Mercurial > pidgin
annotate src/value.h @ 12645:fc28451f5d96
[gaim-migrate @ 14983]
SF Patch #1314512 from Sadrul (who has a patch for everything)
"This patch introduces a flag for protocol plugins that
support offline messages (like Y!M and ICQ). This was
encouraged by the following conversation:
<sadrul> should offline buddies be listed/enabled in
the send-to menu?
<rekkanoryo> i would think only for protocols that
support offline messaging, if it's indicated that the
buddy is offline
-- <snip> --
<Bleeter> sadrul: personally, I'd like to see a
'supports offline' flag of some description
<Bleeter> one could then redirect (via plugins) through
email or alternative methods
<Bleeter> just a thought
<Paco-Paco> yeah, that sounds like a reasonble thing to have
This patch uses this flag to disable the buddies in the
send-to menu who are offline and the protocol doesn't
support offline messages."
I made this make the label insensitive instead of the whole menuitem. This
should address SimGuy's concerns about inconsistency (i.e. you could create a
conversation with someone via the buddy list that you couldn't create via the
Send To menu). I also hacked up some voodoo to show the label as sensitive when
moused-over, as that looks better (given the label-insensitive thing is itself a
hack). I think this works quite well.
BUG NOTE:
This makes more obvious an existing bug. The Send To menu isn't updated when
buddies sign on or off or change status (at least under some circumstances).
We need to fix that anyway, so I'm not going to let it hold up this commit.
Switching tabs will clear it up. I'm thinking we just might want to build the
contents of that menu when it is selected. That would save us a mess of
inefficient signal callbacks that update the Send To menus in open windows all
the time.
AIM NOTE:
This assumes that AIM can't offline message. That's not strictly true. You can
message invisible users on AIM. However, by design, we can't tell when a user
is invisible without resorting to dirty hackery. In practice, this isn't a
problem, as you can still select the AIM user from the menu. And really, how
often will you be choosing the Invisible contact, rather than the user going
Invisible in the middle of a conversation or IMing you while they're Invisible?
JABBER NOTE:
This assumes that Jabber can always offline message. This isn't strictly true.
Sadrul said:
I have updated Jabber according to this link which seems to
talk about how to determine the existence offline-message
support in a server:
http://www.jabber.org/jeps/jep-0013.html#discover
However, jabber.org doesn't seem to send the required
info. So I am not sure about it.
He later said:
I talked to Nathan and he said offline message support is
mostly assumed for most jabber servers. GTalk doesn't yet
support it, but they are working on it. So I have made
jabber to always return TRUE.
If there is truly no way to detect offline messaging capability, then this is
an acceptable solution. We could special case Google Talk because of its
popularity, and remove that later. It's probably not worth it though.
MSN NOTE:
This assumes that MSN can never offline message. That's effectively true, but
to be technically correct, MSN can offline message if there's already a
switchboard conversation open with a user. We could write an offline_message
function in the MSN prpl to detect that, but it'd be of limited usefulness,
especially given that under most circumstances (where this might matter), the
switchboard connection will be closed almost immediately.
CVS NOTE:
I'm writing to share a tragic little story.
I have a PC that I use for Gaim development. One day, I was writing a commit
message on it, when all of a suddent it went berserk. The screen started
flashing, and the whole commit message just disappeared. All of it. And it was
a good commit message! I had to cram and rewrite it really quickly. Needless to
say, my rushed commit message wasn't nearly as good, and I blame the PC for that.
