view ppc/float_altivec.c @ 10061:09f2db2d7c90 libavcodec

Fix bug caused by difference in stride and picture width. When a frame is allocated using libschroedinger routines, the frame data size does not match the actual frame size if the width is not a multiple of 16. So we cannot do a straightforward memcpy of the frame returned by libschroedinger into the FFmpeg picture as the stride differs from the width. Fix this bug by allocating for the libschroedinger frame with the dimensions in AVCodecContext within libavcodec and passing the frame to libschroedinger. patch by Anuradha Suraparaju, anuradha rd.bbc.co uk
author diego
date Sat, 15 Aug 2009 11:59:53 +0000
parents dd2b5e52336a
children 4d1b9ca628fc
line wrap: on
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/*
 * Copyright (c) 2006 Luca Barbato <lu_zero@gentoo.org>
 *
 * This file is part of FFmpeg.
 *
 * FFmpeg is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation; either
 * version 2.1 of the License, or (at your option) any later version.
 *
 * FFmpeg is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public
 * License along with FFmpeg; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
 */

#include "libavcodec/dsputil.h"

#include "dsputil_altivec.h"
#include "util_altivec.h"

static void vector_fmul_altivec(float *dst, const float *src, int len)
{
    int i;
    vector float d0, d1, s, zero = (vector float)vec_splat_u32(0);
    for(i=0; i<len-7; i+=8) {
        d0 = vec_ld(0, dst+i);
        s = vec_ld(0, src+i);
        d1 = vec_ld(16, dst+i);
        d0 = vec_madd(d0, s, zero);
        d1 = vec_madd(d1, vec_ld(16,src+i), zero);
        vec_st(d0, 0, dst+i);
        vec_st(d1, 16, dst+i);
    }
}

static void vector_fmul_reverse_altivec(float *dst, const float *src0,
                                        const float *src1, int len)
{
    int i;
    vector float d, s0, s1, h0, l0,
                 s2, s3, zero = (vector float)vec_splat_u32(0);
    src1 += len-4;
    for(i=0; i<len-7; i+=8) {
        s1 = vec_ld(0, src1-i);              // [a,b,c,d]
        s0 = vec_ld(0, src0+i);
        l0 = vec_mergel(s1, s1);             // [c,c,d,d]
        s3 = vec_ld(-16, src1-i);
        h0 = vec_mergeh(s1, s1);             // [a,a,b,b]
        s2 = vec_ld(16, src0+i);
        s1 = vec_mergeh(vec_mergel(l0,h0),   // [d,b,d,b]
                        vec_mergeh(l0,h0));  // [c,a,c,a]
                                             // [d,c,b,a]
        l0 = vec_mergel(s3, s3);
        d = vec_madd(s0, s1, zero);
        h0 = vec_mergeh(s3, s3);
        vec_st(d, 0, dst+i);
        s3 = vec_mergeh(vec_mergel(l0,h0),
                        vec_mergeh(l0,h0));
        d = vec_madd(s2, s3, zero);
        vec_st(d, 16, dst+i);
    }
}

static void vector_fmul_add_add_altivec(float *dst, const float *src0,
                                        const float *src1, const float *src2,
                                        int src3, int len, int step)
{
    int i;
    vector float d, s0, s1, s2, t0, t1, edges;
    vector unsigned char align = vec_lvsr(0,dst),
                         mask = vec_lvsl(0, dst);

#if 0 //FIXME: there is still something wrong
    if (step == 2) {
        int y;
        vector float d0, d1, s3, t2;
        vector unsigned int sel =
                vec_mergeh(vec_splat_u32(-1), vec_splat_u32(0));
        t1 = vec_ld(16, dst);
        for (i=0,y=0; i<len-3; i+=4,y+=8) {

            s0 = vec_ld(0,src0+i);
            s1 = vec_ld(0,src1+i);
            s2 = vec_ld(0,src2+i);

