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annotate doc/lispref/frames.texi @ 99300:bc68f6c19bb9
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| author | Richard M. Stallman <rms@gnu.org> |
|---|---|
| date | Sat, 01 Nov 2008 01:58:34 +0000 |
| parents | 5919c911fb16 |
| children | 3153b9e9ea3f |
| rev | line source |
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| 84068 | 1 @c -*-texinfo-*- |
| 2 @c This is part of the GNU Emacs Lisp Reference Manual. | |
| 3 @c Copyright (C) 1990, 1991, 1992, 1993, 1994, 1995, 1998, 1999, 2001, | |
| 87649 | 4 @c 2002, 2003, 2004, 2005, 2006, 2007, 2008 Free Software Foundation, Inc. |
| 84068 | 5 @c See the file elisp.texi for copying conditions. |
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6 @setfilename ../../info/frames |
| 84068 | 7 @node Frames, Positions, Windows, Top |
| 8 @chapter Frames | |
| 9 @cindex frame | |
| 10 | |
| 11 In Emacs editing, A @dfn{frame} is a screen object that contains one | |
| 12 or more Emacs windows. It's the kind of object that is called a | |
| 13 ``window'' in the terminology of graphical environments; but we can't | |
| 14 call it a ``window'' here, because Emacs uses that word in a different | |
| 15 way. | |
| 16 | |
| 17 A frame initially contains a single main window and/or a minibuffer | |
| 18 window; you can subdivide the main window vertically or horizontally | |
| 19 into smaller windows. In Emacs Lisp, a @dfn{frame object} is a Lisp | |
| 20 object that represents a frame on the screen. | |
| 21 | |
| 22 @cindex terminal frame | |
| 23 When Emacs runs on a text-only terminal, it starts with one | |
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24 @dfn{terminal frame}. If you create additional frames on the same |
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25 terminal, Emacs displays one and only one at any given time---on that |
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26 terminal screen, of course. You can create additional frames, either |
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27 text-only or GUI, on other terminals from the same Emacs session. |
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28 (This comes in handy when you connect to the same session from several |
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29 remote locations.) @c FIXME: Add an xref to multi-tty doc. |
| 84068 | 30 |
| 31 @cindex window frame | |
| 32 When Emacs communicates directly with a supported window system, such | |
| 33 as X, it does not have a terminal frame; instead, it starts with | |
| 34 a single @dfn{window frame}, but you can create more, and Emacs can | |
| 35 display several such frames at once as is usual for window systems. | |
| 36 | |
| 37 @defun framep object | |
| 38 This predicate returns a non-@code{nil} value if @var{object} is a | |
| 39 frame, and @code{nil} otherwise. For a frame, the value indicates which | |
| 40 kind of display the frame uses: | |
| 41 | |
| 42 @table @code | |
| 43 @item x | |
| 44 The frame is displayed in an X window. | |
| 45 @item t | |
| 46 A terminal frame on a character display. | |
| 47 @item w32 | |
| 48 The frame is displayed on MS-Windows 9X/NT. | |
| 49 @item pc | |
| 50 The frame is displayed on an MS-DOS terminal. | |
| 51 @end table | |
| 52 @end defun | |
| 53 | |
| 54 @menu | |
| 55 * Creating Frames:: Creating additional frames. | |
| 56 * Multiple Displays:: Creating frames on other displays. | |
| 57 * Frame Parameters:: Controlling frame size, position, font, etc. | |
| 58 * Frame Titles:: Automatic updating of frame titles. | |
| 59 * Deleting Frames:: Frames last until explicitly deleted. | |
| 60 * Finding All Frames:: How to examine all existing frames. | |
| 61 * Frames and Windows:: A frame contains windows; | |
| 62 display of text always works through windows. | |
| 63 * Minibuffers and Frames:: How a frame finds the minibuffer to use. | |
| 64 * Input Focus:: Specifying the selected frame. | |
| 65 * Visibility of Frames:: Frames may be visible or invisible, or icons. | |
| 66 * Raising and Lowering:: Raising a frame makes it hide other windows; | |
| 67 lowering it makes the others hide it. | |
| 68 * Frame Configurations:: Saving the state of all frames. | |
| 69 * Mouse Tracking:: Getting events that say when the mouse moves. | |
| 70 * Mouse Position:: Asking where the mouse is, or moving it. | |
| 71 * Pop-Up Menus:: Displaying a menu for the user to select from. | |
| 72 * Dialog Boxes:: Displaying a box to ask yes or no. | |
| 73 * Pointer Shape:: Specifying the shape of the mouse pointer. | |
| 74 * Window System Selections:: Transferring text to and from other X clients. | |
| 75 * Drag and Drop:: Internals of Drag-and-Drop implementation. | |
| 76 * Color Names:: Getting the definitions of color names. | |
| 77 * Text Terminal Colors:: Defining colors for text-only terminals. | |
| 78 * Resources:: Getting resource values from the server. | |
| 79 * Display Feature Testing:: Determining the features of a terminal. | |
| 80 @end menu | |
| 81 | |
| 82 @xref{Display}, for information about the related topic of | |
| 83 controlling Emacs redisplay. | |
| 84 | |
| 85 @node Creating Frames | |
| 86 @section Creating Frames | |
| 87 | |
| 88 To create a new frame, call the function @code{make-frame}. | |
| 89 | |
| 90 @defun make-frame &optional alist | |
| 91 This function creates and returns a new frame, displaying the current | |
| 92 buffer. If you are using a supported window system, it makes a window | |
| 93 frame; otherwise, it makes a terminal frame. | |
| 94 | |
| 95 The argument is an alist specifying frame parameters. Any parameters | |
| 96 not mentioned in @var{alist} default according to the value of the | |
| 97 variable @code{default-frame-alist}; parameters not specified even there | |
| 98 default from the standard X resources or whatever is used instead on | |
| 99 your system. | |
| 100 | |
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101 After the frame is created, this function applies to it the |
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102 parameters, if any, listed in the value of |
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103 @code{frame-inherited-parameters} (see below) and not present in the |
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104 argument, taking the values from the frame that was selected when |
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105 @code{make-frame} was called. |
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106 |
| 84068 | 107 The set of possible parameters depends in principle on what kind of |
| 108 window system Emacs uses to display its frames. @xref{Window Frame | |
| 109 Parameters}, for documentation of individual parameters you can specify. | |
| 110 | |
| 111 This function itself does not make the new frame the selected frame. | |
| 112 @xref{Input Focus}. The previously selected frame remains selected. | |
| 113 However, the window system may select the new frame for its own reasons, | |
| 114 for instance if the frame appears under the mouse pointer and your | |
| 115 setup is for focus to follow the pointer. | |
| 116 @end defun | |
| 117 | |
| 118 @defvar before-make-frame-hook | |
| 119 A normal hook run by @code{make-frame} before it actually creates the | |
| 120 frame. | |
| 121 @end defvar | |
| 122 | |
| 123 @defvar after-make-frame-functions | |
| 124 An abnormal hook run by @code{make-frame} after it creates the frame. | |
| 125 Each function in @code{after-make-frame-functions} receives one argument, the | |
| 126 frame just created. | |
| 127 @end defvar | |
| 128 | |
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129 @defvar frame-inherited-parameters |
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130 This variable specifies the list of frame parameters that a newly |
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131 created frame inherits from the currently selected frame. For each |
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132 parameter (a symbol) that is an element in the list and is not present |
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133 in the argument to @code{make-frame}, the function sets the value of |
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134 that parameter in the created frame to its value in the selected |
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135 frame. |
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136 @end defvar |
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137 |
| 84068 | 138 @node Multiple Displays |
| 139 @section Multiple Displays | |
| 140 @cindex multiple X displays | |
| 141 @cindex displays, multiple | |
| 142 | |
| 143 A single Emacs can talk to more than one X display. | |
| 144 Initially, Emacs uses just one display---the one chosen with the | |
| 145 @code{DISPLAY} environment variable or with the @samp{--display} option | |
| 146 (@pxref{Initial Options,,, emacs, The GNU Emacs Manual}). To connect to | |
| 147 another display, use the command @code{make-frame-on-display} or specify | |
| 148 the @code{display} frame parameter when you create the frame. | |
| 149 | |
| 150 Emacs treats each X server as a separate terminal, giving each one its | |
| 151 own selected frame and its own minibuffer windows. However, only one of | |
| 152 those frames is ``@emph{the} selected frame'' at any given moment, see | |
| 153 @ref{Input Focus}. | |
| 154 | |
| 155 A few Lisp variables are @dfn{terminal-local}; that is, they have a | |
| 156 separate binding for each terminal. The binding in effect at any time | |
| 157 is the one for the terminal that the currently selected frame belongs | |
| 158 to. These variables include @code{default-minibuffer-frame}, | |
| 159 @code{defining-kbd-macro}, @code{last-kbd-macro}, and | |
| 160 @code{system-key-alist}. They are always terminal-local, and can never | |
| 85688 | 161 be buffer-local (@pxref{Buffer-Local Variables}). |
| 84068 | 162 |
| 163 A single X server can handle more than one screen. A display name | |
| 164 @samp{@var{host}:@var{server}.@var{screen}} has three parts; the last | |
| 165 part specifies the screen number for a given server. When you use two | |
| 166 screens belonging to one server, Emacs knows by the similarity in their | |
| 167 names that they share a single keyboard, and it treats them as a single | |
| 168 terminal. | |
| 169 | |
| 170 Note that some graphical terminals can output to more than a one | |
| 171 monitor (or other output device) at the same time. On these | |
| 172 ``multi-monitor'' setups, a single @var{display} value controls the | |
| 173 output to all the physical monitors. In this situation, there is | |
| 174 currently no platform-independent way for Emacs to distinguish between | |
| 175 the different physical monitors. | |
| 176 | |
| 177 @deffn Command make-frame-on-display display &optional parameters | |
| 178 This creates and returns a new frame on display @var{display}, taking | |
| 179 the other frame parameters from @var{parameters}. Aside from the | |
| 180 @var{display} argument, it is like @code{make-frame} (@pxref{Creating | |
| 181 Frames}). | |
| 182 @end deffn | |
| 183 | |
| 184 @defun x-display-list | |
| 185 This returns a list that indicates which X displays Emacs has a | |
| 186 connection to. The elements of the list are strings, and each one is | |
| 187 a display name. | |
| 188 @end defun | |
| 189 | |
| 190 @defun x-open-connection display &optional xrm-string must-succeed | |
| 191 This function opens a connection to the X display @var{display}. It | |
| 192 does not create a frame on that display, but it permits you to check | |
| 193 that communication can be established with that display. | |
| 194 | |
| 195 The optional argument @var{xrm-string}, if not @code{nil}, is a | |
| 196 string of resource names and values, in the same format used in the | |
| 197 @file{.Xresources} file. The values you specify override the resource | |
| 198 values recorded in the X server itself; they apply to all Emacs frames | |
| 199 created on this display. Here's an example of what this string might | |
| 200 look like: | |
| 201 | |
| 202 @example | |
| 203 "*BorderWidth: 3\n*InternalBorder: 2\n" | |
| 204 @end example | |
| 205 | |
| 206 @xref{X Resources,, X Resources, emacs, The GNU Emacs Manual}. | |
| 207 | |
| 208 If @var{must-succeed} is non-@code{nil}, failure to open the connection | |
| 209 terminates Emacs. Otherwise, it is an ordinary Lisp error. | |
| 210 @end defun | |
| 211 | |
| 212 @defun x-close-connection display | |
| 213 This function closes the connection to display @var{display}. Before | |
| 214 you can do this, you must first delete all the frames that were open on | |
| 215 that display (@pxref{Deleting Frames}). | |
| 216 @end defun | |
| 217 | |
| 218 @node Frame Parameters | |
| 219 @section Frame Parameters | |
| 220 @cindex frame parameters | |
| 221 | |
| 222 A frame has many parameters that control its appearance and behavior. | |
| 223 Just what parameters a frame has depends on what display mechanism it | |
| 224 uses. | |
| 225 | |
| 226 Frame parameters exist mostly for the sake of window systems. A | |
| 227 terminal frame has a few parameters, mostly for compatibility's sake; | |
| 228 only the @code{height}, @code{width}, @code{name}, @code{title}, | |
| 229 @code{menu-bar-lines}, @code{buffer-list} and @code{buffer-predicate} | |
| 230 parameters do something special. If the terminal supports colors, the | |
| 231 parameters @code{foreground-color}, @code{background-color}, | |
| 232 @code{background-mode} and @code{display-type} are also meaningful. | |
| 233 | |
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234 You can use frame parameters to define frame-local bindings for |
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235 variables. @xref{Frame-Local Variables}. |
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236 |
| 84068 | 237 @menu |
| 238 * Parameter Access:: How to change a frame's parameters. | |
| 239 * Initial Parameters:: Specifying frame parameters when you make a frame. | |
| 240 * Window Frame Parameters:: List of frame parameters for window systems. | |
| 241 * Size and Position:: Changing the size and position of a frame. | |
| 242 * Geometry:: Parsing geometry specifications. | |
| 243 @end menu | |
| 244 | |
| 245 @node Parameter Access | |
| 246 @subsection Access to Frame Parameters | |
