Mercurial > pidgin
annotate src/protocols/toc/Makefile.mingw @ 11249:b4b1be482b4e
[gaim-migrate @ 13418]
sf patch #1235519, from Sadrul Habib Chowdhury
This is a pretty big patch that makes Gaim correctly save and restore
the current status (away/available, away message, available message,
invisible, etc).
The GaimGtkStatusBoxWidget thing I think defaults to "Available"
every time its created, which overrides the setting that was saved
to the XML file. So that still needs to be fixed before this will
really work.
Anyway, mad props to Sadrul for putting up with my requests on this patch
committer: Tailor Script <tailor@pidgin.im>
| author | Mark Doliner <mark@kingant.net> |
|---|---|
| date | Sat, 13 Aug 2005 05:22:09 +0000 |
| parents | bb7723f0b4b9 |
| children |
| rev | line source |
|---|---|
| 3630 | 1 # |
| 2 # Makefile.mingw | |
| 3 # | |
| 4 # Description: Makefile for win32 (mingw) version of libtoc | |
| 5 # | |
| 6 | |
| 7 # | |
| 8 # PATHS | |
| 9 # | |
| 10 | |
| 11 INCLUDE_DIR := . | |
| 12 GTK_TOP := ../../../../win32-dev/gtk_2_0 | |
| 13 GAIM_TOP := ../../.. | |
| 14 TOC_ROOT := . | |
| 15 GAIM_INSTALL_DIR := $(GAIM_TOP)/win32-install-dir | |
| 16 | |
| 17 ## | |
| 18 ## VARIABLE DEFINITIONS | |
| 19 ## | |
| 20 | |
| 21 TARGET = libtoc | |
| 22 | |
| 23 # Compiler Options | |
| 24 | |
|
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25 CFLAGS = |
| 3630 | 26 |
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27 DEFINES = |
| 3630 | 28 |
| 29 # Static or Plugin... | |
| 30 ifeq ($(TYPE),STATIC) | |
| 31 DEFINES += -DSTATIC | |
| 32 DLL_INSTALL_DIR = $(GAIM_INSTALL_DIR) | |
| 33 else | |
| 34 ifeq ($(TYPE),PLUGIN) | |
| 35 DLL_INSTALL_DIR = $(GAIM_INSTALL_DIR)/plugins | |
| 36 endif | |
| 37 endif | |
| 38 | |
| 39 | |
| 40 ## | |
| 41 ## INCLUDE MAKEFILES | |
| 42 ## | |
| 43 | |
|
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44 include $(GAIM_TOP)/src/win32/global.mak |
| 3630 | 45 |
| 46 ## | |
| 47 ## INCLUDE PATHS | |
| 48 ## | |
| 49 | |
| 50 INCLUDE_PATHS += -I$(TOC_ROOT) \ | |
| 51 -I$(GTK_TOP)/include \ | |
| 52 -I$(GTK_TOP)/include/gtk-2.0 \ | |
| 53 -I$(GTK_TOP)/include/glib-2.0 \ | |
| 54 -I$(GTK_TOP)/include/pango-1.0 \ | |
| 55 -I$(GTK_TOP)/include/atk-1.0 \ | |
| 56 -I$(GTK_TOP)/lib/glib-2.0/include \ | |
| 57 -I$(GTK_TOP)/lib/gtk-2.0/include \ | |
| 58 -I$(GAIM_TOP)/src \ | |
| 59 -I$(GAIM_TOP)/src/win32 \ | |
| 60 -I$(GAIM_TOP) | |
| 61 | |
| 62 | |
| 63 LIB_PATHS = -L$(GTK_TOP)/lib \ | |
| 64 -L$(GAIM_TOP)/src | |
| 65 | |
| 66 | |
| 67 ## | |
| 68 ## SOURCES, OBJECTS | |
| 69 ## | |
| 70 | |
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71 C_SRC = toc.c |
| 3630 | 72 |
| 73 | |
| 74 OBJECTS = $(C_SRC:%.c=%.o) | |
| 75 | |
| 76 | |
| 77 ## | |
| 78 ## LIBRARIES | |
| 79 ## | |
| 80 | |
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81 LIBS = -lgtk-win32-2.0 \ |
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82 -lglib-2.0 \ |
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83 -lgdk-win32-2.0 \ |
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84 -lgmodule-2.0 \ |
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85 -lgobject-2.0 \ |
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86 -lws2_32 \ |
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87 -lintl \ |
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88 -lgaim |
| 3630 | 89 |
| 90 ## | |
| 91 ## RULES | |
| 92 ## | |
| 93 | |
| 94 # How to make a C file | |
| 95 | |
| 96 %.o: %.c | |
| 97 $(CC) $(CFLAGS) $(DEFINES) $(INCLUDE_PATHS) -o $@ -c $< | |
| 98 | |
| 99 ## | |
| 100 ## TARGET DEFINITIONS | |
| 101 ## | |
| 102 | |
| 103 .PHONY: all clean | |
| 104 | |
| 105 all: $(TARGET).dll | |
| 106 | |
| 107 install: | |
| 108 cp $(TOC_ROOT)/$(TARGET).dll $(DLL_INSTALL_DIR) | |
| 109 | |
| 110 | |
| 111 ## | |
| 112 ## BUILD Dependencies | |
| 113 ## | |
| 114 | |
| 115 $(GAIM_TOP)/src/gaim.lib: | |
| 116 $(MAKE) -C $(GAIM_TOP)/src -f Makefile.mingw gaim.lib | |
| 117 | |
| 118 ## | |
| 119 ## BUILD DLL | |
| 120 ## | |
| 121 | |
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122 $(TARGET).dll: $(OBJECTS) $(GAIM_TOP)/src/gaim.lib |
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123 $(CC) -shared $(OBJECTS) $(LIB_PATHS) $(LIBS) $(DLL_LD_FLAGS) -Wl,--out-implib,$(TARGET).lib -o $(TARGET).dll |
| 3630 | 124 |
| 125 | |
| 126 ## | |
| 127 ## CLEAN RULES | |
| 128 ## | |
| 129 | |
| 130 clean: | |
| 131 rm -rf *.o | |
| 132 rm -rf $(TARGET).dll | |
| 133 rm -rf $(TARGET).lib |
