Mercurial > emacs
annotate src/w32console.c @ 16646:6aeaedabbb62
(Fend_of_line, Fbeginning_of_line): Declared.
| author | Richard M. Stallman <rms@gnu.org> |
|---|---|
| date | Mon, 09 Dec 1996 00:51:15 +0000 |
| parents | 4ed80eda6fac |
| children | d1d4d81f9ece |
| rev | line source |
|---|---|
| 9907 | 1 /* Terminal hooks for Windows NT port of GNU Emacs. |
| 2 Copyright (C) 1992 Free Software Foundation, Inc. | |
| 3 | |
|
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4 This file is part of GNU Emacs. |
| 9907 | 5 |
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6 GNU Emacs is free software; you can redistribute it and/or modify |
|
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7 it under the terms of the GNU General Public License as published by |
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8 the Free Software Foundation; either version 2, or (at your option) |
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9 any later version. |
| 9907 | 10 |
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11 GNU Emacs is distributed in the hope that it will be useful, |
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12 but WITHOUT ANY WARRANTY; without even the implied warranty of |
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13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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14 GNU General Public License for more details. |
| 9907 | 15 |
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16 You should have received a copy of the GNU General Public License |
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17 along with GNU Emacs; see the file COPYING. If not, write to |
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18 the Free Software Foundation, Inc., 59 Temple Place - Suite 330, |
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19 Boston, MA 02111-1307, USA. |
| 9907 | 20 |
| 21 Tim Fleehart (apollo@online.com) 1-17-92 | |
| 22 Geoff Voelker (voelker@cs.washington.edu) 9-12-93 | |
| 23 */ | |
| 24 | |
| 25 | |
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26 #include <config.h> |
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27 |
| 9907 | 28 #include <stdlib.h> |
| 29 #include <stdio.h> | |
| 30 #include <windows.h> | |
| 31 | |
| 32 #include "lisp.h" | |
| 33 #include "frame.h" | |
| 34 #include "disptab.h" | |
| 35 #include "termhooks.h" | |
| 36 | |
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37 #include "w32inevt.h" |
| 9907 | 38 |
| 11389 | 39 /* from window.c */ |
| 9907 | 40 extern Lisp_Object Frecenter (); |
| 41 | |
| 42 /* from keyboard.c */ | |
| 43 extern int detect_input_pending (); | |
| 44 | |
| 45 /* from sysdep.c */ | |
| 46 extern int read_input_pending (); | |
| 47 | |
| 48 extern FRAME_PTR updating_frame; | |
| 49 extern int meta_key; | |
| 50 | |
| 51 static void move_cursor (int row, int col); | |
| 52 static void clear_to_end (void); | |
| 53 static void clear_frame (void); | |
| 54 static void clear_end_of_line (int); | |
| 55 static void ins_del_lines (int vpos, int n); | |
| 56 static void change_line_highlight (int, int, int); | |
| 57 static void reassert_line_highlight (int, int); | |
| 58 static void insert_glyphs (GLYPH *start, int len); | |
| 59 static void write_glyphs (GLYPH *string, int len); | |
| 60 static void delete_glyphs (int n); | |