| 247 | |
| 248 These functions let you read and change the parameter values of a | |
| 249 frame. | |
| 250 | |
| 251 @defun frame-parameter frame parameter | |
| 252 This function returns the value of the parameter @var{parameter} (a | |
| 253 symbol) of @var{frame}. If @var{frame} is @code{nil}, it returns the | |
| 254 selected frame's parameter. If @var{frame} has no setting for | |
| 255 @var{parameter}, this function returns @code{nil}. | |
| 256 @end defun | |
| 257 | |
| 258 @defun frame-parameters &optional frame | |
| 259 The function @code{frame-parameters} returns an alist listing all the | |
| 260 parameters of @var{frame} and their values. If @var{frame} is | |
| 261 @code{nil} or omitted, this returns the selected frame's parameters | |
| 262 @end defun | |
| 263 | |
| 264 @defun modify-frame-parameters frame alist | |
| 265 This function alters the parameters of frame @var{frame} based on the | |
| 266 elements of @var{alist}. Each element of @var{alist} has the form | |
| 267 @code{(@var{parm} . @var{value})}, where @var{parm} is a symbol naming a | |
| 268 parameter. If you don't mention a parameter in @var{alist}, its value | |
| 269 doesn't change. If @var{frame} is @code{nil}, it defaults to the selected | |
| 270 frame. | |
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271 |
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272 You can use this function to define frame-local bindings for |
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273 variables, see @ref{Frame-Local Variables}. |
| 84068 | 274 @end defun |
| 275 | |
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276 @defun set-frame-parameter frame parm value |
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277 This function sets the frame parameter @var{parm} to the specified |
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278 @var{value}. If @var{frame} is @code{nil}, it defaults to the |
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279 selected frame. |
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280 @end defun |
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281 |
| 84068 | 282 @defun modify-all-frames-parameters alist |
| 283 This function alters the frame parameters of all existing frames | |
| 284 according to @var{alist}, then modifies @code{default-frame-alist} | |
| 285 (and, if necessary, @code{initial-frame-alist}) to apply the same | |
| 286 parameter values to frames that will be created henceforth. | |
| 287 @end defun | |
| 288 | |
| 289 @node Initial Parameters | |
| 290 @subsection Initial Frame Parameters | |
| 291 | |
| 292 You can specify the parameters for the initial startup frame | |
| 293 by setting @code{initial-frame-alist} in your init file (@pxref{Init File}). | |
| 294 | |
| 295 @defvar initial-frame-alist | |
| 296 This variable's value is an alist of parameter values used when creating | |
| 297 the initial window frame. You can set this variable to specify the | |
| 298 appearance of the initial frame without altering subsequent frames. | |
| 299 Each element has the form: | |
| 300 | |
| 301 @example | |
| 302 (@var{parameter} . @var{value}) | |
| 303 @end example | |
| 304 | |
| 305 Emacs creates the initial frame before it reads your init | |
| 306 file. After reading that file, Emacs checks @code{initial-frame-alist}, | |
| 307 and applies the parameter settings in the altered value to the already | |
| 308 created initial frame. | |
| 309 | |
| 310 If these settings affect the frame geometry and appearance, you'll see | |
| 311 the frame appear with the wrong ones and then change to the specified | |
| 312 ones. If that bothers you, you can specify the same geometry and | |
| 313 appearance with X resources; those do take effect before the frame is | |
| 314 created. @xref{X Resources,, X Resources, emacs, The GNU Emacs Manual}. | |
| 315 | |
| 316 X resource settings typically apply to all frames. If you want to | |
| 317 specify some X resources solely for the sake of the initial frame, and | |
| 318 you don't want them to apply to subsequent frames, here's how to achieve | |
| 319 this. Specify parameters in @code{default-frame-alist} to override the | |
| 320 X resources for subsequent frames; then, to prevent these from affecting | |
| 321 the initial frame, specify the same parameters in | |
| 322 @code{initial-frame-alist} with values that match the X resources. | |
| 323 @end defvar | |
| 324 | |
| 325 If these parameters specify a separate minibuffer-only frame with | |
| 326 @code{(minibuffer . nil)}, and you have not created one, Emacs creates | |
| 327 one for you. | |
| 328 | |
| 329 @defvar minibuffer-frame-alist | |
| 330 This variable's value is an alist of parameter values used when creating | |
| 331 an initial minibuffer-only frame---if such a frame is needed, according | |
| 332 to the parameters for the main initial frame. | |
| 333 @end defvar | |
| 334 | |
| 335 @defvar default-frame-alist | |
| 336 This is an alist specifying default values of frame parameters for all | |
| 337 Emacs frames---the first frame, and subsequent frames. When using the X | |
| 338 Window System, you can get the same results by means of X resources | |
| 339 in many cases. | |
| 340 | |
| 341 Setting this variable does not affect existing frames. | |
| 342 @end defvar | |
| 343 | |
| 344 See also @code{special-display-frame-alist}. @xref{Definition of | |
| 345 special-display-frame-alist}. | |
| 346 | |
| 347 If you use options that specify window appearance when you invoke Emacs, | |
| 348 they take effect by adding elements to @code{default-frame-alist}. One | |
| 349 exception is @samp{-geometry}, which adds the specified position to | |
| 350 @code{initial-frame-alist} instead. @xref{Emacs Invocation,, Command | |
| 351 Line Arguments for Emacs Invocation, emacs, The GNU Emacs Manual}. | |
| 352 | |
| 353 @node Window Frame Parameters | |
| 354 @subsection Window Frame Parameters | |
| 355 | |
| 356 Just what parameters a frame has depends on what display mechanism | |
| 357 it uses. This section describes the parameters that have special | |
| 358 meanings on some or all kinds of terminals. Of these, @code{name}, | |
| 359 @code{title}, @code{height}, @code{width}, @code{buffer-list} and | |
| 360 @code{buffer-predicate} provide meaningful information in terminal | |
| 361 frames, and @code{tty-color-mode} is meaningful @emph{only} in | |
| 362 terminal frames. | |
| 363 | |
| 364 @menu | |
| 365 * Basic Parameters:: Parameters that are fundamental. | |
| 366 * Position Parameters:: The position of the frame on the screen. | |
| 367 * Size Parameters:: Frame's size. | |
| 368 * Layout Parameters:: Size of parts of the frame, and | |
| 369 enabling or disabling some parts. | |
| 370 * Buffer Parameters:: Which buffers have been or should be shown. | |
| 371 * Management Parameters:: Communicating with the window manager. | |
| 372 * Cursor Parameters:: Controlling the cursor appearance. | |
| 373 * Color Parameters:: Colors of various parts of the frame. | |
| 374 @end menu | |
| 375 | |
| 376 @node Basic Parameters | |
| 377 @subsubsection Basic Parameters | |
| 378 | |
| 379 These frame parameters give the most basic information about the | |
| 380 frame. @code{title} and @code{name} are meaningful on all terminals. | |
| 381 | |
| 382 @table @code | |
| 383 @item display | |
| 384 The display on which to open this frame. It should be a string of the | |
| 385 form @code{"@var{host}:@var{dpy}.@var{screen}"}, just like the | |
| 386 @code{DISPLAY} environment variable. | |
| 387 | |
| 388 @item display-type | |
| 389 This parameter describes the range of possible colors that can be used | |
| 390 in this frame. Its value is @code{color}, @code{grayscale} or | |
| 391 @code{mono}. | |
| 392 | |
| 393 @item title | |
| 87453 | 394 If a frame has a non-@code{nil} title, it appears in the window |
| 395 system's title bar at the top of the frame, and also in the mode line | |
| 396 of windows in that frame if @code{mode-line-frame-identification} uses | |
| 397 @samp{%F} (@pxref{%-Constructs}). This is normally the case when | |
| 398 Emacs is not using a window system, and can only display one frame at | |
| 399 a time. @xref{Frame Titles}. | |
| 84068 | 400 |
| 401 @item name | |
| 402 The name of the frame. The frame name serves as a default for the frame | |
| 403 title, if the @code{title} parameter is unspecified or @code{nil}. If | |
| 404 you don't specify a name, Emacs sets the frame name automatically | |
| 405 (@pxref{Frame Titles}). | |
| 406 | |
| 407 If you specify the frame name explicitly when you create the frame, the | |
| 408 name is also used (instead of the name of the Emacs executable) when | |
| 409 looking up X resources for the frame. | |
| 410 | |
| 411 @item display-environment-variable | |
| 412 The value of the @code{DISPLAY} environment variable for the frame. It | |
| 413 is passed to child processes. | |
| 414 | |
| 415 @item term-environment-variable | |
| 416 The value of the @code{TERM} environment variable for the frame. It | |
| 417 is passed to child processes. | |
| 418 @end table | |
| 419 | |
| 420 @node Position Parameters | |
| 421 @subsubsection Position Parameters | |
| 422 | |
| 423 Position parameters' values are normally measured in pixels, but on | |
| 424 text-only terminals they count characters or lines instead. | |
| 425 | |
| 426 @table @code | |
| 427 @item left | |
| 92098 | 428 The position, in pixels, of the left (or right) edge of the frame with |
| 429 respect to the left (or right) edge of the screen. The value may be: | |
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430 |
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431 @table @asis |
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432 @item an integer |
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433 A positive integer relates the left edge of the frame to the left edge |
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434 of the screen. A negative integer relates the right frame edge to the |
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435 right screen edge. |
| 84068 | 436 |
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437 @item @code{(+ @var{pos})} |
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438 This specifies the position of the left frame edge relative to the left |
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439 screen edge. The integer @var{pos} may be positive or negative; a |
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440 negative value specifies a position outside the screen. |
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441 |
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442 @item @code{(- @var{pos})} |
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443 This specifies the position of the right frame edge relative to the right |
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444 screen edge. The integer @var{pos} may be positive or negative; a |
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445 negative value specifies a position outside the screen. |
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446 @end table |
| 84068 | 447 |
| 448 Some window managers ignore program-specified positions. If you want to | |
| 449 be sure the position you specify is not ignored, specify a | |
| 450 non-@code{nil} value for the @code{user-position} parameter as well. | |
| 451 | |
| 452 @item top | |
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453 The screen position of the top (or bottom) edge, in pixels, with respect |
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454 to the top (or bottom) edge of the screen. It works just like |
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455 @code{left}, except vertically instead of horizontally. |
| 84068 | 456 |
| 457 @item icon-left | |
| 458 The screen position of the left edge @emph{of the frame's icon}, in | |
| 459 pixels, counting from the left edge of the screen. This takes effect if | |
| 460 and when the frame is iconified. | |
| 461 | |
| 462 If you specify a value for this parameter, then you must also specify | |
| 463 a value for @code{icon-top} and vice versa. The window manager may | |
| 464 ignore these two parameters. | |
| 465 | |
| 466 @item icon-top | |
| 467 The screen position of the top edge @emph{of the frame's icon}, in | |
| 468 pixels, counting from the top edge of the screen. This takes effect if | |
| 469 and when the frame is iconified. | |
| 470 | |
| 471 @item user-position | |
| 472 When you create a frame and specify its screen position with the | |
| 473 @code{left} and @code{top} parameters, use this parameter to say whether | |
| 474 the specified position was user-specified (explicitly requested in some | |
| 475 way by a human user) or merely program-specified (chosen by a program). | |
| 476 A non-@code{nil} value says the position was user-specified. | |
| 477 | |
| 478 Window managers generally heed user-specified positions, and some heed | |
| 479 program-specified positions too. But many ignore program-specified | |
| 480 positions, placing the window in a default fashion or letting the user | |
| 481 place it with the mouse. Some window managers, including @code{twm}, | |
| 482 let the user specify whether to obey program-specified positions or | |
| 483 ignore them. | |
| 484 | |
| 485 When you call @code{make-frame}, you should specify a non-@code{nil} | |
| 486 value for this parameter if the values of the @code{left} and @code{top} | |
| 487 parameters represent the user's stated preference; otherwise, use | |
| 488 @code{nil}. | |
| 489 @end table | |
| 490 | |
| 491 @node Size Parameters | |
| 492 @subsubsection Size Parameters | |
| 493 | |
| 494 Size parameters' values are normally measured in pixels, but on | |
| 495 text-only terminals they count characters or lines instead. | |
| 496 | |
| 497 @table @code | |
| 498 @item height | |
| 499 The height of the frame contents, in characters. (To get the height in | |
| 500 pixels, call @code{frame-pixel-height}; see @ref{Size and Position}.) | |
| 501 | |
| 502 @item width | |
| 87453 | 503 The width of the frame contents, in characters. (To get the width in |
| 84068 | 504 pixels, call @code{frame-pixel-width}; see @ref{Size and Position}.) |
| 505 | |
| 506 @item user-size | |
| 507 This does for the size parameters @code{height} and @code{width} what | |
