Mercurial > pidgin
annotate src/connection.c @ 5595:21cd613ae2be
[gaim-migrate @ 5999]
Tim Ringenbach (marv_sf) made the 2 missing yahoo smilies install.
committer: Tailor Script <tailor@pidgin.im>
| author | Luke Schierer <lschiere@pidgin.im> |
|---|---|
| date | Sat, 31 May 2003 14:26:07 +0000 |
| parents | 3a9b54f260e3 |
| children | 6500a6c8d679 |
| rev | line source |
|---|---|
| 5563 | 1 /** |
| 2 * @file connection.c Connection API | |
| 3 * @ingroup core | |
| 4 * | |
| 5 * gaim | |
| 6 * | |
| 7 * Copyright (C) 2003 Christian Hammond <chipx86@gnupdate.org> | |
| 8 * | |
| 9 * This program is free software; you can redistribute it and/or modify | |
| 10 * it under the terms of the GNU General Public License as published by | |
| 11 * the Free Software Foundation; either version 2 of the License, or | |
| 12 * (at your option) any later version. | |
| 13 * | |
| 14 * This program is distributed in the hope that it will be useful, | |
| 15 * but WITHOUT ANY WARRANTY; without even the implied warranty of | |
| 16 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
| 17 * GNU General Public License for more details. | |
| 18 * | |
| 19 * You should have received a copy of the GNU General Public License | |
| 20 * along with this program; if not, write to the Free Software | |
| 21 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
| 22 */ | |
| 23 #include "connection.h" | |
| 24 | |
| 25 static GList *connections = NULL; | |
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26 static GList *connections_connecting = NULL; |
| 5563 | 27 static GaimConnectionUiOps *connection_ui_ops = NULL; |
| 28 | |
| 29 GaimConnection * | |
| 30 gaim_connection_new(GaimAccount *account) | |
| 31 { | |
| 32 GaimConnection *gc; | |
| 33 | |
| 34 g_return_val_if_fail(account != NULL, NULL); | |
| 35 | |
| 36 gc = g_new0(GaimConnection, 1); | |
| 37 | |
| 38 gc->prpl = gaim_find_prpl(gaim_account_get_protocol(account)); | |
| 39 | |
| 40 gaim_connection_set_account(gc, account); | |
| 41 gaim_account_set_connection(account, gc); | |
| 42 | |
| 43 connections = g_list_append(connections, gc); | |
| 44 | |
| 45 return gc; | |
| 46 } | |
| 47 | |
| 48 void | |
| 49 gaim_connection_destroy(GaimConnection *gc) | |
| 50 { | |
| 51 g_return_if_fail(gc != NULL); | |
| 52 | |
| 53 if (gaim_connection_get_state(gc) != GAIM_DISCONNECTED) { | |
| 54 gaim_connection_disconnect(gc); | |
| 55 | |
| 56 return; | |
| 57 } | |
| 58 | |
| 59 if (gc->display_name != NULL) | |
| 60 g_free(gc->display_name); | |
| 61 | |
| 62 if (gc->away != NULL) | |
| 63 g_free(gc->away); | |
| 64 | |
| 65 if (gc->away_state != NULL) | |
| 66 g_free(gc->away_state); | |
| 67 | |
| 68 connections = g_list_remove(connections, gc); | |
| 69 | |
| 70 g_free(gc); | |
| 71 } | |
| 72 | |
| 73 void | |
| 74 gaim_connection_connect(GaimConnection *gc) | |
| 75 { | |
| 76 GaimAccount *account; | |
| 77 GaimConnectionUiOps *ops; | |
| 78 GaimPluginProtocolInfo *prpl_info = NULL; | |
| 79 | |
| 80 g_return_if_fail(gc != NULL); | |
| 81 | |
| 82 ops = gaim_get_connection_ui_ops(); | |
| 83 | |
| 84 prpl_info = GAIM_PLUGIN_PROTOCOL_INFO(gc->prpl); | |
| 85 | |
| 86 account = gaim_connection_get_account(gc); | |
| 87 | |
| 88 if ((prpl_info->options & OPT_PROTO_NO_PASSWORD) && | |
| 89 !(prpl_info->options & OPT_PROTO_PASSWORD_OPTIONAL) && | |
| 90 gaim_account_get_password(account) == NULL) { | |
| 91 | |
