Mercurial > pidgin
annotate src/protocols/toc/Makefile.mingw @ 5943:a4f2aba0848d
[gaim-migrate @ 6384]
This should fix corruption in the blist, accounts, and pounces when some
protocol plugins cannot load. Some parts of gaim now use the new unique
Plugin or Protocol Plugin IDs, while some still use the old protocol
numbers. Accounts kind of used both, and when prpls were missing, it had
trouble finding accounts. It would find the names, even without mapping the
protocol numbers to IDs, and any duplicate accounts would get nuked. That
would then affect pounce saving. Anyhow, long story short (well, it's
already long, too late for that), this should fix all that mess. And
introduce new mess, but hopefully temporary mess.
committer: Tailor Script <tailor@pidgin.im>
| author | Christian Hammond <chipx86@chipx86.com> |
|---|---|
| date | Mon, 23 Jun 2003 02:00:15 +0000 |
| parents | bb7723f0b4b9 |
| children |
| rev | line source |
|---|---|
| 3630 | 1 # |
| 2 # Makefile.mingw | |
| 3 # | |
| 4 # Description: Makefile for win32 (mingw) version of libtoc | |
| 5 # | |
| 6 | |
| 7 # | |
| 8 # PATHS | |
| 9 # | |
| 10 | |
| 11 INCLUDE_DIR := . | |
| 12 GTK_TOP := ../../../../win32-dev/gtk_2_0 | |
| 13 GAIM_TOP := ../../.. | |
| 14 TOC_ROOT := . | |
| 15 GAIM_INSTALL_DIR := $(GAIM_TOP)/win32-install-dir | |
| 16 | |
| 17 ## | |
| 18 ## VARIABLE DEFINITIONS | |
| 19 ## | |
| 20 | |
| 21 TARGET = libtoc | |
| 22 | |
| 23 # Compiler Options | |
| 24 | |
|
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25 CFLAGS = |
| 3630 | 26 |
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27 DEFINES = |
| 3630 | 28 |
| 29 # Static or Plugin... | |
| 30 ifeq ($(TYPE),STATIC) | |
| 31 DEFINES += -DSTATIC | |
| 32 DLL_INSTALL_DIR = $(GAIM_INSTALL_DIR) | |
| 33 else | |
| 34 ifeq ($(TYPE),PLUGIN) | |
| 35 DLL_INSTALL_DIR = $(GAIM_INSTALL_DIR)/plugins | |
| 36 endif | |
| 37 endif | |
| 38 | |
| 39 | |
| 40 ## | |
| 41 ## INCLUDE MAKEFILES | |
| 42 ## | |
| 43 | |
|
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44 include $(GAIM_TOP)/src/win32/global.mak |
| 3630 | 45 |
| 46 ## | |
| 47 ## INCLUDE PATHS | |
| 48 ## | |
| 49 | |
| 50 INCLUDE_PATHS += -I$(TOC_ROOT) \ | |
| 51 -I$(GTK_TOP)/include \ | |
| 52 -I$(GTK_TOP)/include/gtk-2.0 \ | |
| 53 -I$(GTK_TOP)/include/glib-2.0 \ | |
| 54 -I$(GTK_TOP)/include/pango-1.0 \ | |
| 55 -I$(GTK_TOP)/include/atk-1.0 \ | |
| 56 -I$(GTK_TOP)/lib/glib-2.0/include \ | |
| 57 -I$(GTK_TOP)/lib/gtk-2.0/include \ | |
| 58 -I$(GAIM_TOP)/src \ | |
| 59 -I$(GAIM_TOP)/src/win32 \ | |
| 60 -I$(GAIM_TOP) | |
| 61 | |
| 62 | |
| 63 LIB_PATHS = -L$(GTK_TOP)/lib \ | |
| 64 -L$(GAIM_TOP)/src | |
| 65 | |
| 66 | |
| 67 ## | |
| 68 ## SOURCES, OBJECTS | |
| 69 ## | |
| 70 | |
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71 C_SRC = toc.c |
| 3630 | 72 |
| 73 | |
| 74 OBJECTS = $(C_SRC:%.c=%.o) | |
| 75 | |
| 76 | |
| 77 ## | |
| 78 ## LIBRARIES | |
| 79 ## | |
| 80 | |
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81 LIBS = -lgtk-win32-2.0 \ |
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82 -lglib-2.0 \ |
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83 -lgdk-win32-2.0 \ |
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84 -lgmodule-2.0 \ |
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85 -lgobject-2.0 \ |
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86 -lws2_32 \ |
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87 -lintl \ |
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88 -lgaim |
| 3630 | 89 |
| 90 ## | |
| 91 ## RULES | |
| 92 ## | |
| 93 | |
| 94 # How to make a C file | |
| 95 | |
| 96 %.o: %.c | |
| 97 $(CC) $(CFLAGS) $(DEFINES) $(INCLUDE_PATHS) -o $@ -c $< | |
| 98 | |
| 99 ## | |
| 100 ## TARGET DEFINITIONS | |
| 101 ## | |
| 102 | |
| 103 .PHONY: all clean | |
| 104 | |
| 105 all: $(TARGET).dll | |
| 106 | |
| 107 install: | |
| 108 cp $(TOC_ROOT)/$(TARGET).dll $(DLL_INSTALL_DIR) | |
| 109 | |
| 110 | |
| 111 ## | |
| 112 ## BUILD Dependencies | |
| 113 ## | |
| 114 | |
| 115 $(GAIM_TOP)/src/gaim.lib: | |
| 116 $(MAKE) -C $(GAIM_TOP)/src -f Makefile.mingw gaim.lib | |
| 117 | |
| 118 ## | |
| 119 ## BUILD DLL | |
| 120 ## | |
| 121 | |
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122 $(TARGET).dll: $(OBJECTS) $(GAIM_TOP)/src/gaim.lib |
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123 $(CC) -shared $(OBJECTS) $(LIB_PATHS) $(LIBS) $(DLL_LD_FLAGS) -Wl,--out-implib,$(TARGET).lib -o $(TARGET).dll |
| 3630 | 124 |
| 125 | |
| 126 ## | |
| 127 ## CLEAN RULES | |
| 128 ## | |
| 129 | |
| 130 clean: | |
| 131 rm -rf *.o | |
| 132 rm -rf $(TARGET).dll | |
| 133 rm -rf $(TARGET).lib |
