Mercurial > pidgin
annotate src/gaim-client-example.c @ 13545:cfc2f7fcb3dd
[gaim-migrate @ 15922]
Way more changes that I initially thought I was going to make. I apologize
for the commit message spam. These changes bring a lot of consistency to
our capitalization and punctuation, especially of words like "e-mail".
For reference, I've used these rules (after discussing in #gaim):
e-mail, a case of two words joined:
"e-mail" - in the middle of a sentence caps context
"E-mail" - start of text in a sentence caps context
"E-Mail" - in a header (title) caps context
re-enable, a single word, would be:
"re-enable", "Re-enable", and "Re-enable" (respectively)
The reason this changeset exploded is that, as I went through and verified
these changes, I realized we were using improper capitalization (e.g. header
instead of sentence) in a number of dialogs. I fixed a number of these
cases before, and this corrects another pile.
This looks like I've made a LOT of work for the translators, but the impact
is significantly mitigated by three factors: 1) Many of these changes use
strings that already exist, or change one string in many places. 2) I've
used sed to correct the .po files where possible. 3) The actual changes
are extremely trivial.
committer: Tailor Script <tailor@pidgin.im>
| author | Richard Laager <rlaager@wiktel.com> |
|---|---|
| date | Tue, 21 Mar 2006 04:32:45 +0000 |
| parents | c9312177821a |
| children | 8bda65b88e49 |
| rev | line source |
|---|---|
| 11241 | 1 #define DBUS_API_SUBJECT_TO_CHANGE |
| 2 | |
| 3 #include <stdio.h> | |
| 4 #include <stdlib.h> | |
| 5 | |
| 6 #include "gaim-client.h" | |
| 7 | |
| 8 /* | |
| 9 This example demonstrates how to use libgaim-client to communicate | |
| 10 with gaim. The names and signatures of functions provided by | |
| 11 libgaim-client are the same as those in gaim. However, all | |
| 12 structures (such as GaimAccount) are opaque, that is, you can only | |
| 13 use pointer to them. In fact, these pointers DO NOT actually point | |
| 14 to anything, they are just integer identifiers of assigned to these | |
| 15 structures by gaim. So NEVER try to dereference these pointers. | |
| 16 Integer ids as disguised as pointers to provide type checking and | |
| 17 prevent mistakes such as passing an id of GaimAccount when an id of | |
| 18 GaimBuddy is expected. According to glib manual, this technique is | |
| 19 portable. | |
| 20 */ | |
| 21 | |
| 22 int main (int argc, char **argv) | |
| 23 { | |
| 11277 | 24 GList *alist, *node; |
| 25 | |
| 11241 | 26 gaim_init(); |
| 27 | |
| 11277 | 28 alist = gaim_accounts_get_all(); |
| 29 for (node = alist; node; node = node->next) { | |
| 30 GaimAccount *account = (GaimAccount*) node->data; | |
| 31 char *name = gaim_account_get_username(account); | |
| 32 g_print("Name: %s\n", name); | |
| 33 g_free(name); | |
| 34 } | |
| 35 | |
| 36 g_list_free(alist); | |
| 11241 | 37 |
| 38 return 0; | |
| 39 } |
