Mercurial > pidgin
annotate src/sound.c @ 5547:90a67ea697f7
[gaim-migrate @ 5948]
Some more convertination.
committer: Tailor Script <tailor@pidgin.im>
| author | Christian Hammond <chipx86@chipx86.com> |
|---|---|
| date | Thu, 29 May 2003 19:48:13 +0000 |
| parents | 7a64114641c3 |
| children | 9cd94a5bec8e |
| rev | line source |
|---|---|
| 1 | 1 /* |
| 2 * gaim | |
| 3 * | |
| 4562 | 4 * Copyright (C) 1998-1999, Mark Spencer <markster@marko.net> |
| 4561 | 5 * Copyright (C) 2003, Nathan Walp <faceprint@faceprint.com> |
| 1 | 6 * |
| 7 * This program is free software; you can redistribute it and/or modify | |
| 8 * it under the terms of the GNU General Public License as published by | |
| 9 * the Free Software Foundation; either version 2 of the License, or | |
| 10 * (at your option) any later version. | |
| 11 * | |
| 12 * This program is distributed in the hope that it will be useful, | |
| 13 * but WITHOUT ANY WARRANTY; without even the implied warranty of | |
| 14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
| 15 * GNU General Public License for more details. | |
| 16 * | |
| 17 * You should have received a copy of the GNU General Public License | |
| 18 * along with this program; if not, write to the Free Software | |
| 19 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
| 20 * | |
| 21 */ | |
| 22 | |
|
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23 #ifdef HAVE_CONFIG_H |
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24 #include <config.h> |
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25 #endif |
| 1 | 26 #include <stdio.h> |
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27 #include <stdlib.h> |
| 1 | 28 #include <string.h> |
| 3630 | 29 |
| 30 #ifndef _WIN32 | |
| 63 | 31 #include <unistd.h> |
| 3630 | 32 #else |
| 33 #include <windows.h> | |
| 34 #include <mmsystem.h> | |
| 35 #endif | |
| 36 | |
| 4592 | 37 #ifdef HAVE_ENDIAN_H |
| 38 #include <endian.h> | |
| 39 #endif | |
| 40 | |
| 4561 | 41 #ifdef USE_AO |
| 42 #include <ao/ao.h> | |
| 43 #include <audiofile.h> | |
| 44 #endif /* USE_AO */ | |
| 4581 | 45 #ifdef USE_NAS_AUDIO |
| 46 #include <audio/audiolib.h> | |
| 47 #include <audio/soundlib.h> | |
| 48 #endif /* USE_NAS_AUDIO */ | |
| 4012 | 49 |
| 1 | 50 #include "gaim.h" |
| 4561 | 51 #include "sound.h" |
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52 #include "notify.h" |
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53 #include "prefs.h" |
| 1 | 54 |
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55 #ifdef _WIN32 |
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56 #include "win32dep.h" |
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57 #endif |
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58 |
| 4561 | 59 struct gaim_sound_event { |
| 60 char *label; | |
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61 char *pref; |
| 4561 | 62 char *def; |
| 63 }; | |
| 64 | |
| 65 #ifdef USE_AO | |
| 4581 | 66 static gboolean ao_initialized=FALSE; |
| 67 static int ao_driver = -1; | |
| 4561 | 68 #endif /* USE_AO */ |
| 69 | |
| 70 | |
| 71 static gboolean mute_login_sounds = FALSE; | |
| 72 static gboolean mute_sounds = FALSE; | |
| 73 static char *sound_cmd = NULL; | |
| 3319 | 74 |
| 4082 | 75 /* description, option bit, default sound file * |
| 76 * set the option bit to 0 to have it not display in prefs * | |
| 77 * the order here has to match the defines in gaim.h. * | |
| 78 * -Robot101 */ | |
| 4561 | 79 static struct gaim_sound_event sounds[GAIM_NUM_SOUNDS] = { |
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80 {N_("Buddy logs in"), "/gaim/gtk/sound/login", "arrive.wav"}, |
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81 {N_("Buddy logs out"), "/gaim/gtk/sound/logout", "leave.wav"}, |
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82 {N_("Message received"), "/gaim/gtk/sound/message_recv", "receive.wav"}, |
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83 {N_("Message received begins conversation"), "/gaim/gtk/sound/first_message_recv", "receive.wav"}, |
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84 {N_("Message sent"), "/gaim/gtk/sound/send_im", "send.wav"}, |
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85 {N_("Person enters chat"), "/gaim/gtk/sound/join_chat", "arrive.wav"}, |
