Mercurial > pidgin
annotate libgaim/savedstatuses.c @ 15314:4a4e1dfd8716
[gaim-migrate @ 18105]
Can't use new protocol version because of different login scheme. Revert to old version.
committer: Tailor Script <tailor@pidgin.im>
| author | Mark Huetsch <markhuetsch> |
|---|---|
| date | Thu, 11 Jan 2007 07:26:28 +0000 |
| parents | 717935e035ca |
| children | a6aad36ca735 |
| rev | line source |
|---|---|
| 14192 | 1 /** |
| 2 * @file savedstatuses.c Saved Status API | |
| 3 * @ingroup core | |
| 4 * | |
| 5 * gaim | |
| 6 * | |
| 7 * Gaim is the legal property of its developers, whose names are too numerous | |
| 8 * to list here. Please refer to the COPYRIGHT file distributed with this | |
| 9 * source distribution. | |
| 10 * | |
| 11 * This program is free software; you can redistribute it and/or modify | |
| 12 * it under the terms of the GNU General Public License as published by | |
| 13 * the Free Software Foundation; either version 2 of the License, or | |
| 14 * (at your option) any later version. | |
| 15 * | |
| 16 * This program is distributed in the hope that it will be useful, | |
| 17 * but WITHOUT ANY WARRANTY; without even the implied warranty of | |
| 18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
| 19 * GNU General Public License for more details. | |
| 20 * | |
| 21 * You should have received a copy of the GNU General Public License | |
| 22 * along with this program; if not, write to the Free Software | |
| 23 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
| 24 */ | |
| 25 #include "internal.h" | |
| 26 | |
| 27 #include "debug.h" | |
| 28 #include "idle.h" | |
| 29 #include "notify.h" | |
| 30 #include "savedstatuses.h" | |
| 31 #include "dbus-maybe.h" | |
| 32 #include "status.h" | |
| 33 #include "util.h" | |
| 34 #include "xmlnode.h" | |
| 35 | |
| 36 /** | |
| 37 * The maximum number of transient statuses to save. This | |
| 38 * is used during the shutdown process to clean out old | |
| 39 * transient statuses. | |
| 40 */ | |
| 41 #define MAX_TRANSIENTS 5 | |
| 42 | |
| 43 /** | |
| 44 * The default message to use when the user becomes auto-away. | |
| 45 */ | |
| 46 #define DEFAULT_AUTOAWAY_MESSAGE _("I'm not here right now") | |
| 47 | |
| 48 /** | |
| 49 * The information stores a snap-shot of the statuses of all | |
| 50 * your accounts. Basically these are your saved away messages. | |
| 51 * There is an overall status and message that applies to | |
| 52 * all your accounts, and then each individual account can | |
| 53 * optionally have a different custom status and message. | |
| 54 * | |
| 55 * The changes to status.xml caused by the new status API | |
| 56 * are fully backward compatible. The new status API just | |
| 57 * adds the optional sub-statuses to the XML file. | |
| 58 */ | |
| 59 struct _GaimSavedStatus | |
| 60 { | |
| 61 char *title; | |
| 62 GaimStatusPrimitive type; | |
| 63 char *message; | |
| 64 | |
| 65 /** The timestamp when this saved status was created. This must be unique. */ | |
| 66 time_t creation_time; | |
| 67 | |
| 68 time_t lastused; | |
| 69 | |
| 70 unsigned int usage_count; | |
| 71 | |
| 72 GList *substatuses; /**< A list of GaimSavedStatusSub's. */ | |
| 73 }; | |
| 74 | |
| 75 /* | |
| 76 * TODO: If a GaimStatusType is deleted, need to also delete any | |
| 77 * associated GaimSavedStatusSub's? | |
| 78 */ | |
| 79 struct _GaimSavedStatusSub | |
| 80 { | |
| 81 GaimAccount *account; | |
| 82 const GaimStatusType *type; | |
| 83 char *message; | |
| 84 }; | |
| 85 | |
| 86 static GList *saved_statuses = NULL; | |
| 87 static guint save_timer = 0; | |
| 88 static gboolean statuses_loaded = FALSE; | |
| 89 | |
| 90 /* | |
| 91 * This hash table keeps track of which timestamps we've | |
| 92 * used so that we don't have two saved statuses with the | |
| 93 * same 'creation_time' timestamp. The 'created' timestamp | |
| 94 * is used as a unique identifier. | |
| 95 * | |
| 96 * So the key in this hash table is the creation_time and | |
| 97 * the value is a pointer to the GaimSavedStatus. | |
| 98 */ | |
| 99 static GHashTable *creation_times; | |
| 100 | |
| 101 static void schedule_save(void); | |
| 102 | |
| 103 /********************************************************************* | |
| 104 * Private utility functions * | |
| 105 *********************************************************************/ | |
| 106 | |
| 107 static void | |
| 108 free_saved_status_sub(GaimSavedStatusSub *substatus) | |
| 109 { | |
| 110 g_return_if_fail(substatus != NULL); | |
| 111 | |
| 112 g_free(substatus->message); | |
| 113 GAIM_DBUS_UNREGISTER_POINTER(substatus); | |
| 114 g_free(substatus); | |
| 115 } | |
| 116 | |
| 117 static void | |
| 118 free_saved_status(GaimSavedStatus *status) | |
| 119 { | |
| 120 g_return_if_fail(status != NULL); | |
| 121 | |
| 122 g_free(status->title); | |
| 123 g_free(status->message); | |
| 124 | |
| 125 while (status->substatuses != NULL) | |
| 126 { | |
| 127 GaimSavedStatusSub *substatus = status->substatuses->data; | |
| 128 status->substatuses = g_list_remove(status->substatuses, substatus); | |
| 129 free_saved_status_sub(substatus); | |