| 508 the @code{user-position} parameter (see above) does for the position | |
| 509 parameters @code{top} and @code{left}. | |
| 510 | |
| 511 @item fullscreen | |
| 512 Specify that width, height or both shall be set to the size of the screen. | |
| 513 The value @code{fullwidth} specifies that width shall be the size of the | |
| 514 screen. The value @code{fullheight} specifies that height shall be the | |
| 515 size of the screen. The value @code{fullboth} specifies that both the | |
| 516 width and the height shall be set to the size of the screen. | |
| 517 @end table | |
| 518 | |
| 519 @node Layout Parameters | |
| 520 @subsubsection Layout Parameters | |
| 521 | |
| 522 These frame parameters enable or disable various parts of the | |
| 523 frame, or control their sizes. | |
| 524 | |
| 525 @table @code | |
| 526 @item border-width | |
| 527 The width in pixels of the frame's border. | |
| 528 | |
| 529 @item internal-border-width | |
| 530 The distance in pixels between text (or fringe) and the frame's border. | |
| 531 | |
| 532 @item vertical-scroll-bars | |
| 533 Whether the frame has scroll bars for vertical scrolling, and which side | |
| 534 of the frame they should be on. The possible values are @code{left}, | |
| 535 @code{right}, and @code{nil} for no scroll bars. | |
| 536 | |
| 537 @ignore | |
| 538 @item horizontal-scroll-bars | |
| 539 Whether the frame has scroll bars for horizontal scrolling | |
| 540 (non-@code{nil} means yes). Horizontal scroll bars are not currently | |
| 541 implemented. | |
| 542 @end ignore | |
| 543 | |
| 544 @item scroll-bar-width | |
| 545 The width of vertical scroll bars, in pixels, or @code{nil} meaning to | |
| 546 use the default width. | |
| 547 | |
| 548 @item left-fringe | |
| 549 @itemx right-fringe | |
| 550 The default width of the left and right fringes of windows in this | |
| 551 frame (@pxref{Fringes}). If either of these is zero, that effectively | |
| 552 removes the corresponding fringe. A value of @code{nil} stands for | |
| 553 the standard fringe width, which is the width needed to display the | |
| 554 fringe bitmaps. | |
| 555 | |
| 556 The combined fringe widths must add up to an integral number of | |
| 557 columns, so the actual default fringe widths for the frame may be | |
| 558 larger than the specified values. The extra width needed to reach an | |
| 559 acceptable total is distributed evenly between the left and right | |
| 560 fringe. However, you can force one fringe or the other to a precise | |
| 561 width by specifying that width as a negative integer. If both widths are | |
| 562 negative, only the left fringe gets the specified width. | |
| 563 | |
| 564 @item menu-bar-lines | |
| 565 The number of lines to allocate at the top of the frame for a menu | |
| 566 bar. The default is 1. A value of @code{nil} means don't display a | |
| 567 menu bar. @xref{Menu Bar}. (The X toolkit and GTK allow at most one | |
| 568 menu bar line; they treat larger values as 1.) | |
| 569 | |
| 570 @item tool-bar-lines | |
| 571 The number of lines to use for the tool bar. A value of @code{nil} | |
| 572 means don't display a tool bar. (GTK allows at most one tool bar line; | |
| 573 it treats larger values as 1.) | |
| 574 | |
| 575 @item line-spacing | |
| 576 Additional space to leave below each text line, in pixels (a positive | |
| 577 integer). @xref{Line Height}, for more information. | |
| 578 @end table | |
| 579 | |
| 580 @node Buffer Parameters | |
| 581 @subsubsection Buffer Parameters | |
| 582 | |
| 583 These frame parameters, meaningful on all kinds of terminals, deal | |
| 584 with which buffers have been, or should, be displayed in the frame. | |
| 585 | |
| 586 @table @code | |
| 587 @item minibuffer | |
| 588 Whether this frame has its own minibuffer. The value @code{t} means | |
| 589 yes, @code{nil} means no, @code{only} means this frame is just a | |
| 590 minibuffer. If the value is a minibuffer window (in some other frame), | |
| 591 the new frame uses that minibuffer. | |
| 592 | |
| 593 @item buffer-predicate | |
| 594 The buffer-predicate function for this frame. The function | |
| 595 @code{other-buffer} uses this predicate (from the selected frame) to | |
| 596 decide which buffers it should consider, if the predicate is not | |
| 597 @code{nil}. It calls the predicate with one argument, a buffer, once for | |
| 598 each buffer; if the predicate returns a non-@code{nil} value, it | |
| 599 considers that buffer. | |
| 600 | |
| 601 @item buffer-list | |
| 602 A list of buffers that have been selected in this frame, | |
| 603 ordered most-recently-selected first. | |
| 604 | |
| 605 @item unsplittable | |
| 606 If non-@code{nil}, this frame's window is never split automatically. | |
| 607 @end table | |
| 608 | |
| 609 @node Management Parameters | |
| 610 @subsubsection Window Management Parameters | |
| 611 @cindex window manager, and frame parameters | |
| 612 | |
| 613 These frame parameters, meaningful only on window system displays, | |
| 614 interact with the window manager. | |
| 615 | |
| 616 @table @code | |
| 617 @item visibility | |
| 618 The state of visibility of the frame. There are three possibilities: | |
| 619 @code{nil} for invisible, @code{t} for visible, and @code{icon} for | |
| 620 iconified. @xref{Visibility of Frames}. | |
| 621 | |
| 622 @item auto-raise | |
| 623 Whether selecting the frame raises it (non-@code{nil} means yes). | |
| 624 | |
| 625 @item auto-lower | |
| 626 Whether deselecting the frame lowers it (non-@code{nil} means yes). | |
| 627 | |
| 628 @item icon-type | |
| 629 The type of icon to use for this frame when it is iconified. If the | |
| 630 value is a string, that specifies a file containing a bitmap to use. | |
| 631 Any other non-@code{nil} value specifies the default bitmap icon (a | |
| 632 picture of a gnu); @code{nil} specifies a text icon. | |
| 633 | |
| 634 @item icon-name | |
| 635 The name to use in the icon for this frame, when and if the icon | |
| 636 appears. If this is @code{nil}, the frame's title is used. | |
| 637 | |
| 638 @item window-id | |
| 639 The number of the window-system window used by the frame | |
| 640 to contain the actual Emacs windows. | |
| 641 | |
| 642 @item outer-window-id | |
| 643 The number of the outermost window-system window used for the whole frame. | |
| 644 | |
| 645 @item wait-for-wm | |
| 646 If non-@code{nil}, tell Xt to wait for the window manager to confirm | |
| 647 geometry changes. Some window managers, including versions of Fvwm2 | |
| 648 and KDE, fail to confirm, so Xt hangs. Set this to @code{nil} to | |
| 649 prevent hanging with those window managers. | |
| 650 | |
| 651 @ignore | |
| 652 @item parent-id | |
| 653 @c ??? Not yet working. | |
| 654 The X window number of the window that should be the parent of this one. | |
| 655 Specifying this lets you create an Emacs window inside some other | |
| 656 application's window. (It is not certain this will be implemented; try | |
| 657 it and see if it works.) | |
| 658 @end ignore | |
| 659 @end table | |
| 660 | |
| 661 @node Cursor Parameters | |
| 662 @subsubsection Cursor Parameters | |
| 663 | |
| 664 This frame parameter controls the way the cursor looks. | |
| 665 | |
| 666 @table @code | |
| 667 @item cursor-type | |
| 668 How to display the cursor. Legitimate values are: | |
| 669 | |
| 670 @table @code | |
| 671 @item box | |
| 672 Display a filled box. (This is the default.) | |
| 673 @item hollow | |
| 674 Display a hollow box. | |
| 675 @item nil | |
| 676 Don't display a cursor. | |
| 677 @item bar | |
| 678 Display a vertical bar between characters. | |
| 679 @item (bar . @var{width}) | |
| 680 Display a vertical bar @var{width} pixels wide between characters. | |
| 681 @item hbar | |
| 682 Display a horizontal bar. | |
| 683 @item (hbar . @var{height}) | |
| 684 Display a horizontal bar @var{height} pixels high. | |
| 685 @end table | |
| 686 @end table | |
| 687 | |
| 688 @vindex cursor-type | |
| 689 The buffer-local variable @code{cursor-type} overrides the value of | |
| 690 the @code{cursor-type} frame parameter, but if it is @code{t}, that | |
| 691 means to use the cursor specified for the frame. | |
| 692 | |
| 693 @defvar blink-cursor-alist | |
| 694 This variable specifies how to blink the cursor. Each element has the | |
| 695 form @code{(@var{on-state} . @var{off-state})}. Whenever the cursor | |
| 696 type equals @var{on-state} (comparing using @code{equal}), the | |
| 697 corresponding @var{off-state} specifies what the cursor looks like | |
| 698 when it blinks ``off.'' Both @var{on-state} and @var{off-state} | |
| 699 should be suitable values for the @code{cursor-type} frame parameter. | |
| 700 | |
| 701 There are various defaults for how to blink each type of cursor, if | |
| 702 the type is not mentioned as an @var{on-state} here. Changes in this | |
| 85114 | 703 variable do not take effect immediately, only when you specify the |
| 704 @code{cursor-type} frame parameter. | |
| 705 @end defvar | |
| 706 | |
| 707 @defvar cursor-in-non-selected-windows | |
| 708 This variable controls how the cursor looks in a window that is not | |
| 709 selected. It supports the same values as the @code{cursor-type} frame | |
| 710 parameter; also, @code{nil} means don't display a cursor in | |
| 711 nonselected windows, and @code{t} (the default) means use a standard | |
| 712 modificatoin of the usual cursor type (solid box becomes hollow box, | |
| 713 and bar becomes a narrower bar). | |
| 84068 | 714 @end defvar |
| 715 | |
| 716 @node Color Parameters | |
| 717 @subsubsection Color Parameters | |
| 718 | |
| 719 These frame parameters control the use of colors. | |
| 720 | |
| 721 @table @code | |
| 722 @item background-mode | |
| 723 This parameter is either @code{dark} or @code{light}, according | |
| 724 to whether the background color is a light one or a dark one. | |
| 725 | |
| 726 @item tty-color-mode | |
| 727 @cindex standard colors for character terminals | |
| 728 This parameter overrides the terminal's color support as given by the | |
| 729 system's terminal capabilities database in that this parameter's value | |
| 730 specifies the color mode to use in terminal frames. The value can be | |
| 731 either a symbol or a number. A number specifies the number of colors | |
| 732 to use (and, indirectly, what commands to issue to produce each | |
| 733 color). For example, @code{(tty-color-mode . 8)} specifies use of the | |
| 734 ANSI escape sequences for 8 standard text colors. A value of -1 turns | |
| 735 off color support. | |
| 736 | |
| 737 If the parameter's value is a symbol, it specifies a number through | |
| 738 the value of @code{tty-color-mode-alist}, and the associated number is | |
| 739 used instead. | |
| 740 | |
| 741 @item screen-gamma | |
| 742 @cindex gamma correction | |
| 743 If this is a number, Emacs performs ``gamma correction'' which adjusts | |
| 744 the brightness of all colors. The value should be the screen gamma of | |
| 745 your display, a floating point number. | |
| 746 | |
| 747 Usual PC monitors have a screen gamma of 2.2, so color values in | |
| 748 Emacs, and in X windows generally, are calibrated to display properly | |
| 749 on a monitor with that gamma value. If you specify 2.2 for | |
| 750 @code{screen-gamma}, that means no correction is needed. Other values | |
| 751 request correction, designed to make the corrected colors appear on | |
| 752 your screen the way they would have appeared without correction on an | |
| 753 ordinary monitor with a gamma value of 2.2. | |
| 754 | |
| 755 If your monitor displays colors too light, you should specify a | |
| 756 @code{screen-gamma} value smaller than 2.2. This requests correction | |
| 757 that makes colors darker. A screen gamma value of 1.5 may give good | |
| 758 results for LCD color displays. | |
| 759 @end table | |
| 760 | |
| 761 These frame parameters are semi-obsolete in that they are automatically | |
| 762 equivalent to particular face attributes of particular faces. | |
| 763 @xref{Standard Faces,,, emacs, The Emacs Manual}. | |
| 764 | |
| 765 @table @code | |
| 766 @item font | |
| 767 The name of the font for displaying text in the frame. This is a | |
| 768 string, either a valid font name for your system or the name of an Emacs | |
| 769 fontset (@pxref{Fontsets}). It is equivalent to the @code{font} | |
| 770 attribute of the @code{default} face. | |
| 771 | |
| 772 @item foreground-color | |
| 773 The color to use for the image of a character. It is equivalent to | |
| 774 the @code{:foreground} attribute of the @code{default} face. | |
| 775 | |
| 776 @item background-color | |
| 777 The color to use for the background of characters. It is equivalent to | |
| 778 the @code{:background} attribute of the @code{default} face. | |
| 779 | |
| 780 @item mouse-color | |
| 781 The color for the mouse pointer. It is equivalent to the @code{:background} | |
| 782 attribute of the @code{mouse} face. | |
| 783 | |
| 784 @item cursor-color | |
| 785 The color for the cursor that shows point. It is equivalent to the | |
| 786 @code{:background} attribute of the @code{cursor} face. | |
| 787 | |
| 788 @item border-color | |
| 789 The color for the border of the frame. It is equivalent to the | |
| 790 @code{:background} attribute of the @code{border} face. | |
| 791 | |
| 792 @item scroll-bar-foreground | |
| 793 If non-@code{nil}, the color for the foreground of scroll bars. It is | |
| 794 equivalent to the @code{:foreground} attribute of the | |
| 795 @code{scroll-bar} face. | |
| 796 | |
| 797 @item scroll-bar-background | |
| 798 If non-@code{nil}, the color for the background of scroll bars. It is | |
| 799 equivalent to the @code{:background} attribute of the | |
| 800 @code{scroll-bar} face. | |
| 801 @end table | |
| 802 | |
| 803 @node Size and Position | |
| 804 @subsection Frame Size And Position | |
| 805 @cindex size of frame | |
| 806 @cindex screen size | |
| 807 @cindex frame size | |
| 808 @cindex resize frame | |
| 809 | |
| 810 You can read or change the size and position of a frame using the | |
| 811 frame parameters @code{left}, @code{top}, @code{height}, and | |
| 812 @code{width}. Whatever geometry parameters you don't specify are chosen | |
| 813 by the window manager in its usual fashion. | |
| 814 | |
| 815 Here are some special features for working with sizes and positions. | |
