view ac3_parser.c @ 12194:80b142c2e9f7 libavcodec

Change function prototypes for width=8 inner and mbedge loopfilter functions so that it does both U and V planes at the same time. This will have speed advantages when using SSE2 (or higher) optimizations, since we can do both the U and V rows together in a single xmm register. This also renames filter16 to filter16y and filter8 to filter8uv so that it's more obvious what each function is used for.
author rbultje
date Mon, 19 Jul 2010 21:18:04 +0000
parents 8b28e74de2c0
children
line wrap: on
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/*
 * AC-3 parser
 * Copyright (c) 2003 Fabrice Bellard
 * Copyright (c) 2003 Michael Niedermayer
 *
 * This file is part of FFmpeg.
 *
 * FFmpeg is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation; either
 * version 2.1 of the License, or (at your option) any later version.
 *
 * FFmpeg is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public
 * License along with FFmpeg; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
 */

#include "parser.h"
#include "ac3_parser.h"
#include "aac_ac3_parser.h"
#include "get_bits.h"


#define AC3_HEADER_SIZE 7


static const uint8_t eac3_blocks[4] = {
    1, 2, 3, 6
};


int ff_ac3_parse_header(GetBitContext *gbc, AC3HeaderInfo *hdr)
{
    int frame_size_code;

    memset(hdr, 0, sizeof(*hdr));

    hdr->sync_word = get_bits(gbc, 16);
    if(hdr->sync_word != 0x0B77)
        return AAC_AC3_PARSE_ERROR_SYNC;

    /* read ahead to bsid to distinguish between AC-3 and E-AC-3 */
    hdr->bitstream_id = show_bits_long(gbc, 29) & 0x1F;
    if(hdr->bitstream_id > 16)
        return AAC_AC3_PARSE_ERROR_BSID;

    hdr->num_blocks = 6;

    /* set default mix levels */
    hdr->center_mix_level   = 1;  // -4.5dB
    hdr->surround_mix_level = 1;  // -6.0dB

    if(hdr->bitstream_id <= 10) {
        /* Normal AC-3 */
        hdr->crc1 = get_bits(gbc, 16);
        hdr->sr_code = get_bits(gbc, 2);
        if(hdr->sr_code == 3)
            return AAC_AC3_PARSE_ERROR_SAMPLE_RATE;

        frame_size_code = get_bits(gbc, 6);
        if(frame_size_code > 37)
            return AAC_AC3_PARSE_ERROR_FRAME_SIZE;

        skip_bits(gbc, 5); // skip bsid, already got it

        skip_bits(gbc, 3); // skip bitstream mode
        hdr->channel_mode = get_bits(gbc, 3);

        if(hdr->channel_mode == AC3_CHMODE_STEREO) {
            skip_bits(gbc, 2); // skip dsurmod
        } else {
            if((hdr->channel_mode & 1) && hdr->channel_mode != AC3_CHMODE_MONO)
                hdr->center_mix_level = get_bits(gbc, 2);
            if(hdr->channel_mode & 4)
                hdr->surround_mix_level = get_bits(gbc, 2);
        }
        hdr->lfe_on = get_bits1(gbc);

        hdr->sr_shift = FFMAX(hdr->bitstream_id, 8) - 8;
        hdr->sample_rate = ff_ac3_sample_rate_tab[hdr->sr_code] >> hdr->sr_shift;
        hdr->bit_rate = (ff_ac3_bitrate_tab[frame_size_code>>1] * 1000) >> hdr->sr_shift;
        hdr->channels = ff_ac3_channels_tab[hdr->channel_mode] + hdr->lfe_on;
        hdr->frame_size = ff_ac3_frame_size_tab[frame_size_code][hdr->sr_code] * 2;
        hdr->frame_type = EAC3_FRAME_TYPE_AC3_CONVERT; //EAC3_FRAME_TYPE_INDEPENDENT;
        hdr->substreamid = 0;
    } else {
        /* Enhanced AC-3 */
        hdr->crc1 = 0;
        hdr->frame_type = get_bits(gbc, 2);
        if(hdr->frame_type == EAC3_FRAME_TYPE_RESERVED)
            return AAC_AC3_PARSE_ERROR_FRAME_TYPE;

        hdr->substreamid = get_bits(gbc, 3);

