Mercurial > libavcodec.hg
annotate mpegaudio.c @ 2913:cc55bc1f8d92 libavcodec
QDM2 compatible decoder
| author | rtognimp |
|---|---|
| date | Tue, 18 Oct 2005 20:16:43 +0000 |
| parents | b2846918585c |
| children | ef2149182f1c |
| rev | line source |
|---|---|
| 0 | 1 /* |
| 2 * The simplest mpeg audio layer 2 encoder | |
| 429 | 3 * Copyright (c) 2000, 2001 Fabrice Bellard. |
| 0 | 4 * |
| 429 | 5 * This library is free software; you can redistribute it and/or |
| 6 * modify it under the terms of the GNU Lesser General Public | |
| 7 * License as published by the Free Software Foundation; either | |
| 8 * version 2 of the License, or (at your option) any later version. | |
| 0 | 9 * |
| 429 | 10 * This library is distributed in the hope that it will be useful, |
| 0 | 11 * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| 429 | 12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| 13 * Lesser General Public License for more details. | |
| 0 | 14 * |
| 429 | 15 * You should have received a copy of the GNU Lesser General Public |
| 16 * License along with this library; if not, write to the Free Software | |
| 17 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
| 0 | 18 */ |
| 1106 | 19 |
| 20 /** | |
| 21 * @file mpegaudio.c | |
| 22 * The simplest mpeg audio layer 2 encoder. | |
| 23 */ | |
| 24 | |
| 64 | 25 #include "avcodec.h" |
|
2398
582e635cfa08
common.c -> bitstream.c (and the single non bitstream func -> utils.c)
michael
parents:
2281
diff
changeset
|
26 #include "bitstream.h" |
| 0 | 27 #include "mpegaudio.h" |
| 28 | |
|
89
2e88e3afecd0
corrected mpeg audio encoding overflows - now it should give correct quality even for very high volumes
glantau
parents:
84
diff
changeset
|
29 /* currently, cannot change these constants (need to modify |
|
2e88e3afecd0
corrected mpeg audio encoding overflows - now it should give correct quality even for very high volumes
glantau
parents:
84
diff
changeset
|
30 quantization stage) */ |
| 1064 | 31 #define MUL(a,b) (((int64_t)(a) * (int64_t)(b)) >> FRAC_BITS) |
|
89
2e88e3afecd0
corrected mpeg audio encoding overflows - now it should give correct quality even for very high volumes
glantau
parents:
84
diff
changeset
|
32 #define FIX(a) ((int)((a) * (1 << FRAC_BITS))) |
| 84 | 33 |
| 34 #define SAMPLES_BUF_SIZE 4096 | |
| 35 | |
| 36 typedef struct MpegAudioContext { | |
| 37 PutBitContext pb; | |
| 38 int nb_channels; | |
| 39 int freq, bit_rate; | |
| 40 int lsf; /* 1 if mpeg2 low bitrate selected */ | |
| 41 int bitrate_index; /* bit rate */ | |
| 42 int freq_index; | |
| 43 int frame_size; /* frame size, in bits, without padding */ | |
| 1064 | 44 int64_t nb_samples; /* total number of samples encoded */ |
| 84 | 45 /* padding computation */ |
| 46 int frame_frac, frame_frac_incr, do_padding; | |
| 47 short samples_buf[MPA_MAX_CHANNELS][SAMPLES_BUF_SIZE]; /* buffer for filter */ | |
| 48 int samples_offset[MPA_MAX_CHANNELS]; /* offset in samples_buf */ | |
| 49 int sb_samples[MPA_MAX_CHANNELS][3][12][SBLIMIT]; | |
| 50 unsigned char scale_factors[MPA_MAX_CHANNELS][SBLIMIT][3]; /* scale factors */ | |
| 51 /* code to group 3 scale factors */ | |
| 52 unsigned char scale_code[MPA_MAX_CHANNELS][SBLIMIT]; | |
| 53 int sblimit; /* number of used subbands */ | |
| 54 const unsigned char *alloc_table; | |
| 55 } MpegAudioContext; | |
| 56 | |
| 0 | 57 /* define it to use floats in quantization (I don't like floats !) */ |
| 58 //#define USE_FLOATS | |
| 59 | |
| 60 #include "mpegaudiotab.h" | |
| 61 | |
| 1057 | 62 static int MPA_encode_init(AVCodecContext *avctx) |
| 0 | 63 { |
| 64 MpegAudioContext *s = avctx->priv_data; | |
| 65 int freq = avctx->sample_rate; | |
| 66 int bitrate = avctx->bit_rate; | |
