view src/blockinput.h @ 109581:06384b3caebf

Add ability to put Gtk+ tool bar on the left/right/bottom or top. Default top. * lisp/menu-bar.el (menu-bar-showhide-tool-bar-menu-customize-enable-left) (menu-bar-showhide-tool-bar-menu-customize-disable) (menu-bar-showhide-tool-bar-menu-customize-enable-right) (menu-bar-showhide-tool-bar-menu-customize-enable-top) (menu-bar-showhide-tool-bar-menu-customize-enable-bottom): New functions (menu-bar-showhide-tool-bar-menu): If tool bar is moveable, make a menu for Options => toolbar that can move it. * src/frame.c (Qtool_bar_position): New variable. (make_frame): Set tool_bar_position to Qtop. (frame_parms): Add tool-bar-position. (x_report_frame_params): Store tool_bar_position. (x_set_fringe_width): Reset wm size hint after fringe changes. * src/frame.h (struct frame): Add tool_bar_position. (Qbottom): Declare. * src/gtkutil.c (FRAME_TOTAL_PIXEL_WIDTH): New macro. (xg_frame_set_char_size): Add FRAME_TOOLBAR_WIDTH to pixelwidth. (xg_height_or_width_changed): Use FRAME_TOTAL_PIXEL_WIDTH. (xg_create_frame_widgets): Create a hobox for placing widgets vertically. Use gtk_box_pack_start. (xg_height_or_width_changed): Renamed from xg_height_changed. (x_wm_set_size_hint): Add FRAME_TOOLBAR_WIDTH to base_width. (xg_update_frame_menubar, free_frame_menubar): Change to xg_height_or_width_changed. (xg_tool_bar_detach_callback): Update left/right/top/bottom tool bar size correctly. Remove hardcoded 4, instead use handlebox size - toolbar size. (xg_tool_bar_attach_callback): Update left/right/top/bottom tool bar size correctly. Use handlebox size + toolbar size as additional size. (xg_pack_tool_bar): POS is a new parameter. Set orientation of tool bar based on pos. Only make handlebox_widget if NULL. Check if tool bar goes to vbox or hbox depending on pos. (xg_update_tool_bar_sizes): New function. (update_frame_tool_bar): Remove old_req, new_req. Do not get tool bar height, call xg_update_tool_bar_sizes instead. (free_frame_tool_bar): Remove from hbox or vbox depending on toolbar_in_hbox, Set all FRAME_TOOLBAR_*_(WIDTH|HEIGHT) to zero. (xg_change_toolbar_position): New function. * src/gtkutil.h (xg_change_toolbar_position): Declare. * src/window.c (calc_absolute_offset): Check for FRAME_TOOLBAR_TOP_HEIGHT and FRAME_TOOLBAR_LEFT_WIDTH. * src/xfns.c (x_set_tool_bar_position): New function. (xic_set_statusarea): Use FRAME_TOOLBAR_TOP_HEIGHT. (x_frame_parm_handlers): Add x_set_tool_bar_position. (syms_of_xfns): if USE_GTK, provide move-toolbar. * src/xterm.c (x_set_window_size_1): Add FRAME_TOOLBAR_WIDTH to pixelwidth. * src/xterm.h (struct x_output): Add toolbar_top_height, toolbar_bottom_height, toolbar_left_width, toolbar_right_width. Remove toolbar_height. if USE_GTK: Add hbox_widget and toolbar_in_hbox. (FRAME_TOOLBAR_TOP_HEIGHT, FRAME_TOOLBAR_BOTTOM_HEIGHT) (FRAME_TOOLBAR_LEFT_WIDTH, FRAME_TOOLBAR_RIGHT_WIDTH): New macros. (FRAME_TOOLBAR_HEIGHT): Is now TOP_HEIGHT + BOTTOM_HEIGHT.
author Jan D. <jan.h.d@swipnet.se>
date Thu, 29 Jul 2010 18:49:59 +0200
parents 6e14fb772f21
children 417b1e4d63cd
line wrap: on
line source

/* blockinput.h - interface to blocking complicated interrupt-driven input.
   Copyright (C) 1989, 1993, 2001, 2002, 2003, 2004,
                 2005, 2006, 2007, 2008, 2009, 2010  Free Software Foundation, Inc.