| 130 } | |
| 131 | |
| 132 GAIM_DBUS_UNREGISTER_POINTER(status); | |
| 133 g_free(status); | |
| 134 } | |
| 135 | |
| 136 /* | |
| 137 * Set the timestamp for when this saved status was created, and | |
| 138 * make sure it is unique. | |
| 139 */ | |
| 140 static void | |
| 141 set_creation_time(GaimSavedStatus *status, time_t creation_time) | |
| 142 { | |
| 143 g_return_if_fail(status != NULL); | |
| 144 | |
| 145 /* Avoid using 0 because it's an invalid hash key */ | |
| 146 status->creation_time = creation_time != 0 ? creation_time : 1; | |
| 147 | |
| 148 while (g_hash_table_lookup(creation_times, &status->creation_time) != NULL) | |
| 149 status->creation_time++; | |
| 150 | |
| 151 g_hash_table_insert(creation_times, | |
| 152 &status->creation_time, | |
| 153 status); | |
| 154 } | |
| 155 | |
| 156 /** | |
| 157 * A magic number is calcuated for each status, and then the | |
| 158 * statuses are ordered by the magic number. The magic number | |
| 159 * is the date the status was last used offset by one day for | |
| 160 * each time the status has been used (but only by 10 days at | |
| 161 * the most). | |
| 162 * | |
| 163 * The goal is to have recently used statuses at the top of | |
| 164 * the list, but to also keep frequently used statuses near | |
| 165 * the top. | |
| 166 */ | |
| 167 static gint | |
| 168 saved_statuses_sort_func(gconstpointer a, gconstpointer b) | |
| 169 { | |
| 170 const GaimSavedStatus *saved_status_a = a; | |
| 171 const GaimSavedStatus *saved_status_b = b; | |
| 172 time_t time_a = saved_status_a->lastused + | |
| 173 (MIN(saved_status_a->usage_count, 10) * 86400); | |
| 174 time_t time_b = saved_status_b->lastused + | |
| 175 (MIN(saved_status_b->usage_count, 10) * 86400); | |
| 176 if (time_a > time_b) | |
| 177 return -1; | |
| 178 if (time_a < time_b) | |
| 179 return 1; | |
| 180 return 0; | |
| 181 } | |
| 182 | |
| 183 /** | |
| 184 * Transient statuses are added and removed automatically by | |
| 185 * Gaim. If they're not used for a certain length of time then | |
| 186 * they'll expire and be automatically removed. This function | |
| 187 * does the expiration. | |
| 188 */ | |
| 189 static void | |
| 190 remove_old_transient_statuses() | |
| 191 { | |
| 192 GList *l, *next; | |
| 193 GaimSavedStatus *saved_status, *current_status; | |
| 194 int count; | |
| 195 time_t creation_time; | |
| 196 | |
| 197 current_status = gaim_savedstatus_get_current(); | |
| 198 | |
| 199 /* | |
| 200 * Iterate through the list of saved statuses. Delete all | |
| 201 * transient statuses except for the first MAX_TRANSIENTS | |
| 202 * (remember, the saved statuses are already sorted by popularity). | |
| 203 */ | |
| 204 count = 0; | |
| 205 for (l = saved_statuses; l != NULL; l = next) | |
| 206 { | |
| 207 next = l->next; | |
| 208 saved_status = l->data; | |
| 209 if (gaim_savedstatus_is_transient(saved_status)) | |
| 210 { | |
| 211 if (count == MAX_TRANSIENTS) | |
| 212 { | |
| 213 if (saved_status != current_status) | |
| 214 { | |
| 215 saved_statuses = g_list_remove(saved_statuses, saved_status); | |
| 216 creation_time = gaim_savedstatus_get_creation_time(saved_status); | |
| 217 g_hash_table_remove(creation_times, &creation_time); | |
| 218 free_saved_status(saved_status); | |
| 219 } | |
| 220 } | |
| 221 else | |
| 222 count++; | |
| 223 } | |
| 224 } | |
| 225 | |
| 226 if (count == MAX_TRANSIENTS) | |
| 227 schedule_save(); | |
| 228 } | |
| 229 | |
| 230 /********************************************************************* | |
| 231 * Writing to disk * | |
| 232 *********************************************************************/ | |
| 233 | |
| 234 static xmlnode * | |
| 235 substatus_to_xmlnode(GaimSavedStatusSub *substatus) | |
| 236 { | |
| 237 xmlnode *node, *child; | |
| 238 | |
| 239 node = xmlnode_new("substatus"); | |
| 240 | |
| 241 child = xmlnode_new_child(node, "account"); | |
| 242 xmlnode_set_attrib(child, "protocol", gaim_account_get_protocol_id(substatus->account)); | |
| 243 xmlnode_insert_data(child, gaim_account_get_username(substatus->account), -1); | |
| 244 | |
| 245 child = xmlnode_new_child(node, "state"); | |
| 246 xmlnode_insert_data(child, gaim_status_type_get_id(substatus->type), -1); | |
| 247 | |
| 248 if (substatus->message != NULL) | |
| 249 { | |
| 250 child = xmlnode_new_child(node, "message"); | |
| 251 xmlnode_insert_data(child, substatus->message, -1); | |
| 252 } | |
| 253 | |
| 254 return node; | |
| 255 } | |
| 256 | |
| 257 static xmlnode * | |
| 258 status_to_xmlnode(GaimSavedStatus *status) | |
| 259 { | |
| 260 xmlnode *node, *child; | |
| 261 char buf[21]; | |
| 262 GList *cur; | |
| 263 | |
| 264 node = xmlnode_new("status"); | |
| 265 if (status->title != NULL) | |
| 266 { | |
| 267 xmlnode_set_attrib(node, "name", status->title); | |
| 268 } | |
| 269 else | |
| 270 { | |
| 271 /* | |
| 272 * Gaim 1.5.0 and earlier require a name to be set, so we | |
| 273 * do this little hack to maintain backward compatability | |
| 274 * in the status.xml file. Eventually this should be removed | |
| 275 * and we should determine if a status is transient by | |