| 67 int channels = avctx->channels; | |
| 84 | 68 int i, v, table; |
| 0 | 69 float a; |
| 70 | |
| 71 if (channels > 2) | |
| 72 return -1; | |
| 73 bitrate = bitrate / 1000; | |
| 74 s->nb_channels = channels; | |
| 75 s->freq = freq; | |
| 76 s->bit_rate = bitrate * 1000; | |
| 77 avctx->frame_size = MPA_FRAME_SIZE; | |
| 78 | |
| 79 /* encoding freq */ | |
| 80 s->lsf = 0; | |
| 81 for(i=0;i<3;i++) { | |
| 84 | 82 if (mpa_freq_tab[i] == freq) |
| 0 | 83 break; |
| 84 | 84 if ((mpa_freq_tab[i] / 2) == freq) { |
| 0 | 85 s->lsf = 1; |
| 86 break; | |
| 87 } | |
| 88 } | |
| 2124 | 89 if (i == 3){ |
| 90 av_log(avctx, AV_LOG_ERROR, "Sampling rate %d is not allowed in mp2\n", freq); | |
| 0 | 91 return -1; |
| 2124 | 92 } |
| 0 | 93 s->freq_index = i; |
| 94 | |
| 95 /* encoding bitrate & frequency */ | |
| 96 for(i=0;i<15;i++) { | |
| 84 | 97 if (mpa_bitrate_tab[s->lsf][1][i] == bitrate) |
| 0 | 98 break; |
| 99 } | |
| 2124 | 100 if (i == 15){ |
| 101 av_log(avctx, AV_LOG_ERROR, "bitrate %d is not allowed in mp2\n", bitrate); | |
| 0 | 102 return -1; |
| 2124 | 103 } |
| 0 | 104 s->bitrate_index = i; |
| 105 | |
| 106 /* compute total header size & pad bit */ | |
| 107 | |
| 108 a = (float)(bitrate * 1000 * MPA_FRAME_SIZE) / (freq * 8.0); | |
| 109 s->frame_size = ((int)a) * 8; | |
| 110 | |
| 111 /* frame fractional size to compute padding */ | |
| 112 s->frame_frac = 0; | |
| 113 s->frame_frac_incr = (int)((a - floor(a)) * 65536.0); | |
| 114 | |
| 115 /* select the right allocation table */ | |
| 84 | 116 table = l2_select_table(bitrate, s->nb_channels, freq, s->lsf); |
| 117 | |
| 0 | 118 /* number of used subbands */ |
| 119 s->sblimit = sblimit_table[table]; | |
| 120 s->alloc_table = alloc_tables[table]; | |
| 121 | |
| 122 #ifdef DEBUG | |
|
1602
fdb8244da1e5
av_log patch(2 of ?) by (Michel Bardiaux <mbardiaux at peaktime dot be>)
michael
parents:
1598
diff
changeset
|
123 av_log(avctx, AV_LOG_DEBUG, "%d kb/s, %d Hz, frame_size=%d bits, table=%d, padincr=%x\n", |
| 0 | 124 bitrate, freq, s->frame_size, table, s->frame_frac_incr); |
| 125 #endif | |
| 126 | |
| 127 for(i=0;i<s->nb_channels;i++) | |
| 128 s->samples_offset[i] = 0; | |
| 129 | |
| 84 | 130 for(i=0;i<257;i++) { |
| 131 int v; | |
|
89
2e88e3afecd0
corrected mpeg audio encoding overflows - now it should give correct quality even for very high volumes
glantau
parents:
84
diff
changeset
|
132 v = mpa_enwindow[i]; |
|
2e88e3afecd0
corrected mpeg audio encoding overflows - now it should give correct quality even for very high volumes
glantau
parents:
84
diff
changeset
|
133 #if WFRAC_BITS != 16 |
|
2e88e3afecd0
corrected mpeg audio encoding overflows - now it should give correct quality even for very high volumes
glantau
parents:
84
diff
changeset
|
134 v = (v + (1 << (16 - WFRAC_BITS - 1))) >> (16 - WFRAC_BITS); |
|
2e88e3afecd0
corrected mpeg audio encoding overflows - now it should give correct quality even for very high volumes
glantau
parents:
84
diff
changeset
|
135 #endif |
| 84 | 136 filter_bank[i] = v; |
| 137 if ((i & 63) != 0) | |
| 138 v = -v; | |
| 139 if (i != 0) | |
| 140 filter_bank[512 - i] = v; | |
| 0 | 141 } |
| 84 | 142 |
| 0 | 143 for(i=0;i<64;i++) { |
| 144 v = (int)(pow(2.0, (3 - i) / 3.0) * (1 << 20)); | |
| 145 if (v <= 0) | |
| 146 v = 1; | |
| 147 scale_factor_table[i] = v; | |
| 148 #ifdef USE_FLOATS | |
| 149 scale_factor_inv_table[i] = pow(2.0, -(3 - i) / 3.0) / (float)(1 << 20); | |
| 150 #else | |
| 151 #define P 15 | |
| 152 scale_factor_shift[i] = 21 - P - (i / 3); | |
| 153 scale_factor_mult[i] = (1 << P) * pow(2.0, (i % 3) / 3.0); | |
| 154 #endif | |
| 155 } | |
| 156 for(i=0;i<128;i++) { | |
| 157 v = i - 64; | |
