Mercurial > libavutil.hg
comparison softfloat.h @ 478:8d2c05ebf5f1 libavutil
revert r12489.
| author | benoit |
|---|---|
| date | Tue, 18 Mar 2008 16:29:47 +0000 |
| parents | 8d25a4b50588 |
| children | f4187c1c15a6 |
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| 477:8d25a4b50588 | 478:8d2c05ebf5f1 |
|---|---|
| 30 typedef struct SoftFloat{ | 30 typedef struct SoftFloat{ |
| 31 int32_t exp; | 31 int32_t exp; |
| 32 int32_t mant; | 32 int32_t mant; |
| 33 }SoftFloat; | 33 }SoftFloat; |
| 34 | 34 |
| 35 static av_const SoftFloat av_normalize_sf(SoftFloat a){ | 35 static SoftFloat av_normalize_sf(SoftFloat a){ |
| 36 if(a.mant){ | 36 if(a.mant){ |
| 37 #if 1 | 37 #if 1 |
| 38 while((a.mant + 0x20000000U)<0x40000000U){ | 38 while((a.mant + 0x20000000U)<0x40000000U){ |
| 39 a.mant += a.mant; | 39 a.mant += a.mant; |
| 40 a.exp -= 1; | 40 a.exp -= 1; |
| 52 a.exp= MIN_EXP; | 52 a.exp= MIN_EXP; |
| 53 } | 53 } |
| 54 return a; | 54 return a; |
| 55 } | 55 } |
| 56 | 56 |
| 57 static inline av_const SoftFloat av_normalize1_sf(SoftFloat a){ | 57 static inline SoftFloat av_normalize1_sf(SoftFloat a){ |
| 58 #if 1 | 58 #if 1 |
| 59 if(a.mant + 0x40000000 < 0){ | 59 if(a.mant + 0x40000000 < 0){ |
| 60 a.exp++; | 60 a.exp++; |
| 61 a.mant>>=1; | 61 a.mant>>=1; |
| 62 } | 62 } |
| 74 * | 74 * |
| 75 * @return will not be more denormalized then a+b, so if either input is | 75 * @return will not be more denormalized then a+b, so if either input is |
| 76 * normalized then the output wont be worse then the other input | 76 * normalized then the output wont be worse then the other input |
| 77 * if both are normalized then the output will be normalized | 77 * if both are normalized then the output will be normalized |
| 78 */ | 78 */ |
| 79 static inline av_const SoftFloat av_mul_sf(SoftFloat a, SoftFloat b){ | 79 static inline SoftFloat av_mul_sf(SoftFloat a, SoftFloat b){ |
| 80 a.exp += b.exp; | 80 a.exp += b.exp; |
| 81 a.mant = (a.mant * (int64_t)b.mant) >> ONE_BITS; | 81 a.mant = (a.mant * (int64_t)b.mant) >> ONE_BITS; |
| 82 return av_normalize1_sf(a); | 82 return av_normalize1_sf(a); |
| 83 } | 83 } |
| 84 | 84 |
| 85 /** | 85 /** |
| 86 * | 86 * |
| 87 * b has to be normalized and not zero | 87 * b has to be normalized and not zero |
| 88 * @return will not be more denormalized then a | 88 * @return will not be more denormalized then a |
| 89 */ | 89 */ |
| 90 static av_const SoftFloat av_div_sf(SoftFloat a, SoftFloat b){ | 90 static SoftFloat av_div_sf(SoftFloat a, SoftFloat b){ |
| 91 a.exp -= b.exp+1; | 91 a.exp -= b.exp+1; |
| 92 a.mant = ((int64_t)a.mant<<(ONE_BITS+1)) / b.mant; | 92 a.mant = ((int64_t)a.mant<<(ONE_BITS+1)) / b.mant; |
| 93 return av_normalize1_sf(a); | 93 return av_normalize1_sf(a); |
| 94 } | 94 } |
| 95 | 95 |
| 96 static inline av_const int av_cmp_sf(SoftFloat a, SoftFloat b){ | 96 static inline int av_cmp_sf(SoftFloat a, SoftFloat b){ |
| 97 int t= a.exp - b.exp; | 97 int t= a.exp - b.exp; |
| 98 if(t<0) return (a.mant >> (-t)) - b.mant ; | 98 if(t<0) return (a.mant >> (-t)) - b.mant ; |
| 99 else return a.mant - (b.mant >> t); | 99 else return a.mant - (b.mant >> t); |
| 100 } | 100 } |
| 101 | 101 |
| 102 static inline av_const SoftFloat av_add_sf(SoftFloat a, SoftFloat b){ | 102 static inline SoftFloat av_add_sf(SoftFloat a, SoftFloat b){ |
| 103 int t= a.exp - b.exp; | 103 int t= a.exp - b.exp; |
| 104 if(t<0) return av_normalize1_sf((SoftFloat){b.exp, b.mant + (a.mant >> (-t))}); | 104 if(t<0) return av_normalize1_sf((SoftFloat){b.exp, b.mant + (a.mant >> (-t))}); |
| 105 else return av_normalize1_sf((SoftFloat){a.exp, a.mant + (b.mant >> t )}); | 105 else return av_normalize1_sf((SoftFloat){a.exp, a.mant + (b.mant >> t )}); |
| 106 } | 106 } |
| 107 | 107 |
| 108 static inline av_const SoftFloat av_sub_sf(SoftFloat a, SoftFloat b){ | 108 static inline SoftFloat av_sub_sf(SoftFloat a, SoftFloat b){ |
| 109 return av_add_sf(a, (SoftFloat){b.exp, -b.mant}); | 109 return av_add_sf(a, (SoftFloat){b.exp, -b.mant}); |
| 110 } | 110 } |
| 111 | 111 |
| 112 //FIXME sqrt, log, exp, pow, sin, cos | 112 //FIXME sqrt, log, exp, pow, sin, cos |
| 113 | 113 |
| 114 static inline av_const SoftFloat av_int2sf(int v, int frac_bits){ | 114 static inline SoftFloat av_int2sf(int v, int frac_bits){ |
| 115 return av_normalize_sf((SoftFloat){ONE_BITS-frac_bits, v}); | 115 return av_normalize_sf((SoftFloat){ONE_BITS-frac_bits, v}); |
| 116 } | 116 } |
| 117 | 117 |
| 118 /** | 118 /** |
| 119 * | 119 * |
| 120 * rounding is to -inf | 120 * rounding is to -inf |
| 121 */ | 121 */ |
| 122 static inline av_const int av_sf2int(SoftFloat v, int frac_bits){ | 122 static inline int av_sf2int(SoftFloat v, int frac_bits){ |
| 123 v.exp += frac_bits - ONE_BITS; | 123 v.exp += frac_bits - ONE_BITS; |
| 124 if(v.exp >= 0) return v.mant << v.exp ; | 124 if(v.exp >= 0) return v.mant << v.exp ; |
| 125 else return v.mant >>(-v.exp); | 125 else return v.mant >>(-v.exp); |
| 126 } | 126 } |
| 127 | 127 |