| 276 * whether the "name" attribute is set to something or if | |
| 277 * it does not exist at all. | |
| 278 */ | |
| 279 xmlnode_set_attrib(node, "name", "Auto-Cached"); | |
| 280 xmlnode_set_attrib(node, "transient", "true"); | |
| 281 } | |
| 282 | |
| 283 snprintf(buf, sizeof(buf), "%lu", status->creation_time); | |
| 284 xmlnode_set_attrib(node, "created", buf); | |
| 285 | |
| 286 snprintf(buf, sizeof(buf), "%lu", status->lastused); | |
| 287 xmlnode_set_attrib(node, "lastused", buf); | |
| 288 | |
| 289 snprintf(buf, sizeof(buf), "%u", status->usage_count); | |
| 290 xmlnode_set_attrib(node, "usage_count", buf); | |
| 291 | |
| 292 child = xmlnode_new_child(node, "state"); | |
| 293 xmlnode_insert_data(child, gaim_primitive_get_id_from_type(status->type), -1); | |
| 294 | |
| 295 if (status->message != NULL) | |
| 296 { | |
| 297 child = xmlnode_new_child(node, "message"); | |
| 298 xmlnode_insert_data(child, status->message, -1); | |
| 299 } | |
| 300 | |
| 301 for (cur = status->substatuses; cur != NULL; cur = cur->next) | |
| 302 { | |
| 303 child = substatus_to_xmlnode(cur->data); | |
| 304 xmlnode_insert_child(node, child); | |
| 305 } | |
| 306 | |
| 307 return node; | |
| 308 } | |
| 309 | |
| 310 static xmlnode * | |
| 311 statuses_to_xmlnode(void) | |
| 312 { | |
| 313 xmlnode *node, *child; | |
| 314 GList *cur; | |
| 315 | |
| 316 node = xmlnode_new("statuses"); | |
| 317 xmlnode_set_attrib(node, "version", "1.0"); | |
| 318 | |
| 319 for (cur = saved_statuses; cur != NULL; cur = cur->next) | |
| 320 { | |
| 321 child = status_to_xmlnode(cur->data); | |
| 322 xmlnode_insert_child(node, child); | |
| 323 } | |
| 324 | |
| 325 return node; | |
| 326 } | |
| 327 | |
| 328 static void | |
| 329 sync_statuses(void) | |
| 330 { | |
| 331 xmlnode *node; | |
| 332 char *data; | |
| 333 | |
| 334 if (!statuses_loaded) | |
| 335 { | |
| 336 gaim_debug_error("status", "Attempted to save statuses before they " | |
| 337 "were read!\n"); | |
| 338 return; | |
| 339 } | |
| 340 | |
| 341 node = statuses_to_xmlnode(); | |
| 342 data = xmlnode_to_formatted_str(node, NULL); | |
| 343 gaim_util_write_data_to_file("status.xml", data, -1); | |
| 344 g_free(data); | |
| 345 xmlnode_free(node); | |
| 346 } | |
| 347 | |
| 348 static gboolean | |
| 349 save_cb(gpointer data) | |
| 350 { | |
| 351 sync_statuses(); | |
| 352 save_timer = 0; | |
| 353 return FALSE; | |
| 354 } | |
| 355 | |
| 356 static void | |
| 357 schedule_save(void) | |
| 358 { | |
| 359 if (save_timer == 0) | |
| 360 save_timer = gaim_timeout_add(5000, save_cb, NULL); | |
| 361 } | |
| 362 | |
| 363 | |
| 364 /********************************************************************* | |
| 365 * Reading from disk * | |
| 366 *********************************************************************/ | |
| 367 | |
| 368 static GaimSavedStatusSub * | |
| 369 parse_substatus(xmlnode *substatus) | |
| 370 { | |
| 371 GaimSavedStatusSub *ret; | |
| 372 xmlnode *node; | |
| 373 char *data; | |
| 374 | |
| 375 ret = g_new0(GaimSavedStatusSub, 1); | |
| 376 | |
| 377 /* Read the account */ | |
| 378 node = xmlnode_get_child(substatus, "account"); | |
| 379 if (node != NULL) | |
| 380 { | |
| 381 char *acct_name; | |
| 382 const char *protocol; | |
| 383 acct_name = xmlnode_get_data(node); | |
| 384 protocol = xmlnode_get_attrib(node, "protocol"); | |
| 385 if ((acct_name != NULL) && (protocol != NULL)) | |
| 386 ret->account = gaim_accounts_find(acct_name, protocol); | |
| 387 g_free(acct_name); | |
| 388 } | |
| 389 | |
| 390 if (ret->account == NULL) | |
| 391 { | |
| 392 g_free(ret); | |
| 393 return NULL; | |
| 394 } | |
| 395 | |
| 396 /* Read the state */ | |
| 397 node = xmlnode_get_child(substatus, "state"); | |
| 398 if ((node != NULL) && ((data = xmlnode_get_data(node)) != NULL)) | |
| 399 { | |
| 400 ret->type = gaim_status_type_find_with_id( | |
| 401 ret->account->status_types, data); | |
| 402 g_free(data); | |
| 403 } | |
| 404 | |
| 405 /* Read the message */ | |
| 406 node = xmlnode_get_child(substatus, "message"); | |
| 407 if ((node != NULL) && ((data = xmlnode_get_data(node)) != NULL)) | |
| 408 { | |
| 409 ret->message = data; | |
| 410 } | |
| 411 | |
| 15217 | 412 GAIM_DBUS_REGISTER_POINTER(ret, GaimSavedStatusSub); |
| 14192 | 413 return ret; |
| 414 } | |
| 415 | |
| 416 /** | |
| 417 * Parse a saved status and add it to the saved_statuses linked list. | |
| 418 * | |
| 419 * Here's an example of the XML for a saved status: | |
| 420 * <status name="Girls"> | |
| 421 * <state>away</state> | |
| 422 * <message>I like the way that they walk | |
| 423 * And it's chill to hear them talk | |
| 424 * And I can always make them smile | |
| 425 * From White Castle to the Nile</message> | |
| 426 * <substatus> | |
| 427 * <account protocol='prpl-oscar'>markdoliner</account> | |
| 428 * <state>available</state> | |
| 429 * <message>The ladies man is here to answer your queries.</message> | |
| 430 * </substatus> | |
| 431 * <substatus> | |
| 432 * <account protocol='prpl-oscar'>giantgraypanda</account> | |
| 433 * <state>away</state> | |