//          t0 = vec_ld(0, dst+y);  //[x x x|a]
//          t1 = vec_ld(16, dst+y); //[b c d|e]
            t2 = vec_ld(31, dst+y); //[f g h|x]

            d = vec_madd(s0,s1,s2); // [A B C D]

                                                 // [A A B B]

                                                 // [C C D D]

            d0 = vec_perm(t0, t1, mask); // [a b c d]

            d0 = vec_sel(vec_mergeh(d, d), d0, sel);   // [A b B d]

            edges = vec_perm(t1, t0, mask);

            t0 = vec_perm(edges, d0, align); // [x x x|A]

            t1 = vec_perm(d0, edges, align); // [b B d|e]

            vec_stl(t0, 0, dst+y);

            d1 = vec_perm(t1, t2, mask); // [e f g h]

            d1 = vec_sel(vec_mergel(d, d), d1, sel); // [C f D h]

            edges = vec_perm(t2, t1, mask);

            t1 = vec_perm(edges, d1, align); // [b B d|C]

            t2 = vec_perm(d1, edges, align); // [f D h|x]

            vec_stl(t1, 16, dst+y);

            t0 = t1;

            vec_stl(t2, 31, dst+y);

            t1 = t2;
        }
    } else
    #endif
    if (step == 1 && src3 == 0)
        for (i=0; i<len-3; i+=4) {
            t0 = vec_ld(0, dst+i);
            t1 = vec_ld(15, dst+i);
            s0 = vec_ld(0, src0+i);
            s1 = vec_ld(0, src1+i);
            s2 = vec_ld(0, src2+i);
            edges = vec_perm(t1 ,t0, mask);
            d = vec_madd(s0,s1,s2);
            t1 = vec_perm(d, edges, align);
            t0 = vec_perm(edges, d, align);
            vec_st(t1, 15, dst+i);
            vec_st(t0, 0, dst+i);
        }
    else
        ff_vector_fmul_add_add_c(dst, src0, src1, src2, src3, len, step);
}

static void vector_fmul_window_altivec(float *dst, const float *src0, const float *src1, const float *win, float add_bias, int len)
{
    union {
        vector float v;
        float s[4];
    } vadd;
    vector float vadd_bias, zero, t0, t1, s0, s1, wi, wj;
    const vector unsigned char reverse = vcprm(3,2,1,0);
    int i,j;

    dst += len;
    win += len;
    src0+= len;

    vadd.s[0] = add_bias;
    vadd_bias = vec_splat(vadd.v, 0);
    zero = (vector float)vec_splat_u32(0);

    for(i=-len*4, j=len*4-16; i<0; i+=16, j-=16) {
        s0 = vec_ld(i, src0);
        s1 = vec_ld(j, src1);
        wi = vec_ld(i, win);
        wj = vec_ld(j, win);

        s1 = vec_perm(s1, s1, reverse);
        wj = vec_perm(wj, wj, reverse);

        t0 = vec_madd(s0, wj, vadd_bias);
        t0 = vec_nmsub(s1, wi, t0);
        t1 = vec_madd(s0, wi, vadd_bias);
        t1 = vec_madd(s1, wj, t1);
        t1 = vec_perm(t1, t1, reverse);

        vec_st(t0, i, dst);
        vec_st(t1, j, dst);
    }
}

static void int32_to_float_fmul_scalar_altivec(float *dst, const int *src, float mul, int len)
{
    union {
        vector float v;
        float s[4];
    } mul_u;
    int i;
    vector float src1, src2, dst1, dst2, mul_v, zero;

    zero = (vector float)vec_splat_u32(0);
    mul_u.s[0] = mul;
    mul_v = vec_splat(mul_u.v, 0);

    for(i=0; i<len; i+=8) {
        src1 = vec_ctf(vec_ld(0,  src+i), 0);
        src2 = vec_ctf(vec_ld(16, src+i), 0);
        dst1 = vec_madd(src1, mul_v, zero);
        dst2 = vec_madd(src2, mul_v, zero);
        vec_st(dst1,  0, dst+i);
        vec_st(dst2, 16, dst+i);
    }
}


