Mercurial > pidgin
annotate src/idle.c @ 13515:f5d4300aeed8
[gaim-migrate @ 15891]
Fix sf bug #1443092, Events logging not working properly?
"signed on" and "signed off" for people in your buddy list
are now correctly logged to the system log.
Richard, someone had already left a note in this function
to make a change after the string freeze (I think it was
you). We should still make a change after the string freeze,
but the change is different now than it was before this commit.
committer: Tailor Script <tailor@pidgin.im>
| author | Mark Doliner <mark@kingant.net> |
|---|---|
| date | Wed, 15 Mar 2006 04:41:44 +0000 |
| parents | bd80fb1e8406 |
| children | b76c6de0c3b5 |
| rev | line source |
|---|---|
| 12272 | 1 /* |
| 2 * gaim | |
| 3 * | |
| 4 * Gaim is the legal property of its developers, whose names are too numerous | |
| 5 * to list here. Please refer to the COPYRIGHT file distributed with this | |
| 6 * source distribution. | |
| 7 * | |
| 8 * This program is free software; you can redistribute it and/or modify | |
| 9 * it under the terms of the GNU General Public License as published by | |
| 10 * the Free Software Foundation; either version 2 of the License, or | |
| 11 * (at your option) any later version. | |
| 12 * | |
| 13 * This program is distributed in the hope that it will be useful, | |
| 14 * but WITHOUT ANY WARRANTY; without even the implied warranty of | |
| 15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
| 16 * GNU General Public License for more details. | |
| 17 * | |
| 18 * You should have received a copy of the GNU General Public License | |
| 19 * along with this program; if not, write to the Free Software | |
| 20 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
| 21 * | |
| 22 */ | |
| 23 #include "internal.h" | |
| 24 | |
| 25 #include "connection.h" | |
| 26 #include "debug.h" | |
| 27 #include "idle.h" | |
| 28 #include "log.h" | |
| 29 #include "prefs.h" | |
| 30 #include "savedstatuses.h" | |
| 31 #include "signals.h" | |
| 32 | |
| 33 #define IDLEMARK 600 /* 10 minutes! */ | |
| 34 #define IDLE_CHECK_INTERVAL 5 /* 5 seconds */ | |
| 35 | |
| 36 typedef enum | |
| 37 { | |
| 38 GAIM_IDLE_NOT_AWAY = 0, | |
| 39 GAIM_IDLE_AUTO_AWAY, | |
| 40 GAIM_IDLE_AWAY_BUT_NOT_AUTO_AWAY | |
| 41 | |
| 42 } GaimAutoAwayState; | |
| 43 | |
| 44 static GaimIdleUiOps *idle_ui_ops = NULL; | |
| 45 | |
| 46 /** | |
| 47 * This is needed for the I'dle Mak'er plugin to work correctly. We | |
| 48 * use it to determine if we're the ones who set our accounts idle | |
| 49 * or if someone else did it (the I'dle Mak'er plugin, for example). | |
| 12825 | 50 * Basically we just keep track of which accounts were set idle by us, |
| 51 * and then we'll only set these specific accounts unidle when the | |
| 52 * user returns. | |
| 12272 | 53 */ |
| 12825 | 54 static GList *idled_accts = NULL; |
| 12272 | 55 |
| 56 static guint idle_timer = 0; | |
| 57 | |
| 58 static time_t last_active_time = 0; | |
| 59 | |
| 60 static void | |
| 61 set_account_autoaway(GaimConnection *gc) | |
| 62 { | |
| 63 GaimAccount *account; | |
| 64 GaimPresence *presence; | |
| 65 GaimStatus *status; | |
| 66 | |
| 67 if (gc->is_auto_away) | |
| 68 /* This account is already auto-away! */ | |
| 69 return; | |
| 70 | |
| 71 account = gaim_connection_get_account(gc); | |
| 72 presence = gaim_account_get_presence(account); | |
| 73 status = gaim_presence_get_active_status(presence); | |
| 74 | |
| 75 if (gaim_status_is_available(status)) | |
| 76 { | |
| 77 GaimSavedStatus *saved_status; | |
| 78 | |
| 79 gaim_debug_info("idle", "Making %s auto-away\n", | |
| 80 gaim_account_get_username(account)); | |
| 81 | |
| 82 saved_status = gaim_savedstatus_get_idleaway(); | |
| 83 gaim_savedstatus_activate_for_account(saved_status, account); | |
| 84 | |
| 85 gc->is_auto_away = GAIM_IDLE_AUTO_AWAY; | |