| 158 if (v <= -3) | |
| 159 v = 0; | |
| 160 else if (v < 0) | |
| 161 v = 1; | |
| 162 else if (v == 0) | |
| 163 v = 2; | |
| 164 else if (v < 3) | |
| 165 v = 3; | |
| 166 else | |
| 167 v = 4; | |
| 168 scale_diff_table[i] = v; | |
| 169 } | |
| 170 | |
| 171 for(i=0;i<17;i++) { | |
| 172 v = quant_bits[i]; | |
| 173 if (v < 0) | |
| 174 v = -v; | |
| 175 else | |
| 176 v = v * 3; | |
| 177 total_quant_bits[i] = 12 * v; | |
| 178 } | |
| 179 | |
| 925 | 180 avctx->coded_frame= avcodec_alloc_frame(); |
| 181 avctx->coded_frame->key_frame= 1; | |
| 182 | |
| 0 | 183 return 0; |
| 184 } | |
| 185 | |
| 84 | 186 /* 32 point floating point IDCT without 1/sqrt(2) coef zero scaling */ |
|
89
2e88e3afecd0
corrected mpeg audio encoding overflows - now it should give correct quality even for very high volumes
glantau
parents:
84
diff
changeset
|
187 static void idct32(int *out, int *tab) |
| 0 | 188 { |
| 189 int i, j; | |
| 190 int *t, *t1, xr; | |
| 191 const int *xp = costab32; | |
| 192 | |
| 193 for(j=31;j>=3;j-=2) tab[j] += tab[j - 2]; | |
| 194 | |
| 195 t = tab + 30; | |
| 196 t1 = tab + 2; | |
| 197 do { | |
| 198 t[0] += t[-4]; | |
| 199 t[1] += t[1 - 4]; | |
| 200 t -= 4; | |
| 201 } while (t != t1); | |
| 202 | |
| 203 t = tab + 28; | |
| 204 t1 = tab + 4; | |
| 205 do { | |
| 206 t[0] += t[-8]; | |
| 207 t[1] += t[1-8]; | |
| 208 t[2] += t[2-8]; | |
| 209 t[3] += t[3-8]; | |
| 210 t -= 8; | |
| 211 } while (t != t1); | |
| 212 | |
| 213 t = tab; | |
| 214 t1 = tab + 32; | |
| 215 do { | |
| 216 t[ 3] = -t[ 3]; | |
| 217 t[ 6] = -t[ 6]; | |
| 218 | |
| 219 t[11] = -t[11]; | |
| 220 t[12] = -t[12]; | |
| 221 t[13] = -t[13]; | |
| 222 t[15] = -t[15]; | |
| 223 t += 16; | |
| 224 } while (t != t1); | |
| 225 | |
| 226 | |
| 227 t = tab; | |
| 228 t1 = tab + 8; | |
| 229 do { | |
| 230 int x1, x2, x3, x4; | |
| 231 | |
| 232 x3 = MUL(t[16], FIX(SQRT2*0.5)); | |
| 233 x4 = t[0] - x3; | |
| 234 x3 = t[0] + x3; | |
| 235 | |
| 236 x2 = MUL(-(t[24] + t[8]), FIX(SQRT2*0.5)); | |
| 237 x1 = MUL((t[8] - x2), xp[0]); | |
| 238 x2 = MUL((t[8] + x2), xp[1]); | |
| 239 | |
| 240 t[ 0] = x3 + x1; | |
| 241 t[ 8] = x4 - x2; | |
| 242 t[16] = x4 + x2; | |
| 243 t[24] = x3 - x1; | |
| 244 t++; | |
| 245 } while (t != t1); | |
| 246 | |
| 247 xp += 2; | |
| 248 t = tab; | |
| 249 t1 = tab + 4; | |
| 250 do { | |
| 251 xr = MUL(t[28],xp[0]); | |
| 252 t[28] = (t[0] - xr); | |
| 253 t[0] = (t[0] + xr); | |
| 254 | |
| 255 xr = MUL(t[4],xp[1]); | |
| 256 t[ 4] = (t[24] - xr); | |
| 257 t[24] = (t[24] + xr); | |
| 258 | |
| 259 xr = MUL(t[20],xp[2]); | |
| 260 t[20] = (t[8] - xr); | |
| 261 t[ 8] = (t[8] + xr); | |
| 262 | |
| 263 xr = MUL(t[12],xp[3]); | |
| 264 t[12] = (t[16] - xr); | |
| 265 t[16] = (t[16] + xr); | |
| 266 t++; | |
| 267 } while (t != t1); | |
| 268 xp += 4; | |
| 269 | |
| 270 for (i = 0; i < 4; i++) { | |
| 271 xr = MUL(tab[30-i*4],xp[0]); | |
| 272 tab[30-i*4] = (tab[i*4] - xr); | |
| 273 tab[ i*4] = (tab[i*4] + xr); | |
| 274 | |
| 275 xr = MUL(tab[ 2+i*4],xp[1]); | |
| 276 tab[ 2+i*4] = (tab[28-i*4] - xr); | |
| 277 tab[28-i*4] = (tab[28-i*4] + xr); | |
| 278 | |
| 279 xr = MUL(tab[31-i*4],xp[0]); | |
| 280 tab[31-i*4] = (tab[1+i*4] - xr); | |
| 281 tab[ 1+i*4] = (tab[1+i*4] + xr); | |
| 282 | |
| 283 xr = MUL(tab[ 3+i*4],xp[1]); | |
| 284 tab[ 3+i*4] = (tab[29-i*4] - xr); | |
| 285 tab[29-i*4] = (tab[29-i*4] + xr); | |
| 286 | |
| 287 xp += 2; | |
| 288 } | |
| 289 | |
| 290 t = tab + 30; | |
| 291 t1 = tab + 1; | |
| 292 do { | |
| 293 xr = MUL(t1[0], *xp); | |
| 294 t1[0] = (t[0] - xr); | |
| 295 t[0] = (t[0] + xr); | |
| 296 t -= 2; | |
| 297 t1 += 2; | |
| 298 xp++; | |
| 299 } while (t >= tab); | |
| 300 | |
| 301 for(i=0;i<32;i++) { | |