static vector signed short
float_to_int16_one_altivec(const float *src)
{
    vector float s0 = vec_ld(0, src);
    vector float s1 = vec_ld(16, src);
    vector signed int t0 = vec_cts(s0, 0);
    vector signed int t1 = vec_cts(s1, 0);
    return vec_packs(t0,t1);
}

static void float_to_int16_altivec(int16_t *dst, const float *src, long len)
{
    int i;
    vector signed short d0, d1, d;
    vector unsigned char align;
    if(((long)dst)&15) //FIXME
    for(i=0; i<len-7; i+=8) {
        d0 = vec_ld(0, dst+i);
        d = float_to_int16_one_altivec(src+i);
        d1 = vec_ld(15, dst+i);
        d1 = vec_perm(d1, d0, vec_lvsl(0,dst+i));
        align = vec_lvsr(0, dst+i);
        d0 = vec_perm(d1, d, align);
        d1 = vec_perm(d, d1, align);
        vec_st(d0, 0, dst+i);
        vec_st(d1,15, dst+i);
    }
    else
    for(i=0; i<len-7; i+=8) {
        d = float_to_int16_one_altivec(src+i);
        vec_st(d, 0, dst+i);
    }
}

static void
float_to_int16_interleave_altivec(int16_t *dst, const float **src,
                                  long len, int channels)
{
    int i;
    vector signed short d0, d1, d2, c0, c1, t0, t1;
    vector unsigned char align;
    if(channels == 1)
        float_to_int16_altivec(dst, src[0], len);
    else
        if (channels == 2) {
        if(((long)dst)&15)
        for(i=0; i<len-7; i+=8) {
            d0 = vec_ld(0, dst + i);
            t0 = float_to_int16_one_altivec(src[0] + i);
            d1 = vec_ld(31, dst + i);
            t1 = float_to_int16_one_altivec(src[1] + i);
            c0 = vec_mergeh(t0, t1);
            c1 = vec_mergel(t0, t1);
            d2 = vec_perm(d1, d0, vec_lvsl(0, dst + i));
            align = vec_lvsr(0, dst + i);
            d0 = vec_perm(d2, c0, align);
            d1 = vec_perm(c0, c1, align);
            vec_st(d0,  0, dst + i);
            d0 = vec_perm(c1, d2, align);
            vec_st(d1, 15, dst + i);
            vec_st(d0, 31, dst + i);
            dst+=8;
        }
        else
        for(i=0; i<len-7; i+=8) {
            t0 = float_to_int16_one_altivec(src[0] + i);
            t1 = float_to_int16_one_altivec(src[1] + i);
            d0 = vec_mergeh(t0, t1);
            d1 = vec_mergel(t0, t1);
            vec_st(d0,  0, dst + i);
            vec_st(d1, 16, dst + i);
            dst+=8;
        }
    } else {
        DECLARE_ALIGNED(16, int16_t, tmp[len]);
        int c, j;
        for (c = 0; c < channels; c++) {
            float_to_int16_altivec(tmp, src[c], len);
            for (i = 0, j = c; i < len; i++, j+=channels) {
                dst[j] = tmp[i];
            }
        }
   }
}

void float_init_altivec(DSPContext* c, AVCodecContext *avctx)
{
    c->vector_fmul = vector_fmul_altivec;
    c->vector_fmul_reverse = vector_fmul_reverse_altivec;
    c->vector_fmul_add_add = vector_fmul_add_add_altivec;
    c->int32_to_float_fmul_scalar = int32_to_float_fmul_scalar_altivec;
    if(!(avctx->flags & CODEC_FLAG_BITEXACT)) {
        c->vector_fmul_window = vector_fmul_window_altivec;
        c->float_to_int16 = float_to_int16_altivec;
        c->float_to_int16_interleave = float_to_int16_interleave_altivec;
    }
}