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61 void w32_sys_ring_bell (void); |
| 9907 | 62 static void reset_terminal_modes (void); |
| 63 static void set_terminal_modes (void); | |
| 64 static void set_terminal_window (int size); | |
| 65 static void update_begin (FRAME_PTR f); | |
| 66 static void update_end (FRAME_PTR f); | |
| 67 static void reset_kbd (void); | |
| 68 static void unset_kbd (void); | |
| 69 static int hl_mode (int new_highlight); | |
| 70 | |
| 71 void | |
| 72 DebPrint () | |
| 73 { | |
| 74 } | |
| 75 | |
| 76 /* Init hook called in init_keyboard. */ | |
| 77 void (*keyboard_init_hook)(void) = reset_kbd; | |
| 78 | |
| 79 COORD cursor_coords; | |
| 80 HANDLE prev_screen, cur_screen; | |
| 81 UCHAR char_attr, char_attr_normal, char_attr_reverse; | |
| 82 HANDLE keyboard_handle; | |
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83 DWORD prev_console_mode; |
| 9907 | 84 |
| 85 | |
| 86 /* Setting this as the ctrl handler prevents emacs from being killed when | |
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87 someone hits ^C in a 'suspended' session (child shell). |
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88 Also ignore Ctrl-Break signals. */ |
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89 |
| 9907 | 90 BOOL |
| 91 ctrl_c_handler (unsigned long type) | |
| 92 { | |
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93 return (type == CTRL_C_EVENT || type == CTRL_BREAK_EVENT); |
| 9907 | 94 } |
| 95 | |
| 96 /* If we're updating a frame, use it as the current frame | |
| 97 Otherwise, use the selected frame. */ | |
| 98 #define PICK_FRAME() (updating_frame ? updating_frame : selected_frame) | |
| 99 | |
| 100 /* Move the cursor to (row, col). */ | |
| 101 void | |
| 102 move_cursor (int row, int col) | |
| 103 { | |
| 104 cursor_coords.X = col; | |
| 105 cursor_coords.Y = row; | |
| 106 | |
| 11389 | 107 if (updating_frame == (FRAME_PTR) NULL) |
| 9907 | 108 { |
| 109 SetConsoleCursorPosition (cur_screen, cursor_coords); | |
| 110 } | |
| 111 } | |
| 112 | |
| 113 /* Clear from cursor to end of screen. */ | |
| 114 void | |
| 115 clear_to_end (void) | |
| 116 { | |
| 117 FRAME_PTR f = PICK_FRAME (); | |
| 118 | |
| 119 clear_end_of_line (FRAME_WIDTH (f) - 1); | |
| 120 ins_del_lines (cursor_coords.Y, FRAME_HEIGHT (f) - cursor_coords.Y - 1); | |
| 121 } | |
| 122 | |
| 123 /* Clear the frame. */ | |
| 124 void | |
| 125 clear_frame (void) | |
| 126 { | |
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127 FRAME_PTR f = PICK_FRAME (); |
| 9907 | 128 COORD dest; |
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129 int n, r; |
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130 |
| 9907 | 131 hl_mode (0); |
| 132 | |
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133 n = FRAME_HEIGHT (f) * FRAME_WIDTH (f); |
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134 dest.X = dest.Y = 0; |
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135 |
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136 FillConsoleOutputAttribute (cur_screen, char_attr, n, dest, &r); |
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137 FillConsoleOutputCharacter (cur_screen, ' ', n, dest, &r); |
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138 |
| 9907 | 139 move_cursor (0, 0); |
| 140 } | |
| 141 | |