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92 gaim_debug(GAIM_DEBUG_INFO, "connection", "Requestin password\n"); |
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93 |
| 5563 | 94 if (ops != NULL && ops->request_pass != NULL) |
| 95 ops->request_pass(gc); | |
| 96 | |
| 97 return; | |
| 98 } | |
| 99 | |
| 100 gaim_connection_set_state(gc, GAIM_CONNECTING); | |
| 101 | |
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102 gaim_debug(GAIM_DEBUG_INFO, "connection", "Calling serv_login\n"); |
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103 |
| 5563 | 104 serv_login(account); |
| 105 } | |
| 106 | |
| 107 void | |
| 108 gaim_connection_disconnect(GaimConnection *gc) | |
| 109 { | |
| 110 GList *wins; | |
| 111 | |
| 112 g_return_if_fail(gc != NULL); | |
| 113 g_return_if_fail(gaim_connection_get_state(gc) != GAIM_DISCONNECTED); | |
| 114 | |
| 115 if (gaim_connection_get_state(gc) != GAIM_CONNECTING) | |
| 116 gaim_blist_remove_account(gaim_connection_get_account(gc)); | |
| 117 | |
| 118 gaim_event_broadcast(event_signoff, gc); | |
| 119 system_log(log_signoff, gc, NULL, OPT_LOG_BUDDY_SIGNON | OPT_LOG_MY_SIGNON); | |
| 120 | |
| 121 serv_close(gc); | |
| 122 | |
| 123 gaim_connection_set_state(gc, GAIM_DISCONNECTED); | |
| 124 | |
| 125 /* XXX Evil UI stuff!! */ | |
| 126 do_away_menu(); | |
| 127 do_proto_menu(); | |
| 128 | |
| 129 /* | |
| 130 * XXX This is a hack! Remove this and replace it with a better event | |
| 131 * notification system. | |
| 132 */ | |
| 133 for (wins = gaim_get_windows(); wins != NULL; wins = wins->next) { | |
| 134 struct gaim_window *win = (struct gaim_window *)wins->data; | |
| 135 gaim_conversation_update(gaim_window_get_conversation_at(win, 0), | |
| 136 GAIM_CONV_ACCOUNT_OFFLINE); | |
| 137 } | |
| 138 | |
| 139 gaim_request_close_with_handle(gc); | |
| 140 gaim_notify_close_with_handle(gc); | |
| 141 | |
| 142 update_privacy_connections(); | |
| 143 | |
| 144 /* XXX More UI stuff! */ | |
| 145 if (connections != NULL) | |
| 146 return; | |
| 147 | |
| 148 destroy_all_dialogs(); | |
| 149 gaim_blist_destroy(); | |
| 150 | |
| 151 show_login(); | |
| 152 } | |
| 153 | |
| 154 /* | |
| 155 * d:)->-< | |
| 156 * | |
| 157 * d:O-\-< | |
| 158 * | |
| 159 * d:D-/-< | |
| 160 * | |
| 161 * d8D->-< DANCE! | |
| 162 */ | |
| 163 | |
| 164 void | |
| 165 gaim_connection_set_state(GaimConnection *gc, GaimConnectionState state) | |
| 166 { | |
| 167 g_return_if_fail(gc != NULL); | |
| 168 | |
| 169 gc->state = state; | |
| 170 | |
| 171 if (gc->state == GAIM_CONNECTED) { | |
| 172 GaimConnectionUiOps *ops = gaim_get_connection_ui_ops(); | |
| 173 GaimBlistNode *gnode,*bnode; | |
| 174 GList *wins; | |
| 175 GList *add_buds=NULL; | |
| 176 | |
| 177 /* Set the time the account came online */ | |
| 178 time(&gc->login_time); | |
| 179 | |
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180 connections_connecting = g_list_append(connections_connecting, gc); |
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181 |
| 5563 | 182 if (ops != NULL && ops->connected != NULL) |
| 183 ops->connected(gc); | |
| 184 | |
| 185 gaim_blist_show(); | |
| 186 gaim_blist_add_account(gc->account); | |
| 187 | |
| 188 /* I hate this. -- ChipX86 */ | |
| 189 gaim_setup(gc); | |
| 190 | |
| 191 /* | |
| 192 * XXX This is a hack! Remove this and replace it with a better event | |
| 193 * notification system. | |