| 816 (For the precise meaning of ``selected frame'' used by these functions, | |
| 817 see @ref{Input Focus}.) | |
| 818 | |
| 819 @defun set-frame-position frame left top | |
| 820 This function sets the position of the top left corner of @var{frame} to | |
| 821 @var{left} and @var{top}. These arguments are measured in pixels, and | |
| 822 normally count from the top left corner of the screen. | |
| 823 | |
| 824 Negative parameter values position the bottom edge of the window up from | |
| 825 the bottom edge of the screen, or the right window edge to the left of | |
| 826 the right edge of the screen. It would probably be better if the values | |
| 827 were always counted from the left and top, so that negative arguments | |
| 828 would position the frame partly off the top or left edge of the screen, | |
| 829 but it seems inadvisable to change that now. | |
| 830 @end defun | |
| 831 | |
| 832 @defun frame-height &optional frame | |
| 833 @defunx frame-width &optional frame | |
| 834 These functions return the height and width of @var{frame}, measured in | |
| 835 lines and columns. If you don't supply @var{frame}, they use the | |
| 836 selected frame. | |
| 837 @end defun | |
| 838 | |
| 839 @defun screen-height | |
| 840 @defunx screen-width | |
| 841 These functions are old aliases for @code{frame-height} and | |
| 842 @code{frame-width}. When you are using a non-window terminal, the size | |
| 843 of the frame is normally the same as the size of the terminal screen. | |
| 844 @end defun | |
| 845 | |
| 846 @defun frame-pixel-height &optional frame | |
| 847 @defunx frame-pixel-width &optional frame | |
| 87453 | 848 These functions return the height and width of the main display area |
| 849 of @var{frame}, measured in pixels. If you don't supply @var{frame}, | |
| 850 they use the selected frame. | |
| 851 | |
| 852 These values include the internal borders, and windows' scroll bars | |
| 853 and fringes (which belong to individual windows, not to the frame | |
| 854 itself), but do not include menu bars or tool bars (except when using | |
| 855 X without an X toolkit). | |
| 84068 | 856 @end defun |
| 857 | |
| 858 @defun frame-char-height &optional frame | |
| 859 @defunx frame-char-width &optional frame | |
| 860 These functions return the height and width of a character in | |
| 861 @var{frame}, measured in pixels. The values depend on the choice of | |
| 862 font. If you don't supply @var{frame}, these functions use the selected | |
| 863 frame. | |
| 864 @end defun | |
| 865 | |
| 866 @defun set-frame-size frame cols rows | |
| 867 This function sets the size of @var{frame}, measured in characters; | |
| 868 @var{cols} and @var{rows} specify the new width and height. | |
| 869 | |
| 870 To set the size based on values measured in pixels, use | |
| 871 @code{frame-char-height} and @code{frame-char-width} to convert | |
| 872 them to units of characters. | |
| 873 @end defun | |
| 874 | |
| 875 @defun set-frame-height frame lines &optional pretend | |
| 876 This function resizes @var{frame} to a height of @var{lines} lines. The | |
| 877 sizes of existing windows in @var{frame} are altered proportionally to | |
| 878 fit. | |
| 879 | |
| 880 If @var{pretend} is non-@code{nil}, then Emacs displays @var{lines} | |
| 881 lines of output in @var{frame}, but does not change its value for the | |
| 882 actual height of the frame. This is only useful for a terminal frame. | |
| 883 Using a smaller height than the terminal actually implements may be | |
| 884 useful to reproduce behavior observed on a smaller screen, or if the | |
| 885 terminal malfunctions when using its whole screen. Setting the frame | |
| 886 height ``for real'' does not always work, because knowing the correct | |
| 887 actual size may be necessary for correct cursor positioning on a | |
| 888 terminal frame. | |
| 889 @end defun | |
| 890 | |
| 891 @defun set-frame-width frame width &optional pretend | |
| 892 This function sets the width of @var{frame}, measured in characters. | |
| 893 The argument @var{pretend} has the same meaning as in | |
| 894 @code{set-frame-height}. | |
| 895 @end defun | |
| 896 | |
| 897 @findex set-screen-height | |
| 898 @findex set-screen-width | |
| 899 The older functions @code{set-screen-height} and | |
| 900 @code{set-screen-width} were used to specify the height and width of the | |
| 901 screen, in Emacs versions that did not support multiple frames. They | |
| 902 are semi-obsolete, but still work; they apply to the selected frame. | |
| 903 | |
| 904 @node Geometry | |
| 905 @subsection Geometry | |
| 906 | |
| 907 Here's how to examine the data in an X-style window geometry | |
| 908 specification: | |
| 909 | |
| 910 @defun x-parse-geometry geom | |
| 911 @cindex geometry specification | |
| 912 The function @code{x-parse-geometry} converts a standard X window | |
| 913 geometry string to an alist that you can use as part of the argument to | |
| 914 @code{make-frame}. | |
| 915 | |
| 916 The alist describes which parameters were specified in @var{geom}, and | |
| 917 gives the values specified for them. Each element looks like | |
| 918 @code{(@var{parameter} . @var{value})}. The possible @var{parameter} | |
| 919 values are @code{left}, @code{top}, @code{width}, and @code{height}. | |
| 920 | |
| 921 For the size parameters, the value must be an integer. The position | |
| 922 parameter names @code{left} and @code{top} are not totally accurate, | |
| 923 because some values indicate the position of the right or bottom edges | |
|
92096
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924 instead. The @var{value} possibilities for the position parameters are: |
|
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925 an integer, a list @code{(+ @var{pos})}, or a list @code{(- @var{pos})}; |
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|
926 as previously described (@pxref{Position Parameters}). |
| 84068 | 927 |
| 928 Here is an example: | |
| 929 | |
| 930 @example | |
| 931 (x-parse-geometry "35x70+0-0") | |
| 932 @result{} ((height . 70) (width . 35) | |
| 933 (top - 0) (left . 0)) | |
| 934 @end example | |
| 935 @end defun | |
| 936 | |
| 937 @node Frame Titles | |
| 938 @section Frame Titles | |
| 939 @cindex frame title | |
| 940 | |
| 941 Every frame has a @code{name} parameter; this serves as the default | |
| 942 for the frame title which window systems typically display at the top of | |
| 943 the frame. You can specify a name explicitly by setting the @code{name} | |
| 944 frame property. | |
| 945 | |
| 946 Normally you don't specify the name explicitly, and Emacs computes the | |
| 947 frame name automatically based on a template stored in the variable | |
| 948 @code{frame-title-format}. Emacs recomputes the name each time the | |
| 949 frame is redisplayed. | |
| 950 | |
| 951 @defvar frame-title-format | |
| 952 This variable specifies how to compute a name for a frame when you have | |
| 953 not explicitly specified one. The variable's value is actually a mode | |
| 954 line construct, just like @code{mode-line-format}, except that the | |
| 955 @samp{%c} and @samp{%l} constructs are ignored. @xref{Mode Line | |
| 956 Data}. | |
| 957 @end defvar | |
| 958 | |
| 959 @defvar icon-title-format | |
| 960 This variable specifies how to compute the name for an iconified frame, | |
| 961 when you have not explicitly specified the frame title. This title | |
| 962 appears in the icon itself. | |
| 963 @end defvar | |
| 964 | |
| 965 @defvar multiple-frames | |
| 966 This variable is set automatically by Emacs. Its value is @code{t} when | |
| 967 there are two or more frames (not counting minibuffer-only frames or | |
| 968 invisible frames). The default value of @code{frame-title-format} uses | |
| 969 @code{multiple-frames} so as to put the buffer name in the frame title | |
| 970 only when there is more than one frame. | |
| 971 | |
| 972 The value of this variable is not guaranteed to be accurate except | |
| 973 while processing @code{frame-title-format} or | |
| 974 @code{icon-title-format}. | |
| 975 @end defvar | |
| 976 | |
| 977 @node Deleting Frames | |
| 978 @section Deleting Frames | |
| 979 @cindex deleting frames | |
| 980 | |
| 981 Frames remain potentially visible until you explicitly @dfn{delete} | |
| 982 them. A deleted frame cannot appear on the screen, but continues to | |
| 983 exist as a Lisp object until there are no references to it. | |
| 984 | |
| 985 @deffn Command delete-frame &optional frame force | |
| 986 @vindex delete-frame-functions | |
| 987 This function deletes the frame @var{frame}. Unless @var{frame} is a | |
| 988 tooltip, it first runs the hook @code{delete-frame-functions} (each | |
| 989 function gets one argument, @var{frame}). By default, @var{frame} is | |
| 990 the selected frame. | |
| 991 | |
| 992 A frame cannot be deleted if its minibuffer is used by other frames. | |
| 993 Normally, you cannot delete a frame if all other frames are invisible, | |
| 994 but if the @var{force} is non-@code{nil}, then you are allowed to do so. | |
| 995 @end deffn | |
| 996 | |
| 997 @defun frame-live-p frame | |
| 998 The function @code{frame-live-p} returns non-@code{nil} if the frame | |
| 999 @var{frame} has not been deleted. The possible non-@code{nil} return | |
| 1000 values are like those of @code{framep}. @xref{Frames}. | |
| 1001 @end defun | |
| 1002 | |
| 1003 Some window managers provide a command to delete a window. These work | |
| 1004 by sending a special message to the program that operates the window. | |
| 1005 When Emacs gets one of these commands, it generates a | |
| 1006 @code{delete-frame} event, whose normal definition is a command that | |
| 1007 calls the function @code{delete-frame}. @xref{Misc Events}. | |
| 1008 | |
| 1009 @node Finding All Frames | |
| 1010 @section Finding All Frames | |
| 1011 @cindex frames, scanning all | |
| 1012 | |
| 1013 @defun frame-list | |
| 1014 The function @code{frame-list} returns a list of all the frames that | |
| 1015 have not been deleted. It is analogous to @code{buffer-list} for | |
| 1016 buffers, and includes frames on all terminals. The list that you get is | |
| 1017 newly created, so modifying the list doesn't have any effect on the | |
| 1018 internals of Emacs. | |
| 1019 @end defun | |
| 1020 | |
| 1021 @defun visible-frame-list | |
| 1022 This function returns a list of just the currently visible frames. | |
| 1023 @xref{Visibility of Frames}. (Terminal frames always count as | |
| 1024 ``visible,'' even though only the selected one is actually displayed.) | |
| 1025 @end defun | |
| 1026 | |
| 1027 @defun next-frame &optional frame minibuf | |
| 1028 The function @code{next-frame} lets you cycle conveniently through all | |
| 1029 the frames on the current display from an arbitrary starting point. It | |
| 1030 returns the ``next'' frame after @var{frame} in the cycle. If | |
| 1031 @var{frame} is omitted or @code{nil}, it defaults to the selected frame | |
| 1032 (@pxref{Input Focus}). | |
| 1033 | |
| 1034 The second argument, @var{minibuf}, says which frames to consider: | |
| 1035 | |
| 1036 @table @asis | |
| 1037 @item @code{nil} | |
| 1038 Exclude minibuffer-only frames. | |
| 1039 @item @code{visible} | |
| 1040 Consider all visible frames. | |
| 1041 @item 0 | |
| 1042 Consider all visible or iconified frames. | |
| 1043 @item a window | |
| 1044 Consider only the frames using that particular window as their | |
| 1045 minibuffer. | |
| 1046 @item anything else | |
| 1047 Consider all frames. | |
| 1048 @end table | |
| 1049 @end defun | |
| 1050 | |
| 1051 @defun previous-frame &optional frame minibuf | |
| 1052 Like @code{next-frame}, but cycles through all frames in the opposite | |
| 1053 direction. | |
| 1054 @end defun | |
| 1055 | |
| 1056 See also @code{next-window} and @code{previous-window}, in @ref{Cyclic | |
| 1057 Window Ordering}. | |
| 1058 | |
| 1059 @node Frames and Windows | |
| 1060 @section Frames and Windows | |
| 1061 | |
| 1062 Each window is part of one and only one frame; you can get the frame | |
| 1063 with @code{window-frame}. | |
| 1064 | |
| 1065 @defun window-frame window | |
| 1066 This function returns the frame that @var{window} is on. | |
| 1067 @end defun | |
| 1068 | |
| 1069 All the non-minibuffer windows in a frame are arranged in a cyclic | |
| 1070 order. The order runs from the frame's top window, which is at the | |
| 1071 upper left corner, down and to the right, until it reaches the window at | |
| 1072 the lower right corner (always the minibuffer window, if the frame has | |
| 1073 one), and then it moves back to the top. @xref{Cyclic Window Ordering}. | |
| 1074 | |
| 1075 @defun frame-first-window &optional frame | |
| 1076 This returns the topmost, leftmost window of frame @var{frame}. | |
| 1077 If omitted or @code{nil}, @var{frame} defaults to the selected frame. | |
| 1078 @end defun | |
| 1079 | |
| 1080 At any time, exactly one window on any frame is @dfn{selected within the | |
| 1081 frame}. The significance of this designation is that selecting the | |
| 1082 frame also selects this window. You can get the frame's current | |
| 1083 selected window with @code{frame-selected-window}. | |
| 1084 | |
| 1085 @defun frame-selected-window &optional frame | |
| 1086 This function returns the window on @var{frame} that is selected | |
| 1087 within @var{frame}. If omitted or @code{nil}, @var{frame} defaults to | |
| 1088 the selected frame. | |
| 1089 @end defun | |
| 1090 | |
| 1091 @defun set-frame-selected-window frame window | |
| 1092 This sets the selected window of frame @var{frame} to @var{window}. | |
| 1093 If @var{frame} is @code{nil}, it operates on the selected frame. If | |
| 1094 @var{frame} is the selected frame, this makes @var{window} the | |
| 1095 selected window. This function returns @var{window}. | |
| 1096 @end defun | |
| 1097 | |
| 1098 Conversely, selecting a window for Emacs with @code{select-window} also | |
| 1099 makes that window selected within its frame. @xref{Selecting Windows}. | |
| 1100 | |
| 1101 Another function that (usually) returns one of the windows in a given | |
| 1102 frame is @code{minibuffer-window}. @xref{Definition of minibuffer-window}. | |
| 1103 | |
| 1104 @node Minibuffers and Frames | |
| 1105 @section Minibuffers and Frames | |
| 1106 | |
| 1107 Normally, each frame has its own minibuffer window at the bottom, which | |
| 1108 is used whenever that frame is selected. If the frame has a minibuffer, | |
