		g_signal_emit(widget->parent, signals[SIG_LOST_FOCUS], 0);
+		GNT_WIDGET_SET_FLAGS(widget, GNT_WIDGET_HAS_FOCUS);
+		g_signal_emit(widget, signals[SIG_GIVE_FOCUS], 0);
+	}
+	else if (!set)
+	{
+		GNT_WIDGET_UNSET_FLAGS(widget, GNT_WIDGET_HAS_FOCUS);
+		g_signal_emit(widget, signals[SIG_LOST_FOCUS], 0);
+	}
+	else
+		return FALSE;
+
+	return TRUE;
+}
+
+void gnt_widget_set_name(GntWidget *widget, const char *name)
+{
+	g_free(widget->priv.name);
+	widget->priv.name = g_strdup(name);
+}
+
+void gnt_widget_activate(GntWidget *widget)
+{
+	g_signal_emit(widget, signals[SIG_ACTIVATE], 0);
+}
+