| 194 */ | |
| 195 for (wins = gaim_get_windows(); wins != NULL; wins = wins->next) { | |
| 196 struct gaim_window *win = (struct gaim_window *)wins->data; | |
| 197 gaim_conversation_update(gaim_window_get_conversation_at(win, 0), | |
| 198 GAIM_CONV_ACCOUNT_ONLINE); | |
| 199 } | |
| 200 | |
| 201 gaim_event_broadcast(event_signon, gc); | |
| 202 system_log(log_signon, gc, NULL, | |
| 203 OPT_LOG_BUDDY_SIGNON | OPT_LOG_MY_SIGNON); | |
| 204 | |
| 205 #if 0 | |
| 206 /* away option given? */ | |
| 207 if (opt_away) { | |
| 208 away_on_login(opt_away_arg); | |
| 209 /* don't do it again */ | |
| 210 opt_away = 0; | |
| 211 } else if (awaymessage) { | |
| 212 serv_set_away(gc, GAIM_AWAY_CUSTOM, awaymessage->message); | |
| 213 } | |
| 214 if (opt_away_arg != NULL) { | |
| 215 g_free(opt_away_arg); | |
| 216 opt_away_arg = NULL; | |
| 217 } | |
| 218 #endif | |
| 219 | |
| 220 /* let the prpl know what buddies we pulled out of the local list */ | |
| 221 for (gnode = gaim_get_blist()->root; gnode; gnode = gnode->next) { | |
| 222 if(!GAIM_BLIST_NODE_IS_GROUP(gnode)) | |
| 223 continue; | |
| 224 for(bnode = gnode->child; bnode; bnode = bnode->next) { | |
| 225 if(GAIM_BLIST_NODE_IS_BUDDY(bnode)) { | |
| 226 struct buddy *b = (struct buddy *)bnode; | |
| 227 if(b->account == gc->account) { | |
| 228 add_buds = g_list_append(add_buds, b->name); | |
| 229 } | |
| 230 } | |
| 231 } | |
| 232 } | |
| 233 | |
| 234 if(add_buds) { | |
| 235 serv_add_buddies(gc, add_buds); | |
| 236 g_list_free(add_buds); | |
| 237 } | |
| 238 | |
| 239 serv_set_permit_deny(gc); | |
| 240 } | |
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241 else { |
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242 connections_connecting = g_list_remove(connections_connecting, gc); |
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243 } |
| 5563 | 244 } |
| 245 | |
| 246 void | |
| 247 gaim_connection_set_account(GaimConnection *gc, GaimAccount *account) | |
| 248 { | |
| 249 g_return_if_fail(gc != NULL); | |
| 250 g_return_if_fail(account != NULL); | |
| 251 | |
| 252 gc->account = account; | |
| 253 } | |
| 254 | |
| 255 void | |
| 256 gaim_connection_set_display_name(GaimConnection *gc, const char *name) | |
| 257 { | |
| 258 g_return_if_fail(gc != NULL); | |
| 259 | |
| 260 if (gc->display_name != NULL) | |
| 261 g_free(gc->display_name); | |
| 262 | |
| 263 gc->display_name = (name == NULL ? NULL : g_strdup(name)); | |
| 264 } | |
| 265 | |
| 266 GaimConnectionState | |
| 267 gaim_connection_get_state(const GaimConnection *gc) | |
| 268 { | |
| 269 g_return_val_if_fail(gc != NULL, GAIM_DISCONNECTED); | |
| 270 | |
| 271 return gc->state; | |
| 272 } | |
| 273 | |
| 274 GaimAccount * | |
| 275 gaim_connection_get_account(const GaimConnection *gc) | |
| 276 { | |
| 277 g_return_val_if_fail(gc != NULL, NULL); | |
| 278 | |
| 279 return gc->account; | |
| 280 } | |
| 281 | |
| 282 const char * | |
| 283 gaim_connection_get_display_name(const GaimConnection *gc) | |
| 284 { | |
| 285 g_return_val_if_fail(gc != NULL, NULL); | |
| 286 | |
| 287 return gc->display_name; | |
| 288 } | |
| 289 | |
| 290 void | |
| 291 gaim_connection_update_progress(GaimConnection *gc, const char *text, | |
| 292 size_t step, size_t count) | |
| 293 { | |
| 294 GaimConnectionUiOps *ops; | |
| 295 | |
| 296 g_return_if_fail(gc != NULL); | |
| 297 g_return_if_fail(text != NULL); | |
