annotate PROGRAMMING_NOTES @ 3913:419bf1bc8fa2

[gaim-migrate @ 4072] This should fix the bug where closing the debug window with the "X" would not uncheck the preference for it. Previously, it got unchecked then rechecked. The line I'm removing used to be "misc_options_new ^= OPT_MISC_DEBUG;", which I guess is a hold over or something of when prefs had that apply button, maybe. I dunno. I think this should be good... Roof. committer: Tailor Script <tailor@pidgin.im>
author Mark Doliner <mark@kingant.net>
date Thu, 07 Nov 2002 03:34:46 +0000
parents e3a8baffcc24
children e074172f4a41
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1 Notes on keeping GAIM OS independant
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2 ------------------------------------
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3
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4 General
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5 -------
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6 - Use G_DIR_SEPARATOR_S and G_DIR_SEPARATOR for paths
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7
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8 - Use g_getenv, g_snprintf, g_vsnprintf
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9
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10 - Use gaim_home_dir instead of g_get_home_dir or g_getenv("HOME")
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11
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12 - Make sure when including win32dep.h that it is the last header to
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13 be included.
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14
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15 PLUGINS & PROTOS
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16 ----------------
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17
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18 - G_MODULE_EXPORT all functions which are to be accessed from outside the
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19 scope of its "dll" or "so". (E.G. gaim_plugin_init)
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20
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21 - G_MODULE_IMPORT all global variables which are located outside your
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22 dynamic library. (E.G. connections)
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23
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24 (Not doing this will cause "Memory Access Violations" in Win32)