/** @page blist-signals Buddy List Signals

 @signals
  @signal buddy-status-changed
  @signal buddy-idle-changed
  @signal buddy-signed-on
  @signal buddy-signed-off
  @signal update-idle
  @signal blist-node-extended-menu
  @signal buddy-added
  @signal buddy-removed
  @signal buddy-icon-changed
  @signal blist-node-aliased
 @endsignals

 <hr>

 @signaldef buddy-status-changed
  @signalproto
void (*buddy_away)(GaimBuddy *buddy, GaimStatus *old_status, GaimStatus *status);
  @endsignalproto
  @signaldesc
   Emitted when a buddy on your buddy list goes away.
  @param buddy      The buddy whose status changed.
  @param old_status The status that the buddy just changed from.
  @param status     The status that the buddy just changed to.
 @endsignaldef

 @signaldef buddy-idle-changed
  @signalproto
void (*buddy_idle)(GaimBuddy *buddy, gboolean old_idle, gboolean idle);
  @endsignalproto
  @signaldesc
   Emitted when a buddy on your buddy list becomes idle.
  @param buddy    The buddy whose idle status changed.
  @param old_idle Whether the buddy was idle.
  @param idle     Whether the buddy is currently idle.
 @endsignaldef

 @signaldef buddy-signed-on
  @signalproto
void (*buddy_signed_on)(GaimBuddy *buddy);
  @endsignalproto
  @signaldesc
   Emitted when a buddy on your buddy list signs on.
  @param buddy The buddy that signed on.
 @endsignaldef

 @signaldef buddy-signed-off
  @signalproto
void (*buddy_signed_off)(GaimBuddy *buddy);
  @endsignalproto
  @signaldesc
   Emitted when a buddy on your buddy list signs off.
  @param buddy The buddy that signed off.
 @endsignaldef

 @signaldef update-idle
  @signalproto
void (*update_idle)();
  @endsignalproto
  @signaldesc
   Emitted when the buddy list is refreshed and the idle times are updated.
 @endsignaldef

 @signaldef blist-node-extended-menu
  @signalproto
void (*blist_node_extended_menu)(GaimBlistNode *node, GList **menu)
  @endsignalproto
  @signaldesc
   Emitted when a buddlist menu is being constructed @a menu is a pointer to
   a GList of GaimBlistNodeAction's allowing a plugin to add menu items
 @endsignaldef

 @signaldef buddy-added
  @signalproto
void (*buddy_added)(GaimBuddy *buddy)
  @endsignalproto
  @signaldesc
   Emitted when a new buddy is added to the buddy list.
  @endsignaldef

 @signaldef buddy-icon-changed
  @signalproto
void (*buddy_icon_changed)(GaimBuddy *buddy)
  @endsignalproto
  @signaldesc
   Emitted when a buddy's icon is set.
  @endsignaldef

 @signaldef buddy-removed
  @signalproto
void (*buddy_removed)(GaimBuddy *buddy)
  @endsignalproto
  @signaldesc
   Emitted when a buddy is removed from the buddy list.
  @endsignaldef

 @signaldef blist-node-aliased
  @signalproto
void (*blist_node_aliased)(GaimBlistNode *node, const char *old_alias)
  @endsignalproto
  @signaldesc
   Emitted when a blist node (buddy, chat, or contact) is aliased.
  @endsignaldef

 */
// vim: syntax=c tw=75 et