|
89
2e88e3afecd0
corrected mpeg audio encoding overflows - now it should give correct quality even for very high volumes
glantau
parents:
84
diff
changeset
|
302 out[i] = tab[bitinv32[i]]; |
| 0 | 303 } |
| 304 } | |
| 305 | |
|
89
2e88e3afecd0
corrected mpeg audio encoding overflows - now it should give correct quality even for very high volumes
glantau
parents:
84
diff
changeset
|
306 #define WSHIFT (WFRAC_BITS + 15 - FRAC_BITS) |
|
2e88e3afecd0
corrected mpeg audio encoding overflows - now it should give correct quality even for very high volumes
glantau
parents:
84
diff
changeset
|
307 |
| 0 | 308 static void filter(MpegAudioContext *s, int ch, short *samples, int incr) |
| 309 { | |
| 310 short *p, *q; | |
|
89
2e88e3afecd0
corrected mpeg audio encoding overflows - now it should give correct quality even for very high volumes
glantau
parents:
84
diff
changeset
|
311 int sum, offset, i, j; |
|
2e88e3afecd0
corrected mpeg audio encoding overflows - now it should give correct quality even for very high volumes
glantau
parents:
84
diff
changeset
|
312 int tmp[64]; |
| 0 | 313 int tmp1[32]; |
| 314 int *out; | |
| 315 | |
| 316 // print_pow1(samples, 1152); | |
| 317 | |
| 318 offset = s->samples_offset[ch]; | |
| 319 out = &s->sb_samples[ch][0][0][0]; | |
| 320 for(j=0;j<36;j++) { | |
| 321 /* 32 samples at once */ | |
| 322 for(i=0;i<32;i++) { | |
| 323 s->samples_buf[ch][offset + (31 - i)] = samples[0]; | |
| 324 samples += incr; | |
| 325 } | |
| 326 | |
| 327 /* filter */ | |
| 328 p = s->samples_buf[ch] + offset; | |
| 329 q = filter_bank; | |
| 330 /* maxsum = 23169 */ | |
| 331 for(i=0;i<64;i++) { | |
| 332 sum = p[0*64] * q[0*64]; | |
| 333 sum += p[1*64] * q[1*64]; | |
| 334 sum += p[2*64] * q[2*64]; | |
| 335 sum += p[3*64] * q[3*64]; | |
| 336 sum += p[4*64] * q[4*64]; | |
| 337 sum += p[5*64] * q[5*64]; | |
| 338 sum += p[6*64] * q[6*64]; | |
| 339 sum += p[7*64] * q[7*64]; | |
|
89
2e88e3afecd0
corrected mpeg audio encoding overflows - now it should give correct quality even for very high volumes
glantau
parents:
84
diff
changeset
|
340 tmp[i] = sum; |
| 0 | 341 p++; |
| 342 q++; | |
| 343 } | |
|
89
2e88e3afecd0
corrected mpeg audio encoding overflows - now it should give correct quality even for very high volumes
glantau
parents:
84
diff
changeset
|
344 tmp1[0] = tmp[16] >> WSHIFT; |
|
2e88e3afecd0
corrected mpeg audio encoding overflows - now it should give correct quality even for very high volumes
glantau
parents:
84
diff
changeset
|
345 for( i=1; i<=16; i++ ) tmp1[i] = (tmp[i+16]+tmp[16-i]) >> WSHIFT; |
|
2e88e3afecd0
corrected mpeg audio encoding overflows - now it should give correct quality even for very high volumes
glantau
parents:
84
diff
changeset
|
346 for( i=17; i<=31; i++ ) tmp1[i] = (tmp[i+16]-tmp[80-i]) >> WSHIFT; |
| 0 | 347 |
|
89
2e88e3afecd0
corrected mpeg audio encoding overflows - now it should give correct quality even for very high volumes
glantau
parents:
84
diff
changeset
|
348 idct32(out, tmp1); |
| 0 | 349 |
| 350 /* advance of 32 samples */ | |
| 351 offset -= 32; | |
| 352 out += 32; | |
| 353 /* handle the wrap around */ | |
| 354 if (offset < 0) { | |
| 355 memmove(s->samples_buf[ch] + SAMPLES_BUF_SIZE - (512 - 32), | |
| 356 s->samples_buf[ch], (512 - 32) * 2); | |
| 357 offset = SAMPLES_BUF_SIZE - 512; | |
| 358 } | |
| 359 } | |
| 360 s->samples_offset[ch] = offset; | |
| 361 | |
| 362 // print_pow(s->sb_samples, 1152); | |
| 363 } | |
| 364 | |
| 365 static void compute_scale_factors(unsigned char scale_code[SBLIMIT], | |
| 366 unsigned char scale_factors[SBLIMIT][3], | |
| 367 int sb_samples[3][12][SBLIMIT], | |
| 368 int sblimit) | |
| 369 { | |
| 370 int *p, vmax, v, n, i, j, k, code; | |