| 142 | |
| 143 static GLYPH glyph_base[256]; | |
| 144 static BOOL ceol_initialized = FALSE; | |
| 145 | |
| 146 /* Clear from Cursor to end (what's "standout marker"?). */ | |
| 147 void | |
| 148 clear_end_of_line (int end) | |
| 149 { | |
| 150 if (!ceol_initialized) | |
| 151 { | |
| 152 int i; | |
| 153 for (i = 0; i < 256; i++) | |
| 154 { | |
| 155 glyph_base[i] = SPACEGLYPH; /* empty space */ | |
| 156 } | |
| 157 ceol_initialized = TRUE; | |
| 158 } | |
| 159 write_glyphs (glyph_base, end - cursor_coords.X); /* fencepost ? */ | |
| 160 } | |
| 161 | |
| 162 /* Insert n lines at vpos. if n is negative delete -n lines. */ | |
| 163 void | |
| 164 ins_del_lines (int vpos, int n) | |
| 165 { | |
| 166 int i, nb, save_highlight; | |
| 167 SMALL_RECT scroll; | |
| 168 COORD dest; | |
| 169 CHAR_INFO fill; | |
| 170 FRAME_PTR f = PICK_FRAME (); | |
| 171 | |
| 172 if (n < 0) | |
| 173 { | |
| 174 scroll.Top = vpos - n; | |
| 175 scroll.Bottom = FRAME_HEIGHT (f); | |
| 176 dest.Y = vpos; | |
| 177 } | |
| 178 else | |
| 179 { | |
| 180 scroll.Top = vpos; | |
| 181 scroll.Bottom = FRAME_HEIGHT (f) - n; | |
| 182 dest.Y = vpos + n; | |
| 183 } | |
| 184 scroll.Left = 0; | |
| 185 scroll.Right = FRAME_WIDTH (f); | |
| 186 | |
| 187 dest.X = 0; | |
| 188 | |
| 189 save_highlight = hl_mode (0); | |
| 190 | |
| 191 fill.Char.AsciiChar = 0x20; | |
| 192 fill.Attributes = char_attr; | |
| 193 | |
| 194 ScrollConsoleScreenBuffer (cur_screen, &scroll, NULL, dest, &fill); | |
| 195 | |
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196 /* Here we have to deal with a w32 console flake: If the scroll |
| 9907 | 197 region looks like abc and we scroll c to a and fill with d we get |
| 198 cbd... if we scroll block c one line at a time to a, we get cdd... | |
| 199 Emacs expects cdd consistently... So we have to deal with that | |
| 200 here... (this also occurs scrolling the same way in the other | |
| 201 direction. */ | |
| 202 | |
| 203 if (n > 0) | |
| 204 { | |
| 205 if (scroll.Bottom < dest.Y) | |
| 206 { | |
| 207 for (i = scroll.Bottom; i < dest.Y; i++) | |
| 208 { | |
| 209 move_cursor (i, 0); | |
| 210 clear_end_of_line (FRAME_WIDTH (f)); | |
| 211 } | |
| 212 } | |
| 213 } | |
| 214 else | |
| 215 { | |
| 216 nb = dest.Y + (scroll.Bottom - scroll.Top) + 1; | |
| 217 | |
| 218 if (nb < scroll.Top) | |
| 219 { | |
| 220 for (i = nb; i < scroll.Top; i++) | |
| 221 { | |
| 222 move_cursor (i, 0); | |
| 223 clear_end_of_line (FRAME_WIDTH (f)); | |
| 224 } | |
| 225 } | |
| 226 } | |
| 227 | |
| 228 cursor_coords.X = 0; | |
| 229 cursor_coords.Y = vpos; | |
| 230 | |
| 231 hl_mode (save_highlight); | |
| 232 } | |
| 233 | |
| 234 /* Changes attribute to use when drawing characters to control. */ | |
| 235 static int | |
| 236 hl_mode (int new_highlight) | |
| 237 { | |
| 238 static int highlight = 0; | |
| 239 int old_highlight; | |
| 240 | |
| 241 old_highlight = highlight; | |
| 242 highlight = (new_highlight != 0); | |
| 243 if (highlight) | |
| 244 { | |
| 245 char_attr = char_attr_reverse; | |
| 246 } | |
| 247 else | |
| 248 { | |
| 249 char_attr = char_attr_normal; | |
| 250 } | |
| 251 return old_highlight; | |
| 252 } | |
| 253 | |
| 254 /* Call this when about to modify line at position VPOS and change whether it | |
| 255 is highlighted. */ | |
| 256 void | |