Seriously, though, what kind of version control system loses your commit
message on a broken connection to the server? Stupid!
committer: Tailor Script <tailor@pidgin.im>
| author | Richard Laager <rlaager@wiktel.com> |
|---|---|
| date | Fri, 23 Dec 2005 19:26:04 +0000 |
| parents | 717cbb3115bc |
| children | a1e241dd50b6 |
| rev | line source |
|---|---|
| 6562 | 1 /** |
| 2 * @file value.h Value wrapper API | |
| 3 * @ingroup core | |
| 4 * | |
| 5 * gaim | |
| 6 * | |
| 8046 | 7 * Gaim is the legal property of its developers, whose names are too numerous |
| 8 * to list here. Please refer to the COPYRIGHT file distributed with this | |
| 9 * source distribution. | |
| 6562 | 10 * |
| 11 * This program is free software; you can redistribute it and/or modify | |
| 12 * it under the terms of the GNU General Public License as published by | |
| 13 * the Free Software Foundation; either version 2 of the License, or | |
| 14 * (at your option) any later version. | |
| 15 * | |
| 16 * This program is distributed in the hope that it will be useful, | |
| 17 * but WITHOUT ANY WARRANTY; without even the implied warranty of | |
| 18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
| 19 * GNU General Public License for more details. | |
| 20 * | |
| 21 * You should have received a copy of the GNU General Public License | |
| 22 * along with this program; if not, write to the Free Software | |
| 23 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
| 24 */ | |
| 25 #ifndef _GAIM_VALUE_H_ | |
| 26 #define _GAIM_VALUE_H_ | |
| 27 | |
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28 #include <glib.h> |
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29 |
| 6562 | 30 /** |
| 31 * Specific value types. | |
| 32 */ | |
| 33 typedef enum | |
| 34 { | |
| 35 GAIM_TYPE_UNKNOWN = 0, /**< Unknown type. */ | |
| 36 GAIM_TYPE_SUBTYPE, /**< Subtype. */ | |
| 37 GAIM_TYPE_CHAR, /**< Character. */ | |
| 38 GAIM_TYPE_UCHAR, /**< Unsigned character. */ | |
| 39 GAIM_TYPE_BOOLEAN, /**< Boolean. */ | |
| 40 GAIM_TYPE_SHORT, /**< Short integer. */ | |
| 41 GAIM_TYPE_USHORT, /**< Unsigned short integer. */ | |
| 42 GAIM_TYPE_INT, /**< Integer. */ | |
| 43 GAIM_TYPE_UINT, /**< Unsigned integer. */ | |
| 44 GAIM_TYPE_LONG, /**< Long integer. */ | |
| 45 GAIM_TYPE_ULONG, /**< Unsigned long integer. */ | |
| 46 GAIM_TYPE_INT64, /**< 64-bit integer. */ | |
| 47 GAIM_TYPE_UINT64, /**< 64-bit unsigned integer. */ | |
| 48 GAIM_TYPE_STRING, /**< String. */ | |
| 49 GAIM_TYPE_OBJECT, /**< Object pointer. */ | |
| 50 GAIM_TYPE_POINTER, /**< Generic pointer. */ | |
| 51 GAIM_TYPE_ENUM, /**< Enum. */ | |
| 52 GAIM_TYPE_BOXED /**< Boxed pointer with specific type. */ | |
| 53 | |
| 54 } GaimType; | |
| 55 | |
| 56 /** | |
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57 * Gaim-specific subtype values. |
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58 */ |
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59 typedef enum |
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60 { |
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61 GAIM_SUBTYPE_UNKNOWN = 0, |
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62 GAIM_SUBTYPE_ACCOUNT, |
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63 GAIM_SUBTYPE_BLIST, |
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64 GAIM_SUBTYPE_BLIST_BUDDY, |
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65 GAIM_SUBTYPE_BLIST_GROUP, |
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66 GAIM_SUBTYPE_BLIST_CHAT, |
| 10934 | 67 GAIM_SUBTYPE_BUDDY_ICON, |