| 371 int index, d1, d2; | |
| 372 unsigned char *sf = &scale_factors[0][0]; | |
| 373 | |
| 374 for(j=0;j<sblimit;j++) { | |
| 375 for(i=0;i<3;i++) { | |
| 376 /* find the max absolute value */ | |
| 377 p = &sb_samples[i][0][j]; | |
| 378 vmax = abs(*p); | |
| 379 for(k=1;k<12;k++) { | |
| 380 p += SBLIMIT; | |
| 381 v = abs(*p); | |
| 382 if (v > vmax) | |
| 383 vmax = v; | |
| 384 } | |
| 385 /* compute the scale factor index using log 2 computations */ | |
| 386 if (vmax > 0) { | |
| 70 | 387 n = av_log2(vmax); |
| 0 | 388 /* n is the position of the MSB of vmax. now |
| 389 use at most 2 compares to find the index */ | |
| 390 index = (21 - n) * 3 - 3; | |
| 391 if (index >= 0) { | |
| 392 while (vmax <= scale_factor_table[index+1]) | |
| 393 index++; | |
| 394 } else { | |
| 395 index = 0; /* very unlikely case of overflow */ | |
| 396 } | |
| 397 } else { | |
|
89
2e88e3afecd0
corrected mpeg audio encoding overflows - now it should give correct quality even for very high volumes
glantau
parents:
84
diff
changeset
|
398 index = 62; /* value 63 is not allowed */ |
| 0 | 399 } |
|
89
2e88e3afecd0
corrected mpeg audio encoding overflows - now it should give correct quality even for very high volumes
glantau
parents:
84
diff
changeset
|
400 |
| 0 | 401 #if 0 |
| 402 printf("%2d:%d in=%x %x %d\n", | |
| 403 j, i, vmax, scale_factor_table[index], index); | |
| 404 #endif | |
| 405 /* store the scale factor */ | |
| 406 assert(index >=0 && index <= 63); | |
| 407 sf[i] = index; | |
| 408 } | |
| 409 | |
| 410 /* compute the transmission factor : look if the scale factors | |
| 411 are close enough to each other */ | |
| 412 d1 = scale_diff_table[sf[0] - sf[1] + 64]; | |
| 413 d2 = scale_diff_table[sf[1] - sf[2] + 64]; | |
| 414 | |
| 415 /* handle the 25 cases */ | |
| 416 switch(d1 * 5 + d2) { | |
| 417 case 0*5+0: | |
| 418 case 0*5+4: | |
| 419 case 3*5+4: | |
| 420 case 4*5+0: | |
| 421 case 4*5+4: | |
| 422 code = 0; | |
| 423 break; | |
| 424 case 0*5+1: | |
| 425 case 0*5+2: | |
| 426 case 4*5+1: | |
| 427 case 4*5+2: | |
| 428 code = 3; | |
| 429 sf[2] = sf[1]; | |
| 430 break; | |
| 431 case 0*5+3: | |
| 432 case 4*5+3: | |
| 433 code = 3; | |
| 434 sf[1] = sf[2]; | |
| 435 break; | |
| 436 case 1*5+0: | |
| 437 case 1*5+4: | |
| 438 case 2*5+4: | |
| 439 code = 1; | |
| 440 sf[1] = sf[0]; | |
| 441 break; | |
| 442 case 1*5+1: | |
| 443 case 1*5+2: | |
| 444 case 2*5+0: | |
| 445 case 2*5+1: | |
| 446 case 2*5+2: | |
| 447 code = 2; | |
| 448 sf[1] = sf[2] = sf[0]; | |
| 449 break; | |
| 450 case 2*5+3: | |
| 451 case 3*5+3: | |
| 452 code = 2; | |
| 453 sf[0] = sf[1] = sf[2]; | |
| 454 break; | |
| 455 case 3*5+0: | |
| 456 case 3*5+1: | |
| 457 case 3*5+2: | |
| 458 code = 2; | |
| 459 sf[0] = sf[2] = sf[1]; | |
| 460 break; | |
| 461 case 1*5+3: | |
| 462 code = 2; | |
| 463 if (sf[0] > sf[2]) | |
| 464 sf[0] = sf[2]; | |
| 465 sf[1] = sf[2] = sf[0]; | |
| 466 break; | |
| 467 default: | |
| 2281 | 468 assert(0); //cant happen |
|
2522
e25782262d7d
kill warnings patch by (M?ns Rullg?rd <mru inprovide com>)
michael
parents:
2398
diff
changeset
|
469 code = 0; /* kill warning */ |
| 0 | 470 } |
| 471 | |
| 472 #if 0 | |
| 473 printf("%d: %2d %2d %2d %d %d -> %d\n", j, | |
| 474 sf[0], sf[1], sf[2], d1, d2, code); | |
| 475 #endif | |
| 476 scale_code[j] = code; | |
| 477 sf += 3; | |
| 478 } | |
| 479 } | |
| 480 | |
| 481 /* The most important function : psycho acoustic module. In this | |
| 482 encoder there is basically none, so this is the worst you can do, | |
| 483 but also this is the simpler. */ | |
| 484 static void psycho_acoustic_model(MpegAudioContext *s, short smr[SBLIMIT]) | |
| 485 { | |
| 486 int i; | |
