Mercurial > pidgin
annotate src/sound.h @ 11202:ff4884029708
[gaim-migrate @ 13330]
Some compile warning fixes. It's very possible the perl warnings
were caused by some of my changes to the core last week
committer: Tailor Script <tailor@pidgin.im>
| author | Mark Doliner <mark@kingant.net> |
|---|---|
| date | Mon, 08 Aug 2005 02:21:57 +0000 |
| parents | 2a132b73a6e6 |
| children | 58bc500cf226 |
| rev | line source |
|---|---|
| 4561 | 1 /** |
| 2 * @file sound.h Sound API | |
| 9938 | 3 * @ingroup core |
| 4561 | 4 * |
| 5 * gaim | |
| 6 * | |
| 8046 | 7 * Gaim is the legal property of its developers, whose names are too numerous |
| 8 * to list here. Please refer to the COPYRIGHT file distributed with this | |
| 9 * source distribution. | |
| 4561 | 10 * |
| 11 * This program is free software; you can redistribute it and/or modify | |
| 12 * it under the terms of the GNU General Public License as published by | |
| 13 * the Free Software Foundation; either version 2 of the License, or | |
| 14 * (at your option) any later version. | |
| 15 * | |
| 16 * This program is distributed in the hope that it will be useful, | |
| 17 * but WITHOUT ANY WARRANTY; without even the implied warranty of | |
| 18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
| 19 * GNU General Public License for more details. | |
| 20 * | |
| 21 * You should have received a copy of the GNU General Public License | |
| 22 * along with this program; if not, write to the Free Software | |
| 23 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
| 24 */ | |
| 4581 | 25 #ifndef _GAIM_SOUND_H_ |
| 26 #define _GAIM_SOUND_H_ | |
| 4561 | 27 |
| 28 /**************************************************************************/ | |
| 29 /** Data Structures */ | |
| 30 /**************************************************************************/ | |
| 31 | |
| 32 | |
| 33 /** | |
| 5684 | 34 * A type of sound. |
| 4561 | 35 */ |
| 36 | |
| 37 typedef enum _GaimSoundEventID | |
| 38 { | |
| 39 GAIM_SOUND_BUDDY_ARRIVE = 0, /**< Buddy signs on. */ | |
| 40 GAIM_SOUND_BUDDY_LEAVE, /**< Buddy signs off. */ | |
| 41 GAIM_SOUND_RECEIVE, /**< Receive an IM. */ | |
| 42 GAIM_SOUND_FIRST_RECEIVE, /**< Receive an IM that starts a conv. */ | |
| 43 GAIM_SOUND_SEND, /**< Send an IM. */ | |
| 44 GAIM_SOUND_CHAT_JOIN, /**< Someone joins a chat. */ | |
| 45 GAIM_SOUND_CHAT_LEAVE, /**< Someone leaves a chat. */ | |
| 46 GAIM_SOUND_CHAT_YOU_SAY, /**< You say something in a chat. */ | |
| 47 GAIM_SOUND_CHAT_SAY, /**< Someone else says somthing in a chat. */ | |
| 48 GAIM_SOUND_POUNCE_DEFAULT, /**< Default sound for a buddy pounce. */ | |
| 49 GAIM_SOUND_CHAT_NICK, /**< Someone says your name in a chat. */ | |
| 50 GAIM_NUM_SOUNDS /**< Total number of sounds. */ | |
|
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51 |
| 4561 | 52 } GaimSoundEventID; |
| 53 | |
| 5684 | 54 typedef struct _GaimSoundUiOps |
| 55 { | |
| 56 void (*init)(void); | |
| 10322 | 57 void (*uninit)(void); |
| 5684 | 58 void (*play_file)(const char *filename); |
| 59 void (*play_event)(GaimSoundEventID event); | |
| 60 | |
| 61 } GaimSoundUiOps; | |
| 62 | |
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63 #ifdef __cplusplus |
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64 extern "C" { |
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65 #endif |
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66 |
| 4561 | 67 /**************************************************************************/ |
| 68 /** @name Sound API */ | |
| 69 /**************************************************************************/ | |
| 70 /*@{*/ | |
| 71 | |
| 72 /** | |
| 10322 | 73 * Plays the specified sound file. |
| 74 * | |
| 75 * @param filename The file to play. | |
| 76 */ | |
| 77 void gaim_sound_play_file(const char *filename); | |
| 78 | |
| 79 /** | |
| 80 * Plays the sound associated with the specified event. | |
| 81 * | |
| 82 * @param event The event. | |
| 83 */ | |
| 84 void gaim_sound_play_event(GaimSoundEventID event); | |
| 85 | |
| 86 /** | |
| 5684 | 87 * Sets the UI sound operations |
| 88 * | |
| 89 * @param ops The UI sound operations structure. | |
| 4561 | 90 */ |
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91 void gaim_sound_set_ui_ops(GaimSoundUiOps *ops); |
| 4561 | 92 |
| 93 /** | |
| 5684 | 94 * Gets the UI sound operations |
| 95 * | |
| 96 * @return The UI sound operations structure. | |
| 4561 | 97 */ |
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98 GaimSoundUiOps *gaim_sound_get_ui_ops(void); |
| 5684 | 99 |
| 100 /** | |
| 101 * Initializes the sound subsystem | |
| 102 */ | |
| 103 void gaim_sound_init(void); | |
| 104 | |
| 105 /** | |
| 106 * Shuts down the sound subsystem | |
| 107 */ | |
| 10322 | 108 void gaim_sound_uninit(void); |
| 4561 | 109 |
| 110 /*@}*/ | |
| 111 | |
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112 #ifdef __cplusplus |
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113 } |
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114 #endif |
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115 |
| 4581 | 116 #endif /* _GAIM_SOUND_H_ */ |
