Mercurial > libavcodec.hg
view bethsoftvideo.c @ 10874:bcfe2acbf190 libavcodec
AAC: Compress codebook tables and optimise sign bit handling
The codebooks each consist of small number of values repeated in
groups of 2 or 4. Storing the codebooks as a packed list of 2- or
4-bit indexes into a table reduces their size substantially (from 7.5k
to 1.5k), resulting in less cache pressure.
For the band types with sign bits in the bitstream, storing the number
and position of non-zero codebook values using a few bits avoids
multiple get_bits() calls and floating-point comparisons which gcc
handles miserably.
Some float/int type punning also avoids gcc brain damage.
Overall speedup 20-35% on Cortex-A8, 20% on Core i7.
| author | mru |
|---|---|
| date | Wed, 13 Jan 2010 16:46:28 +0000 |
| parents | f31c21164e58 |
| children | 8a4984c5cacc |
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/* * Bethesda VID video decoder * Copyright (C) 2007 Nicholas Tung * * This file is part of FFmpeg. * * FFmpeg is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * FFmpeg is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with FFmpeg; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ /** * @file libavcodec/bethsoftvideo.c * @brief Bethesda Softworks VID Video Decoder * @author Nicholas Tung [ntung (at. ntung com] (2007-03) * @sa http://wiki.multimedia.cx/index.php?title=Bethsoft_VID * @sa http://www.svatopluk.com/andux/docs/dfvid.html */ #include "libavutil/common.h" #include "dsputil.h" #include "bethsoftvideo.h" #include "bytestream.h" typedef struct BethsoftvidContext { AVFrame frame; } BethsoftvidContext; static av_cold int bethsoftvid_decode_init(AVCodecContext *avctx) { BethsoftvidContext *vid = avctx->priv_data; vid->frame.reference = 1; vid->frame.buffer_hints = FF_BUFFER_HINTS_VALID | FF_BUFFER_HINTS_PRESERVE | FF_BUFFER_HINTS_REUSABLE; avctx->pix_fmt = PIX_FMT_PAL8; return 0; } static void set_palette(AVFrame * frame, const uint8_t * palette_buffer) { uint32_t * palette = (uint32_t *)frame->data[1]; int a; for(a = 0; a < 256; a++){ palette[a] = AV_RB24(&palette_buffer[a * 3]) * 4; } frame->palette_has_changed = 1; } static int bethsoftvid_decode_frame(AVCodecContext *avctx, void *data, int *data_size, AVPacket *avpkt) { const uint8_t *buf = avpkt->data; int buf_size = avpkt->size; BethsoftvidContext * vid = avctx->priv_data; char block_type; uint8_t * dst; uint8_t * frame_end; int remaining = avctx->width; // number of bytes remaining on a line const int wrap_to_next_line = vid->frame.linesize[0] - avctx->width; int code; int yoffset; if (avctx->reget_buffer(avctx, &vid->frame)) { av_log(avctx, AV_LOG_ERROR, "reget_buffer() failed\n"); return -1; } dst = vid->frame.data[0]; frame_end = vid->frame.data[0] + vid->frame.linesize[0] * avctx->height; switch(block_type = *buf++){ case PALETTE_BLOCK: set_palette(&vid->frame, buf); return 0; case VIDEO_YOFF_P_FRAME: yoffset = bytestream_get_le16(&buf); if(yoffset >= avctx->height) return -1; dst += vid->frame.linesize[0] * yoffset; } // main code while((code = *buf++)){ int length = code & 0x7f; // copy any bytes starting at the current position, and ending at the frame width while(length > remaining){ if(code < 0x80) bytestream_get_buffer(&buf, dst, remaining); else if(block_type == VIDEO_I_FRAME) memset(dst, buf[0], remaining); length -= remaining; // decrement the number of bytes to be copied dst += remaining + wrap_to_next_line; // skip over extra bytes at end of frame remaining = avctx->width; if(dst == frame_end) goto end; } // copy any remaining bytes after / if line overflows if(code < 0x80) bytestream_get_buffer(&buf, dst, length); else if(block_type == VIDEO_I_FRAME) memset(dst, *buf++, length); remaining -= length; dst += length; } end: *data_size = sizeof(AVFrame); *(AVFrame*)data = vid->frame; return buf_size; } static av_cold int bethsoftvid_decode_end(AVCodecContext *avctx) { BethsoftvidContext * vid = avctx->priv_data; if(vid->frame.data[0]) avctx->release_buffer(avctx, &vid->frame); return 0; } AVCodec bethsoftvid_decoder = { .name = "bethsoftvid", .type = CODEC_TYPE_VIDEO, .id = CODEC_ID_BETHSOFTVID, .priv_data_size = sizeof(BethsoftvidContext), .init = bethsoftvid_decode_init, .close = bethsoftvid_decode_end, .decode = bethsoftvid_decode_frame, .capabilities = CODEC_CAP_DR1, .long_name = NULL_IF_CONFIG_SMALL("Bethesda VID video"), };