        hdr->frame_size = (get_bits(gbc, 11) + 1) << 1;
        if(hdr->frame_size < AC3_HEADER_SIZE)
            return AAC_AC3_PARSE_ERROR_FRAME_SIZE;

        hdr->sr_code = get_bits(gbc, 2);
        if (hdr->sr_code == 3) {
            int sr_code2 = get_bits(gbc, 2);
            if(sr_code2 == 3)
                return AAC_AC3_PARSE_ERROR_SAMPLE_RATE;
            hdr->sample_rate = ff_ac3_sample_rate_tab[sr_code2] / 2;
            hdr->sr_shift = 1;
        } else {
            hdr->num_blocks = eac3_blocks[get_bits(gbc, 2)];
            hdr->sample_rate = ff_ac3_sample_rate_tab[hdr->sr_code];
            hdr->sr_shift = 0;
        }

        hdr->channel_mode = get_bits(gbc, 3);
        hdr->lfe_on = get_bits1(gbc);

        hdr->bit_rate = (uint32_t)(8.0 * hdr->frame_size * hdr->sample_rate /
                        (hdr->num_blocks * 256.0));
        hdr->channels = ff_ac3_channels_tab[hdr->channel_mode] + hdr->lfe_on;
    }
    hdr->channel_layout = ff_ac3_channel_layout_tab[hdr->channel_mode];
    if (hdr->lfe_on)
        hdr->channel_layout |= CH_LOW_FREQUENCY;

    return 0;
}

int ff_ac3_parse_header_full(GetBitContext *gbc, AC3HeaderInfo *hdr){
    int ret, i;
    ret = ff_ac3_parse_header(gbc, hdr);
    if(!ret){
        if(hdr->bitstream_id>10){
            /* Enhanced AC-3 */
            skip_bits(gbc, 5); // skip bitstream id

            /* skip dialog normalization and compression gain */
            for (i = 0; i < (hdr->channel_mode ? 1 : 2); i++) {
                skip_bits(gbc, 5); // skip dialog normalization
                if (get_bits1(gbc)) {
                    skip_bits(gbc, 8); //skip Compression gain word
                }
            }
            /* dependent stream channel map */
            if (hdr->frame_type == EAC3_FRAME_TYPE_DEPENDENT && get_bits1(gbc)) {
                    hdr->channel_map = get_bits(gbc, 16); //custom channel map
                    return 0;
            }
        }
        //default channel map based on acmod and lfeon
        hdr->channel_map = ff_eac3_default_chmap[hdr->channel_mode];
        if(hdr->lfe_on)
            hdr->channel_map |= AC3_CHMAP_LFE;
    }
    return ret;
}

static int ac3_sync(uint64_t state, AACAC3ParseContext *hdr_info,
        int *need_next_header, int *new_frame_start)
{
    int err;
    union {
        uint64_t u64;
        uint8_t  u8[8];
    } tmp = { av_be2ne64(state) };
    AC3HeaderInfo hdr;
    GetBitContext gbc;

    init_get_bits(&gbc, tmp.u8+8-AC3_HEADER_SIZE, 54);
    err = ff_ac3_parse_header(&gbc, &hdr);

    if(err < 0)
        return 0;

    hdr_info->sample_rate = hdr.sample_rate;
    hdr_info->bit_rate = hdr.bit_rate;
    hdr_info->channels = hdr.channels;
    hdr_info->channel_layout = hdr.channel_layout;
    hdr_info->samples = hdr.num_blocks * 256;
    if(hdr.bitstream_id>10)
        hdr_info->codec_id = CODEC_ID_EAC3;
    else if (hdr_info->codec_id == CODEC_ID_NONE)
        hdr_info->codec_id = CODEC_ID_AC3;

    *need_next_header = (hdr.frame_type != EAC3_FRAME_TYPE_AC3_CONVERT);
    *new_frame_start  = (hdr.frame_type != EAC3_FRAME_TYPE_DEPENDENT);
    return hdr.frame_size;
}

static av_cold int ac3_parse_init(AVCodecParserContext *s1)
{
    AACAC3ParseContext *s = s1->priv_data;
    s->header_size = AC3_HEADER_SIZE;
    s->sync = ac3_sync;
    return 0;
}


AVCodecParser ac3_parser = {
    { CODEC_ID_AC3, CODEC_ID_EAC3 },
    sizeof(AACAC3ParseContext),
    ac3_parse_init,
    ff_aac_ac3_parse,
    ff_parse_close,
};