| 86 } else { | |
| 87 gc->is_auto_away = GAIM_IDLE_AWAY_BUT_NOT_AUTO_AWAY; | |
| 88 } | |
| 89 } | |
| 90 | |
| 91 static void | |
| 92 unset_account_autoaway(GaimConnection *gc) | |
| 93 { | |
| 94 GaimAccount *account; | |
| 95 GaimPresence *presence; | |
| 96 GaimStatus *status; | |
| 97 GaimSavedStatus *saved_status; | |
| 98 | |
| 99 account = gaim_connection_get_account(gc); | |
| 100 presence = gaim_account_get_presence(account); | |
| 101 status = gaim_presence_get_active_status(presence); | |
| 102 | |
| 103 if (!gc->is_auto_away) | |
| 104 /* This account is already not auto-away! */ | |
| 105 return; | |
| 106 | |
| 107 if (gc->is_auto_away == GAIM_IDLE_AWAY_BUT_NOT_AUTO_AWAY) { | |
| 108 gc->is_auto_away = GAIM_IDLE_NOT_AWAY; | |
| 109 } else { | |
| 110 gc->is_auto_away = GAIM_IDLE_NOT_AWAY; | |
| 111 | |
| 112 gaim_debug_info("idle", "%s returning from auto-away\n", | |
| 113 gaim_account_get_username(account)); | |
| 114 | |
| 115 /* Return our account to its previous status */ | |
| 116 saved_status = gaim_savedstatus_get_current(); | |
| 117 gaim_savedstatus_activate_for_account(saved_status, account); | |
| 118 } | |
| 119 } | |
| 120 | |
| 121 static void | |
| 12825 | 122 set_account_idle(GaimAccount *account, int time_idle) |
| 12272 | 123 { |
| 124 GaimPresence *presence; | |
| 125 | |
| 126 presence = gaim_account_get_presence(account); | |
| 127 | |
| 128 if (gaim_presence_is_idle(presence)) | |
| 129 /* This account is already idle! */ | |
| 130 return; | |
| 131 | |
| 132 gaim_debug_info("idle", "Setting %s idle %d seconds\n", | |
| 133 gaim_account_get_username(account), time_idle); | |
| 134 gaim_presence_set_idle(presence, TRUE, time(NULL) - time_idle); | |
| 12825 | 135 idled_accts = g_list_prepend(idled_accts, account); |
| 12272 | 136 } |
| 137 | |
| 138 static void | |
| 12825 | 139 set_account_unidle(GaimAccount *account) |
| 12272 | 140 { |
| 141 GaimPresence *presence; | |
| 142 | |
| 143 presence = gaim_account_get_presence(account); | |
| 144 | |
| 12825 | 145 idled_accts = g_list_remove(idled_accts, account); |
| 146 | |
| 12272 | 147 if (!gaim_presence_is_idle(presence)) |
| 148 /* This account is already unidle! */ | |
| 149 return; | |
| 150 | |
| 151 gaim_debug_info("idle", "Setting %s unidle\n", | |
| 152 gaim_account_get_username(account)); | |
| 153 gaim_presence_set_idle(presence, FALSE, time(NULL)); | |
| 154 } | |
| 155 | |
| 156 /* | |
| 157 * This function should be called when you think your idle state | |
| 158 * may have changed. Maybe you're over the 10-minute mark and | |
| 159 * Gaim should start reporting idle time to the server. Maybe | |
| 160 * you've returned from being idle. Maybe your auto-away message | |
| 161 * should be set. | |
| 162 * | |
| 163 * There is no harm to calling this many many times, other than | |
| 164 * it will be kinda slow. This is called every 5 seconds by a | |
| 165 * timer set when Gaim starts. It is also called when | |
| 166 * you send an IM, a chat, etc. | |
| 167 * | |
| 168 * This function has 3 sections. | |
| 169 * 1. Get your idle time. It will query XScreenSaver or Windows | |
| 170 * or use the Gaim idle time. Whatever. | |
| 171 * 2. Set or unset your auto-away message. | |
| 172 * 3. Report your current idle time to the IM server. | |
| 173 */ | |
| 174 static gint | |
| 175 check_idleness() | |
| 176 { | |
| 177 time_t time_idle; | |
| 178 gboolean auto_away; | |
| 12573 | 179 const gchar *idle_reporting; |
| 12272 | 180 gboolean report_idle; |
| 181 GList *l; | |
| 182 | |
| 183 gaim_signal_emit(gaim_blist_get_handle(), "update-idle"); | |
| 184 | |
| 12573 | 185 idle_reporting = gaim_prefs_get_string("/core/away/idle_reporting"); |
| 186 report_idle = TRUE; | |
| 187 if (!strcmp(idle_reporting, "system") && | |
| 188 (idle_ui_ops != NULL) && (idle_ui_ops->get_time_idle != NULL)) | |
