Mercurial > pidgin
annotate libgaim/connection.c @ 15314:4a4e1dfd8716
[gaim-migrate @ 18105]
Can't use new protocol version because of different login scheme. Revert to old version.
committer: Tailor Script <tailor@pidgin.im>
| author | Mark Huetsch <markhuetsch> |
|---|---|
| date | Thu, 11 Jan 2007 07:26:28 +0000 |
| parents | 4b7065af8549 |
| children | a6aad36ca735 |
| rev | line source |
|---|---|
| 14192 | 1 /** |
| 2 * @file connection.c Connection API | |
| 3 * @ingroup core | |
| 4 * | |
| 5 * gaim | |
| 6 * | |
| 7 * Gaim is the legal property of its developers, whose names are too numerous | |
| 8 * to list here. Please refer to the COPYRIGHT file distributed with this | |
| 9 * source distribution. | |
| 10 * | |
| 11 * This program is free software; you can redistribute it and/or modify | |
| 12 * it under the terms of the GNU General Public License as published by | |
| 13 * the Free Software Foundation; either version 2 of the License, or | |
| 14 * (at your option) any later version. | |
| 15 * | |
| 16 * This program is distributed in the hope that it will be useful, | |
| 17 * but WITHOUT ANY WARRANTY; without even the implied warranty of | |
| 18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
| 19 * GNU General Public License for more details. | |
| 20 * | |
| 21 * You should have received a copy of the GNU General Public License | |
| 22 * along with this program; if not, write to the Free Software | |
| 23 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
| 24 */ | |
| 25 #include "internal.h" | |
| 26 #include "account.h" | |
| 27 #include "blist.h" | |
| 28 #include "connection.h" | |
| 29 #include "dbus-maybe.h" | |
| 30 #include "debug.h" | |
| 31 #include "log.h" | |
| 32 #include "notify.h" | |
| 33 #include "prefs.h" | |
| 14838 | 34 #include "proxy.h" |
| 14192 | 35 #include "request.h" |
| 36 #include "server.h" | |
| 37 #include "signals.h" | |
| 38 #include "util.h" | |
| 39 | |
| 40 static GList *connections = NULL; | |
| 41 static GList *connections_connecting = NULL; | |
| 42 static GaimConnectionUiOps *connection_ui_ops = NULL; | |
| 43 | |
| 44 static int connections_handle; | |
| 45 | |
| 46 static gboolean | |
| 47 send_keepalive(gpointer data) | |
| 48 { | |
| 49 GaimConnection *gc = data; | |
| 50 GaimPluginProtocolInfo *prpl_info = NULL; | |
| 51 | |
| 52 if (gc != NULL && gc->prpl != NULL) | |
| 53 prpl_info = GAIM_PLUGIN_PROTOCOL_INFO(gc->prpl); | |
| 54 | |
| 55 if (prpl_info && prpl_info->keepalive) | |
| 56 prpl_info->keepalive(gc); | |
| 57 | |
| 58 return TRUE; | |
| 59 } | |
| 60 | |
| 61 static void | |
| 62 update_keepalive(GaimConnection *gc, gboolean on) | |
| 63 { | |
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64 GaimPluginProtocolInfo *prpl_info = NULL; |
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65 |
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66 if (gc != NULL && gc->prpl != NULL) |
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67 prpl_info = GAIM_PLUGIN_PROTOCOL_INFO(gc->prpl); |
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68 |
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69 if (!prpl_info || !prpl_info->keepalive) |
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70 return; |
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71 |
| 14192 | 72 if (on && !gc->keepalive) |
| 73 { | |
| 74 gaim_debug_info("connection", "Activating keepalive.\n"); | |
| 75 gc->keepalive = gaim_timeout_add(30000, send_keepalive, gc); | |
| 76 } | |
| 77 else if (!on && gc->keepalive > 0) | |
| 78 { | |