| 1109 you can get it with @code{minibuffer-window} (@pxref{Definition of | |
| 1110 minibuffer-window}). | |
| 1111 | |
| 1112 However, you can also create a frame with no minibuffer. Such a frame | |
| 1113 must use the minibuffer window of some other frame. When you create the | |
| 1114 frame, you can specify explicitly the minibuffer window to use (in some | |
| 1115 other frame). If you don't, then the minibuffer is found in the frame | |
| 1116 which is the value of the variable @code{default-minibuffer-frame}. Its | |
| 1117 value should be a frame that does have a minibuffer. | |
| 1118 | |
| 1119 If you use a minibuffer-only frame, you might want that frame to raise | |
| 1120 when you enter the minibuffer. If so, set the variable | |
| 1121 @code{minibuffer-auto-raise} to @code{t}. @xref{Raising and Lowering}. | |
| 1122 | |
| 1123 @defvar default-minibuffer-frame | |
| 1124 This variable specifies the frame to use for the minibuffer window, by | |
| 1125 default. It does not affect existing frames. It is always local to | |
| 1126 the current terminal and cannot be buffer-local. @xref{Multiple | |
| 1127 Displays}. | |
| 1128 @end defvar | |
| 1129 | |
| 1130 @node Input Focus | |
| 1131 @section Input Focus | |
| 1132 @cindex input focus | |
| 1133 @c @cindex selected frame Duplicates selected-frame | |
| 1134 | |
| 1135 At any time, one frame in Emacs is the @dfn{selected frame}. The selected | |
| 1136 window always resides on the selected frame. | |
| 1137 | |
| 1138 When Emacs displays its frames on several terminals (@pxref{Multiple | |
| 1139 Displays}), each terminal has its own selected frame. But only one of | |
| 1140 these is ``@emph{the} selected frame'': it's the frame that belongs to | |
| 1141 the terminal from which the most recent input came. That is, when Emacs | |
| 1142 runs a command that came from a certain terminal, the selected frame is | |
| 1143 the one of that terminal. Since Emacs runs only a single command at any | |
| 1144 given time, it needs to consider only one selected frame at a time; this | |
| 1145 frame is what we call @dfn{the selected frame} in this manual. The | |
| 1146 display on which the selected frame is displayed is the @dfn{selected | |
| 1147 frame's display}. | |
| 1148 | |
| 1149 @defun selected-frame | |
| 1150 This function returns the selected frame. | |
| 1151 @end defun | |
| 1152 | |
| 1153 Some window systems and window managers direct keyboard input to the | |
| 1154 window object that the mouse is in; others require explicit clicks or | |
| 1155 commands to @dfn{shift the focus} to various window objects. Either | |
| 1156 way, Emacs automatically keeps track of which frame has the focus. To | |
| 1157 switch to a different frame from a Lisp function, call | |
| 1158 @code{select-frame-set-input-focus}. | |
| 1159 | |
| 1160 Lisp programs can also switch frames ``temporarily'' by calling the | |
| 1161 function @code{select-frame}. This does not alter the window system's | |
| 1162 concept of focus; rather, it escapes from the window manager's control | |
| 1163 until that control is somehow reasserted. | |
| 1164 | |
| 1165 When using a text-only terminal, only one frame can be displayed at a | |
| 1166 time on the terminal, so after a call to @code{select-frame}, the next | |
| 1167 redisplay actually displays the newly selected frame. This frame | |
| 1168 remains selected until a subsequent call to @code{select-frame} or | |
| 1169 @code{select-frame-set-input-focus}. Each terminal frame has a number | |
| 1170 which appears in the mode line before the buffer name (@pxref{Mode | |
| 1171 Line Variables}). | |
| 1172 | |
| 1173 @defun select-frame-set-input-focus frame | |
| 1174 This function makes @var{frame} the selected frame, raises it (should | |
| 1175 it happen to be obscured by other frames) and tries to give it the X | |
| 1176 server's focus. On a text-only terminal, the next redisplay displays | |
| 1177 the new frame on the entire terminal screen. The return value of this | |
| 1178 function is not significant. | |
| 1179 @end defun | |
| 1180 | |
| 1181 @c ??? This is not yet implemented properly. | |
| 1182 @defun select-frame frame | |
| 1183 This function selects frame @var{frame}, temporarily disregarding the | |
| 1184 focus of the X server if any. The selection of @var{frame} lasts until | |
| 1185 the next time the user does something to select a different frame, or | |
| 1186 until the next time this function is called. (If you are using a | |
| 1187 window system, the previously selected frame may be restored as the | |
| 1188 selected frame after return to the command loop, because it still may | |
| 1189 have the window system's input focus.) The specified @var{frame} | |
| 1190 becomes the selected frame, as explained above, and the terminal that | |
| 1191 @var{frame} is on becomes the selected terminal. This function | |
| 1192 returns @var{frame}, or @code{nil} if @var{frame} has been deleted. | |
| 1193 | |
| 1194 In general, you should never use @code{select-frame} in a way that could | |
| 1195 switch to a different terminal without switching back when you're done. | |
| 1196 @end defun | |
| 1197 | |
| 1198 Emacs cooperates with the window system by arranging to select frames as | |
| 1199 the server and window manager request. It does so by generating a | |
| 1200 special kind of input event, called a @dfn{focus} event, when | |
| 1201 appropriate. The command loop handles a focus event by calling | |
| 1202 @code{handle-switch-frame}. @xref{Focus Events}. | |
| 1203 | |
| 1204 @deffn Command handle-switch-frame frame | |
| 1205 This function handles a focus event by selecting frame @var{frame}. | |
| 1206 | |
| 1207 Focus events normally do their job by invoking this command. | |
| 1208 Don't call it for any other reason. | |
| 1209 @end deffn | |
| 1210 | |
| 1211 @defun redirect-frame-focus frame &optional focus-frame | |
| 1212 This function redirects focus from @var{frame} to @var{focus-frame}. | |
| 1213 This means that @var{focus-frame} will receive subsequent keystrokes and | |
| 1214 events intended for @var{frame}. After such an event, the value of | |
| 1215 @code{last-event-frame} will be @var{focus-frame}. Also, switch-frame | |
| 1216 events specifying @var{frame} will instead select @var{focus-frame}. | |
| 1217 | |
| 1218 If @var{focus-frame} is omitted or @code{nil}, that cancels any existing | |
| 1219 redirection for @var{frame}, which therefore once again receives its own | |
| 1220 events. | |
| 1221 | |
| 1222 One use of focus redirection is for frames that don't have minibuffers. | |
| 1223 These frames use minibuffers on other frames. Activating a minibuffer | |
| 1224 on another frame redirects focus to that frame. This puts the focus on | |
| 1225 the minibuffer's frame, where it belongs, even though the mouse remains | |
| 1226 in the frame that activated the minibuffer. | |
| 1227 | |
| 1228 Selecting a frame can also change focus redirections. Selecting frame | |
| 1229 @code{bar}, when @code{foo} had been selected, changes any redirections | |
| 1230 pointing to @code{foo} so that they point to @code{bar} instead. This | |
| 1231 allows focus redirection to work properly when the user switches from | |
| 1232 one frame to another using @code{select-window}. | |
| 1233 | |
| 1234 This means that a frame whose focus is redirected to itself is treated | |
| 1235 differently from a frame whose focus is not redirected. | |
| 1236 @code{select-frame} affects the former but not the latter. | |
| 1237 | |
| 1238 The redirection lasts until @code{redirect-frame-focus} is called to | |
| 1239 change it. | |
| 1240 @end defun | |
| 1241 | |
| 1242 @defopt focus-follows-mouse | |
| 1243 This option is how you inform Emacs whether the window manager transfers | |
| 1244 focus when the user moves the mouse. Non-@code{nil} says that it does. | |
| 1245 When this is so, the command @code{other-frame} moves the mouse to a | |
| 1246 position consistent with the new selected frame. (This option has no | |
| 1247 effect on MS-Windows, where the mouse pointer is always automatically | |
| 1248 moved by the OS to the selected frame.) | |
| 1249 @end defopt | |
| 1250 | |
| 1251 @node Visibility of Frames | |
| 1252 @section Visibility of Frames | |
| 1253 @cindex visible frame | |
| 1254 @cindex invisible frame | |
| 1255 @cindex iconified frame | |
| 1256 @cindex frame visibility | |
| 1257 | |
| 1258 A window frame may be @dfn{visible}, @dfn{invisible}, or | |
| 1259 @dfn{iconified}. If it is visible, you can see its contents, unless | |
| 1260 other windows cover it. If it is iconified, the frame's contents do | |
| 1261 not appear on the screen, but an icon does. If the frame is | |
| 1262 invisible, it doesn't show on the screen, not even as an icon. | |
| 1263 | |
| 1264 Visibility is meaningless for terminal frames, since only the selected | |
| 1265 one is actually displayed in any case. | |
| 1266 | |
| 1267 @deffn Command make-frame-visible &optional frame | |
| 1268 This function makes frame @var{frame} visible. If you omit | |
| 1269 @var{frame}, it makes the selected frame visible. This does not raise | |
| 1270 the frame, but you can do that with @code{raise-frame} if you wish | |
| 1271 (@pxref{Raising and Lowering}). | |
| 1272 @end deffn | |
| 1273 | |
| 1274 @deffn Command make-frame-invisible &optional frame force | |
| 1275 This function makes frame @var{frame} invisible. If you omit | |
| 1276 @var{frame}, it makes the selected frame invisible. | |
| 1277 | |
| 1278 Unless @var{force} is non-@code{nil}, this function refuses to make | |
| 1279 @var{frame} invisible if all other frames are invisible.. | |
| 1280 @end deffn | |
| 1281 | |
| 1282 @deffn Command iconify-frame &optional frame | |
| 1283 This function iconifies frame @var{frame}. If you omit @var{frame}, it | |
| 1284 iconifies the selected frame. | |
| 1285 @end deffn | |
| 1286 | |
| 1287 @defun frame-visible-p frame | |
| 1288 This returns the visibility status of frame @var{frame}. The value is | |
| 1289 @code{t} if @var{frame} is visible, @code{nil} if it is invisible, and | |
| 1290 @code{icon} if it is iconified. | |
| 1291 | |
| 1292 On a text-only terminal, all frames are considered visible, whether | |
| 1293 they are currently being displayed or not, and this function returns | |
| 1294 @code{t} for all frames. | |
| 1295 @end defun | |
| 1296 | |
| 1297 The visibility status of a frame is also available as a frame | |
| 1298 parameter. You can read or change it as such. @xref{Management | |
| 1299 Parameters}. | |
| 1300 | |
| 1301 The user can iconify and deiconify frames with the window manager. | |
| 1302 This happens below the level at which Emacs can exert any control, but | |
| 1303 Emacs does provide events that you can use to keep track of such | |
| 1304 changes. @xref{Misc Events}. | |
| 1305 | |
| 1306 @node Raising and Lowering | |
| 1307 @section Raising and Lowering Frames | |
| 1308 | |
| 1309 Most window systems use a desktop metaphor. Part of this metaphor is | |
| 1310 the idea that windows are stacked in a notional third dimension | |
| 1311 perpendicular to the screen surface, and thus ordered from ``highest'' | |
| 1312 to ``lowest.'' Where two windows overlap, the one higher up covers | |
| 1313 the one underneath. Even a window at the bottom of the stack can be | |
| 1314 seen if no other window overlaps it. | |
| 1315 | |
| 1316 @c @cindex raising a frame redundant with raise-frame | |
| 1317 @cindex lowering a frame | |
| 1318 A window's place in this ordering is not fixed; in fact, users tend | |
| 1319 to change the order frequently. @dfn{Raising} a window means moving | |
| 1320 it ``up,'' to the top of the stack. @dfn{Lowering} a window means | |
| 1321 moving it to the bottom of the stack. This motion is in the notional | |
| 1322 third dimension only, and does not change the position of the window | |
| 1323 on the screen. | |
| 1324 | |
| 1325 You can raise and lower Emacs frame Windows with these functions: | |
| 1326 | |
| 1327 @deffn Command raise-frame &optional frame | |
| 1328 This function raises frame @var{frame} (default, the selected frame). | |
| 1329 If @var{frame} is invisible or iconified, this makes it visible. | |
| 1330 @end deffn | |
| 1331 | |
| 1332 @deffn Command lower-frame &optional frame | |
| 1333 This function lowers frame @var{frame} (default, the selected frame). | |
| 1334 @end deffn | |
| 1335 | |
| 1336 @defopt minibuffer-auto-raise | |
| 1337 If this is non-@code{nil}, activation of the minibuffer raises the frame | |
| 1338 that the minibuffer window is in. | |
| 1339 @end defopt | |
| 1340 | |
| 1341 You can also enable auto-raise (raising automatically when a frame is | |
| 1342 selected) or auto-lower (lowering automatically when it is deselected) | |
| 1343 for any frame using frame parameters. @xref{Management Parameters}. | |
| 1344 | |
| 1345 @node Frame Configurations | |
| 1346 @section Frame Configurations | |
| 1347 @cindex frame configuration | |
| 1348 | |
| 1349 A @dfn{frame configuration} records the current arrangement of frames, | |
| 1350 all their properties, and the window configuration of each one. | |
| 1351 (@xref{Window Configurations}.) | |
| 1352 | |
| 1353 @defun current-frame-configuration | |
| 1354 This function returns a frame configuration list that describes | |
| 1355 the current arrangement of frames and their contents. | |
| 1356 @end defun | |
| 1357 | |
| 1358 @defun set-frame-configuration configuration &optional nodelete | |
| 1359 This function restores the state of frames described in | |
| 1360 @var{configuration}. However, this function does not restore deleted | |
| 1361 frames. | |
| 1362 | |
| 1363 Ordinarily, this function deletes all existing frames not listed in | |
| 1364 @var{configuration}. But if @var{nodelete} is non-@code{nil}, the | |
| 1365 unwanted frames are iconified instead. | |
| 1366 @end defun | |
| 1367 | |
| 1368 @node Mouse Tracking | |
| 1369 @section Mouse Tracking | |
| 1370 @cindex mouse tracking | |
| 1371 @c @cindex tracking the mouse Duplicates track-mouse | |
| 1372 | |
| 1373 Sometimes it is useful to @dfn{track} the mouse, which means to display | |
| 1374 something to indicate where the mouse is and move the indicator as the | |
| 1375 mouse moves. For efficient mouse tracking, you need a way to wait until | |
| 1376 the mouse actually moves. | |
| 1377 | |
