Mercurial > pidgin
comparison src/server.h @ 6059:d8cd876e613e
[gaim-migrate @ 6509]
I made a lot of server.c functions use const chat * instead of const *
Made the alias entry have focus in the alias buddy dialog.
Fixed a typo thanks to J. Silvestri
committer: Tailor Script <tailor@pidgin.im>
| author | Mark Doliner <mark@kingant.net> |
|---|---|
| date | Tue, 08 Jul 2003 03:36:41 +0000 |
| parents | fccc33d4b8fa |
| children | 42fdf16f1dad |
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| 6058:d5f4ae4f9a02 | 6059:d8cd876e613e |
|---|---|
| 51 #endif | 51 #endif |
| 52 | 52 |
| 53 void serv_login(GaimAccount *); | 53 void serv_login(GaimAccount *); |
| 54 void serv_close(GaimConnection *); | 54 void serv_close(GaimConnection *); |
| 55 void serv_touch_idle(GaimConnection *); | 55 void serv_touch_idle(GaimConnection *); |
| 56 int serv_send_im(GaimConnection *, char *, char *, int, int); | 56 int serv_send_im(GaimConnection *, const char *, const char *, int, int); |
| 57 void serv_get_info(GaimConnection *, char *); | 57 void serv_get_info(GaimConnection *, const char *); |
| 58 void serv_get_dir(GaimConnection *, char *); | 58 void serv_get_dir(GaimConnection *, const char *); |
| 59 void serv_set_idle(GaimConnection *, int); | 59 void serv_set_idle(GaimConnection *, int); |
| 60 void serv_set_info(GaimConnection *, const char *); | 60 void serv_set_info(GaimConnection *, const char *); |
| 61 void serv_set_away(GaimConnection *, char *, char *); | 61 void serv_set_away(GaimConnection *, const char *, const char *); |
| 62 void serv_set_away_all(char *); | 62 void serv_set_away_all(const char *); |
| 63 int serv_send_typing(GaimConnection *, char *, int); | 63 int serv_send_typing(GaimConnection *, const char *, int); |
| 64 void serv_change_passwd(GaimConnection *, const char *, const char *); | 64 void serv_change_passwd(GaimConnection *, const char *, const char *); |
| 65 void serv_add_buddy(GaimConnection *, const char *); | 65 void serv_add_buddy(GaimConnection *, const char *); |
| 66 void serv_add_buddies(GaimConnection *, GList *); | 66 void serv_add_buddies(GaimConnection *, GList *); |
| 67 void serv_remove_buddy(GaimConnection *, char *, char *); | 67 void serv_remove_buddy(GaimConnection *, const char *, const char *); |
| 68 void serv_remove_buddies(GaimConnection *, GList *, char *); | 68 void serv_remove_buddies(GaimConnection *, GList *, const char *); |
| 69 void serv_add_permit(GaimConnection *, const char *); | 69 void serv_add_permit(GaimConnection *, const char *); |
| 70 void serv_add_deny(GaimConnection *, const char *); | 70 void serv_add_deny(GaimConnection *, const char *); |
| 71 void serv_rem_permit(GaimConnection *, const char *); | 71 void serv_rem_permit(GaimConnection *, const char *); |
| 72 void serv_rem_deny(GaimConnection *, const char *); | 72 void serv_rem_deny(GaimConnection *, const char *); |
| 73 void serv_set_permit_deny(GaimConnection *); | 73 void serv_set_permit_deny(GaimConnection *); |
| 74 void serv_warn(GaimConnection *, char *, int); | 74 void serv_warn(GaimConnection *, const char *, int); |
| 75 void serv_set_dir(GaimConnection *, const char *, const char *, | 75 void serv_set_dir(GaimConnection *, const char *, const char *, |
| 76 const char *, const char *, const char *, | 76 const char *, const char *, const char *, |
| 77 const char *, const char *, int); | 77 const char *, const char *, int); |
| 78 void serv_dir_search(GaimConnection *, const char *, const char *, | 78 void serv_dir_search(GaimConnection *, const char *, const char *, |
| 79 const char *, const char *, const char *, const char *, | 79 const char *, const char *, const char *, const char *, |
| 80 const char *, const char *); | 80 const char *, const char *); |
| 81 void serv_join_chat(GaimConnection *, GHashTable *); | 81 void serv_join_chat(GaimConnection *, GHashTable *); |
| 82 void serv_chat_invite(GaimConnection *, int, const char *, const char *); | 82 void serv_chat_invite(GaimConnection *, int, const char *, const char *); |
| 83 void serv_chat_leave(GaimConnection *, int); | 83 void serv_chat_leave(GaimConnection *, int); |
| 84 void serv_chat_whisper(GaimConnection *, int, char *, char *); | 84 void serv_chat_whisper(GaimConnection *, int, const char *, const char *); |
| 85 int serv_chat_send(GaimConnection *, int, char *); | 85 int serv_chat_send(GaimConnection *, int, const char *); |
| 86 void serv_got_popup(char *, char *, int, int); | 86 void serv_got_popup(const char *, const char *, int, int); |
| 87 void serv_get_away(GaimConnection *, const char *); | 87 void serv_get_away(GaimConnection *, const char *); |
| 88 void serv_alias_buddy(struct buddy *); | 88 void serv_alias_buddy(struct buddy *); |
| 89 void serv_got_alias(GaimConnection *gc, const char *who, const char *alias); | 89 void serv_got_alias(GaimConnection *gc, const char *who, const char *alias); |
| 90 void serv_move_buddy(struct buddy *, struct group *, struct group *); | 90 void serv_move_buddy(struct buddy *, struct group *, struct group *); |
| 91 void serv_rename_group(GaimConnection *, struct group *, const char *); | 91 void serv_rename_group(GaimConnection *, struct group *, const char *); |
| 103 const char *who, const char *message, | 103 const char *who, const char *message, |
| 104 GHashTable *data); | 104 GHashTable *data); |
| 105 GaimConversation *serv_got_joined_chat(GaimConnection *gc, | 105 GaimConversation *serv_got_joined_chat(GaimConnection *gc, |
| 106 int id, const char *name); | 106 int id, const char *name); |
| 107 void serv_got_chat_left(GaimConnection *g, int id); | 107 void serv_got_chat_left(GaimConnection *g, int id); |
| 108 void serv_got_chat_in(GaimConnection *g, int id, char *who, | 108 void serv_got_chat_in(GaimConnection *g, int id, const char *who, |
| 109 int whisper, char *message, time_t mtime); | 109 int whisper, const char *message, time_t mtime); |
| 110 | 110 |
| 111 #ifdef __cplusplus | 111 #ifdef __cplusplus |
| 112 } | 112 } |
| 113 #endif | 113 #endif |
| 114 | 114 |
