annotate plugins/gestures/Makefile.am @ 13905:4e44ecb866bd

[gaim-migrate @ 16394] msn_session_sync_users() iterates over the buddy list, following the ->next pointers of the groups, contacts, and buddies. msn_show_sync_issue(), if called, removed the buddy for which it was called, in preparation for the buddy either being added to the server list or confirmed-to-be-removed. This could lead to the buddy pointer being released and ->next therefore being junk. The buddy is now not removed until the user responds to the action dialog presented via msn_show_sync_issue(). I'm unclear why gtkgaim got away with this exercise in memory stomping but Adium/libgaim crashed every time, but it's safer in any case. I also changed some foo->bar to gaim_foo_get_bar(). committer: Tailor Script <tailor@pidgin.im>
author Evan Schoenberg <evan.s@dreskin.net>
date Sun, 02 Jul 2006 09:37:25 +0000
parents 2cc05a9e944d
children
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1 plugindir = $(libdir)/gaim
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2
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3 gestures_la_LDFLAGS = -module -avoid-version $(GTK_LIBS)
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4
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5 if PLUGINS
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6
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7 plugin_LTLIBRARIES = gestures.la
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8
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9 gestures_la_SOURCES = \
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10 gestures.c \
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11 gstroke.h \
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12 gstroke-internal.h \
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13 stroke.c \
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14 stroke-draw.c
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15
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16 endif
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17
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18 AM_CPPFLAGS = \
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19 -DDATADIR=\"$(datadir)\" \
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20 -DVERSION=\"$(VERSION)\" \
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21 -I$(top_srcdir)/src \
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22 $(DEBUG_CFLAGS) \
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23 $(GTK_CFLAGS)