| 1378 The convenient way to track the mouse is to ask for events to represent | |
| 1379 mouse motion. Then you can wait for motion by waiting for an event. In | |
| 1380 addition, you can easily handle any other sorts of events that may | |
| 1381 occur. That is useful, because normally you don't want to track the | |
| 1382 mouse forever---only until some other event, such as the release of a | |
| 1383 button. | |
| 1384 | |
| 1385 @defspec track-mouse body@dots{} | |
| 1386 This special form executes @var{body}, with generation of mouse motion | |
| 1387 events enabled. Typically @var{body} would use @code{read-event} to | |
| 1388 read the motion events and modify the display accordingly. @xref{Motion | |
| 1389 Events}, for the format of mouse motion events. | |
| 1390 | |
| 1391 The value of @code{track-mouse} is that of the last form in @var{body}. | |
| 1392 You should design @var{body} to return when it sees the up-event that | |
| 1393 indicates the release of the button, or whatever kind of event means | |
| 1394 it is time to stop tracking. | |
| 1395 @end defspec | |
| 1396 | |
| 1397 The usual purpose of tracking mouse motion is to indicate on the screen | |
| 1398 the consequences of pushing or releasing a button at the current | |
| 1399 position. | |
| 1400 | |
| 1401 In many cases, you can avoid the need to track the mouse by using | |
| 1402 the @code{mouse-face} text property (@pxref{Special Properties}). | |
| 1403 That works at a much lower level and runs more smoothly than | |
| 1404 Lisp-level mouse tracking. | |
| 1405 | |
| 1406 @ignore | |
| 1407 @c These are not implemented yet. | |
| 1408 | |
| 1409 These functions change the screen appearance instantaneously. The | |
| 1410 effect is transient, only until the next ordinary Emacs redisplay. That | |
| 1411 is OK for mouse tracking, since it doesn't make sense for mouse tracking | |
| 1412 to change the text, and the body of @code{track-mouse} normally reads | |
| 1413 the events itself and does not do redisplay. | |
| 1414 | |
| 1415 @defun x-contour-region window beg end | |
| 1416 This function draws lines to make a box around the text from @var{beg} | |
| 1417 to @var{end}, in window @var{window}. | |
| 1418 @end defun | |
| 1419 | |
| 1420 @defun x-uncontour-region window beg end | |
| 1421 This function erases the lines that would make a box around the text | |
| 1422 from @var{beg} to @var{end}, in window @var{window}. Use it to remove | |
| 1423 a contour that you previously made by calling @code{x-contour-region}. | |
| 1424 @end defun | |
| 1425 | |
| 1426 @defun x-draw-rectangle frame left top right bottom | |
| 1427 This function draws a hollow rectangle on frame @var{frame} with the | |
| 1428 specified edge coordinates, all measured in pixels from the inside top | |
| 1429 left corner. It uses the cursor color, the one used for indicating the | |
| 1430 location of point. | |
| 1431 @end defun | |
| 1432 | |
| 1433 @defun x-erase-rectangle frame left top right bottom | |
| 1434 This function erases a hollow rectangle on frame @var{frame} with the | |
| 1435 specified edge coordinates, all measured in pixels from the inside top | |
| 1436 left corner. Erasure means redrawing the text and background that | |
| 1437 normally belong in the specified rectangle. | |
| 1438 @end defun | |
| 1439 @end ignore | |
| 1440 | |
| 1441 @node Mouse Position | |
| 1442 @section Mouse Position | |
| 1443 @cindex mouse position | |
| 1444 @cindex position of mouse | |
| 1445 | |
| 1446 The functions @code{mouse-position} and @code{set-mouse-position} | |
| 1447 give access to the current position of the mouse. | |
| 1448 | |
| 1449 @defun mouse-position | |
| 1450 This function returns a description of the position of the mouse. The | |
| 1451 value looks like @code{(@var{frame} @var{x} . @var{y})}, where @var{x} | |
| 1452 and @var{y} are integers giving the position in characters relative to | |
| 1453 the top left corner of the inside of @var{frame}. | |
| 1454 @end defun | |
| 1455 | |
| 1456 @defvar mouse-position-function | |
| 1457 If non-@code{nil}, the value of this variable is a function for | |
| 1458 @code{mouse-position} to call. @code{mouse-position} calls this | |
| 1459 function just before returning, with its normal return value as the | |
| 1460 sole argument, and it returns whatever this function returns to it. | |
| 1461 | |
| 1462 This abnormal hook exists for the benefit of packages like | |
| 1463 @file{xt-mouse.el} that need to do mouse handling at the Lisp level. | |
| 1464 @end defvar | |
| 1465 | |
| 1466 @defun set-mouse-position frame x y | |
| 1467 This function @dfn{warps the mouse} to position @var{x}, @var{y} in | |
| 1468 frame @var{frame}. The arguments @var{x} and @var{y} are integers, | |
| 1469 giving the position in characters relative to the top left corner of the | |
| 1470 inside of @var{frame}. If @var{frame} is not visible, this function | |
| 1471 does nothing. The return value is not significant. | |
| 1472 @end defun | |
| 1473 | |
| 1474 @defun mouse-pixel-position | |
| 1475 This function is like @code{mouse-position} except that it returns | |
| 1476 coordinates in units of pixels rather than units of characters. | |
| 1477 @end defun | |
| 1478 | |
| 1479 @defun set-mouse-pixel-position frame x y | |
| 1480 This function warps the mouse like @code{set-mouse-position} except that | |
| 1481 @var{x} and @var{y} are in units of pixels rather than units of | |
| 1482 characters. These coordinates are not required to be within the frame. | |
| 1483 | |
| 1484 If @var{frame} is not visible, this function does nothing. The return | |
| 1485 value is not significant. | |
| 1486 @end defun | |
| 1487 | |
| 1488 @need 3000 | |
| 1489 | |
| 1490 @node Pop-Up Menus | |
| 1491 @section Pop-Up Menus | |
| 1492 | |
| 1493 When using a window system, a Lisp program can pop up a menu so that | |
| 1494 the user can choose an alternative with the mouse. | |
| 1495 | |
| 1496 @defun x-popup-menu position menu | |
| 1497 This function displays a pop-up menu and returns an indication of | |
| 1498 what selection the user makes. | |
| 1499 | |
| 1500 The argument @var{position} specifies where on the screen to put the | |
| 1501 top left corner of the menu. It can be either a mouse button event | |
| 1502 (which says to put the menu where the user actuated the button) or a | |
| 1503 list of this form: | |
| 1504 | |
| 1505 @example | |
| 1506 ((@var{xoffset} @var{yoffset}) @var{window}) | |
| 1507 @end example | |
| 1508 | |
| 1509 @noindent | |
| 1510 where @var{xoffset} and @var{yoffset} are coordinates, measured in | |
| 1511 pixels, counting from the top left corner of @var{window}. @var{window} | |
| 1512 may be a window or a frame. | |
| 1513 | |
| 1514 If @var{position} is @code{t}, it means to use the current mouse | |
| 1515 position. If @var{position} is @code{nil}, it means to precompute the | |
| 1516 key binding equivalents for the keymaps specified in @var{menu}, | |
| 1517 without actually displaying or popping up the menu. | |
| 1518 | |
| 1519 The argument @var{menu} says what to display in the menu. It can be a | |
| 1520 keymap or a list of keymaps (@pxref{Menu Keymaps}). In this case, the | |
| 1521 return value is the list of events corresponding to the user's choice. | |
| 1522 (This list has more than one element if the choice occurred in a | |
| 1523 submenu.) Note that @code{x-popup-menu} does not actually execute the | |
| 1524 command bound to that sequence of events. | |
| 1525 | |
| 1526 Alternatively, @var{menu} can have the following form: | |
| 1527 | |
| 1528 @example | |
| 1529 (@var{title} @var{pane1} @var{pane2}...) | |
| 1530 @end example | |
| 1531 | |
| 1532 @noindent | |
| 1533 where each pane is a list of form | |
| 1534 | |
| 1535 @example | |
| 1536 (@var{title} @var{item1} @var{item2}...) | |
| 1537 @end example | |
| 1538 | |
| 1539 Each item should normally be a cons cell @code{(@var{line} . @var{value})}, | |
| 1540 where @var{line} is a string, and @var{value} is the value to return if | |
| 1541 that @var{line} is chosen. An item can also be a string; this makes a | |
| 1542 non-selectable line in the menu. | |
| 1543 | |
| 1544 If the user gets rid of the menu without making a valid choice, for | |
| 1545 instance by clicking the mouse away from a valid choice or by typing | |
| 1546 keyboard input, then this normally results in a quit and | |
| 1547 @code{x-popup-menu} does not return. But if @var{position} is a mouse | |
| 1548 button event (indicating that the user invoked the menu with the | |
| 1549 mouse) then no quit occurs and @code{x-popup-menu} returns @code{nil}. | |
| 1550 @end defun | |
| 1551 | |
| 1552 @strong{Usage note:} Don't use @code{x-popup-menu} to display a menu | |
| 1553 if you could do the job with a prefix key defined with a menu keymap. | |
| 1554 If you use a menu keymap to implement a menu, @kbd{C-h c} and @kbd{C-h | |
| 1555 a} can see the individual items in that menu and provide help for them. | |
| 1556 If instead you implement the menu by defining a command that calls | |
| 1557 @code{x-popup-menu}, the help facilities cannot know what happens inside | |
| 1558 that command, so they cannot give any help for the menu's items. | |
| 1559 | |
| 1560 The menu bar mechanism, which lets you switch between submenus by | |
| 1561 moving the mouse, cannot look within the definition of a command to see | |
| 1562 that it calls @code{x-popup-menu}. Therefore, if you try to implement a | |
| 1563 submenu using @code{x-popup-menu}, it cannot work with the menu bar in | |
| 1564 an integrated fashion. This is why all menu bar submenus are | |
| 1565 implemented with menu keymaps within the parent menu, and never with | |
| 1566 @code{x-popup-menu}. @xref{Menu Bar}. | |
| 1567 | |
| 1568 If you want a menu bar submenu to have contents that vary, you should | |
| 1569 still use a menu keymap to implement it. To make the contents vary, add | |
| 1570 a hook function to @code{menu-bar-update-hook} to update the contents of | |
| 1571 the menu keymap as necessary. | |
| 1572 | |
| 1573 @node Dialog Boxes | |
| 1574 @section Dialog Boxes | |
| 1575 @cindex dialog boxes | |
| 1576 | |
| 1577 A dialog box is a variant of a pop-up menu---it looks a little | |
| 1578 different, it always appears in the center of a frame, and it has just | |
| 1579 one level and one or more buttons. The main use of dialog boxes is | |
| 1580 for asking questions that the user can answer with ``yes,'' ``no,'' | |
| 1581 and a few other alternatives. With a single button, they can also | |
| 1582 force the user to acknowledge important information. The functions | |
| 1583 @code{y-or-n-p} and @code{yes-or-no-p} use dialog boxes instead of the | |
| 1584 keyboard, when called from commands invoked by mouse clicks. | |
| 1585 | |
| 1586 @defun x-popup-dialog position contents &optional header | |
| 1587 This function displays a pop-up dialog box and returns an indication of | |
| 1588 what selection the user makes. The argument @var{contents} specifies | |
| 1589 the alternatives to offer; it has this format: | |
| 1590 | |
| 1591 @example | |
| 1592 (@var{title} (@var{string} . @var{value})@dots{}) | |
| 1593 @end example | |
| 1594 | |
| 1595 @noindent | |
| 1596 which looks like the list that specifies a single pane for | |
| 1597 @code{x-popup-menu}. | |
| 1598 | |
| 1599 The return value is @var{value} from the chosen alternative. | |
| 1600 | |
| 1601 As for @code{x-popup-menu}, an element of the list may be just a | |
| 1602 string instead of a cons cell @code{(@var{string} . @var{value})}. | |
| 1603 That makes a box that cannot be selected. | |
| 1604 | |
| 1605 If @code{nil} appears in the list, it separates the left-hand items from | |
| 1606 the right-hand items; items that precede the @code{nil} appear on the | |
| 1607 left, and items that follow the @code{nil} appear on the right. If you | |
| 1608 don't include a @code{nil} in the list, then approximately half the | |
| 1609 items appear on each side. | |
| 1610 | |
| 1611 Dialog boxes always appear in the center of a frame; the argument | |
| 1612 @var{position} specifies which frame. The possible values are as in | |
| 1613 @code{x-popup-menu}, but the precise coordinates or the individual | |
| 1614 window don't matter; only the frame matters. | |
| 1615 | |
| 1616 If @var{header} is non-@code{nil}, the frame title for the box is | |
| 1617 @samp{Information}, otherwise it is @samp{Question}. The former is used | |
| 1618 for @code{message-box} (@pxref{message-box}). | |
| 1619 | |
| 1620 In some configurations, Emacs cannot display a real dialog box; so | |
| 1621 instead it displays the same items in a pop-up menu in the center of the | |
| 1622 frame. | |
| 1623 | |
| 1624 If the user gets rid of the dialog box without making a valid choice, | |
| 1625 for instance using the window manager, then this produces a quit and | |
| 1626 @code{x-popup-dialog} does not return. | |
| 1627 @end defun | |
| 1628 | |
| 1629 @node Pointer Shape | |
| 1630 @section Pointer Shape | |
| 1631 @cindex pointer shape | |
| 1632 @cindex mouse pointer shape | |
| 1633 | |
| 1634 You can specify the mouse pointer style for particular text or | |
| 1635 images using the @code{pointer} text property, and for images with the | |
| 1636 @code{:pointer} and @code{:map} image properties. The values you can | |
| 1637 use in these properties are @code{text} (or @code{nil}), @code{arrow}, | |
| 1638 @code{hand}, @code{vdrag}, @code{hdrag}, @code{modeline}, and | |
| 1639 @code{hourglass}. @code{text} stands for the usual mouse pointer | |
| 1640 style used over text. | |
| 1641 | |
| 1642 Over void parts of the window (parts that do not correspond to any | |
| 1643 of the buffer contents), the mouse pointer usually uses the | |
| 1644 @code{arrow} style, but you can specify a different style (one of | |
| 1645 those above) by setting @code{void-text-area-pointer}. | |
| 1646 | |
| 1647 @defvar void-text-area-pointer | |
| 1648 This variable specifies the mouse pointer style for void text areas. | |
| 1649 These include the areas after the end of a line or below the last line | |
| 1650 in the buffer. The default is to use the @code{arrow} (non-text) | |
| 1651 pointer style. | |
| 1652 @end defvar | |
| 1653 | |
| 1654 You can specify what the @code{text} pointer style really looks like | |
| 1655 by setting the variable @code{x-pointer-shape}. | |
| 1656 | |
