Mercurial > pidgin
annotate src/sound.c @ 12662:eb4841fa697c
[gaim-migrate @ 15005]
sf bug #1385691, Text field visible even when status set to "online"
Don't allow available messages for ICQ. The server doesn't support them.
committer: Tailor Script <tailor@pidgin.im>
| author | Mark Doliner <mark@kingant.net> |
|---|---|
| date | Mon, 26 Dec 2005 07:43:41 +0000 |
| parents | 5bc3d67ceb24 |
| children |
| rev | line source |
|---|---|
| 1 | 1 /* |
| 2 * gaim | |
| 3 * | |
| 8046 | 4 * Gaim is the legal property of its developers, whose names are too numerous |
| 5 * to list here. Please refer to the COPYRIGHT file distributed with this | |
| 6 * source distribution. | |
| 1 | 7 * |
| 8 * This program is free software; you can redistribute it and/or modify | |
| 9 * it under the terms of the GNU General Public License as published by | |
| 10 * the Free Software Foundation; either version 2 of the License, or | |
| 11 * (at your option) any later version. | |
| 12 * | |
| 13 * This program is distributed in the hope that it will be useful, | |
| 14 * but WITHOUT ANY WARRANTY; without even the implied warranty of | |
| 15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
| 16 * GNU General Public License for more details. | |
| 17 * | |
| 18 * You should have received a copy of the GNU General Public License | |
| 19 * along with this program; if not, write to the Free Software | |
| 20 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
| 21 * | |
| 22 */ | |
|
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23 #include "internal.h" |
| 3630 | 24 |
| 10322 | 25 #include "blist.h" |
| 26 #include "prefs.h" | |
| 4561 | 27 #include "sound.h" |
| 1 | 28 |
| 5684 | 29 static GaimSoundUiOps *sound_ui_ops = NULL; |
| 3319 | 30 |
| 10322 | 31 void |
| 11642 | 32 gaim_sound_play_file(const char *filename, const GaimAccount *account) |
| 5684 | 33 { |
| 11642 | 34 GaimStatus *status; |
| 35 | |
| 11652 | 36 if ((account != NULL) && (!gaim_prefs_get_bool("/core/sound/while_away"))) |
| 11642 | 37 { |
| 38 status = gaim_account_get_active_status(account); | |
| 39 if (gaim_status_is_online(status) && !gaim_status_is_available(status)) | |
| 40 return; | |
| 41 } | |
| 4430 | 42 |
| 5684 | 43 if(sound_ui_ops && sound_ui_ops->play_file) |
| 44 sound_ui_ops->play_file(filename); | |
|
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45 } |
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46 |
| 10322 | 47 void |
| 11642 | 48 gaim_sound_play_event(GaimSoundEventID event, const GaimAccount *account) |
| 1 | 49 { |
| 11642 | 50 GaimStatus *status; |
| 51 | |
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52 if ((account != NULL) && |
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53 (!gaim_prefs_get_bool("/core/sound/while_away"))) |
| 11642 | 54 { |
| 55 status = gaim_account_get_active_status(account); | |
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56 if (gaim_status_is_online(status) && |
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57 !gaim_status_is_available(status)) |
| 11642 | 58 return; |
| 59 } | |
| 4561 | 60 |
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61 if(sound_ui_ops && sound_ui_ops->play_event) { |
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62 int plugin_return; |
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63 |
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64 plugin_return = GPOINTER_TO_INT(gaim_signal_emit_return_1( |
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65 gaim_sounds_get_handle(), "playing-sound-event", |
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66 event, account)); |
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67 |
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68 if (plugin_return) |
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69 return; |
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70 else |
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71 sound_ui_ops->play_event(event); |
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72 } |
| 4561 | 73 } |
| 10322 | 74 |
| 75 void | |
| 76 gaim_sound_set_ui_ops(GaimSoundUiOps *ops) | |
| 77 { | |
| 78 if(sound_ui_ops && sound_ui_ops->uninit) | |
| 79 sound_ui_ops->uninit(); | |
| 80 | |
| 81 sound_ui_ops = ops; | |
| 82 | |
| 83 if(sound_ui_ops && sound_ui_ops->init) | |
| 84 sound_ui_ops->init(); | |
| 85 } | |
| 86 | |
| 87 GaimSoundUiOps * | |
| 88 gaim_sound_get_ui_ops(void) | |
| 89 { | |
| 90 return sound_ui_ops; | |
| 91 } | |
| 92 | |
| 93 void | |
| 94 gaim_sound_init() | |
| 95 { | |
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96 void *handle = gaim_sounds_get_handle(); |
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97 |
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98 /********************************************************************** |
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99 * Register signals |
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100 **********************************************************************/ |
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101 |
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102 gaim_signal_register(handle, "playing-sound-event", |
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103 gaim_marshal_BOOLEAN__INT_POINTER, |
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104 gaim_value_new(GAIM_TYPE_BOOLEAN), 2, |
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105 gaim_value_new(GAIM_TYPE_INT), |
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106 gaim_value_new(GAIM_TYPE_POINTER)); |
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107 |
| 10322 | 108 gaim_prefs_add_none("/core/sound"); |
| 109 gaim_prefs_add_bool("/core/sound/while_away", FALSE); | |
| 110 | |
| 111 } | |
| 112 | |
| 113 void | |
| 114 gaim_sound_uninit() | |
| 115 { | |
| 116 if(sound_ui_ops && sound_ui_ops->uninit) | |
| 117 sound_ui_ops->uninit(); | |
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118 |
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119 gaim_signals_unregister_by_instance(gaim_sounds_get_handle()); |
| 10322 | 120 } |
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121 |
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122 void * |
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123 gaim_sounds_get_handle() |
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124 { |
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125 static int handle; |
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126 |
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127 return &handle; |
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128 } |
