comparison plugins/mono/GetBuddyBack.cs @ 11980:67fbd2ff4c4e

[gaim-migrate @ 14273] Mono cleanup patch from Eoin Coffey First, I changed mono_loader_ to ml_, since I was getting sick of typing mono_loader_ :-D Moved the mono runtime init and deinit code out of mono.c into ml_init and ml_uninit in mono-helper.c Added api/Status.cs and loader/status-glue.c so the .net api now knows very little (as in the 'id') of statuses. committer: Tailor Script <tailor@pidgin.im>
author Gary Kramlich <grim@reaperworld.com>
date Sat, 05 Nov 2005 02:09:30 +0000
parents a3302d271199
children
comparison
equal deleted inserted replaced
11979:717cbb3115bc 11980:67fbd2ff4c4e
12 public override void Load() 12 public override void Load()
13 { 13 {
14 Debug.debug(Debug.INFO, "buddyback", "loading...\n"); 14 Debug.debug(Debug.INFO, "buddyback", "loading...\n");
15 15
16 /*Signal.connect(BuddyList.GetHandle(), this, "buddy-back", new Signal.Handler(HandleSig));*/ 16 /*Signal.connect(BuddyList.GetHandle(), this, "buddy-back", new Signal.Handler(HandleSig));*/
17 BuddyList.OnBuddyBack.connect(this, new Signal.Handler(HandleSig)); 17 /*BuddyList.OnBuddyBack.connect(this, new Signal.Handler(HandleSig));*/
18 } 18 }
19 19
20 public override void Unload() 20 public override void Unload()
21 { 21 {
22 } 22 }