| 1657 @defvar x-pointer-shape | |
| 1658 This variable specifies the pointer shape to use ordinarily in the | |
| 1659 Emacs frame, for the @code{text} pointer style. | |
| 1660 @end defvar | |
| 1661 | |
| 1662 @defvar x-sensitive-text-pointer-shape | |
| 1663 This variable specifies the pointer shape to use when the mouse | |
| 1664 is over mouse-sensitive text. | |
| 1665 @end defvar | |
| 1666 | |
| 1667 These variables affect newly created frames. They do not normally | |
| 1668 affect existing frames; however, if you set the mouse color of a | |
| 1669 frame, that also installs the current value of those two variables. | |
| 1670 @xref{Color Parameters}. | |
| 1671 | |
| 1672 The values you can use, to specify either of these pointer shapes, are | |
| 1673 defined in the file @file{lisp/term/x-win.el}. Use @kbd{M-x apropos | |
| 1674 @key{RET} x-pointer @key{RET}} to see a list of them. | |
| 1675 | |
| 1676 @node Window System Selections | |
| 1677 @section Window System Selections | |
| 1678 @cindex selection (for window systems) | |
| 1679 | |
| 1680 The X server records a set of @dfn{selections} which permit transfer of | |
| 1681 data between application programs. The various selections are | |
| 1682 distinguished by @dfn{selection types}, represented in Emacs by | |
| 1683 symbols. X clients including Emacs can read or set the selection for | |
| 1684 any given type. | |
| 1685 | |
| 1686 @deffn Command x-set-selection type data | |
| 1687 This function sets a ``selection'' in the X server. It takes two | |
| 1688 arguments: a selection type @var{type}, and the value to assign to it, | |
| 1689 @var{data}. If @var{data} is @code{nil}, it means to clear out the | |
| 1690 selection. Otherwise, @var{data} may be a string, a symbol, an integer | |
| 1691 (or a cons of two integers or list of two integers), an overlay, or a | |
| 1692 cons of two markers pointing to the same buffer. An overlay or a pair | |
| 1693 of markers stands for text in the overlay or between the markers. | |
| 1694 | |
| 1695 The argument @var{data} may also be a vector of valid non-vector | |
| 1696 selection values. | |
| 1697 | |
| 1698 Each possible @var{type} has its own selection value, which changes | |
| 1699 independently. The usual values of @var{type} are @code{PRIMARY}, | |
| 1700 @code{SECONDARY} and @code{CLIPBOARD}; these are symbols with upper-case | |
| 1701 names, in accord with X Window System conventions. If @var{type} is | |
| 1702 @code{nil}, that stands for @code{PRIMARY}. | |
| 1703 | |
| 1704 This function returns @var{data}. | |
| 1705 @end deffn | |
| 1706 | |
| 1707 @defun x-get-selection &optional type data-type | |
| 1708 This function accesses selections set up by Emacs or by other X | |
| 1709 clients. It takes two optional arguments, @var{type} and | |
| 1710 @var{data-type}. The default for @var{type}, the selection type, is | |
| 1711 @code{PRIMARY}. | |
| 1712 | |
| 1713 The @var{data-type} argument specifies the form of data conversion to | |
| 1714 use, to convert the raw data obtained from another X client into Lisp | |
| 1715 data. Meaningful values include @code{TEXT}, @code{STRING}, | |
| 1716 @code{UTF8_STRING}, @code{TARGETS}, @code{LENGTH}, @code{DELETE}, | |
| 1717 @code{FILE_NAME}, @code{CHARACTER_POSITION}, @code{NAME}, | |
| 1718 @code{LINE_NUMBER}, @code{COLUMN_NUMBER}, @code{OWNER_OS}, | |
| 1719 @code{HOST_NAME}, @code{USER}, @code{CLASS}, @code{ATOM}, and | |
| 1720 @code{INTEGER}. (These are symbols with upper-case names in accord | |
| 1721 with X conventions.) The default for @var{data-type} is | |
| 1722 @code{STRING}. | |
| 1723 @end defun | |
| 1724 | |
| 1725 @cindex cut buffer | |
| 1726 The X server also has a set of eight numbered @dfn{cut buffers} which can | |
| 1727 store text or other data being moved between applications. Cut buffers | |
| 1728 are considered obsolete, but Emacs supports them for the sake of X | |
| 1729 clients that still use them. Cut buffers are numbered from 0 to 7. | |
| 1730 | |
| 1731 @defun x-get-cut-buffer &optional n | |
| 1732 This function returns the contents of cut buffer number @var{n}. | |
| 1733 If omitted @var{n} defaults to 0. | |
| 1734 @end defun | |
| 1735 | |
| 1736 @defun x-set-cut-buffer string &optional push | |
| 1737 @anchor{Definition of x-set-cut-buffer} | |
| 1738 This function stores @var{string} into the first cut buffer (cut buffer | |
| 1739 0). If @var{push} is @code{nil}, only the first cut buffer is changed. | |
| 1740 If @var{push} is non-@code{nil}, that says to move the values down | |
| 1741 through the series of cut buffers, much like the way successive kills in | |
| 1742 Emacs move down the kill ring. In other words, the previous value of | |
| 1743 the first cut buffer moves into the second cut buffer, and the second to | |
| 1744 the third, and so on through all eight cut buffers. | |
| 1745 @end defun | |
| 1746 | |
| 1747 @defvar selection-coding-system | |
| 1748 This variable specifies the coding system to use when reading and | |
| 1749 writing selections or the clipboard. @xref{Coding | |
| 1750 Systems}. The default is @code{compound-text-with-extensions}, which | |
| 1751 converts to the text representation that X11 normally uses. | |
| 1752 @end defvar | |
| 1753 | |
| 1754 @cindex clipboard support (for MS-Windows) | |
| 1755 When Emacs runs on MS-Windows, it does not implement X selections in | |
| 1756 general, but it does support the clipboard. @code{x-get-selection} | |
| 1757 and @code{x-set-selection} on MS-Windows support the text data type | |
| 1758 only; if the clipboard holds other types of data, Emacs treats the | |
| 1759 clipboard as empty. | |
| 1760 | |
| 1761 @defopt x-select-enable-clipboard | |
| 1762 If this is non-@code{nil}, the Emacs yank functions consult the | |
| 1763 clipboard before the primary selection, and the kill functions store in | |
| 1764 the clipboard as well as the primary selection. Otherwise they do not | |
| 1765 access the clipboard at all. The default is @code{nil} on most systems, | |
|
97043
9592c50233ab
Remove support for Mac Carbon.
Dan Nicolaescu <dann@ics.uci.edu>
parents:
92098
diff
changeset
|
1766 but @code{t} on MS-Windows. |
| 84068 | 1767 @end defopt |
| 1768 | |
| 1769 @node Drag and Drop | |
| 1770 @section Drag and Drop | |
| 1771 | |
| 1772 @vindex x-dnd-test-function | |
| 1773 @vindex x-dnd-known-types | |
| 1774 When a user drags something from another application over Emacs, that other | |
| 1775 application expects Emacs to tell it if Emacs can handle the data that is | |
| 1776 dragged. The variable @code{x-dnd-test-function} is used by Emacs to determine | |
| 1777 what to reply. The default value is @code{x-dnd-default-test-function} | |
| 1778 which accepts drops if the type of the data to be dropped is present in | |
| 1779 @code{x-dnd-known-types}. You can customize @code{x-dnd-test-function} and/or | |
| 1780 @code{x-dnd-known-types} if you want Emacs to accept or reject drops based | |
| 1781 on some other criteria. | |
| 1782 | |
| 1783 @vindex x-dnd-types-alist | |
| 1784 If you want to change the way Emacs handles drop of different types | |
| 1785 or add a new type, customize @code{x-dnd-types-alist}. This requires | |
| 1786 detailed knowledge of what types other applications use for drag and | |
| 1787 drop. | |
| 1788 | |
| 1789 @vindex dnd-protocol-alist | |
| 1790 When an URL is dropped on Emacs it may be a file, but it may also be | |
| 1791 another URL type (ftp, http, etc.). Emacs first checks | |
| 1792 @code{dnd-protocol-alist} to determine what to do with the URL. If | |
| 1793 there is no match there and if @code{browse-url-browser-function} is | |
| 1794 an alist, Emacs looks for a match there. If no match is found the | |
| 1795 text for the URL is inserted. If you want to alter Emacs behavior, | |
| 1796 you can customize these variables. | |
| 1797 | |
| 1798 @node Color Names | |
| 1799 @section Color Names | |
| 1800 | |
| 1801 @cindex color names | |
| 1802 @cindex specify color | |
| 1803 @cindex numerical RGB color specification | |
| 1804 A color name is text (usually in a string) that specifies a color. | |
| 1805 Symbolic names such as @samp{black}, @samp{white}, @samp{red}, etc., | |
| 1806 are allowed; use @kbd{M-x list-colors-display} to see a list of | |
| 1807 defined names. You can also specify colors numerically in forms such | |
| 1808 as @samp{#@var{rgb}} and @samp{RGB:@var{r}/@var{g}/@var{b}}, where | |
| 1809 @var{r} specifies the red level, @var{g} specifies the green level, | |
| 1810 and @var{b} specifies the blue level. You can use either one, two, | |
| 1811 three, or four hex digits for @var{r}; then you must use the same | |
| 1812 number of hex digits for all @var{g} and @var{b} as well, making | |
| 1813 either 3, 6, 9 or 12 hex digits in all. (See the documentation of the | |
| 1814 X Window System for more details about numerical RGB specification of | |
| 1815 colors.) | |
| 1816 | |
| 1817 These functions provide a way to determine which color names are | |
| 1818 valid, and what they look like. In some cases, the value depends on the | |
| 1819 @dfn{selected frame}, as described below; see @ref{Input Focus}, for the | |
| 1820 meaning of the term ``selected frame.'' | |
| 1821 | |
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1822 To read user input of color names with completion, use |
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1823 @code{read-color} (@pxref{High-Level Completion, read-color}). |
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1824 |
| 84068 | 1825 @defun color-defined-p color &optional frame |
| 1826 This function reports whether a color name is meaningful. It returns | |
| 1827 @code{t} if so; otherwise, @code{nil}. The argument @var{frame} says | |
| 1828 which frame's display to ask about; if @var{frame} is omitted or | |
| 1829 @code{nil}, the selected frame is used. | |
| 1830 | |
| 1831 Note that this does not tell you whether the display you are using | |
| 1832 really supports that color. When using X, you can ask for any defined | |
| 1833 color on any kind of display, and you will get some result---typically, | |
| 1834 the closest it can do. To determine whether a frame can really display | |
| 1835 a certain color, use @code{color-supported-p} (see below). | |
| 1836 | |
| 1837 @findex x-color-defined-p | |
| 1838 This function used to be called @code{x-color-defined-p}, | |
| 1839 and that name is still supported as an alias. | |
| 1840 @end defun | |
| 1841 | |
| 1842 @defun defined-colors &optional frame | |
| 1843 This function returns a list of the color names that are defined | |
| 1844 and supported on frame @var{frame} (default, the selected frame). | |
| 1845 If @var{frame} does not support colors, the value is @code{nil}. | |
| 1846 | |
| 1847 @findex x-defined-colors | |
| 1848 This function used to be called @code{x-defined-colors}, | |
| 1849 and that name is still supported as an alias. | |
| 1850 @end defun | |
| 1851 | |
| 1852 @defun color-supported-p color &optional frame background-p | |
| 1853 This returns @code{t} if @var{frame} can really display the color | |
| 1854 @var{color} (or at least something close to it). If @var{frame} is | |
| 1855 omitted or @code{nil}, the question applies to the selected frame. | |
| 1856 | |
| 1857 Some terminals support a different set of colors for foreground and | |
| 1858 background. If @var{background-p} is non-@code{nil}, that means you are | |
| 1859 asking whether @var{color} can be used as a background; otherwise you | |
| 1860 are asking whether it can be used as a foreground. | |
| 1861 | |
| 1862 The argument @var{color} must be a valid color name. | |
| 1863 @end defun | |
| 1864 | |
| 1865 @defun color-gray-p color &optional frame | |
| 1866 This returns @code{t} if @var{color} is a shade of gray, as defined on | |
| 1867 @var{frame}'s display. If @var{frame} is omitted or @code{nil}, the | |
| 1868 question applies to the selected frame. If @var{color} is not a valid | |
| 1869 color name, this function returns @code{nil}. | |
| 1870 @end defun | |
| 1871 | |
| 1872 @defun color-values color &optional frame | |
| 1873 @cindex rgb value | |
| 1874 This function returns a value that describes what @var{color} should | |
| 1875 ideally look like on @var{frame}. If @var{color} is defined, the | |
| 1876 value is a list of three integers, which give the amount of red, the | |
| 1877 amount of green, and the amount of blue. Each integer ranges in | |
| 1878 principle from 0 to 65535, but some displays may not use the full | |
| 1879 range. This three-element list is called the @dfn{rgb values} of the | |
| 1880 color. | |
| 1881 | |
| 1882 If @var{color} is not defined, the value is @code{nil}. | |
| 1883 | |
| 1884 @example | |
| 1885 (color-values "black") | |
| 1886 @result{} (0 0 0) | |
| 1887 (color-values "white") | |
| 1888 @result{} (65280 65280 65280) | |
| 1889 (color-values "red") | |
| 1890 @result{} (65280 0 0) | |
| 1891 (color-values "pink") | |
| 1892 @result{} (65280 49152 51968) | |
| 1893 (color-values "hungry") | |
| 1894 @result{} nil | |
| 1895 @end example | |
| 1896 | |
| 1897 The color values are returned for @var{frame}'s display. If | |
| 1898 @var{frame} is omitted or @code{nil}, the information is returned for | |
| 1899 the selected frame's display. If the frame cannot display colors, the | |
| 1900 value is @code{nil}. | |
| 1901 | |
| 1902 @findex x-color-values | |
| 1903 This function used to be called @code{x-color-values}, | |
| 1904 and that name is still supported as an alias. | |
| 1905 @end defun | |
| 1906 | |
| 1907 @node Text Terminal Colors | |
| 1908 @section Text Terminal Colors | |
| 1909 @cindex colors on text-only terminals | |
| 1910 | |
| 1911 Text-only terminals usually support only a small number of colors, | |
| 1912 and the computer uses small integers to select colors on the terminal. | |
| 1913 This means that the computer cannot reliably tell what the selected | |
| 1914 color looks like; instead, you have to inform your application which | |
| 1915 small integers correspond to which colors. However, Emacs does know | |
| 1916 the standard set of colors and will try to use them automatically. | |
| 1917 | |
| 1918 The functions described in this section control how terminal colors | |
| 1919 are used by Emacs. | |
| 1920 | |
| 1921 Several of these functions use or return @dfn{rgb values}, described | |
