Mercurial > mplayer.hg
comparison DOCS/encoding.html @ 5000:bb20ff7aa21d
PNG decoding using libpng
| author | gabucino |
|---|---|
| date | Sat, 09 Mar 2002 14:08:53 +0000 |
| parents | e2f8b4b74c25 |
| children | f8ab420ce0e3 |
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| 4999:7f1fa1db24b4 | 5000:bb20ff7aa21d |
|---|---|
| 247 (Motion PNG) files.</P> | 247 (Motion PNG) files.</P> |
| 248 | 248 |
| 249 <P><B><I>Explanation of the process</I></B></P> | 249 <P><B><I>Explanation of the process</I></B></P> |
| 250 | 250 |
| 251 <P><B>MEncoder</B> <I>decodes</I> the input image(s) with an available MJPEG | 251 <P><B>MEncoder</B> <I>decodes</I> the input image(s) with an available MJPEG |
| 252 video codec (when decoding PNGs, it will use the internal PNG decoder). By | 252 video codec (when decoding PNGs, it will use <B>libpng</B>). By |
| 253 default it uses <CODE>ffmjpeg</CODE>, so you have to compile with libavcodec | 253 default it uses <CODE>ffmjpeg</CODE>, so you have to compile with libavcodec |
| 254 support (which is recommended anyways). Its disadvantage is that it can't | 254 support (which is recommended anyways). Its disadvantage is that it can't |
| 255 handle some JPEG types (green image will be encoded for these). Use some | 255 handle some JPEG types (green image will be encoded for these). Use some |
| 256 external utility to convert those images into edible format.<BR> You can | 256 external utility to convert those images into edible format.<BR> You can |
| 257 freely choose any other MJPEG decoder, like <CODE>mcmjpg32.dll</CODE> | 257 freely choose any other MJPEG decoder, like <CODE>mcmjpg32.dll</CODE> |