| 487 | |
| 488 for(i=0;i<s->sblimit;i++) { | |
| 489 smr[i] = (int)(fixed_smr[i] * 10); | |
| 490 } | |
| 491 } | |
| 492 | |
| 493 | |
| 494 #define SB_NOTALLOCATED 0 | |
| 495 #define SB_ALLOCATED 1 | |
| 496 #define SB_NOMORE 2 | |
| 497 | |
| 498 /* Try to maximize the smr while using a number of bits inferior to | |
| 499 the frame size. I tried to make the code simpler, faster and | |
| 500 smaller than other encoders :-) */ | |
| 501 static void compute_bit_allocation(MpegAudioContext *s, | |
| 502 short smr1[MPA_MAX_CHANNELS][SBLIMIT], | |
| 503 unsigned char bit_alloc[MPA_MAX_CHANNELS][SBLIMIT], | |
| 504 int *padding) | |
| 505 { | |
| 506 int i, ch, b, max_smr, max_ch, max_sb, current_frame_size, max_frame_size; | |
| 507 int incr; | |
| 508 short smr[MPA_MAX_CHANNELS][SBLIMIT]; | |
| 509 unsigned char subband_status[MPA_MAX_CHANNELS][SBLIMIT]; | |
| 510 const unsigned char *alloc; | |
| 511 | |
| 512 memcpy(smr, smr1, s->nb_channels * sizeof(short) * SBLIMIT); | |
| 513 memset(subband_status, SB_NOTALLOCATED, s->nb_channels * SBLIMIT); | |
| 514 memset(bit_alloc, 0, s->nb_channels * SBLIMIT); | |
| 515 | |
| 516 /* compute frame size and padding */ | |
| 517 max_frame_size = s->frame_size; | |
| 518 s->frame_frac += s->frame_frac_incr; | |
| 519 if (s->frame_frac >= 65536) { | |
| 520 s->frame_frac -= 65536; | |
| 521 s->do_padding = 1; | |
| 522 max_frame_size += 8; | |
| 523 } else { | |
| 524 s->do_padding = 0; | |
| 525 } | |
| 526 | |
| 527 /* compute the header + bit alloc size */ | |
| 528 current_frame_size = 32; | |
| 529 alloc = s->alloc_table; | |
| 530 for(i=0;i<s->sblimit;i++) { | |
| 531 incr = alloc[0]; | |
| 532 current_frame_size += incr * s->nb_channels; | |
| 533 alloc += 1 << incr; | |
| 534 } | |
| 535 for(;;) { | |
| 536 /* look for the subband with the largest signal to mask ratio */ | |
| 537 max_sb = -1; | |
| 538 max_ch = -1; | |
| 539 max_smr = 0x80000000; | |
| 540 for(ch=0;ch<s->nb_channels;ch++) { | |
| 541 for(i=0;i<s->sblimit;i++) { | |
| 542 if (smr[ch][i] > max_smr && subband_status[ch][i] != SB_NOMORE) { | |
| 543 max_smr = smr[ch][i]; | |
| 544 max_sb = i; | |
| 545 max_ch = ch; | |
| 546 } | |
| 547 } | |
| 548 } | |
| 549 #if 0 | |
| 550 printf("current=%d max=%d max_sb=%d alloc=%d\n", | |
| 551 current_frame_size, max_frame_size, max_sb, | |
| 552 bit_alloc[max_sb]); | |
| 553 #endif | |
| 554 if (max_sb < 0) | |
| 555 break; | |
| 556 | |
| 557 /* find alloc table entry (XXX: not optimal, should use | |
| 558 pointer table) */ | |
| 559 alloc = s->alloc_table; | |
| 560 for(i=0;i<max_sb;i++) { | |
| 561 alloc += 1 << alloc[0]; | |
| 562 } | |
| 563 | |
| 564 if (subband_status[max_ch][max_sb] == SB_NOTALLOCATED) { | |
| 565 /* nothing was coded for this band: add the necessary bits */ | |
| 566 incr = 2 + nb_scale_factors[s->scale_code[max_ch][max_sb]] * 6; | |
| 567 incr += total_quant_bits[alloc[1]]; | |
| 568 } else { | |
| 569 /* increments bit allocation */ | |
| 570 b = bit_alloc[max_ch][max_sb]; | |
| 571 incr = total_quant_bits[alloc[b + 1]] - | |
| 572 total_quant_bits[alloc[b]]; | |
| 573 } | |
| 574 | |
| 575 if (current_frame_size + incr <= max_frame_size) { | |
| 576 /* can increase size */ | |
| 577 b = ++bit_alloc[max_ch][max_sb]; | |
| 578 current_frame_size += incr; | |
| 579 /* decrease smr by the resolution we added */ | |
| 580 smr[max_ch][max_sb] = smr1[max_ch][max_sb] - quant_snr[alloc[b]]; | |
| 581 /* max allocation size reached ? */ | |
| 582 if (b == ((1 << alloc[0]) - 1)) | |
| 583 subband_status[max_ch][max_sb] = SB_NOMORE; | |
| 584 else | |
| 585 subband_status[max_ch][max_sb] = SB_ALLOCATED; | |
| 586 } else { | |
| 587 /* cannot increase the size of this subband */ | |