| 1922 in @ref{Color Names}. | |
| 1923 | |
| 1924 These functions accept a display (either a frame or the name of a | |
| 1925 terminal) as an optional argument. We hope in the future to make Emacs | |
| 1926 support more than one text-only terminal at one time; then this argument | |
| 1927 will specify which terminal to operate on (the default being the | |
| 1928 selected frame's terminal; @pxref{Input Focus}). At present, though, | |
| 1929 the @var{frame} argument has no effect. | |
| 1930 | |
| 1931 @defun tty-color-define name number &optional rgb frame | |
| 1932 This function associates the color name @var{name} with | |
| 1933 color number @var{number} on the terminal. | |
| 1934 | |
| 1935 The optional argument @var{rgb}, if specified, is an rgb value, a list | |
| 1936 of three numbers that specify what the color actually looks like. | |
| 1937 If you do not specify @var{rgb}, then this color cannot be used by | |
| 1938 @code{tty-color-approximate} to approximate other colors, because | |
| 1939 Emacs will not know what it looks like. | |
| 1940 @end defun | |
| 1941 | |
| 1942 @defun tty-color-clear &optional frame | |
| 1943 This function clears the table of defined colors for a text-only terminal. | |
| 1944 @end defun | |
| 1945 | |
| 1946 @defun tty-color-alist &optional frame | |
| 1947 This function returns an alist recording the known colors supported by a | |
| 1948 text-only terminal. | |
| 1949 | |
| 1950 Each element has the form @code{(@var{name} @var{number} . @var{rgb})} | |
| 1951 or @code{(@var{name} @var{number})}. Here, @var{name} is the color | |
| 1952 name, @var{number} is the number used to specify it to the terminal. | |
| 1953 If present, @var{rgb} is a list of three color values (for red, green, | |
| 1954 and blue) that says what the color actually looks like. | |
| 1955 @end defun | |
| 1956 | |
| 1957 @defun tty-color-approximate rgb &optional frame | |
| 1958 This function finds the closest color, among the known colors | |
| 1959 supported for @var{display}, to that described by the rgb value | |
| 1960 @var{rgb} (a list of color values). The return value is an element of | |
| 1961 @code{tty-color-alist}. | |
| 1962 @end defun | |
| 1963 | |
| 1964 @defun tty-color-translate color &optional frame | |
| 1965 This function finds the closest color to @var{color} among the known | |
| 1966 colors supported for @var{display} and returns its index (an integer). | |
| 1967 If the name @var{color} is not defined, the value is @code{nil}. | |
| 1968 @end defun | |
| 1969 | |
| 1970 @node Resources | |
| 1971 @section X Resources | |
| 1972 | |
| 1973 @defun x-get-resource attribute class &optional component subclass | |
| 1974 The function @code{x-get-resource} retrieves a resource value from the X | |
| 1975 Window defaults database. | |
| 1976 | |
| 1977 Resources are indexed by a combination of a @dfn{key} and a @dfn{class}. | |
| 1978 This function searches using a key of the form | |
| 1979 @samp{@var{instance}.@var{attribute}} (where @var{instance} is the name | |
| 1980 under which Emacs was invoked), and using @samp{Emacs.@var{class}} as | |
| 1981 the class. | |
| 1982 | |
| 1983 The optional arguments @var{component} and @var{subclass} add to the key | |
| 1984 and the class, respectively. You must specify both of them or neither. | |
| 1985 If you specify them, the key is | |
| 1986 @samp{@var{instance}.@var{component}.@var{attribute}}, and the class is | |
| 1987 @samp{Emacs.@var{class}.@var{subclass}}. | |
| 1988 @end defun | |
| 1989 | |
| 1990 @defvar x-resource-class | |
| 1991 This variable specifies the application name that @code{x-get-resource} | |
| 1992 should look up. The default value is @code{"Emacs"}. You can examine X | |
| 1993 resources for application names other than ``Emacs'' by binding this | |
| 1994 variable to some other string, around a call to @code{x-get-resource}. | |
| 1995 @end defvar | |
| 1996 | |
| 1997 @defvar x-resource-name | |
| 1998 This variable specifies the instance name that @code{x-get-resource} | |
| 1999 should look up. The default value is the name Emacs was invoked with, | |
| 2000 or the value specified with the @samp{-name} or @samp{-rn} switches. | |
| 2001 @end defvar | |
| 2002 | |
| 2003 To illustrate some of the above, suppose that you have the line: | |
| 2004 | |
| 2005 @example | |
| 2006 xterm.vt100.background: yellow | |
| 2007 @end example | |
| 2008 | |
| 2009 @noindent | |
| 2010 in your X resources file (whose name is usually @file{~/.Xdefaults} | |
| 2011 or @file{~/.Xresources}). Then: | |
| 2012 | |
| 2013 @example | |
| 2014 @group | |
| 2015 (let ((x-resource-class "XTerm") (x-resource-name "xterm")) | |
| 2016 (x-get-resource "vt100.background" "VT100.Background")) | |
| 2017 @result{} "yellow" | |
| 2018 @end group | |
| 2019 @group | |
| 2020 (let ((x-resource-class "XTerm") (x-resource-name "xterm")) | |
| 2021 (x-get-resource "background" "VT100" "vt100" "Background")) | |
| 2022 @result{} "yellow" | |
| 2023 @end group | |
| 2024 @end example | |
| 2025 | |
| 2026 @xref{X Resources,, X Resources, emacs, The GNU Emacs Manual}. | |
| 2027 | |
| 2028 @node Display Feature Testing | |
| 2029 @section Display Feature Testing | |
| 2030 @cindex display feature testing | |
| 2031 | |
| 2032 The functions in this section describe the basic capabilities of a | |
| 2033 particular display. Lisp programs can use them to adapt their behavior | |
| 2034 to what the display can do. For example, a program that ordinarily uses | |
| 2035 a popup menu could use the minibuffer if popup menus are not supported. | |
| 2036 | |
| 2037 The optional argument @var{display} in these functions specifies which | |
| 2038 display to ask the question about. It can be a display name, a frame | |
| 2039 (which designates the display that frame is on), or @code{nil} (which | |
| 2040 refers to the selected frame's display, @pxref{Input Focus}). | |
| 2041 | |
| 2042 @xref{Color Names}, @ref{Text Terminal Colors}, for other functions to | |
| 2043 obtain information about displays. | |
| 2044 | |
| 2045 @defun display-popup-menus-p &optional display | |
| 2046 This function returns @code{t} if popup menus are supported on | |
| 2047 @var{display}, @code{nil} if not. Support for popup menus requires that | |
| 2048 the mouse be available, since the user cannot choose menu items without | |
| 2049 a mouse. | |
| 2050 @end defun | |
| 2051 | |
| 2052 @defun display-graphic-p &optional display | |
| 2053 This function returns @code{t} if @var{display} is a graphic display | |
| 2054 capable of displaying several frames and several different fonts at | |
| 2055 once. This is true for displays that use a window system such as X, and | |
| 2056 false for text-only terminals. | |
| 2057 @end defun | |
| 2058 | |
| 2059 @defun display-mouse-p &optional display | |
| 2060 @cindex mouse, availability | |
| 2061 This function returns @code{t} if @var{display} has a mouse available, | |
| 2062 @code{nil} if not. | |
| 2063 @end defun | |
| 2064 | |
| 2065 @defun display-color-p &optional display | |
| 2066 @findex x-display-color-p | |
| 2067 This function returns @code{t} if the screen is a color screen. | |
| 2068 It used to be called @code{x-display-color-p}, and that name | |
| 2069 is still supported as an alias. | |
| 2070 @end defun | |
| 2071 | |
| 2072 @defun display-grayscale-p &optional display | |
| 2073 This function returns @code{t} if the screen can display shades of gray. | |
| 2074 (All color displays can do this.) | |
| 2075 @end defun | |
| 2076 | |
| 2077 @defun display-supports-face-attributes-p attributes &optional display | |
| 2078 @anchor{Display Face Attribute Testing} | |
| 2079 This function returns non-@code{nil} if all the face attributes in | |
| 2080 @var{attributes} are supported (@pxref{Face Attributes}). | |
| 2081 | |
| 2082 The definition of `supported' is somewhat heuristic, but basically | |
| 2083 means that a face containing all the attributes in @var{attributes}, | |
| 2084 when merged with the default face for display, can be represented in a | |
| 2085 way that's | |
| 2086 | |
| 2087 @enumerate | |
| 2088 @item | |
| 2089 different in appearance than the default face, and | |
| 2090 | |
| 2091 @item | |
| 2092 `close in spirit' to what the attributes specify, if not exact. | |
| 2093 @end enumerate | |
| 2094 | |
| 2095 Point (2) implies that a @code{:weight black} attribute will be | |
| 2096 satisfied by any display that can display bold, as will | |
| 2097 @code{:foreground "yellow"} as long as some yellowish color can be | |
| 2098 displayed, but @code{:slant italic} will @emph{not} be satisfied by | |
| 2099 the tty display code's automatic substitution of a `dim' face for | |
| 2100 italic. | |
| 2101 @end defun | |
| 2102 | |
| 2103 @defun display-selections-p &optional display | |
| 2104 This function returns @code{t} if @var{display} supports selections. | |
| 2105 Windowed displays normally support selections, but they may also be | |
| 2106 supported in some other cases. | |
| 2107 @end defun | |
| 2108 | |
| 2109 @defun display-images-p &optional display | |
| 2110 This function returns @code{t} if @var{display} can display images. | |
| 2111 Windowed displays ought in principle to handle images, but some | |
| 2112 systems lack the support for that. On a display that does not support | |
| 2113 images, Emacs cannot display a tool bar. | |
| 2114 @end defun | |
| 2115 | |
| 2116 @defun display-screens &optional display | |
| 2117 This function returns the number of screens associated with the display. | |
| 2118 @end defun | |
| 2119 | |
| 2120 @defun display-pixel-height &optional display | |
| 2121 This function returns the height of the screen in pixels. | |
| 2122 On a character terminal, it gives the height in characters. | |
| 2123 | |
| 2124 For graphical terminals, note that on ``multi-monitor'' setups this | |
| 2125 refers to the pixel width for all physical monitors associated with | |
| 2126 @var{display}. @xref{Multiple Displays}. | |
| 2127 @end defun | |
| 2128 | |
| 2129 @defun display-pixel-width &optional display | |
| 2130 This function returns the width of the screen in pixels. | |
| 2131 On a character terminal, it gives the width in characters. | |
| 2132 | |
| 2133 For graphical terminals, note that on ``multi-monitor'' setups this | |
| 2134 refers to the pixel width for all physical monitors associated with | |
| 2135 @var{display}. @xref{Multiple Displays}. | |
| 2136 @end defun | |
| 2137 | |
| 2138 @defun display-mm-height &optional display | |
| 2139 This function returns the height of the screen in millimeters, | |
| 2140 or @code{nil} if Emacs cannot get that information. | |
| 2141 @end defun | |
| 2142 | |
| 2143 @defun display-mm-width &optional display | |
| 2144 This function returns the width of the screen in millimeters, | |
| 2145 or @code{nil} if Emacs cannot get that information. | |
| 2146 @end defun | |
| 2147 | |
| 2148 @defvar display-mm-dimensions-alist | |
| 2149 This variable allows the user to specify the dimensions of graphical | |
| 2150 displays returned by @code{display-mm-height} and | |
| 2151 @code{display-mm-width} in case the system provides incorrect values. | |
| 2152 @end defvar | |
| 2153 | |
| 2154 @defun display-backing-store &optional display | |
| 2155 This function returns the backing store capability of the display. | |
| 2156 Backing store means recording the pixels of windows (and parts of | |
| 2157 windows) that are not exposed, so that when exposed they can be | |
| 2158 displayed very quickly. | |
| 2159 | |
| 2160 Values can be the symbols @code{always}, @code{when-mapped}, or | |
| 2161 @code{not-useful}. The function can also return @code{nil} | |
| 2162 when the question is inapplicable to a certain kind of display. | |
| 2163 @end defun | |
| 2164 | |
| 2165 @defun display-save-under &optional display | |
| 2166 This function returns non-@code{nil} if the display supports the | |
| 2167 SaveUnder feature. That feature is used by pop-up windows | |
| 2168 to save the pixels they obscure, so that they can pop down | |
| 2169 quickly. | |
| 2170 @end defun | |
| 2171 | |
| 2172 @defun display-planes &optional display | |
| 2173 This function returns the number of planes the display supports. | |
| 2174 This is typically the number of bits per pixel. | |
| 2175 For a tty display, it is log to base two of the number of colors supported. | |
| 2176 @end defun | |
| 2177 | |
| 2178 @defun display-visual-class &optional display | |
| 2179 This function returns the visual class for the screen. The value is one | |
| 2180 of the symbols @code{static-gray}, @code{gray-scale}, | |
| 2181 @code{static-color}, @code{pseudo-color}, @code{true-color}, and | |
| 2182 @code{direct-color}. | |
| 2183 @end defun | |
| 2184 | |
| 2185 @defun display-color-cells &optional display | |
| 2186 This function returns the number of color cells the screen supports. | |
| 2187 @end defun | |
| 2188 | |
| 2189 These functions obtain additional information specifically | |
| 2190 about X displays. | |
| 2191 | |
| 2192 @defun x-server-version &optional display | |
| 2193 This function returns the list of version numbers of the X server | |
| 2194 running the display. The value is a list of three integers: the major | |
| 2195 and minor version numbers of the X protocol, and the | |
| 2196 distributor-specific release number of the X server software itself. | |
| 2197 @end defun | |
| 2198 | |
| 2199 @defun x-server-vendor &optional display | |
| 2200 This function returns the ``vendor'' that provided the X server | |
| 2201 software (as a string). Really this means whoever distributes the X | |
| 2202 server. | |
| 2203 | |
| 2204 When the developers of X labelled software distributors as | |
| 2205 ``vendors,'' they showed their false assumption that no system could | |
| 2206 ever be developed and distributed noncommercially. | |
| 2207 @end defun | |
| 2208 | |
| 2209 @ignore | |
| 2210 @defvar x-no-window-manager | |
| 2211 This variable's value is @code{t} if no X window manager is in use. | |
| 2212 @end defvar | |
| 2213 @end ignore | |
| 2214 | |
| 2215 @ignore | |
| 2216 @item | |
| 2217 The functions @code{x-pixel-width} and @code{x-pixel-height} return the | |
| 2218 width and height of an X Window frame, measured in pixels. | |
| 2219 @end ignore | |
| 2220 | |
| 2221 @ignore | |
| 2222 arch-tag: 94977df6-3dca-4730-b57b-c6329e9282ba | |
| 2223 @end ignore |