| 79 gaim_debug_info("connection", "Deactivating keepalive.\n"); | |
| 80 gaim_timeout_remove(gc->keepalive); | |
| 81 gc->keepalive = 0; | |
| 82 } | |
| 83 } | |
| 84 | |
| 85 void | |
| 86 gaim_connection_new(GaimAccount *account, gboolean regist, const char *password) | |
| 87 { | |
| 88 GaimConnection *gc; | |
| 89 GaimPlugin *prpl; | |
| 90 GaimPluginProtocolInfo *prpl_info; | |
| 91 | |
| 92 g_return_if_fail(account != NULL); | |
| 93 | |
| 94 if (!gaim_account_is_disconnected(account)) | |
| 95 return; | |
| 96 | |
| 97 prpl = gaim_find_prpl(gaim_account_get_protocol_id(account)); | |
| 98 | |
| 99 if (prpl != NULL) | |
| 100 prpl_info = GAIM_PLUGIN_PROTOCOL_INFO(prpl); | |
| 101 else { | |
| 102 gchar *message; | |
| 103 | |
| 104 message = g_strdup_printf(_("Missing protocol plugin for %s"), | |
| 105 gaim_account_get_username(account)); | |
| 106 gaim_notify_error(NULL, regist ? _("Registration Error") : | |
| 107 _("Connection Error"), message, NULL); | |
| 108 g_free(message); | |
| 109 return; | |
| 110 } | |
| 111 | |
| 112 if (regist) | |
| 113 { | |
| 114 if (prpl_info->register_user == NULL) | |
| 115 return; | |
| 116 } | |
| 117 else | |
| 118 { | |
| 119 if (((password == NULL) || (*password == '\0')) && | |
| 120 !(prpl_info->options & OPT_PROTO_NO_PASSWORD) && | |
| 121 !(prpl_info->options & OPT_PROTO_PASSWORD_OPTIONAL)) | |
| 122 { | |
| 123 gaim_debug_error("connection", "Can not connect to account %s without " | |
| 124 "a password.\n", gaim_account_get_username(account)); | |
| 125 return; | |
| 126 } | |
| 127 } | |
| 128 | |
| 129 gc = g_new0(GaimConnection, 1); | |
| 130 GAIM_DBUS_REGISTER_POINTER(gc, GaimConnection); | |
| 131 | |
| 132 gc->prpl = prpl; | |
| 133 if ((password != NULL) && (*password != '\0')) | |
| 134 gc->password = g_strdup(password); | |
| 135 gaim_connection_set_account(gc, account); | |
| 136 gaim_connection_set_state(gc, GAIM_CONNECTING); | |
| 137 connections = g_list_append(connections, gc); | |
| 138 gaim_account_set_connection(account, gc); | |
| 139 | |
| 140 gaim_signal_emit(gaim_connections_get_handle(), "signing-on", gc); | |
| 141 | |
| 142 if (regist) | |
| 143 { | |
| 144 gaim_debug_info("connection", "Registering. gc = %p\n", gc); | |
| 145 | |
| 146 /* set this so we don't auto-reconnect after registering */ | |
| 147 gc->wants_to_die = TRUE; | |
| 148 | |
| 149 prpl_info->register_user(account); | |
| 150 } | |
| 151 else | |
| 152 { | |
| 153 gaim_debug_info("connection", "Connecting. gc = %p\n", gc); | |
| 154 | |
| 155 gaim_signal_emit(gaim_accounts_get_handle(), "account-connecting", account); | |
| 156 prpl_info->login(account); | |
| 157 } | |
| 158 } | |
| 159 | |
| 160 void | |
| 161 gaim_connection_destroy(GaimConnection *gc) | |
| 162 { | |
| 163 GaimAccount *account; | |
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164 GSList *buddies, *tmp; |
| 14192 | 165 #if 0 |
| 166 GList *wins; | |
| 167 #endif | |
| 168 GaimPluginProtocolInfo *prpl_info = NULL; | |
| 169 gboolean remove = FALSE; | |
| 170 | |
| 171 g_return_if_fail(gc != NULL); | |
| 172 | |
| 173 account = gaim_connection_get_account(gc); | |
| 174 | |
| 175 gaim_debug_info("connection", "Disconnecting connection %p\n", gc); | |
| 176 | |
| 177 if (gaim_connection_get_state(gc) != GAIM_CONNECTING) | |
| 178 remove = TRUE; | |
| 179 | |
| 180 gaim_signal_emit(gaim_connections_get_handle(), "signing-off", gc); | |
| 181 | |
| 182 while (gc->buddy_chats) | |
| 183 { | |
| 184 GaimConversation *b = gc->buddy_chats->data; | |
| 185 | |
| 186 gc->buddy_chats = g_slist_remove(gc->buddy_chats, b); | |