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68 GAIM_SUBTYPE_CONNECTION, |
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69 GAIM_SUBTYPE_CONVERSATION, |
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70 GAIM_SUBTYPE_CONV_WINDOW, |
| 8817 | 71 GAIM_SUBTYPE_PLUGIN, |
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72 GAIM_SUBTYPE_BLIST_NODE, |
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73 GAIM_SUBTYPE_CIPHER, |
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74 GAIM_SUBTYPE_STATUS |
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75 |
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76 } GaimSubType; |
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77 |
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78 /** |
| 6562 | 79 * A wrapper for a type, subtype, and specific type of value. |
| 80 */ | |
| 81 typedef struct | |
| 82 { | |
| 83 GaimType type; | |
| 84 unsigned short flags; | |
| 85 | |
| 86 union | |
| 87 { | |
| 88 char char_data; | |
| 89 unsigned char uchar_data; | |
| 90 gboolean boolean_data; | |
| 91 short short_data; | |
| 92 unsigned short ushort_data; | |
| 93 int int_data; | |
| 94 unsigned int uint_data; | |
| 95 long long_data; | |
| 96 unsigned long ulong_data; | |
| 97 gint64 int64_data; | |
| 98 guint64 uint64_data; | |
| 99 char *string_data; | |
| 100 void *object_data; | |
| 101 void *pointer_data; | |
| 102 int enum_data; | |
| 103 void *boxed_data; | |
| 104 | |
| 105 } data; | |
| 106 | |
| 107 union | |
| 108 { | |
| 109 unsigned int subtype; | |
| 110 char *specific_type; | |
| 111 | |
| 112 } u; | |
| 113 | |
| 114 } GaimValue; | |
| 115 | |
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116 #ifdef __cplusplus |
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117 extern "C" { |
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118 #endif |
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119 |
| 6562 | 120 /** |
| 121 * Creates a new GaimValue. | |
| 122 * | |
| 123 * This function takes a type and, depending on that type, a sub-type | |
| 124 * or specific type. | |
| 125 * | |
| 10477 | 126 * If @a type is GAIM_TYPE_BOXED, the next parameter must be a |
| 6562 | 127 * string representing the specific type. |
| 128 * | |
| 129 * If @a type is GAIM_TYPE_SUBTYPE, the next parameter must be a | |
| 130 * integer or enum representing the sub-type. | |
| 131 * | |
| 132 * If the subtype or specific type is not set when required, random | |
| 133 * errors may occur. You have been warned. | |
| 134 * | |
| 135 * @param type The type. | |
| 136 * | |
| 137 * @return The new value. | |
| 138 */ | |
| 139 GaimValue *gaim_value_new(GaimType type, ...); | |
| 140 | |
| 141 /** | |
| 10477 | 142 * Creates a new outgoing GaimValue. If a value is an "outgoing" value |
| 143 * it means the value can be modified by plugins and scripts. | |
| 6562 | 144 * |
| 145 * This function takes a type and, depending on that type, a sub-type | |
| 146 * or specific type. | |
| 147 * | |
| 10477 | 148 * If @a type is GAIM_TYPE_BOXED, the next parameter must be a |
| 6562 | 149 * string representing the specific type. |
| 150 * | |
| 151 * If @a type is GAIM_TYPE_SUBTYPE, the next parameter must be a | |
| 152 * integer or enum representing the sub-type. | |
| 153 * | |
| 154 * If the sub-type or specific type is not set when required, random | |
| 155 * errors may occur. You have been warned. | |
| 156 * | |
| 157 * @param type The type. | |
| 158 * | |
| 159 * @return The new value. | |
| 160 */ | |
| 161 GaimValue *gaim_value_new_outgoing(GaimType type, ...); | |
