Mercurial > pidgin
annotate libgaim/server.c @ 15151:d1014e749b4e
[gaim-migrate @ 17937]
Pass the password for the account, if one has been specified, to gaim_connection_new() when doing an account registration request. This allows autofilling of the password field if a subsequent dialogue is displayed (as with Jabber).
committer: Tailor Script <tailor@pidgin.im>
| author | Evan Schoenberg <evan.s@dreskin.net> |
|---|---|
| date | Sun, 10 Dec 2006 05:55:02 +0000 |
| parents | 0a9c44ce9a4a |
| children | a6aad36ca735 |
| rev | line source |
|---|---|
| 14192 | 1 /* |
| 2 * gaim | |
| 3 * | |
| 4 * Gaim is the legal property of its developers, whose names are too numerous | |
| 5 * to list here. Please refer to the COPYRIGHT file distributed with this | |
| 6 * source distribution. | |
| 7 * | |
| 8 * This program is free software; you can redistribute it and/or modify | |
| 9 * it under the terms of the GNU General Public License as published by | |
| 10 * the Free Software Foundation; either version 2 of the License, or | |
| 11 * (at your option) any later version. | |
| 12 * | |
| 13 * This program is distributed in the hope that it will be useful, | |
| 14 * but WITHOUT ANY WARRANTY; without even the implied warranty of | |
| 15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
| 16 * GNU General Public License for more details. | |
| 17 * | |
| 18 * You should have received a copy of the GNU General Public License | |
| 19 * along with this program; if not, write to the Free Software | |
| 20 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
| 21 * | |
| 22 */ | |
| 23 #include "internal.h" | |
| 24 #include "blist.h" | |
| 25 #include "conversation.h" | |
| 26 #include "debug.h" | |
| 27 #include "log.h" | |
| 28 #include "notify.h" | |
| 29 #include "prefs.h" | |
| 30 #include "privacy.h" | |
| 31 #include "prpl.h" | |
| 32 #include "request.h" | |
| 33 #include "signals.h" | |
| 34 #include "server.h" | |
| 35 #include "status.h" | |
| 36 #include "util.h" | |
| 37 | |
| 38 #define SECS_BEFORE_RESENDING_AUTORESPONSE 600 | |
| 39 #define SEX_BEFORE_RESENDING_AUTORESPONSE "Only after you're married" | |
| 40 | |
| 41 unsigned int | |
| 42 serv_send_typing(GaimConnection *gc, const char *name, GaimTypingState state) | |
| 43 { | |
| 44 GaimPluginProtocolInfo *prpl_info = NULL; | |
| 45 | |
| 46 if (gc != NULL && gc->prpl != NULL) | |
| 47 prpl_info = GAIM_PLUGIN_PROTOCOL_INFO(gc->prpl); | |
| 48 | |
| 49 if (prpl_info && prpl_info->send_typing) | |
| 50 return prpl_info->send_typing(gc, name, state); | |
| 51 | |
| 52 return 0; | |
| 53 } | |
| 54 | |
| 55 static GSList *last_auto_responses = NULL; | |
| 56 struct last_auto_response { | |
| 57 GaimConnection *gc; | |
| 58 char name[80]; | |
| 59 time_t sent; | |
| 60 }; | |
| 61 | |
| 62 static gboolean | |
| 63 expire_last_auto_responses(gpointer data) | |
| 64 { | |
| 65 GSList *tmp, *cur; | |
| 66 struct last_auto_response *lar; | |
| 67 | |
| 68 tmp = last_auto_responses; | |
| 69 | |
| 70 while (tmp) { | |
| 71 cur = tmp; | |
| 72 tmp = tmp->next; | |
| 73 lar = (struct last_auto_response *)cur->data; | |
| 74 | |
| 75 if ((time(NULL) - lar->sent) > SECS_BEFORE_RESENDING_AUTORESPONSE) { | |
| 76 last_auto_responses = g_slist_remove(last_auto_responses, lar); | |
| 77 g_free(lar); | |
| 78 } | |
| 79 } | |
| 80 | |
| 81 return FALSE; /* do not run again */ | |
| 82 } | |
| 83 | |
| 84 static struct last_auto_response * | |
| 85 get_last_auto_response(GaimConnection *gc, const char *name) | |
| 86 { | |
| 87 GSList *tmp; | |
| 88 struct last_auto_response *lar; | |
| 89 | |
| 90 /* because we're modifying or creating a lar, schedule the | |