| 257 change_line_highlight (int new_highlight, int vpos, int first_unused_hpos) | |
| 258 { | |
| 259 hl_mode (new_highlight); | |
| 260 move_cursor (vpos, 0); | |
| 261 clear_end_of_line (first_unused_hpos); | |
| 262 } | |
| 263 | |
| 264 /* External interface to control of standout mode. Call this when about to | |
| 265 * modify line at position VPOS and not change whether it is highlighted. */ | |
| 266 void | |
| 267 reassert_line_highlight (int highlight, int vpos) | |
| 268 { | |
| 269 hl_mode (highlight); | |
| 270 vpos; /* pedantic compiler silencer */ | |
| 271 } | |
| 272 | |
| 273 #undef LEFT | |
| 274 #undef RIGHT | |
| 275 #define LEFT 1 | |
| 276 #define RIGHT 0 | |
| 277 | |
| 278 void | |
| 279 scroll_line (int dist, int direction) | |
| 280 { | |
| 281 /* The idea here is to implement a horizontal scroll in one line to | |
| 282 implement delete and half of insert. */ | |
| 283 SMALL_RECT scroll; | |
| 284 COORD dest; | |
| 285 CHAR_INFO fill; | |
| 286 FRAME_PTR f = PICK_FRAME (); | |
| 287 | |
| 288 scroll.Top = cursor_coords.Y; | |
| 289 scroll.Bottom = cursor_coords.Y; | |
| 290 | |
| 291 if (direction == LEFT) | |
| 292 { | |
| 293 scroll.Left = cursor_coords.X + dist; | |
| 294 scroll.Right = FRAME_WIDTH (f) - 1; | |
| 295 } | |
| 296 else | |
| 297 { | |
| 298 scroll.Left = cursor_coords.X; | |
| 299 scroll.Right = FRAME_WIDTH (f) - dist - 1; | |
| 300 } | |
| 301 | |
| 302 dest.X = cursor_coords.X; | |
| 303 dest.Y = cursor_coords.Y; | |
| 304 | |
| 305 fill.Char.AsciiChar = 0x20; | |
| 306 fill.Attributes = char_attr; | |
| 307 | |
| 308 ScrollConsoleScreenBuffer (cur_screen, &scroll, NULL, dest, &fill); | |
| 309 } | |
| 310 | |
| 311 | |
| 312 /* If start is zero insert blanks instead of a string at start ?. */ | |
| 313 void | |
| 314 insert_glyphs (register GLYPH *start, register int len) | |
| 315 { | |
| 316 scroll_line (len, RIGHT); | |
| 317 | |
| 318 /* Move len chars to the right starting at cursor_coords, fill with blanks */ | |
| 319 if (start) | |
| 320 { | |
| 321 /* Print the first len characters of start, cursor_coords.X adjusted | |
| 322 by write_glyphs. */ | |
| 323 | |
| 324 write_glyphs (start, len); | |
| 325 } | |
| 326 else | |
| 327 { | |
| 328 clear_end_of_line (cursor_coords.X + len); | |
| 329 } | |
| 330 } | |
| 331 | |
| 332 void | |
| 333 write_glyphs (register GLYPH *string, register int len) | |
| 334 { | |
| 335 register unsigned int glyph_len = GLYPH_TABLE_LENGTH; | |
| 336 Lisp_Object *glyph_table = GLYPH_TABLE_BASE; | |
| 337 FRAME_PTR f = PICK_FRAME (); | |
| 338 register char *ptr; | |
| 339 GLYPH glyph; | |
| 340 WORD *attrs; | |
| 341 char *chars; | |
| 342 int i; | |
| 343 | |
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344 if (len <= 0) |
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345 return; |
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346 |
| 9907 | 347 attrs = alloca (len * sizeof (*attrs)); |
| 348 chars = alloca (len * sizeof (*chars)); | |
| 349 if (attrs == NULL || chars == NULL) | |
| 350 { | |
| 351 printf ("alloca failed in write_glyphs\n"); | |
| 352 return; | |
| 353 } | |
| 354 | |
| 355 /* We have to deal with the glyph indirection...go over the glyph | |
| 356 buffer and extract the characters. */ | |
| 357 ptr = chars; | |
| 358 while (--len >= 0) | |
| 359 { | |
| 360 glyph = *string++; | |
| 361 | |