| 434 * <message>A.C. ain't in charge no more.</message> | |
| 435 * </substatus> | |
| 436 * </status> | |
| 437 * | |
| 438 * I know. Moving, huh? | |
| 439 */ | |
| 440 static GaimSavedStatus * | |
| 441 parse_status(xmlnode *status) | |
| 442 { | |
| 443 GaimSavedStatus *ret; | |
| 444 xmlnode *node; | |
| 445 const char *attrib; | |
| 446 char *data; | |
| 447 int i; | |
| 448 | |
| 449 ret = g_new0(GaimSavedStatus, 1); | |
| 450 | |
| 451 attrib = xmlnode_get_attrib(status, "transient"); | |
| 452 if ((attrib == NULL) || (strcmp(attrib, "true"))) | |
| 453 { | |
| 454 /* Read the title */ | |
| 455 attrib = xmlnode_get_attrib(status, "name"); | |
| 456 ret->title = g_strdup(attrib); | |
| 457 } | |
| 458 | |
| 459 if (ret->title != NULL) | |
| 460 { | |
| 461 /* Ensure the title is unique */ | |
| 462 i = 2; | |
| 463 while (gaim_savedstatus_find(ret->title) != NULL) | |
| 464 { | |
| 465 g_free(ret->title); | |
| 466 ret->title = g_strdup_printf("%s %d", attrib, i); | |
| 467 i++; | |
| 468 } | |
| 469 } | |
| 470 | |
| 471 /* Read the creation time */ | |
| 472 attrib = xmlnode_get_attrib(status, "created"); | |
| 473 set_creation_time(ret, (attrib != NULL ? atol(attrib) : 0)); | |
| 474 | |
| 475 /* Read the last used time */ | |
| 476 attrib = xmlnode_get_attrib(status, "lastused"); | |
| 477 ret->lastused = (attrib != NULL ? atol(attrib) : 0); | |
| 478 | |
| 479 /* Read the usage count */ | |
| 480 attrib = xmlnode_get_attrib(status, "usage_count"); | |
| 481 ret->usage_count = (attrib != NULL ? atol(attrib) : 0); | |
| 482 | |
| 483 /* Read the primitive status type */ | |
| 484 node = xmlnode_get_child(status, "state"); | |
| 485 if ((node != NULL) && ((data = xmlnode_get_data(node)) != NULL)) | |
| 486 { | |
| 487 ret->type = gaim_primitive_get_type_from_id(data); | |
| 488 g_free(data); | |
| 489 } | |
| 490 | |
| 491 /* Read the message */ | |
| 492 node = xmlnode_get_child(status, "message"); | |
| 493 if ((node != NULL) && ((data = xmlnode_get_data(node)) != NULL)) | |
| 494 { | |
| 495 ret->message = data; | |
| 496 } | |
| 497 | |
| 498 /* Read substatuses */ | |
| 499 for (node = xmlnode_get_child(status, "substatus"); node != NULL; | |
| 500 node = xmlnode_get_next_twin(node)) | |
| 501 { | |
| 502 GaimSavedStatusSub *new; | |
| 503 new = parse_substatus(node); | |
| 504 if (new != NULL) | |
| 505 ret->substatuses = g_list_prepend(ret->substatuses, new); | |
| 506 } | |
| 507 | |
| 15217 | 508 GAIM_DBUS_REGISTER_POINTER(ret, GaimSavedStatus); |
| 14192 | 509 return ret; |
| 510 } | |
| 511 | |
| 512 /** | |
| 513 * Read the saved statuses from a file in the Gaim user dir. | |
| 514 * | |
| 515 * @return TRUE on success, FALSE on failure (if the file can not | |
| 516 * be opened, or if it contains invalid XML). | |
| 517 */ | |
| 518 static void | |
| 519 load_statuses(void) | |
| 520 { | |
| 521 xmlnode *statuses, *status; | |
| 522 | |
| 523 statuses_loaded = TRUE; | |
| 524 | |
| 525 statuses = gaim_util_read_xml_from_file("status.xml", _("saved statuses")); | |
| 526 | |
| 527 if (statuses == NULL) | |
| 528 return; | |
| 529 | |
| 530 for (status = xmlnode_get_child(statuses, "status"); status != NULL; | |
| 531 status = xmlnode_get_next_twin(status)) | |
| 532 { | |
| 533 GaimSavedStatus *new; | |
| 534 new = parse_status(status); | |
| 535 saved_statuses = g_list_prepend(saved_statuses, new); | |
| 536 } | |
| 537 saved_statuses = g_list_sort(saved_statuses, saved_statuses_sort_func); | |
| 538 | |
| 539 xmlnode_free(statuses); | |
| 540 } | |
| 541 | |
| 542 | |
| 543 /************************************************************************** | |
| 544 * Saved status API | |
| 545 **************************************************************************/ | |
| 546 GaimSavedStatus * | |
| 547 gaim_savedstatus_new(const char *title, GaimStatusPrimitive type) | |
| 548 { | |
| 549 GaimSavedStatus *status; | |
| 550 | |
| 551 /* Make sure we don't already have a saved status with this title. */ | |
| 552 if (title != NULL) | |
| 553 g_return_val_if_fail(gaim_savedstatus_find(title) == NULL, NULL); | |
| 554 | |
| 555 status = g_new0(GaimSavedStatus, 1); | |
| 556 GAIM_DBUS_REGISTER_POINTER(status, GaimSavedStatus); | |
| 557 status->title = g_strdup(title); | |
| 558 status->type = type; | |
| 559 set_creation_time(status, time(NULL)); | |
| 560 | |
| 561 saved_statuses = g_list_insert_sorted(saved_statuses, status, saved_statuses_sort_func); | |
| 562 | |
| 563 schedule_save(); | |
| 564 | |
| 565 return status; | |
| 566 } | |
| 567 | |
| 568 void | |
| 569 gaim_savedstatus_set_title(GaimSavedStatus *status, const char *title) | |
| 570 { | |
| 571 g_return_if_fail(status != NULL); | |
| 572 | |
| 573 /* Make sure we don't already have a saved status with this title. */ | |
| 574 g_return_if_fail(gaim_savedstatus_find(title) == NULL); | |
| 575 | |
| 576 g_free(status->title); | |
| 577 status->title = g_strdup(title); | |
| 578 | |
| 579 schedule_save(); | |
| 580 } | |
| 581 | |
| 582 void | |
| 583 gaim_savedstatus_set_type(GaimSavedStatus *status, GaimStatusPrimitive type) | |
| 584 { | |
| 585 g_return_if_fail(status != NULL); | |
| 586 | |