| 298 g_return_if_fail(step < count); | |
| 299 g_return_if_fail(count > 1); | |
| 300 | |
| 301 ops = gaim_get_connection_ui_ops(); | |
| 302 | |
| 303 if (ops != NULL && ops->connect_progress != NULL) | |
| 304 ops->connect_progress(gc, text, step, count); | |
| 305 } | |
| 306 | |
| 307 void | |
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308 gaim_connection_notice(GaimConnection *gc, const char *text) |
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309 { |
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310 GaimConnectionUiOps *ops; |
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311 |
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312 g_return_if_fail(gc != NULL); |
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313 g_return_if_fail(text != NULL); |
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314 |
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315 ops = gaim_get_connection_ui_ops(); |
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316 |
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317 if (ops != NULL && ops->notice != NULL) |
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318 ops->notice(gc, text); |
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319 } |
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320 |
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321 void |
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322 gaim_connection_error(GaimConnection *gc, const char *text) |
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323 { |
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324 GaimConnectionUiOps *ops; |
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325 |
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326 g_return_if_fail(gc != NULL); |
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327 g_return_if_fail(text != NULL); |
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328 |
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329 ops = gaim_get_connection_ui_ops(); |
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330 |
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331 gaim_connection_disconnect(gc); |
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332 |
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333 if (ops != NULL && ops->disconnected != NULL) |
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334 ops->disconnected(gc, text); |
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335 |
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336 gaim_connection_destroy(gc); |
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337 } |
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338 |
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339 void |
| 5563 | 340 gaim_connections_disconnect_all(void) |
| 341 { | |
| 342 GList *l; | |
| 343 | |
| 344 for (l = gaim_connections_get_all(); l != NULL; l = l->next) | |
| 345 gaim_connection_destroy(l->data); | |
| 346 } | |
| 347 | |
| 348 GList * | |
| 349 gaim_connections_get_all(void) | |
| 350 { | |
| 351 return connections; | |
| 352 } | |
| 353 | |
| 354 void | |
| 355 gaim_set_connection_ui_ops(GaimConnectionUiOps *ops) | |
| 356 { | |
| 357 connection_ui_ops = ops; | |
| 358 } | |
| 359 | |
| 360 GaimConnectionUiOps * | |
| 361 gaim_get_connection_ui_ops(void) | |
| 362 { | |
| 363 return connection_ui_ops; | |
| 364 } | |
| 365 |