| 362 if (glyph > glyph_len) | |
| 363 { | |
| 364 *ptr++ = glyph & 0xFF; | |
| 365 continue; | |
| 366 } | |
| 367 GLYPH_FOLLOW_ALIASES (glyph_table, glyph_len, glyph); | |
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368 #ifndef HAVE_NTGUI |
| 9907 | 369 if (GLYPH_FACE (fixfix, glyph) != 0) |
| 370 printf ("Glyph face is %d\n", GLYPH_FACE (fixfix, glyph)); | |
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371 #endif /* !HAVE_NTGUI */ |
| 9907 | 372 if (GLYPH_SIMPLE_P (glyph_table, glyph_len, glyph)) |
| 373 { | |
| 374 *ptr++ = glyph & 0xFF; | |
| 375 continue; | |
| 376 } | |
| 377 for (i = 0; i < GLYPH_LENGTH (glyph_table, glyph); i++) | |
| 378 { | |
| 379 *ptr++ = (GLYPH_STRING (glyph_table, glyph))[i]; | |
| 380 } | |
| 381 } | |
| 382 | |
| 383 /* Number of characters we have in the buffer. */ | |
| 384 len = ptr-chars; | |
| 385 | |
| 386 /* Fill in the attributes for these characters. */ | |
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387 for (i = 0; i < len; i++) |
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388 attrs[i] = char_attr; |
| 9907 | 389 |
| 390 /* Write the attributes. */ | |
| 391 if (!WriteConsoleOutputAttribute (cur_screen, attrs, len, cursor_coords, &i)) | |
| 392 { | |
| 11389 | 393 printf ("Failed writing console attributes: %d\n", GetLastError ()); |
| 9907 | 394 fflush (stdout); |
| 395 } | |
| 396 | |
| 397 /* Write the characters. */ | |
| 398 if (!WriteConsoleOutputCharacter (cur_screen, chars, len, cursor_coords, &i)) | |
| 399 { | |
| 11389 | 400 printf ("Failed writing console characters: %d\n", GetLastError ()); |
| 9907 | 401 fflush (stdout); |
| 402 } | |
| 403 | |
| 404 cursor_coords.X += len; | |
| 405 move_cursor (cursor_coords.Y, cursor_coords.X); | |
| 406 } | |
| 407 | |
| 408 void | |
| 409 delete_glyphs (int n) | |
| 410 { | |
| 411 /* delete chars means scroll chars from cursor_coords.X + n to | |
| 412 cursor_coords.X, anything beyond the edge of the screen should | |
| 413 come out empty... */ | |
| 414 | |
| 415 scroll_line (n, LEFT); | |
| 416 } | |
| 417 | |
| 11389 | 418 static unsigned int sound_type = 0xFFFFFFFF; |
| 419 | |
| 9907 | 420 void |
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421 w32_sys_ring_bell (void) |
| 9907 | 422 { |
| 11389 | 423 if (sound_type == 0xFFFFFFFF) |
| 424 Beep (666, 100); | |
| 425 else | |
| 426 MessageBeep (sound_type); | |
| 9907 | 427 } |
| 428 | |
| 11389 | 429 DEFUN ("set-message-beep", Fset_message_beep, Sset_message_beep, 1, 1, 0, |
| 430 "Set the sound generated when the bell is rung.\n\ | |
| 431 SOUND is 'asterisk, 'exclamation, 'hand, 'question, or 'ok\n\ | |
| 432 to use the corresponding system sound for the bell.\n\ | |
| 433 SOUND is nil to use the normal beep.") | |
| 434 (sound) | |
| 435 Lisp_Object sound; | |
| 9907 | 436 { |
| 11389 | 437 CHECK_SYMBOL (sound, 0); |
| 438 | |
| 439 if (NILP (sound)) | |
| 440 sound_type = 0xFFFFFFFF; | |
| 441 else if (EQ (sound, intern ("asterisk"))) | |
| 442 sound_type = MB_ICONASTERISK; | |
| 443 else if (EQ (sound, intern ("exclamation"))) | |
| 444 sound_type = MB_ICONEXCLAMATION; | |
| 445 else if (EQ (sound, intern ("hand"))) | |
| 446 sound_type = MB_ICONHAND; | |
| 447 else if (EQ (sound, intern ("question"))) | |
| 448 sound_type = MB_ICONQUESTION; | |
| 449 else if (EQ (sound, intern ("ok"))) | |
| 450 sound_type = MB_OK; | |