| 587 status->type = type; | |
| 588 | |
| 589 schedule_save(); | |
| 590 } | |
| 591 | |
| 592 void | |
| 593 gaim_savedstatus_set_message(GaimSavedStatus *status, const char *message) | |
| 594 { | |
| 595 g_return_if_fail(status != NULL); | |
| 596 | |
| 597 g_free(status->message); | |
| 598 if ((message != NULL) && (*message == '\0')) | |
| 599 status->message = NULL; | |
| 600 else | |
| 601 status->message = g_strdup(message); | |
| 602 | |
| 603 schedule_save(); | |
| 604 } | |
| 605 | |
| 606 void | |
| 607 gaim_savedstatus_set_substatus(GaimSavedStatus *saved_status, | |
| 608 const GaimAccount *account, | |
| 609 const GaimStatusType *type, | |
| 610 const char *message) | |
| 611 { | |
| 612 GaimSavedStatusSub *substatus; | |
| 613 | |
| 614 g_return_if_fail(saved_status != NULL); | |
| 615 g_return_if_fail(account != NULL); | |
| 616 g_return_if_fail(type != NULL); | |
| 617 | |
| 618 /* Find an existing substatus or create a new one */ | |
| 619 substatus = gaim_savedstatus_get_substatus(saved_status, account); | |
| 620 if (substatus == NULL) | |
| 621 { | |
| 622 substatus = g_new0(GaimSavedStatusSub, 1); | |
| 623 GAIM_DBUS_REGISTER_POINTER(substatus, GaimSavedStatusSub); | |
| 624 substatus->account = (GaimAccount *)account; | |
| 625 saved_status->substatuses = g_list_prepend(saved_status->substatuses, substatus); | |
| 626 } | |
| 627 | |
| 628 substatus->type = type; | |
| 629 g_free(substatus->message); | |
| 630 substatus->message = g_strdup(message); | |
| 631 | |
| 632 schedule_save(); | |
| 633 } | |
| 634 | |
| 635 void | |
| 636 gaim_savedstatus_unset_substatus(GaimSavedStatus *saved_status, | |
| 637 const GaimAccount *account) | |
| 638 { | |
| 639 GList *iter; | |
| 640 GaimSavedStatusSub *substatus; | |
| 641 | |
| 642 g_return_if_fail(saved_status != NULL); | |
| 643 g_return_if_fail(account != NULL); | |
| 644 | |
| 645 for (iter = saved_status->substatuses; iter != NULL; iter = iter->next) | |
| 646 { | |
| 647 substatus = iter->data; | |
| 648 if (substatus->account == account) | |
| 649 { | |
| 650 saved_status->substatuses = g_list_delete_link(saved_status->substatuses, iter); | |
| 651 g_free(substatus->message); | |
| 652 g_free(substatus); | |
| 653 return; | |
| 654 } | |
| 655 } | |
| 656 } | |
| 657 | |
| 14909 | 658 /* |
| 659 * This gets called when an account is deleted. We iterate through | |
| 660 * all of our saved statuses and delete any substatuses that may | |
| 661 * exist for this account. | |
| 662 */ | |
| 663 static void | |
| 664 gaim_savedstatus_unset_all_substatuses(const GaimAccount *account, | |
| 665 gpointer user_data) | |
| 666 { | |
| 667 GList *iter; | |
| 668 GaimSavedStatus *status; | |
| 669 | |
| 670 g_return_if_fail(account != NULL); | |
| 671 | |
| 672 for (iter = saved_statuses; iter != NULL; iter = iter->next) | |
| 673 { | |
| 674 status = (GaimSavedStatus *)iter->data; | |
| 675 gaim_savedstatus_unset_substatus(status, account); | |
| 676 } | |
| 677 } | |
| 678 | |
| 14192 | 679 gboolean |
| 680 gaim_savedstatus_delete(const char *title) | |
| 681 { | |
| 682 GaimSavedStatus *status; | |
| 683 time_t creation_time, current, idleaway; | |
| 684 | |
| 685 status = gaim_savedstatus_find(title); | |
| 686 | |
| 687 if (status == NULL) | |
| 688 return FALSE; | |
| 689 | |
| 690 saved_statuses = g_list_remove(saved_statuses, status); | |
| 691 creation_time = gaim_savedstatus_get_creation_time(status); | |
| 692 g_hash_table_remove(creation_times, &creation_time); | |
| 693 free_saved_status(status); | |
| 694 | |
| 695 schedule_save(); | |
| 696 | |
| 697 /* | |
| 698 * If we just deleted our current status or our idleaway status, | |
| 699 * then set the appropriate pref back to 0. | |
| 700 */ | |
| 701 current = gaim_prefs_get_int("/core/savedstatus/default"); | |
| 702 if (current == creation_time) | |
| 703 gaim_prefs_set_int("/core/savedstatus/default", 0); | |
| 704 | |
| 705 idleaway = gaim_prefs_get_int("/core/savedstatus/idleaway"); | |
| 706 if (idleaway == creation_time) | |
| 707 gaim_prefs_set_int("/core/savedstatus/idleaway", 0); | |
| 708 | |
| 709 return TRUE; | |
| 710 } | |
| 711 | |
| 712 const GList * | |
| 713 gaim_savedstatuses_get_all(void) | |
| 714 { | |
| 715 return saved_statuses; | |
| 716 } | |
| 717 | |
| 718 GList * | |
| 719 gaim_savedstatuses_get_popular(unsigned int how_many) | |
| 720 { | |
| 721 GList *popular = NULL; | |
| 722 GList *cur; | |
| 723 int i; | |
|
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724 GaimSavedStatus *next; |
| 14192 | 725 |
| 726 /* Copy 'how_many' elements to a new list */ | |
| 727 i = 0; | |
| 728 cur = saved_statuses; | |
| 729 while ((i < how_many) && (cur != NULL)) | |
| 730 { | |
| 731 next = cur->data; | |
|
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732 if ((!gaim_savedstatus_is_transient(next) |
| 14192 | 733 || gaim_savedstatus_get_message(next) != NULL)) |
| 734 { | |
| 735 popular = g_list_prepend(popular, cur->data); | |
| 736 i++; | |
| 737 } | |
| 738 cur = cur->next; | |
| 739 } | |
| 740 | |
| 741 popular = g_list_reverse(popular); | |
| 742 | |
| 743 return popular; | |