| 189 { | |
| 190 /* Use system idle time (mouse or keyboard movement, etc.) */ | |
| 12272 | 191 time_idle = idle_ui_ops->get_time_idle(); |
| 12573 | 192 } |
| 193 else if (!strcmp(idle_reporting, "gaim")) | |
| 194 { | |
| 12272 | 195 /* Use 'Gaim idle' */ |
| 196 time_idle = time(NULL) - last_active_time; | |
| 12573 | 197 } |
| 198 else | |
| 199 { | |
| 200 /* Don't report idle time */ | |
| 201 time_idle = 0; | |
| 202 report_idle = FALSE; | |
| 203 } | |
| 12272 | 204 |
| 205 /* Auto-away stuff */ | |
| 206 auto_away = gaim_prefs_get_bool("/core/away/away_when_idle"); | |
| 207 if (auto_away && | |
| 208 (time_idle > (60 * gaim_prefs_get_int("/core/away/mins_before_away")))) | |
| 209 { | |
| 210 for (l = gaim_connections_get_all(); l != NULL; l = l->next) | |
| 211 set_account_autoaway(l->data); | |
| 212 } | |
| 213 else if (time_idle < 60 * gaim_prefs_get_int("/core/away/mins_before_away")) | |
| 214 { | |
| 215 for (l = gaim_connections_get_all(); l != NULL; l = l->next) | |
| 216 unset_account_autoaway(l->data); | |
| 217 } | |
| 218 | |
| 219 /* Idle reporting stuff */ | |
| 12825 | 220 if (report_idle && (time_idle >= IDLEMARK)) |
| 12272 | 221 { |
| 222 for (l = gaim_connections_get_all(); l != NULL; l = l->next) | |
| 12825 | 223 { |
| 224 GaimConnection *gc = l->data; | |
| 225 set_account_idle(gaim_connection_get_account(gc), time_idle); | |
| 226 } | |
| 12272 | 227 } |
| 12825 | 228 else if (!report_idle || (time_idle < IDLEMARK)) |
| 12272 | 229 { |
| 12825 | 230 while (idled_accts != NULL) |
| 231 set_account_unidle(idled_accts->data); | |
| 12272 | 232 } |
| 233 | |
| 234 return TRUE; | |
| 235 } | |
| 236 | |
| 237 static void | |
| 238 im_msg_sent_cb(GaimAccount *account, const char *receiver, | |
| 239 const char *message, void *data) | |
| 240 { | |
| 241 /* Check our idle time after an IM is sent */ | |
| 242 check_idleness(); | |
| 243 } | |
| 244 | |
| 12825 | 245 static void |
| 246 signing_off_cb(GaimConnection *gc, void *data) | |
| 247 { | |
| 248 GaimAccount *account; | |
| 249 | |
| 250 account = gaim_connection_get_account(gc); | |
| 251 idled_accts = g_list_remove(idled_accts, account); | |
| 252 } | |
| 253 | |
| 12272 | 254 void |
| 255 gaim_idle_touch() | |
| 256 { | |
| 257 time(&last_active_time); | |
| 258 } | |
| 259 | |
| 260 void | |
| 261 gaim_idle_set(time_t time) | |
| 262 { | |
| 263 last_active_time = time; | |
| 264 } | |
| 265 | |
| 266 void | |
| 267 gaim_idle_set_ui_ops(GaimIdleUiOps *ops) | |
| 268 { | |
| 269 idle_ui_ops = ops; | |
| 270 } | |
| 271 | |
| 272 GaimIdleUiOps * | |
| 273 gaim_idle_get_ui_ops(void) | |
| 274 { | |
| 275 return idle_ui_ops; | |
| 276 } | |
| 277 | |
|
12412
a88ca6da0b38
[gaim-migrate @ 14719]
Richard Laager <rlaager@wiktel.com>
parents:
12272
diff
changeset
|
278 static void * |
| 12272 | 279 gaim_idle_get_handle() |
| 280 { | |
| 281 static int handle; | |
| 282 | |
| 283 return &handle; | |
| 284 } | |
| 285 | |
| 286 void | |
| 287 gaim_idle_init() | |
| 288 { | |
| 289 /* Add the timer to check if we're idle */ | |
| 290 idle_timer = gaim_timeout_add(IDLE_CHECK_INTERVAL * 1000, check_idleness, NULL); | |
| 291 | |
| 292 gaim_signal_connect(gaim_conversations_get_handle(), "sent-im-msg", | |
| 293 gaim_idle_get_handle(), | |
| 294 GAIM_CALLBACK(im_msg_sent_cb), NULL); | |
| 12825 | 295 gaim_signal_connect(gaim_connections_get_handle(), "signing-off", |
| 296 gaim_idle_get_handle(), | |
| 297 GAIM_CALLBACK(signing_off_cb), NULL); | |
| 12272 | 298 |
| 299 gaim_idle_touch(); | |
| 300 } | |
| 301 | |
| 302 void | |
| 303 gaim_idle_uninit() | |
| 304 { | |
| 305 gaim_signals_disconnect_by_handle(gaim_idle_get_handle()); | |
| 306 | |
| 307 /* Remove the idle timer */ | |
| 308 if (idle_timer > 0) | |
| 309 gaim_timeout_remove(idle_timer); | |
| 310 idle_timer = 0; | |
| 311 } |
