view mpegaudio_parser.c @ 10874:bcfe2acbf190 libavcodec

AAC: Compress codebook tables and optimise sign bit handling The codebooks each consist of small number of values repeated in groups of 2 or 4. Storing the codebooks as a packed list of 2- or 4-bit indexes into a table reduces their size substantially (from 7.5k to 1.5k), resulting in less cache pressure. For the band types with sign bits in the bitstream, storing the number and position of non-zero codebook values using a few bits avoids multiple get_bits() calls and floating-point comparisons which gcc handles miserably. Some float/int type punning also avoids gcc brain damage. Overall speedup 20-35% on Cortex-A8, 20% on Core i7.
author mru
date Wed, 13 Jan 2010 16:46:28 +0000
parents 30dad2d5e7fe
children
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/*
 * MPEG Audio parser
 * Copyright (c) 2003 Fabrice Bellard
 * Copyright (c) 2003 Michael Niedermayer
 *
 * This file is part of FFmpeg.
 *
 * FFmpeg is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation; either
 * version 2.1 of the License, or (at your option) any later version.
 *
 * FFmpeg is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public
 * License along with FFmpeg; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
 */

#include "parser.h"
#include "mpegaudio.h"
#include "mpegaudiodecheader.h"


typedef struct MpegAudioParseContext {
    ParseContext pc;
    int frame_size;
    uint32_t header;
    int header_count;
} MpegAudioParseContext;

#define MPA_HEADER_SIZE 4

/* header + layer + bitrate + freq + lsf/mpeg25 */
#undef SAME_HEADER_MASK /* mpegaudio.h defines different version */
#define SAME_HEADER_MASK \
   (0xffe00000 | (3 << 17) | (3 << 10) | (3 << 19))

/* useful helper to get mpeg audio stream infos. Return -1 if error in
   header, otherwise the coded frame size in bytes */
int ff_mpa_decode_header(AVCodecContext *avctx, uint32_t head, int *sample_rate, int *channels, int *frame_size, int *bit_rate)
{
    MPADecodeHeader s1, *s = &s1;

    if (ff_mpa_check_header(head) != 0)
        return -1;

    if (ff_mpegaudio_decode_header(s, head) != 0) {
        return -1;
    }

    switch(s->layer) {
    case 1:
        avctx->codec_id = CODEC_ID_MP1;
        *frame_size = 384;
        break;
    case 2:
        avctx->codec_id = CODEC_ID_MP2;
        *frame_size = 1152;
        break;
    default:
    case 3:
        avctx->codec_id = CODEC_ID_MP3;
        if (s->lsf)
            *frame_size = 576;
        else
            *frame_size = 1152;
        break;
    }

    *sample_rate = s->sample_rate;
    *channels = s->nb_channels;
    *bit_rate = s->bit_rate;
    avctx->sub_id = s->layer;
    return s->frame_size;
}

static int mpegaudio_parse(AVCodecParserContext *s1,
                           AVCodecContext *avctx,
                           const uint8_t **poutbuf, int *poutbuf_size,
                           const uint8_t *buf, int buf_size)
{
    MpegAudioParseContext *s = s1->priv_data;
    ParseContext *pc = &s->pc;
    uint32_t state= pc->state;
    int i;
    int next= END_NOT_FOUND;

    for(i=0; i<buf_size; ){
        if(s->frame_size){
            int inc= FFMIN(buf_size - i, s->frame_size);
            i += inc;
            s->frame_size -= inc;

            if(!s->frame_size){
                next= i;
                break;
            }
        }else{
            while(i<buf_size){
                int ret, sr, channels, bit_rate, frame_size;

                state= (state<<8) + buf[i++];

                ret = ff_mpa_decode_header(avctx, state, &sr, &channels, &frame_size, &bit_rate);
                if (ret < 4) {
                    s->header_count= -2;
                } else {
                    if((state&SAME_HEADER_MASK) != (s->header&SAME_HEADER_MASK) && s->header)
                        s->header_count= -3;
                    s->header= state;
                    s->header_count++;
                    s->frame_size = ret-4;

                    if(s->header_count > 1){
                        avctx->sample_rate= sr;
                        avctx->channels   = channels;
                        avctx->frame_size = frame_size;
                        avctx->bit_rate   = bit_rate;
                    }
                    break;
                }
            }
        }
    }

    pc->state= state;
    if (ff_combine_frame(pc, next, &buf, &buf_size) < 0) {
        *poutbuf = NULL;
        *poutbuf_size = 0;
        return buf_size;
    }

    *poutbuf = buf;
    *poutbuf_size = buf_size;
    return next;
}


AVCodecParser mpegaudio_parser = {
    { CODEC_ID_MP1, CODEC_ID_MP2, CODEC_ID_MP3 },
    sizeof(MpegAudioParseContext),
    NULL,
    mpegaudio_parse,
    ff_parse_close,
};