comparison plugins/icq/socketmanager.c @ 1432:4c510ca3563f

[gaim-migrate @ 1442] icqlib 1.1.5 committer: Tailor Script <tailor@pidgin.im>
author Eric Warmenhoven <eric@warmenhoven.org>
date Sun, 28 Jan 2001 01:52:27 +0000
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children 0ef6603d986e
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1431:0137bacd63c8 1432:4c510ca3563f
1 /* -*- Mode: C; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
2
3 /*
4 $Id: socketmanager.c 1442 2001-01-28 01:52:27Z warmenhoven $
5 */
6
7 #include "socketmanager.h"
8
9 /**
10 * The icqlib socket manager is a simple socket abstraction layer, which
11 * supports opening and closing sockets as well as installing handler
12 * functions for read ready and write ready events. Its purpose is to
13 * both unify socket handling in icqlib and expose icqlib's socket
14 * requirements so the library client can assist with socket housekeeping.
15 *
16 * Library clients have two options to support icqlib:
17 *
18 * 1. Periodically call icq_Main. This will handle all select logic
19 * internally. Advantage is implementation ease, disadvantage is wasted
20 * CPU cycles because of polling and poor TCP file transfer performance.
21 *
22 * 2. Install a icq_SocketNotify callback, perform your own socket
23 * management, and notify icqlib using the icq_SocketReady method when
24 * a socket is ready for reading or writing. Advantage is efficiency,
25 * disadvantage is extra code.
26 *
27 */
28
29 /* need to track:
30 * socket wants read notification
31 * socket no longer wants read notification
32 * socket wants write notification
33 * socket no longer wants write notification
34 */
35
36 #include <sys/types.h>
37
38 #ifndef _WIN32
39 #include <unistd.h>
40 #include <sys/time.h>
41 #include <sys/socket.h>
42 #else
43 #include <winsock.h>
44 #endif
45
46 list *icq_SocketList = NULL;
47 fd_set icq_FdSets[ICQ_SOCKET_MAX];
48 int icq_MaxSocket;
49
50 /**
51 * Creates a new socket using the operating system's socket creation
52 * facitily.
53 */
54 int icq_SocketNew(int domain, int type, int protocol)
55 {
56 int s = socket(domain, type, protocol);
57
58 icq_SocketAlloc(s);
59
60 return s;
61 }
62
63
64 /**
65 * Creates a new socket by accepting a connection from a listening
66 * socket.
67 */
68 int icq_SocketAccept(int listens, struct sockaddr *addr, socklen_t *addrlen)
69 {
70 int s = accept(listens, addr, addrlen);
71
72 icq_SocketAlloc(s);
73
74 return s;
75 }
76
77 /**
78 * Creates a new icq_Socket structure, and appends it to the
79 * socketmanager's global socket list.
80 */
81 void icq_SocketAlloc(int s)
82 {
83 if (s != -1)
84 {
85 icq_Socket *psocket = (icq_Socket *)malloc(sizeof(icq_Socket));
86 int i;
87 psocket->socket = s;
88
89 for (i=0; i<ICQ_SOCKET_MAX; i++)
90 psocket->handlers[i] = NULL;
91
92 list_enqueue(icq_SocketList, psocket);
93 }
94 }
95
96 /**
97 * Closes a socket. This function will notify the library client
98 * through the icq_SocketNotify callback if the socket had an installed
99 * read or write handler.
100 */
101 int icq_SocketDelete(int socket)
102 {
103 #ifdef _WIN32
104 int result = closesocket(socket);
105 #else
106 int result = close(socket);
107 #endif
108
109 if (result != -1)
110 {
111 icq_Socket *s = icq_FindSocket(socket);
112 int i;
113
114 /* uninstall all handlers - this will take care of notifing library
115 * client */
116 for (i=0; i<ICQ_SOCKET_MAX; i++)
117 {
118 if (s->handlers[i])
119 icq_SocketSetHandler(s->socket, i, NULL, NULL);
120 }
121
122 list_remove(icq_SocketList, s);
123 free(s);
124 }
125
126 return result;
127 }
128
129 /**
130 * Installs a socket event handler. The handler will be called when
131 * the socket is ready for reading or writing, depending on the type
132 * which should be either ICQ_SOCKET_READ or ICQ_SOCKET_WRITE. In
133 * addition, user data can be passed to the callback function through
134 * the data member.
135 */
136 void icq_SocketSetHandler(int socket, int type, icq_SocketHandler handler,
137 void *data)
138 {
139 icq_Socket *s = icq_FindSocket(socket);
140 if (s)
141 {
142 s->data[type] = data;
143 s->handlers[type] = handler;
144 if (icq_SocketNotify)
145 (*icq_SocketNotify)(socket, type, handler ? 1 : 0);
146 icq_SocketBuildFdSets();
147 }
148 }
149
150 /**
151 * Handles a socket ready event by calling the installed callback
152 * function, if any.
153 */
154 void icq_SocketReady(icq_Socket *s, int type)
155 {
156 if (s && s->handlers[type])
157 {
158 (*s->handlers[type])(s->data[type]);
159 }
160 }
161
162 void icq_HandleReadySocket(int socket, int type)
163 {
164 icq_SocketReady(icq_FindSocket(socket), type);
165 }
166
167 int _icq_SocketBuildFdSets(void *p, va_list data)
168 {
169 icq_Socket *s = p;
170 int i;
171
172 for (i=0; i<ICQ_SOCKET_MAX; i++)
173 if (s->handlers[i])
174 FD_SET(s->socket, &icq_FdSets[i]);
175
176 if (s->socket > icq_MaxSocket)
177 icq_MaxSocket = s->socket;
178
179 return 0; /* traverse entire list */
180 }
181
182 void icq_SocketBuildFdSets()
183 {
184 int i;
185
186 /* clear fdsets */
187 for (i=0; i<ICQ_SOCKET_MAX; i++)
188 FD_ZERO(&icq_FdSets[i]);
189
190 icq_MaxSocket = 0;
191
192 /* build fd lists for open sockets */
193 (void)list_traverse(icq_SocketList, _icq_SocketBuildFdSets);
194 }
195
196 int _icq_SocketHandleReady(void *p, va_list data)
197 {
198 icq_Socket *s = p;
199 int i;
200
201 for (i=0; i<ICQ_SOCKET_MAX; i++)
202 if (FD_ISSET(s->socket, &icq_FdSets[i]))
203 icq_SocketReady(s, i);
204
205 return 0; /* traverse entire list */
206 }
207
208 void icq_SocketPoll()
209 {
210 struct timeval tv;
211 int max_socket = 0;
212 int i;
213
214 tv.tv_sec = 0; tv.tv_usec = 0;
215
216 /* determine which sockets require maintenance */
217 select(icq_MaxSocket+1, &icq_FdSets[0], &icq_FdSets[1], NULL, &tv);
218
219 /* handle ready sockets */
220 (void)list_traverse(icq_SocketList, _icq_SocketHandleReady);
221 }
222
223 int _icq_FindSocket(void *p, va_list data)
224 {
225 int socket = va_arg(data, int);
226 return (((icq_Socket *)p)->socket == socket);
227 }
228
229 icq_Socket *icq_FindSocket(int socket)
230 {
231 return list_traverse(icq_SocketList, _icq_FindSocket, socket);
232 }
233
234