| 187 gaim_conv_chat_left(GAIM_CONV_CHAT(b)); | |
| 188 } | |
| 189 | |
| 190 update_keepalive(gc, FALSE); | |
| 191 | |
| 14838 | 192 gaim_proxy_connect_cancel_with_handle(gc); |
| 14192 | 193 |
| 14838 | 194 prpl_info = GAIM_PLUGIN_PROTOCOL_INFO(gc->prpl); |
| 195 if (prpl_info->close) | |
| 196 (prpl_info->close)(gc); | |
| 14192 | 197 |
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198 /* Clear out the proto data that was freed in the prpl close method*/ |
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199 buddies = gaim_find_buddies(account, NULL); |
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200 for (tmp = buddies; tmp; tmp = tmp->next) { |
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201 GaimBuddy *buddy = tmp->data; |
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202 buddy->proto_data = NULL; |
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203 } |
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204 g_slist_free(buddies); |
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205 |
| 14192 | 206 connections = g_list_remove(connections, gc); |
| 207 | |
| 208 gaim_connection_set_state(gc, GAIM_DISCONNECTED); | |
| 209 | |
| 210 if (remove) | |
| 211 gaim_blist_remove_account(account); | |
| 212 | |
| 213 gaim_signal_emit(gaim_connections_get_handle(), "signed-off", gc); | |
| 214 | |
| 215 #if 0 | |
| 216 /* see comment later in file on if 0'd same code */ | |
| 217 /* | |
| 218 * XXX This is a hack! Remove this and replace it with a better event | |
| 219 * notification system. | |
| 220 */ | |
| 221 for (wins = gaim_get_windows(); wins != NULL; wins = wins->next) { | |
| 222 GaimConvWindow *win = (GaimConvWindow *)wins->data; | |
| 223 gaim_conversation_update(gaim_conv_window_get_conversation_at(win, 0), | |
| 224 GAIM_CONV_ACCOUNT_OFFLINE); | |
| 225 } | |
| 226 #endif | |
| 227 | |
| 228 gaim_request_close_with_handle(gc); | |
| 229 gaim_notify_close_with_handle(gc); | |
| 230 | |
| 231 gaim_debug_info("connection", "Destroying connection %p\n", gc); | |
| 232 | |
| 233 gaim_account_set_connection(account, NULL); | |
| 234 | |
| 235 g_free(gc->password); | |
| 236 g_free(gc->display_name); | |
| 237 | |
| 238 if (gc->disconnect_timeout) | |
| 239 gaim_timeout_remove(gc->disconnect_timeout); | |
| 240 | |
| 241 GAIM_DBUS_UNREGISTER_POINTER(gc); | |
| 242 g_free(gc); | |
| 243 } | |
| 244 | |
| 245 /* | |
| 246 * d:)->-< | |
| 247 * | |
| 248 * d:O-\-< | |
| 249 * | |
| 250 * d:D-/-< | |
| 251 * | |
| 252 * d8D->-< DANCE! | |
| 253 */ | |
| 254 | |
| 255 void | |
| 256 gaim_connection_set_state(GaimConnection *gc, GaimConnectionState state) | |
| 257 { | |
| 258 GaimConnectionUiOps *ops; | |
| 259 | |
| 260 g_return_if_fail(gc != NULL); | |
| 261 | |
| 262 if (gc->state == state) | |
| 263 return; | |
| 264 | |
| 265 gc->state = state; | |
| 266 | |
| 267 ops = gaim_connections_get_ui_ops(); | |
| 268 | |
| 269 if (gc->state == GAIM_CONNECTING) { | |
| 270 connections_connecting = g_list_append(connections_connecting, gc); | |
| 271 } | |
| 272 else { | |
| 273 connections_connecting = g_list_remove(connections_connecting, gc); | |
| 274 } | |
| 275 | |
| 276 if (gc->state == GAIM_CONNECTED) { | |
| 277 GaimAccount *account; | |
| 278 GaimPresence *presence; | |
| 279 | |
| 280 account = gaim_connection_get_account(gc); | |
| 281 presence = gaim_account_get_presence(account); | |
| 282 | |
| 283 /* Set the time the account came online */ | |
| 284 gaim_presence_set_login_time(presence, time(NULL)); | |
| 285 | |
