comparison src/gtkcellrendererprogress.c @ 12600:e856f985a0b9

[gaim-migrate @ 14934] Enable the extra warnings regardless of --enable-debug. Enable FORTIFY_SOURCE regardless of --enable-debug, adding a --disable-fortify flag to configure. Enable (well, stop disabling) the missing initializer warnings. This leads to warnings with: GValue v = {0,}; that must be worked around. Basically, instead of: GValue v = {0,}; ... g_value_init(&v, G_TYPE_FOO); /* or other use of the GValue */ We'd need to do: GValue v; ... v.g_type = 0; g_value_init(&v, G_TYPE_FOO); /* or other use of the GValue */ Fix several cases of missing initializers. I don't think any of these are bugs, but having this warning seems like a good idea. It might prevent us from making a mistake in the future. While I was fixing missing initializers, I optimized substitute_simple_word in plugins/spellchk.c, in the same way as I did substitute_word before. Yes, I'm bad for committing these together. Added a --enable-fatal-asserts flag to configure. As the name implies, this makes g_return_... guards fatal. This is a useful flag to run on a debug copy of Gaim. It will make it very clear if your changes have triggered one of these guards. It's also useful in detecting g_return_... abuse, which helps prevent crashes if Gaim is compiled with G_DISABLE_ASSERT defined. committer: Tailor Script <tailor@pidgin.im>
author Richard Laager <rlaager@wiktel.com>
date Wed, 21 Dec 2005 18:36:19 +0000
parents ec140184437b
children
comparison
equal deleted inserted replaced
12599:e94c33909aa6 12600:e856f985a0b9
94 NULL, /* class_finalize */ 94 NULL, /* class_finalize */
95 NULL, /* class_data */ 95 NULL, /* class_data */
96 sizeof (GaimGtkCellRendererProgress), 96 sizeof (GaimGtkCellRendererProgress),
97 0, /* n_preallocs */ 97 0, /* n_preallocs */
98 (GInstanceInitFunc) gaim_gtk_cell_renderer_progress_init, 98 (GInstanceInitFunc) gaim_gtk_cell_renderer_progress_init,
99 NULL /* value_table */
99 }; 100 };
100 101
101 cell_progress_type = 102 cell_progress_type =
102 g_type_register_static (GTK_TYPE_CELL_RENDERER, 103 g_type_register_static (GTK_TYPE_CELL_RENDERER,
103 "GaimGtkCellRendererProgress", 104 "GaimGtkCellRendererProgress",