view dctref.c @ 10952:ea8f891d997d libavcodec

H264 DXVA2 implementation It allows VLD H264 decoding using DXVA2 (GPU assisted decoding API under VISTA and Windows 7). It is implemented by using AVHWAccel API. It has been tested successfully for some time in VLC using an nvidia card on Windows 7. To compile it, you need to have the system header dxva2api.h (either from microsoft or using http://downloads.videolan.org/pub/videolan/testing/contrib/dxva2api.h) The generated libavcodec.dll does not depend directly on any new lib as the necessary objects are given by the application using FFmpeg.
author fenrir
date Wed, 20 Jan 2010 18:54:51 +0000
parents aad816bc3d54
children 4b6b3ffbaee3
line wrap: on
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/*
 * reference discrete cosine transform (double precision)
 * Copyright (C) 2009 Dylan Yudaken
 *
 * This file is part of FFmpeg.
 *
 * FFmpeg is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation; either
 * version 2.1 of the License, or (at your option) any later version.
 *
 * FFmpeg is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public
 * License along with FFmpeg; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
 */

/**
 * @file libavcodec/dctref.c
 * reference discrete cosine transform (double precision)
 *
 * @author Dylan Yudaken (dyudaken at gmail)
 *
 * @note This file could be optimized a lot, but is for
 * reference and so readability is better.
 */

#include "libavutil/mathematics.h"
static double coefficients[8 * 8];

/**
 * Initialize the double precision discrete cosine transform
 * functions fdct & idct.
 */
av_cold void ff_ref_dct_init(void)
{
    unsigned int i, j;

    for (j = 0; j < 8; ++j) {
        coefficients[j] = sqrt(0.125);
        for (i = 8; i < 64; i += 8) {
            coefficients[i + j] = 0.5 * cos(i * (j + 0.5) * M_PI / 64.0);
        }
    }
}

/**
 * Transform 8x8 block of data with a double precision forward DCT <br>
 * This is a reference implementation.
 *
 * @param block pointer to 8x8 block of data to transform
 */
void ff_ref_fdct(short *block)
{
    /* implement the equation: block = coefficients * block * coefficients' */

    unsigned int i, j, k;
    double out[8 * 8];

    /* out = coefficients * block */
    for (i = 0; i < 64; i += 8) {
        for (j = 0; j < 8; ++j) {
            double tmp = 0;
            for (k = 0; k < 8; ++k) {
                tmp += coefficients[i + k] * block[k * 8 + j];
            }
            out[i + j] = tmp * 8;
        }
    }

    /* block = out * (coefficients') */
    for (j = 0; j < 8; ++j) {
        for (i = 0; i < 64; i += 8) {
            double tmp = 0;
            for (k = 0; k < 8; ++k) {
                tmp += out[i + k] * coefficients[j * 8 + k];
            }
            block[i + j] = floor(tmp + 0.499999999999);
        }
    }
}

/**
 * Transform 8x8 block of data with a double precision inverse DCT <br>
 * This is a reference implementation.
 *
 * @param block pointer to 8x8 block of data to transform
 */
void ff_ref_idct(short *block)
{
    /* implement the equation: block = (coefficients') * block * coefficients */

    unsigned int i, j, k;
    double out[8 * 8];

    /* out = block * coefficients */
    for (i = 0; i < 64; i += 8) {
        for (j = 0; j < 8; ++j) {
            double tmp = 0;
            for (k = 0; k < 8; ++k) {
                tmp += block[i + k] * coefficients[k * 8 + j];
            }
            out[i + j] = tmp;
        }
    }

    /* block = (coefficients') * out */
    for (i = 0; i < 8; ++i) {
        for (j = 0; j < 8; ++j) {
            double tmp = 0;
            for (k = 0; k < 64; k += 8) {
                tmp += coefficients[k + i] * out[k + j];
            }
            block[i * 8 + j] = floor(tmp + 0.5);
        }
    }
}