annotate plugins/perl/common/module.h @ 11016:6417b2f5de4e

[gaim-migrate @ 12885] Wherever possible, allow users to act on objects and data directly, rather than through dialogs or explicit commands. For example, it is more intuitive to drag a circle object around in a diagram rather than selecting a "Move" command from a menu while the circle is selected. Simlarly, in an email application, allow the user to attach files by dragging them from the file manager and dropping them onto the message composition window if they wish. -- GNOME HIG This allows direct manipulation of buddy aliases and group names, by moving the features from dialogs to GtkTreeView's inline editing. I think this is a great change, but it seems like the type of thing that might stir up controversy. If so, take it to the mailing list for discussion. If not, I'll go ahead and perfect this sometime later. -s. committer: Tailor Script <tailor@pidgin.im>
author Sean Egan <seanegan@gmail.com>
date Tue, 21 Jun 2005 04:40:34 +0000
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children 134d0001983d
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1 typedef struct group *Gaim__Group;
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2
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3 #define group perl_group
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5 #include <glib.h>
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6 #ifdef _WIN32
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7 #undef pipe
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8 #endif
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9 #include <EXTERN.h>
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10 #include <perl.h>
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11 #include <XSUB.h>
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13 #undef group
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14
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15 #include "../perl-common.h"
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16
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17 #include "account.h"
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18 #include "connection.h"
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19 #include "conversation.h"
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20 #include "debug.h"
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21 #include "server.h"
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23 typedef GaimAccount * Gaim__Account;
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24 typedef GaimBuddy * Gaim__BuddyList__Buddy;
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25 typedef GaimChat * Gaim__BuddyList__Chat;
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26 typedef GaimGroup * Gaim__BuddyList__Group;
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27 typedef GaimContact * Gaim__BuddyList__Contact;
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28 typedef GaimConnection * Gaim__Connection;
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29 typedef GaimConversation *Gaim__Conversation;
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30 typedef GaimConvChat * Gaim__Conversation__Chat;
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31 typedef GaimConvIm * Gaim__Conversation__IM;
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32 typedef GaimConvWindow * Gaim__ConvWindow;
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33 typedef GaimPlugin * Gaim__Plugin;
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34
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35 typedef GaimDebugLevel Gaim__DebugLevel;