Mercurial > pidgin
comparison libgaim/plugins/dbus-example.c @ 14192:60b1bc8dbf37
[gaim-migrate @ 16863]
Renamed 'core' to 'libgaim'
committer: Tailor Script <tailor@pidgin.im>
| author | Evan Schoenberg <evan.s@dreskin.net> |
|---|---|
| date | Sat, 19 Aug 2006 01:50:10 +0000 |
| parents | |
| children |
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| 14191:009db0b357b5 | 14192:60b1bc8dbf37 |
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| 1 /* | |
| 2 * This is an example of a gaim dbus plugin. After enabling this | |
| 3 * plugin, the following commands should work from the command line: | |
| 4 * | |
| 5 * prompt$ gaim-send DbusExampleGetHelloObject | |
| 6 * | |
| 7 * returns, say: int32 74 | |
| 8 * | |
| 9 * prompt$ gaim-send DbusExampleGetText int32:74 | |
| 10 * | |
| 11 * returns: string "Hello." | |
| 12 * | |
| 13 * prompt$ gaim-send DbusExampleSetText int32:74 string:Bye! | |
| 14 * | |
| 15 * prompt$ gaim-send DbusExampleGetText int32:74 | |
| 16 * | |
| 17 * returns: string "Bye!" | |
| 18 * | |
| 19 * Gaim is the legal property of its developers, whose names are too numerous | |
| 20 * to list here. Please refer to the COPYRIGHT file distributed with this | |
| 21 * source distribution. | |
| 22 * | |
| 23 * This program is free software; you can redistribute it and/or modify | |
| 24 * it under the terms of the GNU General Public License as published by | |
| 25 * the Free Software Foundation; either version 2 of the License, or | |
| 26 * (at your option) any later version. | |
| 27 * | |
| 28 * This program is distributed in the hope that it will be useful, | |
| 29 * but WITHOUT ANY WARRANTY; without even the implied warranty of | |
| 30 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
| 31 * GNU General Public License for more details. | |
| 32 * | |
| 33 * You should have received a copy of the GNU General Public License | |
| 34 * along with this program; if not, write to the Free Software | |
| 35 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
| 36 */ | |
| 37 | |
| 38 #include "internal.h" | |
| 39 | |
| 40 #include "blist.h" | |
| 41 #include "notify.h" | |
| 42 #include "plugin.h" | |
| 43 #include "version.h" | |
| 44 | |
| 45 #include <stdio.h> | |
| 46 #include <stdlib.h> | |
| 47 #include <string.h> | |
| 48 | |
| 49 #define DBUS_API_SUBJECT_TO_CHANGE | |
| 50 #include "dbus-maybe.h" | |
| 51 #include "dbus-bindings.h" | |
| 52 | |
| 53 typedef struct { | |
| 54 char *text; | |
| 55 } GaimText; | |
| 56 | |
| 57 /* This makes the structure GaimText visible to the gaim-dbus type | |
| 58 system. It defines GaimText as a type with no parent. From now | |
| 59 on, we will be able to register pointers to structures of this | |
| 60 type. You to dbus-define types you want to be directly accessible | |
| 61 by external applications. */ | |
| 62 GAIM_DBUS_DEFINE_TYPE(GaimText) | |
| 63 | |
| 64 /* Here we make four functions accessible to other applications by | |
| 65 DBus. These functions can access types defined in gaim proper | |
| 66 (GaimBuddy) as well as the types defined in the plugin (GaimText). */ | |
| 67 DBUS_EXPORT GaimText* dbus_example_get_hello_object(void); | |
| 68 DBUS_EXPORT void dbus_example_set_text(GaimText *obj, const char *text); | |
| 69 DBUS_EXPORT const char *dbus_example_get_text(GaimText *obj); | |
| 70 DBUS_EXPORT const char *dbus_example_get_buddy_name(GaimBuddy *buddy); | |
| 71 | |
