annotate plugins/crazychat/mat_struct.h @ 12252:a72eb0342977

[gaim-migrate @ 14554] Fix auto-away when your auto-away time is greater than 10 minutes. Anyone know why idleness isn't always being correctly reported? It happened in my primary instance of Gaim but I can't reproduce it with my test accounts. committer: Tailor Script <tailor@pidgin.im>
author Mark Doliner <mark@kingant.net>
date Tue, 29 Nov 2005 01:21:04 +0000
parents ed017b9c532d
children
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1 #include <GL/gl.h>
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2 #include <GL/glu.h>
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3
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4 typedef struct sample_MATERIAL{
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5 GLfloat ambient[3];
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6 GLfloat diffuse[3];
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7 GLfloat specular[3];
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8 GLfloat emission[3];
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9 GLfloat alpha;
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10 GLfloat phExp;
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11 int texture;
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12 }sample_MATERIAL;