| 744 } | |
| 745 | |
| 746 GaimSavedStatus * | |
| 747 gaim_savedstatus_get_current(void) | |
| 748 { | |
| 749 if (gaim_savedstatus_is_idleaway()) | |
| 750 return gaim_savedstatus_get_idleaway(); | |
| 751 else | |
| 752 return gaim_savedstatus_get_default(); | |
| 753 } | |
| 754 | |
| 755 GaimSavedStatus * | |
| 756 gaim_savedstatus_get_default() | |
| 757 { | |
| 758 int creation_time; | |
| 759 GaimSavedStatus *saved_status = NULL; | |
| 760 | |
| 761 creation_time = gaim_prefs_get_int("/core/savedstatus/default"); | |
| 762 | |
| 763 if (creation_time != 0) | |
| 764 saved_status = g_hash_table_lookup(creation_times, &creation_time); | |
| 765 | |
| 766 if (saved_status == NULL) | |
| 767 { | |
| 768 /* | |
| 769 * We don't have a current saved status! This is either a new | |
| 770 * Gaim user or someone upgrading from Gaim 1.5.0 or older, or | |
| 771 * possibly someone who deleted the status they were currently | |
| 772 * using? In any case, add a default status. | |
| 773 */ | |
| 774 saved_status = gaim_savedstatus_new(NULL, GAIM_STATUS_AVAILABLE); | |
| 775 gaim_prefs_set_int("/core/savedstatus/default", | |
| 776 gaim_savedstatus_get_creation_time(saved_status)); | |
| 777 } | |
| 778 | |
| 779 return saved_status; | |
| 780 } | |
| 781 | |
| 782 GaimSavedStatus * | |
| 783 gaim_savedstatus_get_idleaway() | |
| 784 { | |
| 785 int creation_time; | |
| 786 GaimSavedStatus *saved_status = NULL; | |
| 787 | |
| 788 creation_time = gaim_prefs_get_int("/core/savedstatus/idleaway"); | |
| 789 | |
| 790 if (creation_time != 0) | |
| 791 saved_status = g_hash_table_lookup(creation_times, &creation_time); | |
| 792 | |
| 793 if (saved_status == NULL) | |
| 794 { | |
| 795 /* We don't have a specified "idle" status! Weird. */ | |
| 796 saved_status = gaim_savedstatus_find_transient_by_type_and_message( | |
| 797 GAIM_STATUS_AWAY, DEFAULT_AUTOAWAY_MESSAGE); | |
| 798 | |
| 799 if (saved_status == NULL) | |
| 800 { | |
| 801 saved_status = gaim_savedstatus_new(NULL, GAIM_STATUS_AWAY); | |
| 802 gaim_savedstatus_set_message(saved_status, DEFAULT_AUTOAWAY_MESSAGE); | |
| 803 gaim_prefs_set_int("/core/savedstatus/idleaway", | |
| 804 gaim_savedstatus_get_creation_time(saved_status)); | |
| 805 } | |
| 806 } | |
| 807 | |
| 808 return saved_status; | |
| 809 } | |
| 810 | |
| 811 gboolean | |
| 812 gaim_savedstatus_is_idleaway() | |
| 813 { | |
| 814 return gaim_prefs_get_bool("/core/savedstatus/isidleaway"); | |
| 815 } | |
| 816 | |
| 817 void | |
| 818 gaim_savedstatus_set_idleaway(gboolean idleaway) | |
| 819 { | |
| 820 GList *accounts, *node; | |
| 821 GaimSavedStatus *old, *saved_status; | |
| 822 | |
| 823 if (gaim_savedstatus_is_idleaway() == idleaway) | |
| 824 /* Don't need to do anything */ | |
| 825 return; | |
| 826 | |
| 827 /* Changing our status makes us un-idle */ | |
| 828 if (!idleaway) | |
| 829 gaim_idle_touch(); | |
| 830 | |
| 831 old = gaim_savedstatus_get_current(); | |
| 832 gaim_prefs_set_bool("/core/savedstatus/isidleaway", idleaway); | |
| 14361 | 833 saved_status = idleaway ? gaim_savedstatus_get_idleaway() |
| 834 : gaim_savedstatus_get_default(); | |
| 835 | |
| 836 if (idleaway && (gaim_savedstatus_get_type(old) != GAIM_STATUS_AVAILABLE)) | |
| 837 /* Our global status is already "away," so don't change anything */ | |
| 838 return; | |
| 14192 | 839 |
| 840 accounts = gaim_accounts_get_all_active(); | |
| 841 for (node = accounts; node != NULL; node = node->next) | |
| 842 { | |
| 843 GaimAccount *account; | |
| 844 GaimPresence *presence; | |
| 845 GaimStatus *status; | |
| 846 | |
| 847 account = node->data; | |
| 848 presence = gaim_account_get_presence(account); | |
| 849 status = gaim_presence_get_active_status(presence); | |
| 850 | |
| 851 if (!idleaway || gaim_status_is_available(status)) | |
| 852 gaim_savedstatus_activate_for_account(saved_status, account); | |
| 853 } | |
| 854 | |
| 855 g_list_free(accounts); | |
| 856 | |
| 857 gaim_signal_emit(gaim_savedstatuses_get_handle(), "savedstatus-changed", | |
| 858 saved_status, old); | |
| 859 } | |
| 860 | |
| 861 GaimSavedStatus * | |
| 862 gaim_savedstatus_get_startup() | |
| 863 { | |
| 864 int creation_time; | |
| 865 GaimSavedStatus *saved_status = NULL; | |
| 866 | |
| 867 creation_time = gaim_prefs_get_int("/core/savedstatus/startup"); | |
| 868 | |
| 869 if (creation_time != 0) | |
| 870 saved_status = g_hash_table_lookup(creation_times, &creation_time); | |
| 871 | |
| 872 if (saved_status == NULL) | |
| 873 { | |
| 874 /* | |
| 875 * We don't have a status to apply. | |
| 876 * This may be the first login, or the user wants to | |
| 877 * restore the "current" status. | |
| 878 */ | |
| 879 saved_status = gaim_savedstatus_get_current(); | |
| 880 } | |
| 881 | |
| 882 return saved_status; | |
| 883 } | |
| 884 | |
| 885 | |
| 886 GaimSavedStatus * | |
| 887 gaim_savedstatus_find(const char *title) | |
| 888 { | |
| 889 GList *iter; | |
| 890 GaimSavedStatus *status; | |
| 891 | |
| 892 g_return_val_if_fail(title != NULL, NULL); | |
| 893 | |
| 894 for (iter = saved_statuses; iter != NULL; iter = iter->next) | |
| 895 { | |
