Mercurial > libavformat.hg
annotate a64.c @ 6454:9ba950e0e021 libavformat
Optimize/simplify ebml_read_num.
| author | reimar |
|---|---|
| date | Thu, 02 Sep 2010 19:17:46 +0000 |
| parents | 3a28e6827095 |
| children |
| rev | line source |
|---|---|
| 6397 | 1 /* |
| 2 * a64 muxer | |
| 3 * Copyright (c) 2009 Tobias Bindhammer | |
| 4 * | |
| 5 * This file is part of FFmpeg. | |
| 6 * | |
| 7 * FFmpeg is free software; you can redistribute it and/or | |
| 8 * modify it under the terms of the GNU Lesser General Public | |
| 9 * License as published by the Free Software Foundation; either | |
| 10 * version 2.1 of the License, or (at your option) any later version. | |
| 11 * | |
| 12 * FFmpeg is distributed in the hope that it will be useful, | |
| 13 * but WITHOUT ANY WARRANTY; without even the implied warranty of | |
| 14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
| 15 * Lesser General Public License for more details. | |
| 16 * | |
| 17 * You should have received a copy of the GNU Lesser General Public | |
| 18 * License along with FFmpeg; if not, write to the Free Software | |
| 19 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA | |
| 20 */ | |
| 21 | |
| 22 #include "libavcodec/avcodec.h" | |
| 23 #include "libavcodec/a64enc.h" | |
| 24 #include "libavcodec/bytestream.h" | |
| 25 #include "avformat.h" | |
| 26 | |
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27 typedef struct A64MuxerContext { |
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28 int interleaved; |
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29 AVPacket prev_pkt; |
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30 int prev_frame_count; |
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31 } A64MuxerContext; |
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32 |
| 6397 | 33 static int a64_write_header(struct AVFormatContext *s) |
| 34 { | |
| 6417 | 35 AVCodecContext *avctx = s->streams[0]->codec; |
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36 A64MuxerContext *c = s->priv_data; |
| 6397 | 37 uint8_t header[5] = { |
| 38 0x00, //load | |
| 39 0x40, //address | |
| 40 0x00, //mode | |
| 41 0x00, //charset_lifetime (multi only) | |
| 42 0x00 //fps in 50/fps; | |
| 43 }; | |
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44 c->interleaved = 0; |
| 6397 | 45 switch (avctx->codec->id) { |
| 46 case CODEC_ID_A64_MULTI: | |
| 47 header[2] = 0x00; | |
| 6416 | 48 header[3] = AV_RB32(avctx->extradata+0); |
| 6397 | 49 header[4] = 2; |
| 50 break; | |
| 51 case CODEC_ID_A64_MULTI5: | |
| 52 header[2] = 0x01; | |
| 6416 | 53 header[3] = AV_RB32(avctx->extradata+0); |
| 6397 | 54 header[4] = 3; |
| 55 break; | |
| 56 default: | |
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57 return AVERROR(EINVAL); |
| 6397 | 58 break; |
| 59 } | |
| 60 put_buffer(s->pb, header, 2); | |
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61 c->prev_pkt.size = 0; |
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62 c->prev_frame_count = 0; |
| 6397 | 63 return 0; |
| 64 } | |
| 65 | |
| 66 static int a64_write_packet(struct AVFormatContext *s, AVPacket *pkt) | |
| 67 { | |
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68 AVCodecContext *avctx = s->streams[0]->codec; |
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69 A64MuxerContext *c = s->priv_data; |
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70 int i, j; |
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71 int ch_chunksize; |
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72 int lifetime; |
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73 int frame_count; |
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74 int charset_size; |
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75 int frame_size; |
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76 int num_frames; |
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77 |
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78 /* fetch values from extradata */ |
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79 switch (avctx->codec->id) { |
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80 case CODEC_ID_A64_MULTI: |
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81 case CODEC_ID_A64_MULTI5: |
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82 if(c->interleaved) { |
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83 /* Write interleaved, means we insert chunks of the future charset before each current frame. |
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84 * Reason: if we load 1 charset + corresponding frames in one block on c64, we need to store |
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85 * them first and then display frame by frame to keep in sync. Thus we would read and write |
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86 * the data for colram from/to ram first and waste too much time. If we interleave and send the |
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87 * charset beforehand, we assemble a new charset chunk by chunk, write current screen data to |
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88 * screen-ram to be displayed and decode the colram directly to colram-location $d800 during |
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89 * the overscan, while reading directly from source |
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90 * This is the only way so far, to achieve 25fps on c64 */ |
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91 if(avctx->extradata) { |
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92 /* fetch values from extradata */ |
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93 lifetime = AV_RB32(avctx->extradata + 0); |
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94 frame_count = AV_RB32(avctx->extradata + 4); |
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95 charset_size = AV_RB32(avctx->extradata + 8); |
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96 frame_size = AV_RB32(avctx->extradata + 12); |