| 91 * function to expire them as the pref dictates */ | |
| 92 gaim_timeout_add((SECS_BEFORE_RESENDING_AUTORESPONSE + 1) * 1000, expire_last_auto_responses, NULL); | |
| 93 | |
| 94 tmp = last_auto_responses; | |
| 95 | |
| 96 while (tmp) { | |
| 97 lar = (struct last_auto_response *)tmp->data; | |
| 98 | |
| 99 if (gc == lar->gc && !strncmp(name, lar->name, sizeof(lar->name))) | |
| 100 return lar; | |
| 101 | |
| 102 tmp = tmp->next; | |
| 103 } | |
| 104 | |
| 105 lar = (struct last_auto_response *)g_new0(struct last_auto_response, 1); | |
| 106 g_snprintf(lar->name, sizeof(lar->name), "%s", name); | |
| 107 lar->gc = gc; | |
| 108 lar->sent = 0; | |
| 109 last_auto_responses = g_slist_prepend(last_auto_responses, lar); | |
| 110 | |
| 111 return lar; | |
| 112 } | |
| 113 | |
| 114 int serv_send_im(GaimConnection *gc, const char *name, const char *message, | |
| 115 GaimMessageFlags flags) | |
| 116 { | |
| 117 GaimConversation *conv; | |
| 118 GaimAccount *account; | |
| 119 GaimPresence *presence; | |
| 120 GaimPluginProtocolInfo *prpl_info; | |
| 121 int val = -EINVAL; | |
| 122 const gchar *auto_reply_pref; | |
| 123 | |
| 124 g_return_val_if_fail(gc != NULL, val); | |
| 125 g_return_val_if_fail(gc->prpl != NULL, val); | |
| 126 | |
| 127 prpl_info = GAIM_PLUGIN_PROTOCOL_INFO(gc->prpl); | |
| 128 | |
| 129 account = gaim_connection_get_account(gc); | |
| 130 presence = gaim_account_get_presence(account); | |
| 131 | |
| 132 conv = gaim_find_conversation_with_account(GAIM_CONV_TYPE_IM, name, gc->account); | |
| 133 | |
| 134 if (prpl_info && prpl_info->send_im) | |
| 135 val = prpl_info->send_im(gc, name, message, flags); | |
| 136 | |
| 137 /* | |
| 138 * XXX - If "only auto-reply when away & idle" is set, then shouldn't | |
| 139 * this only reset lar->sent if we're away AND idle? | |
| 140 */ | |
| 141 auto_reply_pref = gaim_prefs_get_string("/core/away/auto_reply"); | |
| 142 if ((gc->flags & GAIM_CONNECTION_AUTO_RESP) && | |
| 143 !gaim_presence_is_available(presence) && | |
| 144 strcmp(auto_reply_pref, "never")) { | |
| 145 | |
| 146 struct last_auto_response *lar; | |
| 147 lar = get_last_auto_response(gc, name); | |
| 148 lar->sent = time(NULL); | |
| 149 } | |
| 150 | |
| 151 if (conv && gaim_conv_im_get_send_typed_timeout(GAIM_CONV_IM(conv))) | |
| 152 gaim_conv_im_stop_send_typed_timeout(GAIM_CONV_IM(conv)); | |
| 153 | |
| 154 return val; | |
| 155 } | |
| 156 | |
| 157 void serv_get_info(GaimConnection *gc, const char *name) | |
| 158 { | |
| 159 GaimPluginProtocolInfo *prpl_info = NULL; | |
| 160 | |
| 161 if (gc != NULL && gc->prpl != NULL) | |
| 162 prpl_info = GAIM_PLUGIN_PROTOCOL_INFO(gc->prpl); | |
| 163 | |
| 164 if (gc && prpl_info && prpl_info->get_info) | |
| 165 prpl_info->get_info(gc, name); | |
| 166 } | |
| 167 | |
| 168 void serv_set_info(GaimConnection *gc, const char *info) | |
| 169 { | |
| 170 GaimPluginProtocolInfo *prpl_info = NULL; | |
| 171 GaimAccount *account; | |
| 172 | |
| 173 if (gc != NULL && gc->prpl != NULL) | |
| 174 prpl_info = GAIM_PLUGIN_PROTOCOL_INFO(gc->prpl); | |
| 175 | |
| 14607 | 176 if (prpl_info && prpl_info->set_info) { |
| 14192 | 177 |
| 178 account = gaim_connection_get_account(gc); | |
| 179 | |
| 180 if (gaim_signal_emit_return_1(gaim_accounts_get_handle(), | |
| 181 "account-setting-info", account, info)) | |
| 182 return; | |
| 183 | |
| 184 prpl_info->set_info(gc, info); | |
| 185 | |
| 186 gaim_signal_emit(gaim_accounts_get_handle(), | |
| 187 "account-set-info", account, info); | |
| 188 } | |
| 189 } | |
| 190 | |
| 191 /* | |
| 192 * Set buddy's alias on server roster/list | |
| 193 */ | |
| 194 void serv_alias_buddy(GaimBuddy *b) | |
| 195 { | |
