Mercurial > pidgin
annotate src/sound.h @ 13794:ecfd8fb02c19
[gaim-migrate @ 16206]
We don't really need to pop up an error if the sound file doesn't exist
committer: Tailor Script <tailor@pidgin.im>
| author | Sean Egan <seanegan@gmail.com> |
|---|---|
| date | Tue, 30 May 2006 17:02:27 +0000 |
| parents | 5bc3d67ceb24 |
| children |
| rev | line source |
|---|---|
| 4561 | 1 /** |
| 2 * @file sound.h Sound API | |
| 9938 | 3 * @ingroup core |
| 4561 | 4 * |
| 5 * gaim | |
| 6 * | |
| 8046 | 7 * Gaim is the legal property of its developers, whose names are too numerous |
| 8 * to list here. Please refer to the COPYRIGHT file distributed with this | |
| 9 * source distribution. | |
| 4561 | 10 * |
| 11 * This program is free software; you can redistribute it and/or modify | |
| 12 * it under the terms of the GNU General Public License as published by | |
| 13 * the Free Software Foundation; either version 2 of the License, or | |
| 14 * (at your option) any later version. | |
| 15 * | |
| 16 * This program is distributed in the hope that it will be useful, | |
| 17 * but WITHOUT ANY WARRANTY; without even the implied warranty of | |
| 18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
| 19 * GNU General Public License for more details. | |
| 20 * | |
| 21 * You should have received a copy of the GNU General Public License | |
| 22 * along with this program; if not, write to the Free Software | |
| 23 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
| 24 */ | |
| 4581 | 25 #ifndef _GAIM_SOUND_H_ |
| 26 #define _GAIM_SOUND_H_ | |
| 4561 | 27 |
| 11642 | 28 #include "account.h" |
| 29 | |
| 4561 | 30 /**************************************************************************/ |
| 31 /** Data Structures */ | |
| 32 /**************************************************************************/ | |
| 33 | |
| 34 | |
| 35 /** | |
| 5684 | 36 * A type of sound. |
| 4561 | 37 */ |
| 38 | |
| 39 typedef enum _GaimSoundEventID | |
| 40 { | |
| 41 GAIM_SOUND_BUDDY_ARRIVE = 0, /**< Buddy signs on. */ | |
| 42 GAIM_SOUND_BUDDY_LEAVE, /**< Buddy signs off. */ | |
| 43 GAIM_SOUND_RECEIVE, /**< Receive an IM. */ | |
| 44 GAIM_SOUND_FIRST_RECEIVE, /**< Receive an IM that starts a conv. */ | |
| 45 GAIM_SOUND_SEND, /**< Send an IM. */ | |
| 46 GAIM_SOUND_CHAT_JOIN, /**< Someone joins a chat. */ | |
| 47 GAIM_SOUND_CHAT_LEAVE, /**< Someone leaves a chat. */ | |
| 48 GAIM_SOUND_CHAT_YOU_SAY, /**< You say something in a chat. */ | |
| 49 GAIM_SOUND_CHAT_SAY, /**< Someone else says somthing in a chat. */ | |
| 50 GAIM_SOUND_POUNCE_DEFAULT, /**< Default sound for a buddy pounce. */ | |
| 51 GAIM_SOUND_CHAT_NICK, /**< Someone says your name in a chat. */ | |
| 52 GAIM_NUM_SOUNDS /**< Total number of sounds. */ | |
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53 |
| 4561 | 54 } GaimSoundEventID; |
| 55 | |
| 5684 | 56 typedef struct _GaimSoundUiOps |
| 57 { | |
| 58 void (*init)(void); | |
| 10322 | 59 void (*uninit)(void); |
| 5684 | 60 void (*play_file)(const char *filename); |
| 61 void (*play_event)(GaimSoundEventID event); | |
| 62 | |
| 63 } GaimSoundUiOps; | |
| 64 | |
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65 #ifdef __cplusplus |
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66 extern "C" { |
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67 #endif |
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68 |
| 4561 | 69 /**************************************************************************/ |
| 70 /** @name Sound API */ | |
| 71 /**************************************************************************/ | |
| 72 /*@{*/ | |
| 73 | |
| 74 /** | |
| 10322 | 75 * Plays the specified sound file. |
| 76 * | |
| 77 * @param filename The file to play. | |
| 11642 | 78 * @param account The account that this sound is associated with, or |
| 79 * NULL if the sound is not associated with any specific | |
| 80 * account. This is needed for the "sounds while away?" | |
| 81 * preference to work correctly. | |
| 10322 | 82 */ |
| 11642 | 83 void gaim_sound_play_file(const char *filename, const GaimAccount *account); |
| 10322 | 84 |
| 85 /** | |
| 86 * Plays the sound associated with the specified event. | |
| 87 * | |
| 88 * @param event The event. | |
| 11642 | 89 * @param account The account that this sound is associated with, or |
| 90 * NULL if the sound is not associated with any specific | |
| 91 * account. This is needed for the "sounds while away?" | |
| 92 * preference to work correctly. | |
| 10322 | 93 */ |
| 11642 | 94 void gaim_sound_play_event(GaimSoundEventID event, const GaimAccount *account); |
| 10322 | 95 |
| 96 /** | |
| 5684 | 97 * Sets the UI sound operations |
| 98 * | |
| 99 * @param ops The UI sound operations structure. | |
| 4561 | 100 */ |
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101 void gaim_sound_set_ui_ops(GaimSoundUiOps *ops); |
| 4561 | 102 |
| 103 /** | |
| 5684 | 104 * Gets the UI sound operations |
| 105 * | |
| 106 * @return The UI sound operations structure. | |
| 4561 | 107 */ |
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108 GaimSoundUiOps *gaim_sound_get_ui_ops(void); |
| 5684 | 109 |
| 110 /** | |
| 111 * Initializes the sound subsystem | |
| 112 */ | |
| 113 void gaim_sound_init(void); | |
| 114 | |
| 115 /** | |
| 116 * Shuts down the sound subsystem | |
| 117 */ | |
| 10322 | 118 void gaim_sound_uninit(void); |
| 4561 | 119 |
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120 /** |
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121 * Returns the sound subsystem handle. |
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122 * |
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123 * @return The sound subsystem handle. |
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124 */ |
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125 void *gaim_sounds_get_handle(void); |
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126 |
| 4561 | 127 /*@}*/ |
| 128 | |
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129 #ifdef __cplusplus |
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130 } |
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131 #endif |
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132 |
| 4581 | 133 #endif /* _GAIM_SOUND_H_ */ |