| 451 else | |
| 452 sound_type = 0xFFFFFFFF; | |
| 453 | |
| 454 return sound; | |
| 9907 | 455 } |
| 456 | |
| 457 /* Put our console back up, for ending a suspended session. */ | |
| 458 void | |
| 459 take_console (void) | |
| 460 { | |
| 461 reset_kbd (); | |
| 462 SetConsoleActiveScreenBuffer (cur_screen); | |
| 463 } | |
| 464 | |
| 465 void | |
| 466 reset_terminal_modes (void) | |
| 467 { | |
| 468 unset_kbd (); | |
| 469 SetConsoleActiveScreenBuffer (prev_screen); | |
| 470 } | |
| 471 | |
| 472 void | |
| 473 set_terminal_modes (void) | |
| 474 { | |
| 475 CONSOLE_CURSOR_INFO cci; | |
| 476 | |
| 477 if (cur_screen == NULL) | |
| 478 { | |
| 479 reset_kbd (); | |
| 480 cur_screen = CreateConsoleScreenBuffer (GENERIC_READ | GENERIC_WRITE, | |
| 481 0, NULL, | |
| 482 CONSOLE_TEXTMODE_BUFFER, | |
| 483 NULL); | |
| 484 | |
| 485 if (cur_screen == INVALID_HANDLE_VALUE) | |
| 486 { | |
| 487 printf ("CreateConsoleScreenBuffer failed in ResetTerm\n"); | |
| 488 printf ("LastError = 0x%lx\n", GetLastError ()); | |
| 489 fflush (stdout); | |
| 490 exit (0); | |
| 491 } | |
| 492 | |
| 493 SetConsoleActiveScreenBuffer (cur_screen); | |
| 494 | |
|
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495 /* make cursor big and visible (100 on Win95 makes it disappear) */ |
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496 cci.dwSize = 99; |
| 9907 | 497 cci.bVisible = TRUE; |
| 498 (void) SetConsoleCursorInfo (cur_screen, &cci); | |
| 499 } | |
| 500 } | |
| 501 | |
| 502 /* hmmm... perhaps these let us bracket screen changes so that we can flush | |
| 503 clumps rather than one-character-at-a-time... | |
| 504 | |
| 505 we'll start with not moving the cursor while an update is in progress. */ | |
| 506 void | |
| 507 update_begin (FRAME_PTR f) | |
| 508 { | |
| 509 } | |
| 510 | |
| 511 void | |
| 512 update_end (FRAME_PTR f) | |
| 513 { | |
| 514 SetConsoleCursorPosition (cur_screen, cursor_coords); | |
| 515 } | |
| 516 | |
| 517 void | |
| 518 set_terminal_window (int size) | |
| 519 { | |
| 520 } | |
| 521 | |
| 522 void | |
| 523 unset_kbd (void) | |
| 524 { | |
|
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525 SetConsoleMode (keyboard_handle, prev_console_mode); |
| 9907 | 526 } |
| 527 | |
| 528 void | |
| 529 reset_kbd (void) | |
| 530 { | |
| 531 keyboard_handle = GetStdHandle (STD_INPUT_HANDLE); | |
|
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532 GetConsoleMode (keyboard_handle, &prev_console_mode); |
| 9907 | 533 SetConsoleMode (keyboard_handle, ENABLE_MOUSE_INPUT | ENABLE_WINDOW_INPUT); |
|
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534 |
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535 /* Try to use interrupt input; if we can't, then start polling. */ |
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536 Fset_input_mode (Qt, Qnil, Qt, Qnil); |
| 9907 | 537 } |
| 538 | |
| 539 typedef int (*term_hook) (); | |
| 540 | |
| 541 void | |
| 542 initialize_win_nt_display (void) | |
| 543 { | |
| 544 CONSOLE_SCREEN_BUFFER_INFO info; | |
| 545 | |
| 546 cursor_to_hook = (term_hook) move_cursor; | |
| 547 raw_cursor_to_hook = (term_hook) move_cursor; | |
| 548 clear_to_end_hook = (term_hook) clear_to_end; | |
| 549 clear_frame_hook = (term_hook) clear_frame; | |
| 550 clear_end_of_line_hook = (term_hook) clear_end_of_line; | |