| 162 | |
| 163 /** | |
| 164 * Destroys a GaimValue. | |
| 165 * | |
| 166 * @param value The value to destroy. | |
| 167 */ | |
| 168 void gaim_value_destroy(GaimValue *value); | |
| 169 | |
| 170 /** | |
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171 * Duplicated a GaimValue. |
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172 * |
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173 * @param value The value to duplicate. |
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174 * |
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175 * @return The duplicate value. |
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176 */ |
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177 GaimValue *gaim_value_dup(const GaimValue *value); |
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178 |
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179 /** |
| 6562 | 180 * Returns a value's type. |
| 181 * | |
| 10071 | 182 * @param value The value whose type you want. |
| 183 * | |
| 6562 | 184 * @return The value's type. |
| 185 */ | |
| 186 GaimType gaim_value_get_type(const GaimValue *value); | |
| 187 | |
| 188 /** | |
| 189 * Returns a value's subtype. | |
| 190 * | |
| 191 * If the value's type is not GAIM_TYPE_SUBTYPE, this will return 0. | |
| 192 * Subtypes should never have a subtype of 0. | |
| 193 * | |
| 10071 | 194 * @param value The value whose subtype you want. |
| 195 * | |
| 6562 | 196 * @return The value's subtype, or 0 if @a type is not GAIM_TYPE_SUBTYPE. |
| 197 */ | |
| 198 unsigned int gaim_value_get_subtype(const GaimValue *value); | |
| 199 | |
| 200 /** | |
| 201 * Returns a value's specific type. | |
| 202 * | |
| 203 * If the value's type is not GAIM_TYPE_BOXED, this will return @c NULL. | |
| 204 * | |
| 10071 | 205 * @param value The value whose specific type you want. |
| 206 * | |
| 6562 | 207 * @return The value's specific type, or @a NULL if not GAIM_TYPE_BOXED. |
| 208 */ | |
| 209 const char *gaim_value_get_specific_type(const GaimValue *value); | |
| 210 | |
| 211 /** | |
| 212 * Returns whether or not the value is an outgoing value. | |
| 213 * | |
| 214 * @param value The value. | |
| 215 * | |
| 216 * @return TRUE if the value is outgoing, or FALSE otherwise. | |
| 217 */ | |
| 218 gboolean gaim_value_is_outgoing(const GaimValue *value); | |
| 219 | |
| 220 /** | |
| 221 * Sets the value's character data. | |
| 222 * | |
| 223 * @param value The value. | |
| 224 * @param data The character data. | |
| 225 */ | |
| 226 void gaim_value_set_char(GaimValue *value, char data); | |
| 227 | |
| 228 /** | |
| 229 * Sets the value's unsigned character data. | |
| 230 * | |
| 231 * @param value The value. | |
| 232 * @param data The unsigned character data. | |
| 233 */ | |
| 234 void gaim_value_set_uchar(GaimValue *value, unsigned char data); | |
| 235 | |
| 236 /** | |
| 237 * Sets the value's boolean data. | |
| 238 * | |
| 239 * @param value The value. | |
| 240 * @param data The boolean data. | |
| 241 */ | |
| 242 void gaim_value_set_boolean(GaimValue *value, gboolean data); | |
| 243 | |
| 244 /** | |
| 245 * Sets the value's short integer data. | |
| 246 * | |
| 247 * @param value The value. | |
| 248 * @param data The short integer data. | |
| 249 */ | |
| 250 void gaim_value_set_short(GaimValue *value, short data); | |
| 251 | |
| 252 /** | |
| 253 * Sets the value's unsigned short integer data. | |
| 254 * | |
| 255 * @param value The value. | |
| 256 * @param data The unsigned short integer data. | |
| 257 */ | |
