annotate plugins/mono/api/Event.cs @ 13135:7fd39c81d5e9
[gaim-migrate @ 15497]
Rest of SF Patch #1417219 from Sadrul
"Also, loading/unloading plugins gives errors in the
debug-window. Register/unregistering the plugins when
they are created and destroyed seem to quiet it down.
Turns out, the same is done for all the other
core-subtypes."
committer: Tailor Script <tailor@pidgin.im>
| author |
Richard Laager <rlaager@wiktel.com> |
| date |
Mon, 06 Feb 2006 07:53:51 +0000 |
| parents |
a3302d271199 |
| children |
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| rev |
line source |
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11660
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1 using System;
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2
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3 namespace Gaim
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4 {
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5 public class Event
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6 {
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7 private IntPtr handle;
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8 private string signal;
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9
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10 public Event(IntPtr h, string s)
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11 {
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12 handle = h;
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13 signal = s;
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14 }
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15
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16 public void connect(object plugin, Signal.Handler handler)
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17 {
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18 Signal.connect(handle, plugin, signal, handler);
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19 }
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20 }
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21 }
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