| 588 subband_status[max_ch][max_sb] = SB_NOMORE; | |
| 589 } | |
| 590 } | |
| 591 *padding = max_frame_size - current_frame_size; | |
| 592 assert(*padding >= 0); | |
| 593 | |
| 594 #if 0 | |
| 595 for(i=0;i<s->sblimit;i++) { | |
| 596 printf("%d ", bit_alloc[i]); | |
| 597 } | |
| 598 printf("\n"); | |
| 599 #endif | |
| 600 } | |
| 601 | |
| 602 /* | |
| 603 * Output the mpeg audio layer 2 frame. Note how the code is small | |
| 604 * compared to other encoders :-) | |
| 605 */ | |
| 606 static void encode_frame(MpegAudioContext *s, | |
| 607 unsigned char bit_alloc[MPA_MAX_CHANNELS][SBLIMIT], | |
| 608 int padding) | |
| 609 { | |
| 610 int i, j, k, l, bit_alloc_bits, b, ch; | |
| 611 unsigned char *sf; | |
| 612 int q[3]; | |
| 613 PutBitContext *p = &s->pb; | |
| 614 | |
| 615 /* header */ | |
| 616 | |
| 617 put_bits(p, 12, 0xfff); | |
| 618 put_bits(p, 1, 1 - s->lsf); /* 1 = mpeg1 ID, 0 = mpeg2 lsf ID */ | |
| 619 put_bits(p, 2, 4-2); /* layer 2 */ | |
| 620 put_bits(p, 1, 1); /* no error protection */ | |
| 621 put_bits(p, 4, s->bitrate_index); | |
| 622 put_bits(p, 2, s->freq_index); | |
| 623 put_bits(p, 1, s->do_padding); /* use padding */ | |
| 624 put_bits(p, 1, 0); /* private_bit */ | |
| 625 put_bits(p, 2, s->nb_channels == 2 ? MPA_STEREO : MPA_MONO); | |
| 626 put_bits(p, 2, 0); /* mode_ext */ | |
| 627 put_bits(p, 1, 0); /* no copyright */ | |
| 628 put_bits(p, 1, 1); /* original */ | |
| 629 put_bits(p, 2, 0); /* no emphasis */ | |
| 630 | |
| 631 /* bit allocation */ | |
| 632 j = 0; | |
| 633 for(i=0;i<s->sblimit;i++) { | |
| 634 bit_alloc_bits = s->alloc_table[j]; | |
| 635 for(ch=0;ch<s->nb_channels;ch++) { | |
| 636 put_bits(p, bit_alloc_bits, bit_alloc[ch][i]); | |
| 637 } | |
| 638 j += 1 << bit_alloc_bits; | |
| 639 } | |
| 640 | |
| 641 /* scale codes */ | |
| 642 for(i=0;i<s->sblimit;i++) { | |
| 643 for(ch=0;ch<s->nb_channels;ch++) { | |
| 644 if (bit_alloc[ch][i]) | |
| 645 put_bits(p, 2, s->scale_code[ch][i]); | |
| 646 } | |
| 647 } | |
| 648 | |
| 649 /* scale factors */ | |
| 650 for(i=0;i<s->sblimit;i++) { | |
| 651 for(ch=0;ch<s->nb_channels;ch++) { | |
| 652 if (bit_alloc[ch][i]) { | |
| 653 sf = &s->scale_factors[ch][i][0]; | |
| 654 switch(s->scale_code[ch][i]) { | |
| 655 case 0: | |
| 656 put_bits(p, 6, sf[0]); | |
| 657 put_bits(p, 6, sf[1]); | |
| 658 put_bits(p, 6, sf[2]); | |
| 659 break; | |
| 660 case 3: | |
| 661 case 1: | |
| 662 put_bits(p, 6, sf[0]); | |
| 663 put_bits(p, 6, sf[2]); | |
| 664 break; | |
| 665 case 2: | |
| 666 put_bits(p, 6, sf[0]); | |
| 667 break; | |
| 668 } | |
| 669 } | |
| 670 } | |
| 671 } | |
| 672 | |
| 673 /* quantization & write sub band samples */ | |
| 674 | |
| 675 for(k=0;k<3;k++) { | |
| 676 for(l=0;l<12;l+=3) { | |
| 677 j = 0; | |
| 678 for(i=0;i<s->sblimit;i++) { | |
| 679 bit_alloc_bits = s->alloc_table[j]; | |
| 680 for(ch=0;ch<s->nb_channels;ch++) { | |
| 681 b = bit_alloc[ch][i]; | |
| 682 if (b) { | |
| 683 int qindex, steps, m, sample, bits; | |
| 684 /* we encode 3 sub band samples of the same sub band at a time */ | |
| 685 qindex = s->alloc_table[j+b]; | |
| 686 steps = quant_steps[qindex]; | |
| 687 for(m=0;m<3;m++) { | |
| 688 sample = s->sb_samples[ch][k][l + m][i]; | |
| 689 /* divide by scale factor */ | |
| 690 #ifdef USE_FLOATS | |
| 691 { | |
| 692 float a; | |
| 693 a = (float)sample * scale_factor_inv_table[s->scale_factors[ch][i][k]]; | |
| 694 q[m] = (int)((a + 1.0) * steps * 0.5); | |
| 695 } | |
| 696 #else | |
| 697 { | |
| 698 int q1, e, shift, mult; | |
| 699 e = s->scale_factors[ch][i][k]; | |
| 700 shift = scale_factor_shift[e]; | |
| 701 mult = scale_factor_mult[e]; | |
| 702 | |
| 703 /* normalize to P bits */ | |