| 896 status = (GaimSavedStatus *)iter->data; | |
| 897 if ((status->title != NULL) && !strcmp(status->title, title)) | |
| 898 return status; | |
| 899 } | |
| 900 | |
| 901 return NULL; | |
| 902 } | |
| 903 | |
| 904 GaimSavedStatus * | |
| 905 gaim_savedstatus_find_by_creation_time(time_t creation_time) | |
| 906 { | |
| 907 GList *iter; | |
| 908 GaimSavedStatus *status; | |
| 909 | |
| 910 for (iter = saved_statuses; iter != NULL; iter = iter->next) | |
| 911 { | |
| 912 status = (GaimSavedStatus *)iter->data; | |
| 913 if (status->creation_time == creation_time) | |
| 914 return status; | |
| 915 } | |
| 916 | |
| 917 return NULL; | |
| 918 } | |
| 919 | |
| 920 GaimSavedStatus * | |
| 921 gaim_savedstatus_find_transient_by_type_and_message(GaimStatusPrimitive type, | |
| 922 const char *message) | |
| 923 { | |
| 924 GList *iter; | |
| 925 GaimSavedStatus *status; | |
| 926 | |
| 927 for (iter = saved_statuses; iter != NULL; iter = iter->next) | |
| 928 { | |
| 929 status = (GaimSavedStatus *)iter->data; | |
| 930 if ((status->type == type) && gaim_savedstatus_is_transient(status) && | |
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931 !gaim_savedstatus_has_substatuses(status) && |
| 14192 | 932 (((status->message == NULL) && (message == NULL)) || |
| 933 ((status->message != NULL) && (message != NULL) && !strcmp(status->message, message)))) | |
| 934 { | |
| 935 return status; | |
| 936 } | |
| 937 } | |
| 938 | |
| 939 return NULL; | |
| 940 } | |
| 941 | |
| 942 gboolean | |
| 943 gaim_savedstatus_is_transient(const GaimSavedStatus *saved_status) | |
| 944 { | |
| 945 g_return_val_if_fail(saved_status != NULL, TRUE); | |
| 946 | |
| 947 return (saved_status->title == NULL); | |
| 948 } | |
| 949 | |
| 950 const char * | |
| 951 gaim_savedstatus_get_title(const GaimSavedStatus *saved_status) | |
| 952 { | |
| 953 const char *message; | |
| 954 | |
| 955 g_return_val_if_fail(saved_status != NULL, NULL); | |
| 956 | |
| 957 /* If we have a title then return it */ | |
| 958 if (saved_status->title != NULL) | |
| 959 return saved_status->title; | |
| 960 | |
| 961 /* Otherwise, this is a transient status and we make up a title on the fly */ | |
| 962 message = gaim_savedstatus_get_message(saved_status); | |
| 963 | |
| 964 if ((message == NULL) || (*message == '\0')) | |
| 965 { | |
| 966 GaimStatusPrimitive primitive; | |
| 967 primitive = gaim_savedstatus_get_type(saved_status); | |
| 968 return gaim_primitive_get_name_from_type(primitive); | |
| 969 } | |
| 970 else | |
| 971 { | |
| 972 char *stripped; | |
| 973 static char buf[64]; | |
| 974 stripped = gaim_markup_strip_html(message); | |
| 975 gaim_util_chrreplace(stripped, '\n', ' '); | |
| 976 strncpy(buf, stripped, sizeof(buf)); | |
| 977 buf[sizeof(buf) - 1] = '\0'; | |
| 978 if ((strlen(stripped) + 1) > sizeof(buf)) | |
| 979 { | |
| 980 /* Truncate and ellipsize */ | |
| 981 char *tmp = g_utf8_find_prev_char(buf, &buf[sizeof(buf) - 4]); | |
| 982 strcpy(tmp, "..."); | |
| 983 } | |
| 984 g_free(stripped); | |
| 985 return buf; | |
| 986 } | |
| 987 } | |
| 988 | |
| 989 GaimStatusPrimitive | |
| 990 gaim_savedstatus_get_type(const GaimSavedStatus *saved_status) | |
| 991 { | |
| 992 g_return_val_if_fail(saved_status != NULL, GAIM_STATUS_OFFLINE); | |
| 993 | |
| 994 return saved_status->type; | |
| 995 } | |
| 996 | |
| 997 const char * | |
| 998 gaim_savedstatus_get_message(const GaimSavedStatus *saved_status) | |
| 999 { | |
| 1000 g_return_val_if_fail(saved_status != NULL, NULL); | |
| 1001 | |
| 1002 return saved_status->message; | |
| 1003 } | |
| 1004 | |
| 1005 time_t | |
| 1006 gaim_savedstatus_get_creation_time(const GaimSavedStatus *saved_status) | |
| 1007 { | |
| 1008 g_return_val_if_fail(saved_status != NULL, 0); | |
| 1009 | |
| 1010 return saved_status->creation_time; | |
| 1011 } | |
| 1012 | |
| 1013 gboolean | |
| 1014 gaim_savedstatus_has_substatuses(const GaimSavedStatus *saved_status) | |
| 1015 { | |
| 1016 g_return_val_if_fail(saved_status != NULL, FALSE); | |
| 1017 | |
| 1018 return (saved_status->substatuses != NULL); | |
| 1019 } | |
| 1020 | |
| 1021 GaimSavedStatusSub * | |
| 1022 gaim_savedstatus_get_substatus(const GaimSavedStatus *saved_status, | |
| 1023 const GaimAccount *account) | |
| 1024 { | |
| 1025 GList *iter; | |
| 1026 GaimSavedStatusSub *substatus; | |
| 1027 | |
| 1028 g_return_val_if_fail(saved_status != NULL, NULL); | |
| 1029 g_return_val_if_fail(account != NULL, NULL); | |
| 1030 | |
| 1031 for (iter = saved_status->substatuses; iter != NULL; iter = iter->next) | |
| 1032 { | |
| 1033 substatus = iter->data; | |
| 1034 if (substatus->account == account) | |
| 1035 return substatus; | |
| 1036 } | |
| 1037 | |
| 1038 return NULL; | |
| 1039 } | |
| 1040 | |
| 1041 const GaimStatusType * | |
| 1042 gaim_savedstatus_substatus_get_type(const GaimSavedStatusSub *substatus) | |
| 1043 { | |
| 1044 g_return_val_if_fail(substatus != NULL, NULL); | |
| 1045 | |
| 1046 return substatus->type; | |
| 1047 } | |
| 1048 | |
| 1049 const char * | |
| 1050 gaim_savedstatus_substatus_get_message(const GaimSavedStatusSub *substatus) | |
| 1051 { | |