| 196 GaimPluginProtocolInfo *prpl_info = NULL; | |
| 197 | |
| 198 if (b != NULL && b->account->gc->prpl != NULL) | |
| 199 prpl_info = GAIM_PLUGIN_PROTOCOL_INFO(b->account->gc->prpl); | |
| 200 | |
| 201 if (b && prpl_info && prpl_info->alias_buddy) { | |
| 202 prpl_info->alias_buddy(b->account->gc, b->name, b->alias); | |
| 203 } | |
| 204 } | |
| 205 | |
| 206 void | |
| 207 serv_got_alias(GaimConnection *gc, const char *who, const char *alias) | |
| 208 { | |
| 209 GaimAccount *account = gaim_connection_get_account(gc); | |
| 210 GSList *buds, *buddies = gaim_find_buddies(account, who); | |
| 211 GaimBuddy *b; | |
| 212 GaimConversation *conv; | |
| 213 | |
| 214 for (buds = buddies; buds; buds = buds->next) | |
| 215 { | |
| 216 b = buds->data; | |
|
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217 if ((b->server_alias == NULL && alias == NULL) || |
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218 (b->server_alias && alias && !strcmp(b->server_alias, alias))) |
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219 { |
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220 continue; |
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221 } |
| 14192 | 222 gaim_blist_server_alias_buddy(b, alias); |
| 223 | |
| 224 conv = gaim_find_conversation_with_account(GAIM_CONV_TYPE_IM, b->name, account); | |
| 225 | |
|
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226 if (conv != NULL && alias != NULL) |
| 14192 | 227 { |
| 228 char *tmp = g_strdup_printf(_("%s is now known as %s.\n"), | |
| 229 who, alias); | |
| 230 | |
| 231 gaim_conversation_write(conv, NULL, tmp, GAIM_MESSAGE_SYSTEM, | |
| 232 time(NULL)); | |
| 233 | |
| 234 g_free(tmp); | |
| 235 } | |
| 236 } | |
| 237 g_slist_free(buddies); | |
| 238 } | |
| 239 | |
| 240 /* | |
| 241 * Move a buddy from one group to another on server. | |
| 242 * | |
| 243 * Note: For now we'll not deal with changing gc's at the same time, but | |
| 244 * it should be possible. Probably needs to be done, someday. Although, | |
| 245 * the UI for that would be difficult, because groups are Gaim-wide. | |
| 246 */ | |
| 247 void serv_move_buddy(GaimBuddy *b, GaimGroup *og, GaimGroup *ng) | |
| 248 { | |
| 249 GaimPluginProtocolInfo *prpl_info = NULL; | |
| 250 | |
| 251 g_return_if_fail(b != NULL); | |
| 252 g_return_if_fail(og != NULL); | |
| 253 g_return_if_fail(ng != NULL); | |
| 254 | |
| 255 if (b->account->gc != NULL && b->account->gc->prpl != NULL) | |
| 256 prpl_info = GAIM_PLUGIN_PROTOCOL_INFO(b->account->gc->prpl); | |
| 257 | |
| 258 if (b->account->gc && og && ng) { | |
| 259 if (prpl_info && prpl_info->group_buddy) { | |
| 260 prpl_info->group_buddy(b->account->gc, b->name, og->name, ng->name); | |
| 261 } | |
| 262 } | |
| 263 } | |
| 264 | |
| 265 void serv_add_permit(GaimConnection *g, const char *name) | |
| 266 { | |
| 267 GaimPluginProtocolInfo *prpl_info = NULL; | |
| 268 | |
| 269 if (g != NULL && g->prpl != NULL) | |
| 270 prpl_info = GAIM_PLUGIN_PROTOCOL_INFO(g->prpl); | |
| 271 | |
| 14607 | 272 if (prpl_info && prpl_info->add_permit) |
| 14192 | 273 prpl_info->add_permit(g, name); |
| 274 } | |
| 275 | |
| 276 void serv_add_deny(GaimConnection *g, const char *name) | |
| 277 { | |
| 278 GaimPluginProtocolInfo *prpl_info = NULL; | |
| 279 | |
| 280 if (g != NULL && g->prpl != NULL) | |
| 281 prpl_info = GAIM_PLUGIN_PROTOCOL_INFO(g->prpl); | |
| 282 | |
| 14607 | 283 if (prpl_info && prpl_info->add_deny) |
| 14192 | 284 prpl_info->add_deny(g, name); |
| 285 } | |
| 286 | |
| 287 void serv_rem_permit(GaimConnection *g, const char *name) | |
| 288 { | |
| 289 GaimPluginProtocolInfo *prpl_info = NULL; | |
| 290 | |
| 291 if (g != NULL && g->prpl != NULL) | |
