Mercurial > libavcodec.hg
view mpegaudiodec_float.c @ 11816:7c2369ec6faa libavcodec
ARM: check struct offsets only when they are used
The offsets differ depending on configuration, so only check them when
they will actually be used. Presently, this is when NEON is enabled.
| author | mru |
|---|---|
| date | Wed, 02 Jun 2010 22:05:25 +0000 |
| parents | eb9e142ea51f |
| children | 5e8770f9d8f1 |
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/* * Float MPEG Audio decoder * Copyright (c) 2010 Michael Niedermayer * * This file is part of FFmpeg. * * FFmpeg is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * FFmpeg is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with FFmpeg; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ #define CONFIG_FLOAT 1 #include "mpegaudiodec.c" #if CONFIG_MP1FLOAT_DECODER AVCodec mp1float_decoder = { "mp1float", AVMEDIA_TYPE_AUDIO, CODEC_ID_MP1, sizeof(MPADecodeContext), decode_init, NULL, NULL, decode_frame, CODEC_CAP_PARSE_ONLY, .flush= flush, .long_name= NULL_IF_CONFIG_SMALL("MP1 (MPEG audio layer 1)"), }; #endif #if CONFIG_MP2FLOAT_DECODER AVCodec mp2float_decoder = { "mp2float", AVMEDIA_TYPE_AUDIO, CODEC_ID_MP2, sizeof(MPADecodeContext), decode_init, NULL, NULL, decode_frame, CODEC_CAP_PARSE_ONLY, .flush= flush, .long_name= NULL_IF_CONFIG_SMALL("MP2 (MPEG audio layer 2)"), }; #endif #if CONFIG_MP3FLOAT_DECODER AVCodec mp3float_decoder = { "mp3float", AVMEDIA_TYPE_AUDIO, CODEC_ID_MP3, sizeof(MPADecodeContext), decode_init, NULL, NULL, decode_frame, CODEC_CAP_PARSE_ONLY, .flush= flush, .long_name= NULL_IF_CONFIG_SMALL("MP3 (MPEG audio layer 3)"), }; #endif #if CONFIG_MP3ADUFLOAT_DECODER AVCodec mp3adufloat_decoder = { "mp3adufloat", AVMEDIA_TYPE_AUDIO, CODEC_ID_MP3ADU, sizeof(MPADecodeContext), decode_init, NULL, NULL, decode_frame_adu, CODEC_CAP_PARSE_ONLY, .flush= flush, .long_name= NULL_IF_CONFIG_SMALL("ADU (Application Data Unit) MP3 (MPEG audio layer 3)"), }; #endif #if CONFIG_MP3ON4FLOAT_DECODER AVCodec mp3on4float_decoder = { "mp3on4float", AVMEDIA_TYPE_AUDIO, CODEC_ID_MP3ON4, sizeof(MP3On4DecodeContext), decode_init_mp3on4, NULL, decode_close_mp3on4, decode_frame_mp3on4, .flush= flush, .long_name= NULL_IF_CONFIG_SMALL("MP3onMP4"), }; #endif