| 1052 g_return_val_if_fail(substatus != NULL, NULL); | |
| 1053 | |
| 1054 return substatus->message; | |
| 1055 } | |
| 1056 | |
| 1057 void | |
| 1058 gaim_savedstatus_activate(GaimSavedStatus *saved_status) | |
| 1059 { | |
| 1060 GList *accounts, *node; | |
| 1061 GaimSavedStatus *old = gaim_savedstatus_get_current(); | |
| 1062 | |
| 1063 g_return_if_fail(saved_status != NULL); | |
| 1064 | |
| 1065 /* Make sure our list of saved statuses remains sorted */ | |
| 1066 saved_status->lastused = time(NULL); | |
| 1067 saved_status->usage_count++; | |
| 1068 saved_statuses = g_list_remove(saved_statuses, saved_status); | |
| 1069 saved_statuses = g_list_insert_sorted(saved_statuses, saved_status, saved_statuses_sort_func); | |
| 1070 | |
| 1071 accounts = gaim_accounts_get_all_active(); | |
| 1072 for (node = accounts; node != NULL; node = node->next) | |
| 1073 { | |
| 1074 GaimAccount *account; | |
| 1075 | |
| 1076 account = node->data; | |
| 1077 | |
| 1078 gaim_savedstatus_activate_for_account(saved_status, account); | |
| 1079 } | |
| 1080 | |
| 1081 g_list_free(accounts); | |
| 1082 | |
| 1083 gaim_prefs_set_int("/core/savedstatus/default", | |
| 1084 gaim_savedstatus_get_creation_time(saved_status)); | |
| 1085 gaim_savedstatus_set_idleaway(FALSE); | |
| 1086 | |
| 1087 gaim_signal_emit(gaim_savedstatuses_get_handle(), "savedstatus-changed", | |
| 1088 saved_status, old); | |
| 1089 } | |
| 1090 | |
| 1091 void | |
| 1092 gaim_savedstatus_activate_for_account(const GaimSavedStatus *saved_status, | |
| 1093 GaimAccount *account) | |
| 1094 { | |
| 1095 const GaimStatusType *status_type; | |
| 1096 const GaimSavedStatusSub *substatus; | |
| 1097 const char *message = NULL; | |
| 1098 | |
| 1099 g_return_if_fail(saved_status != NULL); | |
| 1100 g_return_if_fail(account != NULL); | |
| 1101 | |
| 1102 substatus = gaim_savedstatus_get_substatus(saved_status, account); | |
| 1103 if (substatus != NULL) | |
| 1104 { | |
| 1105 status_type = substatus->type; | |
| 1106 message = substatus->message; | |
| 1107 } | |
| 1108 else | |
| 1109 { | |
| 1110 status_type = gaim_account_get_status_type_with_primitive(account, saved_status->type); | |
| 1111 if (status_type == NULL) | |
| 1112 return; | |
| 1113 message = saved_status->message; | |
| 1114 } | |
| 1115 | |
| 1116 if ((message != NULL) && | |
| 1117 (gaim_status_type_get_attr(status_type, "message"))) | |
| 1118 { | |
| 1119 gaim_account_set_status(account, gaim_status_type_get_id(status_type), | |
| 1120 TRUE, "message", message, NULL); | |
| 1121 } | |
| 1122 else | |
| 1123 { | |
| 1124 gaim_account_set_status(account, gaim_status_type_get_id(status_type), | |
| 1125 TRUE, NULL); | |
| 1126 } | |
| 1127 } | |
| 1128 | |
| 1129 void * | |
| 1130 gaim_savedstatuses_get_handle(void) | |
| 1131 { | |
| 1132 static int handle; | |
| 1133 | |
| 1134 return &handle; | |
| 1135 } | |
| 1136 | |
| 1137 void | |
| 1138 gaim_savedstatuses_init(void) | |
| 1139 { | |
| 1140 void *handle = gaim_savedstatuses_get_handle(); | |
| 1141 | |
| 1142 creation_times = g_hash_table_new(g_int_hash, g_int_equal); | |
| 1143 | |
| 1144 /* | |
| 1145 * Using 0 as the creation_time is a special case. | |
| 1146 * If someone calls gaim_savedstatus_get_current() or | |
| 1147 * gaim_savedstatus_get_idleaway() and either of those functions | |
| 1148 * sees a creation_time of 0, then it will create a default | |
| 1149 * saved status and return that to the user. | |
| 1150 */ | |
| 1151 gaim_prefs_add_none("/core/savedstatus"); | |
| 1152 gaim_prefs_add_int("/core/savedstatus/default", 0); | |
| 1153 gaim_prefs_add_int("/core/savedstatus/startup", 0); | |
| 1154 gaim_prefs_add_bool("/core/savedstatus/startup_current_status", TRUE); | |
| 1155 gaim_prefs_add_int("/core/savedstatus/idleaway", 0); | |
| 1156 gaim_prefs_add_bool("/core/savedstatus/isidleaway", FALSE); | |
| 1157 | |
| 1158 load_statuses(); | |
| 1159 | |
| 1160 gaim_signal_register(handle, "savedstatus-changed", | |
| 1161 gaim_marshal_VOID__POINTER_POINTER, NULL, 2, | |
| 1162 gaim_value_new(GAIM_TYPE_SUBTYPE, | |
| 1163 GAIM_SUBTYPE_SAVEDSTATUS), | |
| 1164 gaim_value_new(GAIM_TYPE_SUBTYPE, | |
| 1165 GAIM_SUBTYPE_SAVEDSTATUS)); | |
| 14909 | 1166 |
| 1167 gaim_signal_connect(gaim_accounts_get_handle(), "account-removed", | |
| 1168 handle, | |
| 1169 GAIM_CALLBACK(gaim_savedstatus_unset_all_substatuses), | |
| 1170 NULL); | |
| 14192 | 1171 } |
| 1172 | |
| 1173 void | |
| 1174 gaim_savedstatuses_uninit(void) | |
| 1175 { | |
| 1176 remove_old_transient_statuses(); | |
| 1177 | |
| 1178 if (save_timer != 0) | |
| 1179 { | |
| 1180 gaim_timeout_remove(save_timer); | |
| 1181 save_timer = 0; | |
| 1182 sync_statuses(); | |
| 1183 } | |
| 1184 | |
| 1185 while (saved_statuses != NULL) { | |
| 1186 GaimSavedStatus *saved_status = saved_statuses->data; | |
| 1187 saved_statuses = g_list_remove(saved_statuses, saved_status); | |
| 1188 free_saved_status(saved_status); | |
| 1189 } | |
| 1190 | |
| 1191 g_hash_table_destroy(creation_times); | |
| 1192 | |
| 1193 gaim_signals_unregister_by_instance(gaim_savedstatuses_get_handle()); | |
| 1194 } | |
| 1195 |