| 292 prpl_info = GAIM_PLUGIN_PROTOCOL_INFO(g->prpl); | |
| 293 | |
| 14607 | 294 if (prpl_info && prpl_info->rem_permit) |
| 14192 | 295 prpl_info->rem_permit(g, name); |
| 296 } | |
| 297 | |
| 298 void serv_rem_deny(GaimConnection *g, const char *name) | |
| 299 { | |
| 300 GaimPluginProtocolInfo *prpl_info = NULL; | |
| 301 | |
| 302 if (g != NULL && g->prpl != NULL) | |
| 303 prpl_info = GAIM_PLUGIN_PROTOCOL_INFO(g->prpl); | |
| 304 | |
| 14607 | 305 if (prpl_info && prpl_info->rem_deny) |
| 14192 | 306 prpl_info->rem_deny(g, name); |
| 307 } | |
| 308 | |
| 309 void serv_set_permit_deny(GaimConnection *g) | |
| 310 { | |
| 311 GaimPluginProtocolInfo *prpl_info = NULL; | |
| 312 | |
| 313 if (g != NULL && g->prpl != NULL) | |
| 314 prpl_info = GAIM_PLUGIN_PROTOCOL_INFO(g->prpl); | |
| 315 | |
| 316 /* | |
| 317 * this is called when either you import a buddy list, and make lots | |
| 318 * of changes that way, or when the user toggles the permit/deny mode | |
| 319 * in the prefs. In either case you should probably be resetting and | |
| 320 * resending the permit/deny info when you get this. | |
| 321 */ | |
| 14607 | 322 if (prpl_info && prpl_info->set_permit_deny) |
| 14192 | 323 prpl_info->set_permit_deny(g); |
| 324 } | |
| 325 | |
| 326 void serv_join_chat(GaimConnection *g, GHashTable *data) | |
| 327 { | |
| 328 GaimPluginProtocolInfo *prpl_info = NULL; | |
| 329 | |
| 330 if (g != NULL && g->prpl != NULL) | |
| 331 prpl_info = GAIM_PLUGIN_PROTOCOL_INFO(g->prpl); | |
| 332 | |
| 14607 | 333 if (prpl_info && prpl_info->join_chat) |
| 14192 | 334 prpl_info->join_chat(g, data); |
| 335 } | |
| 336 | |
| 337 | |
| 338 void serv_reject_chat(GaimConnection *g, GHashTable *data) | |
| 339 { | |
| 340 GaimPluginProtocolInfo *prpl_info = NULL; | |
| 341 | |
| 342 if (g != NULL && g->prpl != NULL) | |
| 343 prpl_info = GAIM_PLUGIN_PROTOCOL_INFO(g->prpl); | |
| 344 | |
| 14607 | 345 if (prpl_info && prpl_info->reject_chat) |
| 14192 | 346 prpl_info->reject_chat(g, data); |
| 347 } | |
| 348 | |
| 349 void serv_chat_invite(GaimConnection *g, int id, const char *message, const char *name) | |
| 350 { | |
| 351 GaimPluginProtocolInfo *prpl_info = NULL; | |
| 352 GaimConversation *conv; | |
| 353 char *buffy = message && *message ? g_strdup(message) : NULL; | |
| 354 | |
| 355 conv = gaim_find_chat(g, id); | |
| 356 | |
| 357 if (conv == NULL) | |
| 358 return; | |
| 359 | |
| 360 if (g != NULL && g->prpl != NULL) | |
| 361 prpl_info = GAIM_PLUGIN_PROTOCOL_INFO(g->prpl); | |
| 362 | |
| 363 gaim_signal_emit(gaim_conversations_get_handle(), "chat-inviting-user", | |
| 364 conv, name, &buffy); | |
| 365 | |
| 14607 | 366 if (prpl_info && prpl_info->chat_invite) |
| 14192 | 367 prpl_info->chat_invite(g, id, buffy, name); |
| 368 | |
| 369 gaim_signal_emit(gaim_conversations_get_handle(), "chat-invited-user", | |
| 370 conv, name, buffy); | |
| 371 | |
| 372 g_free(buffy); | |
| 373 } | |
| 374 | |
| 375 /* Ya know, nothing uses this except gaim_conversation_destroy(), | |
| 376 * I think I'll just merge it into that later... | |
| 377 * Then again, something might want to use this, from outside prpl-land | |
| 378 * to leave a chat without destroying the conversation. | |
| 379 */ | |
| 380 | |
| 381 void serv_chat_leave(GaimConnection *g, int id) | |
| 382 { | |
| 383 GaimPluginProtocolInfo *prpl_info = NULL; | |
| 384 | |
| 385 if (g->prpl != NULL) | |
| 386 prpl_info = GAIM_PLUGIN_PROTOCOL_INFO(g->prpl); | |
| 387 | |
| 388 if (prpl_info && prpl_info->chat_leave) | |
| 389 prpl_info->chat_leave(g, id); | |
| 390 } | |
| 391 | |
| 392 void serv_chat_whisper(GaimConnection *g, int id, const char *who, const char *message) | |