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86 {N_("Person leaves chat"), "/gaim/gtk/sound/left_chat", "leave.wav"}, |
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87 {N_("You talk in chat"), "/gaim/gtk/sound/send_chat_msg", "send.wav"}, |
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88 {N_("Others talk in chat"), "/gaim/gtk/sound/chat_msg_recv", "receive.wav"}, |
| 3326 | 89 /* this isn't a terminator, it's the buddy pounce default sound event ;-) */ |
| 4012 | 90 {NULL, 0, "redalert.wav"}, |
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91 {N_("Someone says your name in chat"), "/gaim/gtk/sound/nick_said", "redalert.wav"} |
| 3060 | 92 }; |
| 93 | |
| 4561 | 94 static char *sound_file[GAIM_NUM_SOUNDS]; |
| 4430 | 95 |
| 4581 | 96 |
| 97 #ifdef USE_AO | |
| 98 static void check_ao_init() | |
| 4430 | 99 { |
| 4581 | 100 if(!ao_initialized) { |
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101 gaim_debug(GAIM_DEBUG_INFO, "sound", |
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102 "Initializing sound output drivers.\n"); |
| 4581 | 103 ao_initialize(); |
| 104 ao_initialized = TRUE; | |
| 105 } | |
| 106 } | |
| 107 #endif /* USE_AO */ | |
| 4430 | 108 |
| 4581 | 109 void gaim_sound_change_output_method() { |
| 110 #ifdef USE_AO | |
| 111 ao_driver = -1; | |
| 4430 | 112 |
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113 if (gaim_prefs_get_bool("/core/sound/use_esd") || |
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114 gaim_prefs_get_bool("/core/sound/use_arts") || |
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115 gaim_prefs_get_bool("/core/sound/use_sys_default")) { |
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116 |
| 4581 | 117 check_ao_init(); |
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118 |
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119 if (ao_driver == -1 && gaim_prefs_get_bool("/core/sound/use_esd")) |
| 4581 | 120 ao_driver = ao_driver_id("esd"); |
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121 |
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122 if (ao_driver == -1 && gaim_prefs_get_bool("/core/sound/use_arts")) |
| 4581 | 123 ao_driver = ao_driver_id("arts"); |
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124 |
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125 if (ao_driver == -1) |
| 4581 | 126 ao_driver = ao_default_driver_id(); |
| 127 } | |
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128 |
| 4581 | 129 if(ao_driver != -1) { |
| 4561 | 130 ao_info *info = ao_driver_info(ao_driver); |
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131 gaim_debug(GAIM_DEBUG_INFO, "sound", |
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132 "Sound output driver loaded: %s\n", info->name); |
| 4430 | 133 } |
| 4581 | 134 #endif /* USE_AO */ |
| 135 #ifdef USE_NAS | |
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136 if (gaim_prefs_get_bool("/core/sound/use_nas")) |
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137 gaim_debug(GAIM_DEBUG_INFO, "sound", |
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138 "Sound output driver loaded: NAS output\n"); |
| 4581 | 139 #endif /* USE_NAS */ |
| 4430 | 140 } |
| 141 | |
| 4561 | 142 void gaim_sound_quit() |
| 4430 | 143 { |
| 4561 | 144 #ifdef USE_AO |
| 4581 | 145 if(ao_initialized) |
| 146 ao_shutdown(); | |
| 4561 | 147 #endif |
| 4430 | 148 } |
| 149 | |
| 4581 | 150 |
| 151 #ifdef USE_NAS_AUDIO | |
| 152 static gboolean play_file_nas(const char *filename) | |
| 153 { | |
| 154 AuServer *nas_serv; | |
| 155 gboolean ret = FALSE; | |
| 156 | |
| 157 if((nas_serv = AuOpenServer(NULL, 0, NULL, 0, NULL, NULL))) { | |
| 158 ret = AuSoundPlaySynchronousFromFile(nas_serv, filename, 100); | |
| 159 AuCloseServer(nas_serv); | |
| 160 } | |
| 161 | |
| 162 return ret; | |
| 163 } | |
| 164 | |
| 165 #endif /* USE_NAS_AUDIO */ | |
| 166 | |
| 4561 | 167 void gaim_sound_play_file(char *filename) |
| 4430 | 168 { |
| 4581 | 169 #if defined(USE_NAS_AUDIO) || defined(USE_AO) |
| 4561 | 170 pid_t pid; |
| 4581 | 171 #ifdef USE_AO |
| 172 AFfilehandle file; | |
| 173 #endif | |
| 174 #endif | |
| 4430 | 175 |
| 4561 | 176 if (mute_sounds) |
| 177 return; | |