| 551 ins_del_lines_hook = (term_hook) ins_del_lines; | |
| 552 change_line_highlight_hook = (term_hook) change_line_highlight; | |
| 553 reassert_line_highlight_hook = (term_hook) reassert_line_highlight; | |
| 554 insert_glyphs_hook = (term_hook) insert_glyphs; | |
| 555 write_glyphs_hook = (term_hook) write_glyphs; | |
| 556 delete_glyphs_hook = (term_hook) delete_glyphs; | |
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557 ring_bell_hook = (term_hook) w32_sys_ring_bell; |
| 9907 | 558 reset_terminal_modes_hook = (term_hook) reset_terminal_modes; |
| 559 set_terminal_modes_hook = (term_hook) set_terminal_modes; | |
| 560 set_terminal_window_hook = (term_hook) set_terminal_window; | |
| 561 update_begin_hook = (term_hook) update_begin; | |
| 562 update_end_hook = (term_hook) update_end; | |
| 563 | |
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564 read_socket_hook = w32_console_read_socket; |
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565 mouse_position_hook = w32_mouse_position; |
| 9907 | 566 |
| 567 prev_screen = GetStdHandle (STD_OUTPUT_HANDLE); | |
| 568 | |
| 569 set_terminal_modes (); | |
| 570 | |
| 571 GetConsoleScreenBufferInfo (cur_screen, &info); | |
| 572 | |
| 573 meta_key = 1; | |
| 574 char_attr = info.wAttributes & 0xFF; | |
| 575 char_attr_normal = char_attr; | |
| 576 char_attr_reverse = ((char_attr & 0xf) << 4) + ((char_attr & 0xf0) >> 4); | |
| 577 | |
| 578 FRAME_HEIGHT (selected_frame) = info.dwSize.Y; /* lines per page */ | |
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579 SET_FRAME_WIDTH (selected_frame, info.dwSize.X); /* characters per line */ |
| 9907 | 580 |
| 581 move_cursor (0, 0); | |
| 582 | |
| 583 clear_frame (); | |
| 584 } | |
| 585 | |
| 586 DEFUN ("set-screen-color", Fset_screen_color, Sset_screen_color, 2, 2, 0, | |
| 587 "Set screen colors.") | |
| 588 (foreground, background) | |
| 589 Lisp_Object foreground; | |
| 590 Lisp_Object background; | |
| 591 { | |
| 592 char_attr_normal = XFASTINT (foreground) + (XFASTINT (background) << 4); | |
| 593 char_attr_reverse = XFASTINT (background) + (XFASTINT (foreground) << 4); | |
| 594 | |
| 595 Frecenter (Qnil); | |
| 596 return Qt; | |
| 597 } | |
| 598 | |
| 599 DEFUN ("set-cursor-size", Fset_cursor_size, Sset_cursor_size, 1, 1, 0, | |
| 600 "Set cursor size.") | |
| 601 (size) | |
| 602 Lisp_Object size; | |
| 603 { | |
| 604 CONSOLE_CURSOR_INFO cci; | |
| 605 cci.dwSize = XFASTINT (size); | |
| 606 cci.bVisible = TRUE; | |
| 607 (void) SetConsoleCursorInfo (cur_screen, &cci); | |
| 608 | |
| 609 return Qt; | |
| 610 } | |
| 611 | |
|
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612 #ifndef HAVE_NTGUI |
| 9907 | 613 void |
| 614 pixel_to_glyph_coords (FRAME_PTR f, int pix_x, int pix_y, int *x, int *y, | |
| 615 void *bounds, int noclip) | |
| 616 { | |
| 617 *x = pix_x; | |
| 618 *y = pix_y; | |
| 619 } | |
| 620 | |
| 621 void | |
| 622 glyph_to_pixel_coords (FRAME_PTR f, int x, int y, int *pix_x, int *pix_y) | |
| 623 { | |
| 624 *pix_x = x; | |
| 625 *pix_y = y; | |
| 626 } | |
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627 #endif /* !HAVE_NTGUI */ |
| 9907 | 628 |
| 11389 | 629 void |
| 9907 | 630 syms_of_ntterm () |
| 631 { | |
| 632 defsubr (&Sset_screen_color); | |
| 633 defsubr (&Sset_cursor_size); | |
| 11389 | 634 defsubr (&Sset_message_beep); |
| 9907 | 635 } |