| 393 { | |
| 394 GaimPluginProtocolInfo *prpl_info = NULL; | |
| 395 | |
| 396 if (g != NULL && g->prpl != NULL) | |
| 397 prpl_info = GAIM_PLUGIN_PROTOCOL_INFO(g->prpl); | |
| 398 | |
| 399 if (prpl_info && prpl_info->chat_whisper) | |
| 400 prpl_info->chat_whisper(g, id, who, message); | |
| 401 } | |
| 402 | |
| 403 int serv_chat_send(GaimConnection *gc, int id, const char *message, GaimMessageFlags flags) | |
| 404 { | |
| 405 int val = -EINVAL; | |
| 406 GaimPluginProtocolInfo *prpl_info = NULL; | |
| 407 | |
| 408 if (gc->prpl != NULL) | |
| 409 prpl_info = GAIM_PLUGIN_PROTOCOL_INFO(gc->prpl); | |
| 410 | |
| 411 if (prpl_info && prpl_info->chat_send) | |
| 412 val = prpl_info->chat_send(gc, id, message, flags); | |
| 413 | |
| 414 return val; | |
| 415 } | |
| 416 | |
| 417 /* | |
| 418 * woo. i'm actually going to comment this function. isn't that fun. make | |
| 419 * sure to follow along, kids | |
| 420 */ | |
| 421 void serv_got_im(GaimConnection *gc, const char *who, const char *msg, | |
| 422 GaimMessageFlags flags, time_t mtime) | |
| 423 { | |
| 424 GaimAccount *account; | |
| 425 GaimConversation *cnv; | |
| 426 char *message, *name; | |
| 427 char *angel, *buffy; | |
| 428 int plugin_return; | |
| 429 | |
| 430 g_return_if_fail(msg != NULL); | |
| 431 | |
| 432 account = gaim_connection_get_account(gc); | |
| 433 | |
| 434 if (GAIM_PLUGIN_PROTOCOL_INFO(gc->prpl)->set_permit_deny == NULL) { | |
| 435 /* protocol does not support privacy, handle it ourselves */ | |
| 436 if (!gaim_privacy_check(account, who)) | |
| 437 return; | |
| 438 } | |
| 439 | |
| 440 /* | |
| 441 * We should update the conversation window buttons and menu, | |
| 442 * if it exists. | |
| 443 */ | |
| 444 cnv = gaim_find_conversation_with_account(GAIM_CONV_TYPE_IM, who, gc->account); | |
| 445 | |
| 446 /* | |
| 447 * Plugin stuff. we pass a char ** but we don't want to pass what's | |
| 448 * been given us by the prpls. So we create temp holders and pass | |
| 449 * those instead. It's basically just to avoid segfaults. | |
| 450 */ | |
| 451 buffy = g_malloc(MAX(strlen(msg) + 1, BUF_LONG)); | |
| 452 strcpy(buffy, msg); | |
| 453 angel = g_strdup(who); | |
| 454 | |
| 455 plugin_return = GPOINTER_TO_INT( | |
| 456 gaim_signal_emit_return_1(gaim_conversations_get_handle(), | |
| 457 "receiving-im-msg", gc->account, | |
| 458 &angel, &buffy, cnv, &flags)); | |
| 459 | |
| 460 if (!buffy || !angel || plugin_return) { | |
| 461 g_free(buffy); | |
| 462 g_free(angel); | |
| 463 return; | |
| 464 } | |
| 465 | |
| 466 name = angel; | |
| 467 message = buffy; | |
| 468 | |
| 469 gaim_signal_emit(gaim_conversations_get_handle(), "received-im-msg", gc->account, | |
| 470 name, message, cnv, flags); | |
| 471 | |
| 472 /* search for conversation again in case it was created by received-im-msg handler */ | |
| 473 if (cnv == NULL) | |
| 474 cnv = gaim_find_conversation_with_account(GAIM_CONV_TYPE_IM, name, gc->account); | |
| 475 | |
| 476 /* Make sure URLs are clickable */ | |
| 477 buffy = gaim_markup_linkify(message); | |
| 478 g_free(message); | |
| 479 message = buffy; | |
| 480 | |
| 481 /* | |
| 482 * XXX: Should we be setting this here, or relying on prpls to set it? | |
| 483 */ | |
| 484 flags |= GAIM_MESSAGE_RECV; | |
| 485 | |
| 486 if (cnv == NULL) | |
| 487 cnv = gaim_conversation_new(GAIM_CONV_TYPE_IM, account, name); | |
| 488 | |
| 489 gaim_conv_im_write(GAIM_CONV_IM(cnv), NULL, message, flags, mtime); | |
| 490 g_free(message); | |
| 491 | |
| 492 /* | |
| 493 * Don't autorespond if: | |
| 494 * | |
| 495 * - it's not supported on this connection | |
| 496 * - we are available | |
| 497 * - or it's disabled | |
