annotate plugins/mono/api/Signal.cs @ 13515:f5d4300aeed8
[gaim-migrate @ 15891]
Fix sf bug #1443092, Events logging not working properly?
"signed on" and "signed off" for people in your buddy list
are now correctly logged to the system log.
Richard, someone had already left a note in this function
to make a change after the string freeze (I think it was
you). We should still make a change after the string freeze,
but the change is different now than it was before this commit.
committer: Tailor Script <tailor@pidgin.im>
| author |
Mark Doliner <mark@kingant.net> |
| date |
Wed, 15 Mar 2006 04:41:44 +0000 |
| parents |
a3302d271199 |
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| rev |
line source |
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11660
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1 using System;
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2 using System.Runtime.CompilerServices;
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3
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4 namespace Gaim
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5 {
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6 public class Signal
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7 {
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8 [MethodImplAttribute(MethodImplOptions.InternalCall)]
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9 extern private static int _connect(IntPtr handle, object plugin, string signal, object evnt);
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10
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11 public delegate void Handler(object[] args);
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12
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13 public static int connect(IntPtr handle, object plugin, string signal, object evnt)
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14 {
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15 return _connect(handle, plugin, signal, evnt);
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16 }
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17 }
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18 }
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