| 258 void gaim_value_set_ushort(GaimValue *value, unsigned short data); | |
| 259 | |
| 260 /** | |
| 261 * Sets the value's integer data. | |
| 262 * | |
| 263 * @param value The value. | |
| 264 * @param data The integer data. | |
| 265 */ | |
| 266 void gaim_value_set_int(GaimValue *value, int data); | |
| 267 | |
| 268 /** | |
| 269 * Sets the value's unsigned integer data. | |
| 270 * | |
| 271 * @param value The value. | |
| 272 * @param data The unsigned integer data. | |
| 273 */ | |
| 274 void gaim_value_set_uint(GaimValue *value, unsigned int data); | |
| 275 | |
| 276 /** | |
| 277 * Sets the value's long integer data. | |
| 278 * | |
| 279 * @param value The value. | |
| 280 * @param data The long integer data. | |
| 281 */ | |
| 282 void gaim_value_set_long(GaimValue *value, long data); | |
| 283 | |
| 284 /** | |
| 285 * Sets the value's unsigned long integer data. | |
| 286 * | |
| 287 * @param value The value. | |
| 288 * @param data The unsigned long integer data. | |
| 289 */ | |
| 290 void gaim_value_set_ulong(GaimValue *value, unsigned long data); | |
| 291 | |
| 292 /** | |
| 293 * Sets the value's 64-bit integer data. | |
| 294 * | |
| 295 * @param value The value. | |
| 296 * @param data The 64-bit integer data. | |
| 297 */ | |
| 298 void gaim_value_set_int64(GaimValue *value, gint64 data); | |
| 299 | |
| 300 /** | |
| 301 * Sets the value's unsigned 64-bit integer data. | |
| 302 * | |
| 303 * @param value The value. | |
| 304 * @param data The unsigned 64-bit integer data. | |
| 305 */ | |
| 306 void gaim_value_set_uint64(GaimValue *value, guint64 data); | |
| 307 | |
| 308 /** | |
| 309 * Sets the value's string data. | |
| 310 * | |
| 311 * @param value The value. | |
| 312 * @param data The string data. | |
| 313 */ | |
| 314 void gaim_value_set_string(GaimValue *value, const char *data); | |
| 315 | |
| 316 /** | |
| 317 * Sets the value's object data. | |
| 318 * | |
| 319 * @param value The value. | |
| 320 * @param data The object data. | |
| 321 */ | |
| 322 void gaim_value_set_object(GaimValue *value, void *data); | |
| 323 | |
| 324 /** | |
| 325 * Sets the value's pointer data. | |
| 326 * | |
| 327 * @param value The value. | |
| 328 * @param data The pointer data. | |
| 329 */ | |
| 330 void gaim_value_set_pointer(GaimValue *value, void *data); | |
| 331 | |
| 332 /** | |
| 333 * Sets the value's enum data. | |
| 334 * | |
| 335 * @param value The value. | |
| 336 * @param data The enum data. | |
| 337 */ | |
| 338 void gaim_value_set_enum(GaimValue *value, int data); | |
| 339 | |
| 340 /** | |
| 341 * Sets the value's boxed data. | |
| 342 * | |
| 343 * @param value The value. | |
| 344 * @param data The boxed data. | |
| 345 */ | |
| 346 void gaim_value_set_boxed(GaimValue *value, void *data); | |
| 347 | |
| 348 /** | |
| 349 * Returns the value's character data. | |
| 350 * | |
| 351 * @param value The value. | |
| 352 * | |
| 353 * @return The character data. | |
| 354 */ | |
| 355 char gaim_value_get_char(const GaimValue *value); | |
| 356 | |
| 357 /** | |
| 358 * Returns the value's unsigned character data. | |
| 359 * | |
| 360 * @param value The value. | |
| 361 * | |
| 362 * @return The unsigned character data. | |
| 363 */ | |
| 364 unsigned char gaim_value_get_uchar(const GaimValue *value); | |
| 365 | |
| 366 /** | |
| 367 * Returns the value's boolean data. | |
| 368 * | |
| 369 * @param value The value. | |
| 370 * | |
| 371 * @return The boolean data. | |
| 372 */ | |
| 373 gboolean gaim_value_get_boolean(const GaimValue *value); | |
| 374 | |
| 375 /** | |
| 376 * Returns the value's short integer data. | |