| 498 * - or we're not idle and the 'only auto respond if idle' pref | |
| 499 * is set | |
| 500 */ | |
| 501 if (gc->flags & GAIM_CONNECTION_AUTO_RESP) | |
| 502 { | |
| 503 GaimPresence *presence; | |
| 504 GaimStatus *status; | |
| 505 GaimStatusType *status_type; | |
| 506 GaimStatusPrimitive primitive; | |
| 507 const gchar *auto_reply_pref; | |
| 508 const char *away_msg = NULL; | |
| 509 | |
| 510 auto_reply_pref = gaim_prefs_get_string("/core/away/auto_reply"); | |
| 511 | |
| 512 presence = gaim_account_get_presence(account); | |
| 513 status = gaim_presence_get_active_status(presence); | |
| 514 status_type = gaim_status_get_type(status); | |
| 515 primitive = gaim_status_type_get_primitive(status_type); | |
| 516 if ((primitive == GAIM_STATUS_AVAILABLE) || | |
| 517 (primitive == GAIM_STATUS_INVISIBLE) || | |
| 518 (primitive == GAIM_STATUS_MOBILE) || | |
| 519 !strcmp(auto_reply_pref, "never") || | |
| 520 (!gaim_presence_is_idle(presence) && !strcmp(auto_reply_pref, "awayidle"))) | |
| 521 { | |
| 522 g_free(name); | |
| 523 return; | |
| 524 } | |
| 525 | |
| 526 away_msg = gaim_value_get_string( | |
| 527 gaim_status_get_attr_value(status, "message")); | |
| 528 | |
| 529 if ((away_msg != NULL) && (*away_msg != '\0')) { | |
| 530 struct last_auto_response *lar; | |
| 531 time_t now = time(NULL); | |
| 532 | |
| 533 /* | |
| 534 * This used to be based on the conversation window. But um, if | |
| 535 * you went away, and someone sent you a message and got your | |
| 536 * auto-response, and then you closed the window, and then they | |
| 537 * sent you another one, they'd get the auto-response back too | |
| 538 * soon. Besides that, we need to keep track of this even if we've | |
| 539 * got a queue. So the rest of this block is just the auto-response, | |
| 540 * if necessary. | |
| 541 */ | |
| 542 lar = get_last_auto_response(gc, name); | |
| 543 if ((now - lar->sent) >= SECS_BEFORE_RESENDING_AUTORESPONSE) | |
| 544 { | |
| 545 /* | |
| 546 * We don't want to send an autoresponse in response to the other user's | |
| 547 * autoresponse. We do, however, not want to then send one in response to the | |
| 548 * _next_ message, so we still set lar->sent to now. | |
| 549 */ | |
| 550 lar->sent = now; | |
| 551 | |
| 552 if (!(flags & GAIM_MESSAGE_AUTO_RESP)) | |
| 553 { | |
| 554 serv_send_im(gc, name, away_msg, GAIM_MESSAGE_AUTO_RESP); | |
| 555 | |
| 556 gaim_conv_im_write(GAIM_CONV_IM(cnv), NULL, away_msg, | |
| 557 GAIM_MESSAGE_SEND | GAIM_MESSAGE_AUTO_RESP, | |
| 558 mtime); | |
| 559 } | |
| 560 } | |
| 561 } | |
| 562 } | |
| 563 | |
| 564 g_free(name); | |
| 565 } | |
| 566 | |
| 567 void serv_got_typing(GaimConnection *gc, const char *name, int timeout, | |
| 568 GaimTypingState state) { | |
| 569 GaimConversation *conv; | |
| 570 GaimConvIm *im = NULL; | |
| 571 | |
| 572 conv = gaim_find_conversation_with_account(GAIM_CONV_TYPE_IM, name, gc->account); | |
| 573 if (conv != NULL) { | |
| 574 im = GAIM_CONV_IM(conv); | |
| 575 | |
| 576 gaim_conv_im_set_typing_state(im, state); | |
| 577 gaim_conv_im_update_typing(im); | |
| 578 } else { | |
| 579 if (state == GAIM_TYPING) | |
| 580 { | |
| 581 gaim_signal_emit(gaim_conversations_get_handle(), | |
| 582 "buddy-typing", gc->account, name); | |
| 583 } | |
| 584 else | |
| 585 { | |
| 586 gaim_signal_emit(gaim_conversations_get_handle(), | |
| 587 "buddy-typed", gc->account, name); | |
| 588 } | |
| 589 } | |
| 590 | |
| 591 if (conv != NULL && timeout > 0) | |
| 592 gaim_conv_im_start_typing_timeout(im, timeout); | |
| 593 } | |
| 594 | |
| 595 void serv_got_typing_stopped(GaimConnection *gc, const char *name) { | |
| 596 | |