| 286 if (gaim_prefs_get_bool("/core/logging/log_system")) | |
| 287 { | |
| 288 GaimLog *log = gaim_account_get_log(account, TRUE); | |
| 289 | |
| 290 if (log != NULL) | |
| 291 { | |
| 292 char *msg = g_strdup_printf(_("+++ %s signed on"), | |
| 293 gaim_account_get_username(account)); | |
| 294 gaim_log_write(log, GAIM_MESSAGE_SYSTEM, | |
| 295 gaim_account_get_username(account), | |
| 296 gaim_presence_get_login_time(presence), | |
| 297 msg); | |
| 298 g_free(msg); | |
| 299 } | |
| 300 } | |
| 301 | |
| 302 if (ops != NULL && ops->connected != NULL) | |
| 303 ops->connected(gc); | |
| 304 | |
| 305 gaim_blist_add_account(account); | |
| 306 | |
| 307 gaim_signal_emit(gaim_connections_get_handle(), "signed-on", gc); | |
| 308 | |
| 309 serv_set_permit_deny(gc); | |
| 310 | |
| 311 update_keepalive(gc, TRUE); | |
| 312 } | |
| 313 else if (gc->state == GAIM_DISCONNECTED) { | |
| 314 GaimAccount *account = gaim_connection_get_account(gc); | |
| 315 | |
| 316 if (gaim_prefs_get_bool("/core/logging/log_system")) | |
| 317 { | |
| 318 GaimLog *log = gaim_account_get_log(account, FALSE); | |
| 319 | |
| 320 if (log != NULL) | |
| 321 { | |
| 322 char *msg = g_strdup_printf(_("+++ %s signed off"), | |
| 323 gaim_account_get_username(account)); | |
| 324 gaim_log_write(log, GAIM_MESSAGE_SYSTEM, | |
| 325 gaim_account_get_username(account), time(NULL), | |
| 326 msg); | |
| 327 g_free(msg); | |
| 328 } | |
| 329 } | |
| 330 | |
| 331 gaim_account_destroy_log(account); | |
| 332 | |
| 333 if (ops != NULL && ops->disconnected != NULL) | |
| 334 ops->disconnected(gc); | |
| 335 } | |
| 336 } | |
| 337 | |
| 338 void | |
| 339 gaim_connection_set_account(GaimConnection *gc, GaimAccount *account) | |
| 340 { | |
| 341 g_return_if_fail(gc != NULL); | |
| 342 g_return_if_fail(account != NULL); | |
| 343 | |
| 344 gc->account = account; | |
| 345 } | |
| 346 | |
| 347 void | |
| 348 gaim_connection_set_display_name(GaimConnection *gc, const char *name) | |
| 349 { | |
| 350 g_return_if_fail(gc != NULL); | |
| 351 | |
| 352 g_free(gc->display_name); | |
| 353 gc->display_name = g_strdup(name); | |
| 354 } | |
| 355 | |
| 356 GaimConnectionState | |
| 357 gaim_connection_get_state(const GaimConnection *gc) | |
| 358 { | |
| 359 g_return_val_if_fail(gc != NULL, GAIM_DISCONNECTED); | |
| 360 | |
| 361 return gc->state; | |
| 362 } | |
| 363 | |
| 364 GaimAccount * | |
| 365 gaim_connection_get_account(const GaimConnection *gc) | |
| 366 { | |
| 367 g_return_val_if_fail(gc != NULL, NULL); | |
| 368 | |
| 369 return gc->account; | |
| 370 } | |
| 371 | |
| 372 const char * | |
| 373 gaim_connection_get_password(const GaimConnection *gc) | |
| 374 { | |
| 375 g_return_val_if_fail(gc != NULL, NULL); | |
| 376 | |
| 377 return gc->password; | |
| 378 } | |
| 379 | |
| 380 const char * | |
| 381 gaim_connection_get_display_name(const GaimConnection *gc) | |
| 382 { | |
| 383 g_return_val_if_fail(gc != NULL, NULL); | |
| 384 | |
| 385 return gc->display_name; | |
| 386 } | |
| 387 | |
| 388 void | |
| 389 gaim_connection_update_progress(GaimConnection *gc, const char *text, | |
| 390 size_t step, size_t count) | |
| 391 { | |
| 392 GaimConnectionUiOps *ops; | |
| 393 | |
| 394 g_return_if_fail(gc != NULL); | |
| 395 g_return_if_fail(text != NULL); | |
| 396 g_return_if_fail(step < count); | |
| 397 g_return_if_fail(count > 1); | |
| 398 | |
| 399 ops = gaim_connections_get_ui_ops(); | |
| 400 | |
| 401 if (ops != NULL && ops->connect_progress != NULL) | |
| 402 ops->connect_progress(gc, text, step, count); | |
| 403 } | |
| 404 | |
| 405 void | |