| 72 /* This file has been generated by the #dbus-analize-functions.py | |
| 73 script. It contains dbus wrappers for the four functions declared | |
| 74 above. */ | |
| 75 #include "dbus-example-bindings.c" | |
| 76 | |
| 77 /* This is the GaimText object we want to make publicly visible. */ | |
| 78 static GaimText hello; | |
| 79 | |
| 80 /* Here come the definitions of the four exported functions. */ | |
| 81 GaimText* dbus_example_get_hello_object(void) | |
| 82 { | |
| 83 return &hello; | |
| 84 } | |
| 85 | |
| 86 void dbus_example_set_text(GaimText *obj, const char *text) | |
| 87 { | |
| 88 if (obj != NULL) { | |
| 89 g_free(obj->text); | |
| 90 obj->text = g_strdup(text); | |
| 91 } | |
| 92 } | |
| 93 | |
| 94 const char *dbus_example_get_text(GaimText *obj) | |
| 95 { | |
| 96 if (obj != NULL) | |
| 97 return obj->text; | |
| 98 else | |
| 99 return NULL; | |
| 100 } | |
| 101 | |
| 102 const char *dbus_example_get_buddy_name(GaimBuddy *buddy) | |
| 103 { | |
| 104 return gaim_buddy_get_name(buddy); | |
| 105 } | |
| 106 | |
| 107 /* And now standard plugin stuff */ | |
| 108 | |
| 109 static gboolean | |
| 110 plugin_load(GaimPlugin *plugin) | |
| 111 { | |
| 112 GAIM_DBUS_RETURN_FALSE_IF_DISABLED(plugin); | |
| 113 | |
| 114 /* First, we have to register our four exported functions with the | |
| 115 main gaim dbus loop. Without this statement, the gaim dbus | |
| 116 code wouldn't know about our functions. */ | |
| 117 GAIM_DBUS_REGISTER_BINDINGS(plugin); | |
| 118 | |
| 119 /* Then, we register the hello object of type GaimText. Note that | |
| 120 pointer registrations / unregistrations are completely dynamic; | |
| 121 they don't have to be made when the plugin is loaded / | |
| 122 unloaded. Without this statement the dbus gaim code wouldn't | |
| 123 know about the hello object. */ | |
| 124 GAIM_DBUS_REGISTER_POINTER(&hello, GaimText); | |
| 125 | |
| 126 hello.text = g_strdup("Hello."); | |
| 127 | |
| 128 return TRUE; | |
| 129 } | |
| 130 | |
| 131 | |
| 132 static gboolean | |
| 133 plugin_unload(GaimPlugin *plugin) | |
| 134 { | |
| 135 g_free(hello.text); | |
| 136 | |
| 137 /* It is necessary to unregister all pointers registered by the module. */ | |
| 138 GAIM_DBUS_UNREGISTER_POINTER(&hello); | |
| 139 | |
| 140 return TRUE; | |
| 141 } | |
| 142 | |
| 143 static GaimPluginInfo info = | |
| 144 { | |
| 145 GAIM_PLUGIN_MAGIC, | |
| 146 GAIM_MAJOR_VERSION, | |
| 147 GAIM_MINOR_VERSION, | |
| 148 GAIM_PLUGIN_STANDARD, /**< type */ | |
| 149 NULL, /**< ui_requirement */ | |
| 150 0, /**< flags */ | |
| 151 NULL, /**< dependencies */ | |
| 152 GAIM_PRIORITY_DEFAULT, /**< priority */ | |
| 153 | |
| 154 "dbus-example", /**< id */ | |
| 155 N_("DBus Example"), /**< name */ | |
| 156 VERSION, /**< version */ | |
| 157 /** summary */ | |
| 158 N_("DBus Plugin Example"), | |
| 159 /** description */ | |
| 160 N_("DBus Plugin Example"), | |
| 161 "Piotr Zielinski (http://cl.cam.ac.uk/~pz215)", /**< author */ | |
| 162 GAIM_WEBSITE, /**< homepage */ | |
| 163 | |
| 164 plugin_load, /**< load */ | |
| 165 plugin_unload, /**< unload */ | |
| 166 NULL, /**< destroy */ | |
| 167 | |
| 168 NULL, /**< ui_info */ | |
| 169 NULL, /**< extra_info */ | |
| 170 NULL, /**< prefs_info */ | |
| 171 NULL | |
| 172 }; | |
| 173 | |
| 174 static void init_plugin(GaimPlugin *plugin) | |
| 175 { | |
| 176 } | |
| 177 | |
| 178 GAIM_INIT_PLUGIN(dbus_example, init_plugin, info) |