| 597 GaimConversation *conv; | |
| 598 GaimConvIm *im; | |
| 599 | |
| 600 conv = gaim_find_conversation_with_account(GAIM_CONV_TYPE_IM, name, gc->account); | |
| 601 if (conv != NULL) | |
| 602 { | |
| 603 im = GAIM_CONV_IM(conv); | |
| 604 | |
| 605 if (im->typing_state == GAIM_NOT_TYPING) | |
| 606 return; | |
| 607 | |
| 608 gaim_conv_im_stop_typing_timeout(im); | |
| 609 gaim_conv_im_set_typing_state(im, GAIM_NOT_TYPING); | |
| 610 gaim_conv_im_update_typing(im); | |
| 611 } | |
| 612 else | |
| 613 { | |
| 614 gaim_signal_emit(gaim_conversations_get_handle(), | |
| 615 "buddy-typing-stopped", gc->account, name); | |
| 616 } | |
| 617 } | |
| 618 | |
| 619 struct chat_invite_data { | |
| 620 GaimConnection *gc; | |
| 621 GHashTable *components; | |
| 622 }; | |
| 623 | |
| 624 static void chat_invite_data_free(struct chat_invite_data *cid) | |
| 625 { | |
| 626 if (cid->components) | |
| 627 g_hash_table_destroy(cid->components); | |
| 628 g_free(cid); | |
| 629 } | |
| 630 | |
| 631 | |
| 632 static void chat_invite_reject(struct chat_invite_data *cid) | |
| 633 { | |
| 634 serv_reject_chat(cid->gc, cid->components); | |
| 635 chat_invite_data_free(cid); | |
| 636 } | |
| 637 | |
| 638 | |
| 639 static void chat_invite_accept(struct chat_invite_data *cid) | |
| 640 { | |
| 641 serv_join_chat(cid->gc, cid->components); | |
| 642 chat_invite_data_free(cid); | |
| 643 } | |
| 644 | |
| 645 | |
| 646 | |
| 647 void serv_got_chat_invite(GaimConnection *gc, const char *name, | |
| 648 const char *who, const char *message, GHashTable *data) | |
| 649 { | |
| 650 GaimAccount *account; | |
| 651 char buf2[BUF_LONG]; | |
| 652 struct chat_invite_data *cid = g_new0(struct chat_invite_data, 1); | |
| 653 int plugin_return; | |
| 654 | |
| 655 account = gaim_connection_get_account(gc); | |
| 656 if (GAIM_PLUGIN_PROTOCOL_INFO(gc->prpl)->set_permit_deny == NULL) { | |
| 657 /* protocol does not support privacy, handle it ourselves */ | |
| 658 if (!gaim_privacy_check(account, who)) | |
| 659 return; | |
| 660 } | |
| 661 | |
| 662 plugin_return = GPOINTER_TO_INT(gaim_signal_emit_return_1( | |
| 663 gaim_conversations_get_handle(), | |
| 664 "chat-invited", account, who, name, message, data)); | |
| 665 | |
| 666 cid->gc = gc; | |
| 667 cid->components = data; | |
| 668 | |
| 669 if (plugin_return == 0) | |
| 670 { | |
| 671 if (message != NULL) | |
| 672 { | |
| 673 g_snprintf(buf2, sizeof(buf2), | |
| 674 _("%s has invited %s to the chat room %s:\n%s"), | |
| 675 who, gaim_account_get_username(account), name, message); | |
| 676 } | |
| 677 else | |
| 678 g_snprintf(buf2, sizeof(buf2), | |
| 679 _("%s has invited %s to the chat room %s\n"), | |
| 680 who, gaim_account_get_username(account), name); | |
| 681 | |
| 682 | |
| 683 gaim_request_accept_cancel(gc, NULL, _("Accept chat invitation?"), buf2, | |
| 684 GAIM_DEFAULT_ACTION_NONE, cid, | |
| 685 G_CALLBACK(chat_invite_accept), | |
| 686 G_CALLBACK(chat_invite_reject)); | |
| 687 } | |
| 688 else if (plugin_return > 0) | |
| 689 chat_invite_accept(cid); | |
| 690 else | |
| 691 chat_invite_reject(cid); | |
| 692 } | |
| 693 | |
| 694 GaimConversation *serv_got_joined_chat(GaimConnection *gc, | |
| 695 int id, const char *name) | |
| 696 { | |
| 697 GaimConversation *conv; | |
| 698 GaimConvChat *chat; | |
| 699 GaimAccount *account; | |
| 700 | |
| 701 account = gaim_connection_get_account(gc); | |
| 702 | |
| 703 conv = gaim_conversation_new(GAIM_CONV_TYPE_CHAT, account, name); | |
| 704 chat = GAIM_CONV_CHAT(conv); | |
| 705 | |
| 706 if (!g_slist_find(gc->buddy_chats, conv)) | |
| 707 gc->buddy_chats = g_slist_append(gc->buddy_chats, conv); | |
| 708 | |
| 709 gaim_conv_chat_set_id(chat, id); | |