| 406 gaim_connection_notice(GaimConnection *gc, const char *text) | |
| 407 { | |
| 408 GaimConnectionUiOps *ops; | |
| 409 | |
| 410 g_return_if_fail(gc != NULL); | |
| 411 g_return_if_fail(text != NULL); | |
| 412 | |
| 413 ops = gaim_connections_get_ui_ops(); | |
| 414 | |
| 415 if (ops != NULL && ops->notice != NULL) | |
| 416 ops->notice(gc, text); | |
| 417 } | |
| 418 | |
| 419 static gboolean | |
| 420 gaim_connection_disconnect_cb(gpointer data) | |
| 421 { | |
| 422 GaimAccount *account = data; | |
| 423 char *password = g_strdup(gaim_account_get_password(account)); | |
| 424 gaim_account_disconnect(account); | |
| 425 gaim_account_set_password(account, password); | |
| 426 g_free(password); | |
| 427 return FALSE; | |
| 428 } | |
| 429 | |
| 430 void | |
| 431 gaim_connection_error(GaimConnection *gc, const char *text) | |
| 432 { | |
| 433 GaimConnectionUiOps *ops; | |
| 434 | |
| 435 g_return_if_fail(gc != NULL); | |
| 436 g_return_if_fail(text != NULL); | |
| 437 | |
| 438 /* If we've already got one error, we don't need any more */ | |
| 439 if (gc->disconnect_timeout) | |
| 440 return; | |
| 441 | |
| 442 ops = gaim_connections_get_ui_ops(); | |
| 443 | |
| 444 if (ops != NULL) { | |
| 445 if (ops->report_disconnect != NULL) | |
| 446 ops->report_disconnect(gc, text); | |
| 447 } | |
| 448 | |
| 449 gc->disconnect_timeout = gaim_timeout_add(0, gaim_connection_disconnect_cb, | |
| 450 gaim_connection_get_account(gc)); | |
| 451 } | |
| 452 | |
| 453 void | |
| 454 gaim_connections_disconnect_all(void) | |
| 455 { | |
| 456 GList *l; | |
| 457 GaimConnection *gc; | |
| 458 | |
| 459 while ((l = gaim_connections_get_all()) != NULL) { | |
| 460 gc = l->data; | |
| 461 gc->wants_to_die = TRUE; | |
| 462 gaim_account_disconnect(gc->account); | |
| 463 } | |
| 464 } | |
| 465 | |
| 466 GList * | |
| 467 gaim_connections_get_all(void) | |
| 468 { | |
| 469 return connections; | |
| 470 } | |
| 471 | |
| 472 GList * | |
| 473 gaim_connections_get_connecting(void) | |
| 474 { | |
| 475 return connections_connecting; | |
| 476 } | |
| 477 | |
| 478 void | |
| 479 gaim_connections_set_ui_ops(GaimConnectionUiOps *ops) | |
| 480 { | |
| 481 connection_ui_ops = ops; | |
| 482 } | |
| 483 | |
| 484 GaimConnectionUiOps * | |
| 485 gaim_connections_get_ui_ops(void) | |
| 486 { | |
| 487 return connection_ui_ops; | |
| 488 } | |
| 489 | |
| 490 void | |
| 491 gaim_connections_init(void) | |
| 492 { | |
| 493 void *handle = gaim_connections_get_handle(); | |
| 494 | |
| 495 gaim_signal_register(handle, "signing-on", | |
| 496 gaim_marshal_VOID__POINTER, NULL, 1, | |
| 497 gaim_value_new(GAIM_TYPE_SUBTYPE, | |
| 498 GAIM_SUBTYPE_CONNECTION)); | |
| 499 | |
| 500 gaim_signal_register(handle, "signed-on", | |
| 501 gaim_marshal_VOID__POINTER, NULL, 1, | |
| 502 gaim_value_new(GAIM_TYPE_SUBTYPE, | |
| 503 GAIM_SUBTYPE_CONNECTION)); | |
| 504 | |
| 505 gaim_signal_register(handle, "signing-off", | |
| 506 gaim_marshal_VOID__POINTER, NULL, 1, | |
| 507 gaim_value_new(GAIM_TYPE_SUBTYPE, | |
| 508 GAIM_SUBTYPE_CONNECTION)); | |
| 509 | |
| 510 gaim_signal_register(handle, "signed-off", | |
| 511 gaim_marshal_VOID__POINTER, NULL, 1, | |
| 512 gaim_value_new(GAIM_TYPE_SUBTYPE, | |
| 513 GAIM_SUBTYPE_CONNECTION)); | |
| 514 } | |
| 515 | |
| 516 void | |
| 517 gaim_connections_uninit(void) | |
| 518 { | |
| 519 gaim_signals_unregister_by_instance(gaim_connections_get_handle()); | |
| 520 } | |
| 521 | |
| 522 void * | |
| 523 gaim_connections_get_handle(void) | |
| 524 { | |
| 525 return &connections_handle; | |
| 526 } |
