view arm/mathops.h @ 10874:bcfe2acbf190 libavcodec

AAC: Compress codebook tables and optimise sign bit handling The codebooks each consist of small number of values repeated in groups of 2 or 4. Storing the codebooks as a packed list of 2- or 4-bit indexes into a table reduces their size substantially (from 7.5k to 1.5k), resulting in less cache pressure. For the band types with sign bits in the bitstream, storing the number and position of non-zero codebook values using a few bits avoids multiple get_bits() calls and floating-point comparisons which gcc handles miserably. Some float/int type punning also avoids gcc brain damage. Overall speedup 20-35% on Cortex-A8, 20% on Core i7.
author mru
date Wed, 13 Jan 2010 16:46:28 +0000
parents 25136467a218
children
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/*
 * simple math operations
 * Copyright (c) 2006 Michael Niedermayer <michaelni@gmx.at> et al
 *
 * This file is part of FFmpeg.
 *
 * FFmpeg is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation; either
 * version 2.1 of the License, or (at your option) any later version.
 *
 * FFmpeg is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public
 * License along with FFmpeg; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
 */

#ifndef AVCODEC_ARM_MATHOPS_H
#define AVCODEC_ARM_MATHOPS_H

#include <stdint.h>
#include "config.h"
#include "libavutil/common.h"

#if HAVE_INLINE_ASM

#   define MULL MULL
static inline av_const int MULL(int a, int b, unsigned shift)
{
    int lo, hi;
    __asm__("smull %0, %1, %2, %3     \n\t"
            "mov   %0, %0,     lsr %4 \n\t"
            "add   %1, %0, %1, lsl %5 \n\t"
            : "=&r"(lo), "=&r"(hi)
            : "r"(b), "r"(a), "ir"(shift), "ir"(32-shift));
    return hi;
}

#define MULH MULH
#if HAVE_ARMV6
static inline av_const int MULH(int a, int b)
{
    int r;
    __asm__ ("smmul %0, %1, %2" : "=r"(r) : "r"(a), "r"(b));
    return r;
}
#else
static inline av_const int MULH(int a, int b)
{
    int lo, hi;
    __asm__ ("smull %0, %1, %2, %3" : "=&r"(lo), "=&r"(hi) : "r"(b), "r"(a));
    return hi;
}
#endif

static inline av_const int64_t MUL64(int a, int b)
{
    union { uint64_t x; unsigned hl[2]; } x;
    __asm__ ("smull %0, %1, %2, %3"
             : "=r"(x.hl[0]), "=r"(x.hl[1]) : "r"(a), "r"(b));
    return x.x;
}
#define MUL64 MUL64

static inline av_const int64_t MAC64(int64_t d, int a, int b)
{
    union { uint64_t x; unsigned hl[2]; } x = { d };
    __asm__ ("smlal %0, %1, %2, %3"
             : "+r"(x.hl[0]), "+r"(x.hl[1]) : "r"(a), "r"(b));
    return x.x;
}
#define MAC64(d, a, b) ((d) = MAC64(d, a, b))
#define MLS64(d, a, b) MAC64(d, -(a), b)

#if HAVE_ARMV5TE

/* signed 16x16 -> 32 multiply add accumulate */
#   define MAC16(rt, ra, rb)                                            \
    __asm__ ("smlabb %0, %1, %2, %0" : "+r"(rt) : "r"(ra), "r"(rb));

/* signed 16x16 -> 32 multiply */
#   define MUL16 MUL16
static inline av_const int MUL16(int ra, int rb)
{
    int rt;
    __asm__ ("smulbb %0, %1, %2" : "=r"(rt) : "r"(ra), "r"(rb));
    return rt;
}

#endif

#define mid_pred mid_pred
static inline av_const int mid_pred(int a, int b, int c)
{
    int m;
    __asm__ volatile (
        "mov   %0, %2  \n\t"
        "cmp   %1, %2  \n\t"
        "movgt %0, %1  \n\t"
        "movgt %1, %2  \n\t"
        "cmp   %1, %3  \n\t"
        "movle %1, %3  \n\t"
        "cmp   %0, %1  \n\t"
        "movgt %0, %1  \n\t"
        : "=&r"(m), "+r"(a)
        : "r"(b), "r"(c));
    return m;
}

#endif /* HAVE_INLINE_ASM */

#endif /* AVCODEC_ARM_MATHOPS_H */