| 710 | |
| 711 gaim_signal_emit(gaim_conversations_get_handle(), "chat-joined", conv); | |
| 712 | |
| 713 return conv; | |
| 714 } | |
| 715 | |
| 716 void serv_got_chat_left(GaimConnection *g, int id) | |
| 717 { | |
| 718 GSList *bcs; | |
| 719 GaimConversation *conv = NULL; | |
| 720 GaimConvChat *chat = NULL; | |
| 721 | |
| 722 for (bcs = g->buddy_chats; bcs != NULL; bcs = bcs->next) { | |
| 723 conv = (GaimConversation *)bcs->data; | |
| 724 | |
| 725 chat = GAIM_CONV_CHAT(conv); | |
| 726 | |
| 727 if (gaim_conv_chat_get_id(chat) == id) | |
| 728 break; | |
| 729 | |
| 730 conv = NULL; | |
| 731 } | |
| 732 | |
| 733 if (!conv) | |
| 734 return; | |
| 735 | |
| 736 gaim_debug(GAIM_DEBUG_INFO, "server", "Leaving room: %s\n", | |
| 737 gaim_conversation_get_name(conv)); | |
| 738 | |
| 739 g->buddy_chats = g_slist_remove(g->buddy_chats, conv); | |
| 740 | |
| 741 gaim_conv_chat_left(GAIM_CONV_CHAT(conv)); | |
| 742 | |
| 743 gaim_signal_emit(gaim_conversations_get_handle(), "chat-left", conv); | |
| 744 } | |
| 745 | |
| 746 void serv_got_chat_in(GaimConnection *g, int id, const char *who, | |
| 747 GaimMessageFlags flags, const char *message, time_t mtime) | |
| 748 { | |
| 749 GSList *bcs; | |
| 750 GaimConversation *conv = NULL; | |
| 751 GaimConvChat *chat = NULL; | |
| 752 char *buf; | |
| 753 char *buffy, *angel; | |
| 754 int plugin_return; | |
| 755 | |
| 756 g_return_if_fail(who != NULL); | |
| 757 g_return_if_fail(message != NULL); | |
| 758 | |
| 759 for (bcs = g->buddy_chats; bcs != NULL; bcs = bcs->next) { | |
| 760 conv = (GaimConversation *)bcs->data; | |
| 761 | |
| 762 chat = GAIM_CONV_CHAT(conv); | |
| 763 | |
| 764 if (gaim_conv_chat_get_id(chat) == id) | |
| 765 break; | |
| 766 | |
| 767 conv = NULL; | |
| 768 } | |
| 769 | |
| 770 if (!conv) | |
| 771 return; | |
| 772 | |
| 773 /* | |
| 774 * Plugin stuff. We pass a char ** but we don't want to pass what's | |
| 775 * been given us by the prpls. so we create temp holders and pass those | |
| 776 * instead. It's basically just to avoid segfaults. Of course, if the | |
| 777 * data is binary, plugins don't see it. Bitch all you want; i really | |
| 778 * don't want you to be dealing with it. | |
| 779 */ | |
| 780 | |
| 781 buffy = g_malloc(MAX(strlen(message) + 1, BUF_LONG)); | |
| 782 strcpy(buffy, message); | |
| 783 angel = g_strdup(who); | |
| 784 | |
| 785 plugin_return = GPOINTER_TO_INT( | |
| 786 gaim_signal_emit_return_1(gaim_conversations_get_handle(), | |
| 787 "receiving-chat-msg", g->account, | |
| 788 &angel, &buffy, conv, &flags)); | |
| 789 | |
| 790 if (!buffy || !angel || plugin_return) { | |
| 791 g_free(buffy); | |
| 792 g_free(angel); | |
| 793 return; | |
| 794 } | |
| 795 who = angel; | |
| 796 message = buffy; | |
| 797 | |
| 798 gaim_signal_emit(gaim_conversations_get_handle(), "received-chat-msg", g->account, | |
| 799 who, message, conv, flags); | |
| 800 | |
| 801 /* Make sure URLs are clickable */ | |
| 802 buf = gaim_markup_linkify(message); | |
| 803 | |
| 804 gaim_conv_chat_write(chat, who, buf, flags, mtime); | |
| 805 | |
| 806 g_free(angel); | |
| 807 g_free(buf); | |
| 808 g_free(buffy); | |
| 809 } | |
| 810 | |
| 811 void serv_send_file(GaimConnection *gc, const char *who, const char *file) | |
| 812 { | |
| 813 GaimPluginProtocolInfo *prpl_info = NULL; | |
| 814 | |
| 815 if (gc != NULL && gc->prpl != NULL) | |
| 816 prpl_info = GAIM_PLUGIN_PROTOCOL_INFO(gc->prpl); | |
| 817 | |
| 818 if (prpl_info && prpl_info->send_file) { | |
| 819 if (!prpl_info->can_receive_file || prpl_info->can_receive_file(gc, who)) { | |
| 820 prpl_info->send_file(gc, who, file); | |
| 821 } | |
| 822 } | |
| 823 } |
