view qpeg.c @ 10874:bcfe2acbf190 libavcodec

AAC: Compress codebook tables and optimise sign bit handling The codebooks each consist of small number of values repeated in groups of 2 or 4. Storing the codebooks as a packed list of 2- or 4-bit indexes into a table reduces their size substantially (from 7.5k to 1.5k), resulting in less cache pressure. For the band types with sign bits in the bitstream, storing the number and position of non-zero codebook values using a few bits avoids multiple get_bits() calls and floating-point comparisons which gcc handles miserably. Some float/int type punning also avoids gcc brain damage. Overall speedup 20-35% on Cortex-A8, 20% on Core i7.
author mru
date Wed, 13 Jan 2010 16:46:28 +0000
parents de14016e0b2d
children 8a4984c5cacc
line wrap: on
line source

/*
 * QPEG codec
 * Copyright (c) 2004 Konstantin Shishkov
 *
 * This file is part of FFmpeg.
 *
 * FFmpeg is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation; either
 * version 2.1 of the License, or (at your option) any later version.
 *
 * FFmpeg is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public
 * License along with FFmpeg; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
 */

/**
 * @file libavcodec/qpeg.c
 * QPEG codec.
 */

#include "avcodec.h"

typedef struct QpegContext{
    AVCodecContext *avctx;
    AVFrame pic;
    uint8_t *refdata;
} QpegContext;

static void qpeg_decode_intra(const uint8_t *src, uint8_t *dst, int size,
                            int stride, int width, int height)
{
    int i;
    int code;
    int c0, c1;
    int run, copy;
    int filled = 0;
    int rows_to_go;

    rows_to_go = height;
    height--;
    dst = dst + height * stride;

    while((size > 0) && (rows_to_go > 0)) {
        code = *src++;
        size--;
        run = copy = 0;
        if(code == 0xFC) /* end-of-picture code */
            break;
        if(code >= 0xF8) { /* very long run */
            c0 = *src++;
            c1 = *src++;
            size -= 2;
            run = ((code & 0x7) << 16) + (c0 << 8) + c1 + 2;
        } else if (code >= 0xF0) { /* long run */
            c0 = *src++;
            size--;
            run = ((code & 0xF) << 8) + c0 + 2;
        } else if (code >= 0xE0) { /* short run */
            run = (code & 0x1F) + 2;
        } else if (code >= 0xC0) { /* very long copy */
            c0 = *src++;
            c1 = *src++;
            size -= 2;
            copy = ((code & 0x3F) << 16) + (c0 << 8) + c1 + 1;
        } else if (code >= 0x80) { /* long copy */
            c0 = *src++;
            size--;
            copy = ((code & 0x7F) << 8) + c0 + 1;
        } else { /* short copy */
            copy = code + 1;
        }

        /* perform actual run or copy */
        if(run) {
            int p;

            p = *src++;
            size--;
            for(i = 0; i < run; i++) {
                dst[filled++] = p;
                if (filled >= width) {
                    filled = 0;
                    dst -= stride;
                    rows_to_go--;
                    if(rows_to_go <= 0)
                        break;
                }
            }
        } else {
            size -= copy;
            for(i = 0; i < copy; i++) {
                dst[filled++] = *src++;
                if (filled >= width) {
                    filled = 0;
                    dst -= stride;
                    rows_to_go--;
                    if(rows_to_go <= 0)
                        break;
                }
            }
        }
    }
}

static const int qpeg_table_h[16] =
 { 0x00, 0x20, 0x20, 0x20, 0x18, 0x10, 0x10, 0x20, 0x10, 0x08, 0x18, 0x08, 0x08, 0x18, 0x10, 0x04};
static const int qpeg_table_w[16] =
 { 0x00, 0x20, 0x18, 0x08, 0x18, 0x10, 0x20, 0x10, 0x08, 0x10, 0x20, 0x20, 0x08, 0x10, 0x18, 0x04};

/* Decodes delta frames */
static void qpeg_decode_inter(const uint8_t *src, uint8_t *dst, int size,
                            int stride, int width, int height,
                            int delta, const uint8_t *ctable, uint8_t *refdata)
{
    int i, j;
    int code;
    int filled = 0;
    int orig_height;

    /* copy prev frame */
    for(i = 0; i < height; i++)
        memcpy(refdata + (i * width), dst + (i * stride), width);

    orig_height = height;
    height--;
    dst = dst + height * stride;

    while((size > 0) && (height >= 0)) {
        code = *src++;
        size--;

        if(delta) {
            /* motion compensation */
            while((code & 0xF0) == 0xF0) {
                if(delta == 1) {
                    int me_idx;
                    int me_w, me_h, me_x, me_y;
                    uint8_t *me_plane;
                    int corr, val;

                    /* get block size by index */
                    me_idx = code & 0xF;
                    me_w = qpeg_table_w[me_idx];
                    me_h = qpeg_table_h[me_idx];

                    /* extract motion vector */
                    corr = *src++;
                    size--;

                    val = corr >> 4;
                    if(val > 7)
                        val -= 16;
                    me_x = val;

                    val = corr & 0xF;
                    if(val > 7)
                        val -= 16;
                    me_y = val;