This file is part of GNU Emacs.

GNU Emacs is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.

GNU Emacs is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with GNU Emacs.  If not, see <http://www.gnu.org/licenses/>.  */

#ifndef EMACS_BLOCKINPUT_H
#define EMACS_BLOCKINPUT_H

#include "atimer.h"

/* When Emacs is using signal-driven input, the processing of those
   input signals can get pretty hairy.  For example, when Emacs is
   running under X windows, handling an input signal can entail
   retrieving events from the X event queue, or making other X calls.

   If an input signal occurs while Emacs is in the midst of some
   non-reentrant code, and the signal processing invokes that same
   code, we lose.  For example, malloc and the Xlib functions aren't
   usually re-entrant, and both are used by the X input signal handler
   - if we try to process an input signal in the midst of executing
   any of these functions, we'll lose.

   To avoid this, we make the following requirements:

   * Everyone must evaluate BLOCK_INPUT before entering these functions,
   and then call UNBLOCK_INPUT after performing them.  Calls
   BLOCK_INPUT and UNBLOCK_INPUT may be nested.

   * Any complicated interrupt handling code should test
   interrupt_input_blocked, and put off its work until later.

   * If the interrupt handling code wishes, it may set
   interrupt_input_pending to a non-zero value.  If that flag is set
   when input becomes unblocked, UNBLOCK_INPUT will send a new SIGIO.  */

extern volatile int interrupt_input_blocked;

/* Nonzero means an input interrupt has arrived
   during the current critical section.  */
extern int interrupt_input_pending;


/* Non-zero means asynchronous timers should be run when input is
   unblocked.  */

extern int pending_atimers;


/* Begin critical section. */
#define BLOCK_INPUT (interrupt_input_blocked++)

/* End critical section.

   If doing signal-driven input, and a signal came in when input was
   blocked, reinvoke the signal handler now to deal with it.

   We used to have two possible definitions of this macro - one for
   when SIGIO was #defined, and one for when it wasn't; when SIGIO
   wasn't #defined, we wouldn't bother to check if we should re-invoke
   the signal handler.  But that doesn't work very well; some of the
   files which use this macro don't #include the right files to get
   SIGIO.

   So, we always test interrupt_input_pending now; that's not too
   expensive, and it'll never get set if we don't need to resignal.  */

#define UNBLOCK_INPUT 				\
  do						\
    {						\
      --interrupt_input_blocked;		\
      if (interrupt_input_blocked == 0)		\
	{					\
	  if (interrupt_input_pending)		\
	    reinvoke_input_signal ();		\
	  if (pending_atimers)			\
	    do_pending_atimers ();		\
	}					\
      else if (interrupt_input_blocked < 0)	\
	abort ();				\
    }						\
  while (0)

/* Undo any number of BLOCK_INPUT calls,
   and also reinvoke any pending signal.  */

#define TOTALLY_UNBLOCK_INPUT			\
  do if (interrupt_input_blocked != 0)		\
    {						\
      interrupt_input_blocked = 1;		\
      UNBLOCK_INPUT;				\
    }						\
  while (0)

/* Undo any number of BLOCK_INPUT calls down to level LEVEL,
   and also (if the level is now 0) reinvoke any pending signal.  */

#define UNBLOCK_INPUT_TO(LEVEL)				\
  do							\
    {							\
      interrupt_input_blocked = (LEVEL) + 1;		\
      UNBLOCK_INPUT;					\
    }							\
  while (0)

#define UNBLOCK_INPUT_RESIGNAL UNBLOCK_INPUT

/* In critical section ? */
#define INPUT_BLOCKED_P (interrupt_input_blocked > 0)

/* Defined in keyboard.c */
extern void reinvoke_input_signal (void);

#endif /* EMACS_BLOCKINPUT_H */

/* arch-tag: 51a9ec86-945a-4966-8f04-2d1341250e03
   (do not change this comment) */