| 4430 | 178 |
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179 if (awaymessage && !gaim_prefs_get_bool("/core/sound/while_away")) |
| 3901 | 180 return; /* check here in case a buddy pounce plays a file while away */ |
| 4561 | 181 |
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182 if (gaim_prefs_get_bool("/core/sound/use_beep")) { |
| 3004 | 183 gdk_beep(); |
| 184 return; | |
| 185 } | |
| 186 | |
| 4561 | 187 if (!g_file_test(filename, G_FILE_TEST_EXISTS)) { |
| 5281 | 188 char *tmp = g_strdup_printf(_("Unable to play sound because the chosen file (%s) does not exist."), filename); |
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189 gaim_notify_error(NULL, NULL, tmp, NULL); |
| 4561 | 190 g_free(tmp); |
| 191 return; | |
| 3060 | 192 } |
| 4561 | 193 |
| 4430 | 194 #ifndef _WIN32 |
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195 if (gaim_prefs_get_bool("/core/sound/use_custom")) { |
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196 const char *sound_cmd; |
| 4561 | 197 char *command; |
| 198 GError *error = NULL; | |
| 199 | |
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200 sound_cmd = gaim_prefs_get_string("/core/sound/command"); |
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201 |
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202 if (!sound_cmd || *sound_cmd == '\0') { |
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203 gaim_notify_error(NULL, NULL, |
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204 _("Unable to play sound because the " |
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205 "'Command' sound method has been chosen, " |
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206 "but no command has been set."), NULL); |
| 4561 | 207 return; |
| 208 } | |
| 209 | |
| 210 command = g_strdup_printf(sound_cmd, filename); | |
| 211 | |
| 212 if(!g_spawn_command_line_async(command, &error)) { | |
| 213 char *tmp = g_strdup_printf(_("Unable to play sound because the configured sound command could not be launched: %s"), error->message); | |
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214 gaim_notify_error(NULL, NULL, tmp, NULL); |
| 4561 | 215 g_free(tmp); |
| 216 g_error_free(error); | |
| 217 } | |
| 218 | |
| 219 g_free(command); | |
| 220 return; | |
| 221 } | |
| 4581 | 222 #if defined(USE_NAS_AUDIO) || defined(USE_AO) |
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223 pid = fork(); |
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224 if (pid < 0) |
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225 return; |
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226 else if (pid == 0) { |
| 4581 | 227 #ifdef USE_NAS_AUDIO |
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228 if (gaim_prefs_get_bool("/core/sound/use_nas")) { |
| 4581 | 229 if (play_file_nas(filename)) |
| 230 _exit(0); | |
| 231 } | |
| 232 #endif /* USE_NAS_AUDIO */ | |
| 233 | |
| 234 #ifdef USE_AO | |
| 235 file = afOpenFile(filename, "rb", NULL); | |
| 4561 | 236 if(file) { |
| 237 ao_device *device; | |
| 238 ao_sample_format format; | |
| 239 int in_fmt; | |
| 240 int bytes_per_frame; | |
| 4429 | 241 |
| 4561 | 242 format.rate = afGetRate(file, AF_DEFAULT_TRACK); |
| 243 format.channels = afGetChannels(file, AF_DEFAULT_TRACK); | |
| 244 afGetSampleFormat(file, AF_DEFAULT_TRACK, &in_fmt, | |
| 245 &format.bits); | |
| 246 | |
| 4878 | 247 /* XXX: libao doesn't seem to like 8-bit sounds, so we'll |
| 248 * let libaudiofile make them a bit better for us */ | |
| 249 if(format.bits == 8) | |
| 250 format.bits = 16; | |
| 251 | |
| 4561 | 252 afSetVirtualSampleFormat(file, AF_DEFAULT_TRACK, |
| 253 AF_SAMPFMT_TWOSCOMP, format.bits); | |
| 4429 | 254 |
| 4592 | 255 #if __BYTE_ORDER == __BIG_ENDIAN |
| 256 format.byte_format = AO_FMT_BIG; | |
| 257 afSetVirtualByteOrder(file, AF_DEFAULT_TRACK, | |
| 258 AF_BYTEORDER_BIGENDIAN); | |
| 259 #elif __BYTE_ORDER == __LITTLE_ENDIAN | |
| 260 format.byte_format = AO_FMT_LITTLE; | |
| 261 afSetVirtualByteOrder(file, AF_DEFAULT_TRACK, | |
| 262 AF_BYTEORDER_LITTLEENDIAN); | |
| 263 #endif | |
| 4561 | 264 |
| 265 bytes_per_frame = format.bits * format.channels / 8; | |
| 266 | |
| 267 device = ao_open_live(ao_driver, &format, NULL); | |
| 268 | |
| 269 if(device) { | |
