Mercurial > libavcodec.hg
view libpostproc/mangle.h @ 3253:226ffbb6fd02 libavcodec
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
| author | kostya |
|---|---|
| date | Fri, 07 Apr 2006 16:59:57 +0000 |
| parents | 038e1b4f9afd |
| children |
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/* mangle.h - This file has some CPP macros to deal with different symbol * mangling across binary formats. * (c)2002 by Felix Buenemann <atmosfear at users.sourceforge.net> * File licensed under the GPL, see http://www.fsf.org/ for more info. */ #ifndef __MANGLE_H #define __MANGLE_H /* Feel free to add more to the list, eg. a.out IMO */ /* Use rip-relative addressing if compiling PIC code on x86-64. */ #if defined(__CYGWIN__) || defined(__MINGW32__) || defined(__OS2__) || \ (defined(__OpenBSD__) && !defined(__ELF__)) #if defined(ARCH_X86_64) && defined(PIC) #define MANGLE(a) "_" #a"(%%rip)" #else #define MANGLE(a) "_" #a #endif #else #if defined(ARCH_X86_64) && defined(PIC) #define MANGLE(a) #a"(%%rip)" #elif defined(CONFIG_DARWIN) #define MANGLE(a) "_" #a #else #define MANGLE(a) #a #endif #endif #endif /* !__MANGLE_H */