| 377 * | |
| 378 * @param value The value. | |
| 379 * | |
| 380 * @return The short integer data. | |
| 381 */ | |
| 382 short gaim_value_get_short(const GaimValue *value); | |
| 383 | |
| 384 /** | |
| 385 * Returns the value's unsigned short integer data. | |
| 386 * | |
| 387 * @param value The value. | |
| 388 * | |
| 389 * @return The unsigned short integer data. | |
| 390 */ | |
| 391 unsigned short gaim_value_get_ushort(const GaimValue *value); | |
| 392 | |
| 393 /** | |
| 394 * Returns the value's integer data. | |
| 395 * | |
| 396 * @param value The value. | |
| 397 * | |
| 398 * @return The integer data. | |
| 399 */ | |
| 400 int gaim_value_get_int(const GaimValue *value); | |
| 401 | |
| 402 /** | |
| 403 * Returns the value's unsigned integer data. | |
| 404 * | |
| 405 * @param value The value. | |
| 406 * | |
| 407 * @return The unsigned integer data. | |
| 408 */ | |
| 409 unsigned int gaim_value_get_uint(const GaimValue *value); | |
| 410 | |
| 411 /** | |
| 412 * Returns the value's long integer data. | |
| 413 * | |
| 414 * @param value The value. | |
| 415 * | |
| 416 * @return The long integer data. | |
| 417 */ | |
| 418 long gaim_value_get_long(const GaimValue *value); | |
| 419 | |
| 420 /** | |
| 421 * Returns the value's unsigned long integer data. | |
| 422 * | |
| 423 * @param value The value. | |
| 424 * | |
| 425 * @return The unsigned long integer data. | |
| 426 */ | |
| 427 unsigned long gaim_value_get_ulong(const GaimValue *value); | |
| 428 | |
| 429 /** | |
| 430 * Returns the value's 64-bit integer data. | |
| 431 * | |
| 432 * @param value The value. | |
| 433 * | |
| 434 * @return The 64-bit integer data. | |
| 435 */ | |
| 436 gint64 gaim_value_get_int64(const GaimValue *value); | |
| 437 | |
| 438 /** | |
| 439 * Returns the value's unsigned 64-bit integer data. | |
| 440 * | |
| 441 * @param value The value. | |
| 442 * | |
| 443 * @return The unsigned 64-bit integer data. | |
| 444 */ | |
| 445 guint64 gaim_value_get_uint64(const GaimValue *value); | |
| 446 | |
| 447 /** | |
| 448 * Returns the value's string data. | |
| 449 * | |
| 450 * @param value The value. | |
| 451 * | |
| 452 * @return The string data. | |
| 453 */ | |
| 454 const char *gaim_value_get_string(const GaimValue *value); | |
| 455 | |
| 456 /** | |
| 457 * Returns the value's object data. | |
| 458 * | |
| 459 * @param value The value. | |
| 460 * | |
| 461 * @return The object data. | |
| 462 */ | |
| 463 void *gaim_value_get_object(const GaimValue *value); | |
| 464 | |
| 465 /** | |
| 466 * Returns the value's pointer data. | |
| 467 * | |
| 468 * @param value The value. | |
| 469 * | |
| 470 * @return The pointer data. | |
| 471 */ | |
| 472 void *gaim_value_get_pointer(const GaimValue *value); | |
| 473 | |
| 474 /** | |
| 475 * Returns the value's enum data. | |
| 476 * | |
| 477 * @param value The value. | |
| 478 * | |
| 479 * @return The enum data. | |
| 480 */ | |
| 481 int gaim_value_get_enum(const GaimValue *value); | |
| 482 | |
| 483 /** | |
| 484 * Returns the value's boxed data. | |
| 485 * | |
| 486 * @param value The value. | |
| 487 * | |
| 488 * @return The boxed data. | |
| 489 */ | |
| 490 void *gaim_value_get_boxed(const GaimValue *value); | |
| 491 | |
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492 #ifdef __cplusplus |
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493 } |
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494 #endif |
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495 |
| 6562 | 496 #endif /* _GAIM_VALUE_H_ */ |