| 270 int frames_read; | |
| 271 char buf[4096]; | |
| 272 int buf_frames = sizeof(buf) / bytes_per_frame; | |
| 273 | |
| 274 while((frames_read = afReadFrames(file, AF_DEFAULT_TRACK, | |
| 275 buf, buf_frames))) { | |
| 276 if(!ao_play(device, buf, frames_read * bytes_per_frame)) | |
| 277 break; | |
| 278 } | |
| 279 ao_close(device); | |
| 280 } | |
| 281 afCloseFile(file); | |
| 4430 | 282 } |
| 4581 | 283 ao_shutdown(); |
| 284 #endif /* USE_AO */ | |
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285 _exit(0); |
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286 } |
| 4581 | 287 #else /* USE_NAS_AUDIO || USE_AO */ |
| 4561 | 288 gdk_beep(); |
| 289 return; | |
| 4581 | 290 #endif /* USE_NAS_AUDIO || USE_AO */ |
| 3630 | 291 #else /* _WIN32 */ |
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292 gaim_debug(GAIM_DEBUG_INFO, "sound", "Playing %s\n", filename); |
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293 |
| 3630 | 294 if (!PlaySound(filename, 0, SND_ASYNC | SND_FILENAME)) |
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295 gaim_debug(GAIM_DEBUG_ERROR, "sound", "Error playing sound.\n"); |
| 4561 | 296 #endif /* _WIN32 */ |
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297 } |
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298 |
| 4561 | 299 void gaim_sound_play_event(GaimSoundEventID event) |
| 1 | 300 { |
| 4561 | 301 if ((event == GAIM_SOUND_BUDDY_ARRIVE) && mute_login_sounds) |
| 3060 | 302 return; |
| 303 | |
| 4561 | 304 if (event >= GAIM_NUM_SOUNDS) { |
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305 gaim_debug(GAIM_DEBUG_MISC, "sound", |
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306 "got request for unknown sound: %d\n", event); |
| 3060 | 307 return; |
| 308 } | |
| 309 | |
| 310 /* check NULL for sounds that don't have an option, ie buddy pounce */ | |
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311 if (sounds[event].pref == NULL || gaim_prefs_get_bool(sounds[event].pref)) { |
| 4561 | 312 if (sound_file[event]) { |
| 313 gaim_sound_play_file(sound_file[event]); | |
| 3060 | 314 } else { |
| 4004 | 315 gchar *filename = NULL; |
| 316 | |
| 4561 | 317 filename = g_build_filename(DATADIR, "sounds", "gaim", sounds[event].def, NULL); |
| 318 gaim_sound_play_file(filename); | |
| 4004 | 319 g_free(filename); |
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320 } |
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321 } |
| 64 | 322 } |
| 4561 | 323 |
| 324 void gaim_sound_set_mute(gboolean mute) | |
| 325 { | |
| 326 mute_sounds = mute; | |
| 327 } | |
| 328 | |
| 329 gboolean gaim_sound_get_mute() | |
| 330 { | |
| 331 return mute_sounds; | |
| 332 } | |
| 333 | |
| 334 void gaim_sound_set_login_mute(gboolean mute) | |
| 335 { | |
| 336 mute_login_sounds = mute; | |
| 337 } | |
| 338 | |
| 339 void gaim_sound_set_event_file(GaimSoundEventID event, const char *filename) | |
| 340 { | |
| 341 if(event >= GAIM_NUM_SOUNDS) | |
| 342 return; | |
| 343 | |
| 344 if(sound_file[event]) | |
| 345 g_free(sound_file[event]); | |
| 346 | |
| 347 sound_file[event] = g_strdup(filename); | |
| 348 } | |
| 349 | |
| 350 | |
| 351 char *gaim_sound_get_event_file(GaimSoundEventID event) | |
| 352 { | |
| 353 if(event >= GAIM_NUM_SOUNDS) | |
| 354 return NULL; | |
| 355 | |
| 356 return sound_file[event]; | |
| 357 } | |
| 358 | |
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359 const char *gaim_sound_get_event_option(GaimSoundEventID event) |
| 4561 | 360 { |
| 361 if(event >= GAIM_NUM_SOUNDS) | |
| 362 return 0; | |
| 363 | |
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364 return sounds[event].pref; |
| 4561 | 365 } |
| 366 | |
| 367 char *gaim_sound_get_event_label(GaimSoundEventID event) | |
| 368 { | |
| 369 if(event >= GAIM_NUM_SOUNDS) | |
| 370 return NULL; | |
| 371 | |
| 372 return sounds[event].label; | |
| 373 } | |
| 374 | |
| 375 | |
| 376 void gaim_sound_set_command(const char *cmd) | |
| 377 { | |
| 378 if(sound_cmd) | |
| 379 g_free(sound_cmd); | |
| 380 if(strlen(cmd) > 0) | |
| 381 sound_cmd = g_strdup(cmd); | |
| 382 else | |
| 383 sound_cmd = NULL; | |
| 384 } | |
| 385 | |
| 386 char *gaim_sound_get_command() | |
| 387 { | |
| 388 return sound_cmd; | |
| 389 } | |
| 390 |