| 704 if (shift < 0) | |
| 705 q1 = sample << (-shift); | |
| 706 else | |
| 707 q1 = sample >> shift; | |
| 708 q1 = (q1 * mult) >> P; | |
| 709 q[m] = ((q1 + (1 << P)) * steps) >> (P + 1); | |
| 710 } | |
| 711 #endif | |
| 712 if (q[m] >= steps) | |
| 713 q[m] = steps - 1; | |
| 714 assert(q[m] >= 0 && q[m] < steps); | |
| 715 } | |
| 716 bits = quant_bits[qindex]; | |
| 717 if (bits < 0) { | |
| 718 /* group the 3 values to save bits */ | |
| 719 put_bits(p, -bits, | |
| 720 q[0] + steps * (q[1] + steps * q[2])); | |
| 721 #if 0 | |
| 722 printf("%d: gr1 %d\n", | |
| 723 i, q[0] + steps * (q[1] + steps * q[2])); | |
| 724 #endif | |
| 725 } else { | |
| 726 #if 0 | |
| 727 printf("%d: gr3 %d %d %d\n", | |
| 728 i, q[0], q[1], q[2]); | |
| 729 #endif | |
| 730 put_bits(p, bits, q[0]); | |
| 731 put_bits(p, bits, q[1]); | |
| 732 put_bits(p, bits, q[2]); | |
| 733 } | |
| 734 } | |
| 735 } | |
| 736 /* next subband in alloc table */ | |
| 737 j += 1 << bit_alloc_bits; | |
| 738 } | |
| 739 } | |
| 740 } | |
| 741 | |
| 742 /* padding */ | |
| 743 for(i=0;i<padding;i++) | |
| 744 put_bits(p, 1, 0); | |
| 745 | |
| 746 /* flush */ | |
| 747 flush_put_bits(p); | |
| 748 } | |
| 749 | |
| 1057 | 750 static int MPA_encode_frame(AVCodecContext *avctx, |
| 751 unsigned char *frame, int buf_size, void *data) | |
| 0 | 752 { |
| 753 MpegAudioContext *s = avctx->priv_data; | |
| 754 short *samples = data; | |
| 755 short smr[MPA_MAX_CHANNELS][SBLIMIT]; | |
| 756 unsigned char bit_alloc[MPA_MAX_CHANNELS][SBLIMIT]; | |
| 757 int padding, i; | |
| 758 | |
| 759 for(i=0;i<s->nb_channels;i++) { | |
| 760 filter(s, i, samples + i, s->nb_channels); | |
| 761 } | |
| 762 | |
| 763 for(i=0;i<s->nb_channels;i++) { | |
| 764 compute_scale_factors(s->scale_code[i], s->scale_factors[i], | |
| 765 s->sb_samples[i], s->sblimit); | |
| 766 } | |
| 767 for(i=0;i<s->nb_channels;i++) { | |
| 768 psycho_acoustic_model(s, smr[i]); | |
| 769 } | |
| 770 compute_bit_allocation(s, smr, bit_alloc, &padding); | |
| 771 | |
|
1522
79dddc5cd990
removed the obsolete and unused parameters of init_put_bits
alex
parents:
1106
diff
changeset
|
772 init_put_bits(&s->pb, frame, MPA_MAX_CODED_FRAME_SIZE); |
| 0 | 773 |
| 774 encode_frame(s, bit_alloc, padding); | |
| 775 | |
| 776 s->nb_samples += MPA_FRAME_SIZE; | |
|
234
5fc0c3af3fe4
alternative bitstream writer (disabled by default, uncomment #define ALT_BISTREAM_WRITER in common.h if u want to try it)
michaelni
parents:
89
diff
changeset
|
777 return pbBufPtr(&s->pb) - s->pb.buf; |
| 0 | 778 } |
| 779 | |
| 925 | 780 static int MPA_encode_close(AVCodecContext *avctx) |
| 781 { | |
| 782 av_freep(&avctx->coded_frame); | |
|
1031
19de1445beb2
use av_malloc() functions - added av_strdup and av_realloc()
bellard
parents:
925
diff
changeset
|
783 return 0; |
| 925 | 784 } |
| 0 | 785 |
|
2661
b2846918585c
a few #ifdef CONFIG_X_ENCODER, patch by (Roine Gustafsson <roine users.sourceforge net]
michael
parents:
2522
diff
changeset
|
786 #ifdef CONFIG_MP2_ENCODER |
| 0 | 787 AVCodec mp2_encoder = { |
| 788 "mp2", | |
| 789 CODEC_TYPE_AUDIO, | |
| 790 CODEC_ID_MP2, | |
| 791 sizeof(MpegAudioContext), | |
| 792 MPA_encode_init, | |
| 793 MPA_encode_frame, | |
| 925 | 794 MPA_encode_close, |
| 0 | 795 NULL, |
| 796 }; | |
|
2661
b2846918585c
a few #ifdef CONFIG_X_ENCODER, patch by (Roine Gustafsson <roine users.sourceforge net]
michael
parents:
2522
diff
changeset
|
797 #endif // CONFIG_MP2_ENCODER |
|
440
000aeeac27a2
* started to cleanup name clashes for onetime compilation
kabi
parents:
429
diff
changeset
|
798 |
|
000aeeac27a2
* started to cleanup name clashes for onetime compilation
kabi
parents:
429
diff
changeset
|
799 #undef FIX |