                    /* check motion vector */
                    if ((me_x + filled < 0) || (me_x + me_w + filled > width) ||
                       (height - me_y - me_h < 0) || (height - me_y > orig_height) ||
                       (filled + me_w > width) || (height - me_h < 0))
                        av_log(NULL, AV_LOG_ERROR, "Bogus motion vector (%i,%i), block size %ix%i at %i,%i\n",
                               me_x, me_y, me_w, me_h, filled, height);
                    else {
                        /* do motion compensation */
                        me_plane = refdata + (filled + me_x) + (height - me_y) * width;
                        for(j = 0; j < me_h; j++) {
                            for(i = 0; i < me_w; i++)
                                dst[filled + i - (j * stride)] = me_plane[i - (j * width)];
                        }
                    }
                }
                code = *src++;
                size--;
            }
        }

        if(code == 0xE0) /* end-of-picture code */
            break;
        if(code > 0xE0) { /* run code: 0xE1..0xFF */
            int p;

            code &= 0x1F;
            p = *src++;
            size--;
            for(i = 0; i <= code; i++) {
                dst[filled++] = p;
                if(filled >= width) {
                    filled = 0;
                    dst -= stride;
                    height--;
                }
            }
        } else if(code >= 0xC0) { /* copy code: 0xC0..0xDF */
            code &= 0x1F;

            for(i = 0; i <= code; i++) {
                dst[filled++] = *src++;
                if(filled >= width) {
                    filled = 0;
                    dst -= stride;
                    height--;
                }
            }
            size -= code + 1;
        } else if(code >= 0x80) { /* skip code: 0x80..0xBF */
            int skip;

            code &= 0x3F;
            /* codes 0x80 and 0x81 are actually escape codes,
               skip value minus constant is in the next byte */
            if(!code)
                skip = (*src++) + 64;
            else if(code == 1)
                skip = (*src++) + 320;
            else
                skip = code;
            filled += skip;
            while( filled >= width) {
                filled -= width;
                dst -= stride;
                height--;
                if(height < 0)
                    break;
            }
        } else {
            /* zero code treated as one-pixel skip */
            if(code)
                dst[filled++] = ctable[code & 0x7F];
            else
                filled++;
            if(filled >= width) {
                filled = 0;
                dst -= stride;
                height--;
            }
        }
    }
}

static int decode_frame(AVCodecContext *avctx,
                        void *data, int *data_size,
                        AVPacket *avpkt)
{
    const uint8_t *buf = avpkt->data;
    int buf_size = avpkt->size;
    QpegContext * const a = avctx->priv_data;
    AVFrame * const p= (AVFrame*)&a->pic;
    uint8_t* outdata;
    int delta;

    if(p->data[0])
        avctx->release_buffer(avctx, p);

    p->reference= 0;
    if(avctx->get_buffer(avctx, p) < 0){
        av_log(avctx, AV_LOG_ERROR, "get_buffer() failed\n");
        return -1;
    }
    outdata = a->pic.data[0];
    if(buf[0x85] == 0x10) {
        qpeg_decode_intra(buf+0x86, outdata, buf_size - 0x86, a->pic.linesize[0], avctx->width, avctx->height);
    } else {
        delta = buf[0x85];
        qpeg_decode_inter(buf+0x86, outdata, buf_size - 0x86, a->pic.linesize[0], avctx->width, avctx->height, delta, buf + 4, a->refdata);
    }

    /* make the palette available on the way out */
    memcpy(a->pic.data[1], a->avctx->palctrl->palette, AVPALETTE_SIZE);
    if (a->avctx->palctrl->palette_changed) {
        a->pic.palette_has_changed = 1;
        a->avctx->palctrl->palette_changed = 0;
    }

    *data_size = sizeof(AVFrame);
    *(AVFrame*)data = a->pic;

    return buf_size;
}

static av_cold int decode_init(AVCodecContext *avctx){
    QpegContext * const a = avctx->priv_data;

    if (!avctx->palctrl) {
        av_log(avctx, AV_LOG_FATAL, "Missing required palette via palctrl\n");
        return -1;
    }
    a->avctx = avctx;
    avctx->pix_fmt= PIX_FMT_PAL8;
    a->refdata = av_malloc(avctx->width * avctx->height);

    return 0;
}

static av_cold int decode_end(AVCodecContext *avctx){
    QpegContext * const a = avctx->priv_data;
    AVFrame * const p= (AVFrame*)&a->pic;

    if(p->data[0])
        avctx->release_buffer(avctx, p);

    av_free(a->refdata);
    return 0;
}

AVCodec qpeg_decoder = {
    "qpeg",
    CODEC_TYPE_VIDEO,
    CODEC_ID_QPEG,
    sizeof(QpegContext),
    decode_init,
    NULL,
    decode_end,
    decode_frame,
    CODEC_CAP_DR1,
    .long_name = NULL_IF_CONFIG_SMALL("Q-team QPEG"),
};