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97 |
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98 /* TODO: sanity checks? */ |
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99 } |
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100 else { |
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101 av_log(avctx, AV_LOG_ERROR, "extradata not set\n"); |
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102 return AVERROR(EINVAL); |
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103 } |
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104 ch_chunksize=charset_size/lifetime; |
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105 /* TODO: check if charset/size is % lifetime, but maybe check in codec */ |
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106 if(pkt->data) num_frames = lifetime; |
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107 else num_frames = c->prev_frame_count; |
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108 for(i = 0; i < num_frames; i++) { |
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109 if(pkt->data) { |
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110 /* if available, put newest charset chunk into buffer */ |
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111 put_buffer(s->pb, pkt->data + ch_chunksize * i, ch_chunksize); |
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112 } |
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113 else { |
| 6417 | 114 /* a bit ugly, but is there an alternative to put many zeros? */ |
| 115 for(j = 0; j < ch_chunksize; j++) put_byte(s->pb, 0); | |
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116 } |
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117 if(c->prev_pkt.data) { |
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118 /* put frame (screen + colram) from last packet into buffer */ |
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119 put_buffer(s->pb, c->prev_pkt.data + charset_size + frame_size * i, frame_size); |
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120 } |
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121 else { |
| 6417 | 122 /* a bit ugly, but is there an alternative to put many zeros? */ |
| 123 for(j = 0; j < frame_size; j++) put_byte(s->pb, 0); | |
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124 } |
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125 } |
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126 /* backup current packet for next turn */ |
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127 if(pkt->data) { |
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128 /* no backup packet yet? create one! */ |
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129 if(!c->prev_pkt.data) av_new_packet(&c->prev_pkt, pkt->size); |
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130 /* we have a packet and data is big enough, reuse it */ |
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131 if(c->prev_pkt.data && c->prev_pkt.size >= pkt->size) { |
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132 memcpy(c->prev_pkt.data, pkt->data, pkt->size); |
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133 c->prev_pkt.size = pkt->size; |
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134 } else { |
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135 av_log(avctx, AV_LOG_ERROR, "Too less memory for prev_pkt.\n"); |
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136 return AVERROR(ENOMEM); |
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137 } |
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138 } |
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139 c->prev_frame_count = frame_count; |
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140 break; |
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141 } |
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142 default: |
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143 /* Write things as is. Nice for self-contained frames from non-multicolor modes or if played |
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144 * directly from ram and not from a streaming device (rrnet/mmc) */ |
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145 if(pkt) put_buffer(s->pb, pkt->data, pkt->size); |
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146 break; |
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147 } |
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148 |
| 6397 | 149 put_flush_packet(s->pb); |
| 150 return 0; | |
| 151 } | |
| 152 | |
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153 static int a64_write_trailer(struct AVFormatContext *s) |
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154 { |
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155 A64MuxerContext *c = s->priv_data; |
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156 AVPacket pkt = {0}; |
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157 /* need to flush last packet? */ |
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158 if(c->interleaved) a64_write_packet(s, &pkt); |
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159 /* discard backed up packet */ |
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160 if(c->prev_pkt.data) av_destruct_packet(&c->prev_pkt); |
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161 return 0; |
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162 } |
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163 |
| 6397 | 164 AVOutputFormat a64_muxer = { |
| 165 .name = "a64", | |
| 166 .long_name = NULL_IF_CONFIG_SMALL("a64 - video for Commodore 64"), | |
| 167 .mime_type = NULL, | |
| 168 .extensions = "a64, A64", | |
| 169 .priv_data_size = sizeof (A64Context), | |
| 170 .video_codec = CODEC_ID_A64_MULTI, | |
| 171 a64_write_header, | |
| 172 a64_write_packet, | |
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173 a64_write_trailer |
| 6397 | 174 }; |
