Mercurial > audlegacy-plugins
diff src/Input/console/Fir_Resampler.cxx @ 0:13389e613d67 trunk
[svn] - initial import of audacious-plugins tree (lots to do)
| author | nenolod |
|---|---|
| date | Mon, 18 Sep 2006 01:11:49 -0700 |
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| children |
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--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/src/Input/console/Fir_Resampler.cxx Mon Sep 18 01:11:49 2006 -0700 @@ -0,0 +1,256 @@ + +// Game_Music_Emu 0.3.0. http://www.slack.net/~ant/ + +#include "Fir_Resampler.h" + +#include <string.h> +#include <stdlib.h> +#include <stdio.h> +#include <math.h> + +/* Copyright (C) 2004-2006 Shay Green. This module is free software; you +can redistribute it and/or modify it under the terms of the GNU Lesser +General Public License as published by the Free Software Foundation; either +version 2.1 of the License, or (at your option) any later version. This +module is distributed in the hope that it will be useful, but WITHOUT ANY +WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS +FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for +more details. You should have received a copy of the GNU Lesser General +Public License along with this module; if not, write to the Free Software +Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ + +#include BLARGG_SOURCE_BEGIN + +// to do: fix problems with rolloff < 0.99 or so, and rolloff == 1.0, and related problems + +// Sinc impulse genertor + +const bool show_impulse = 0; + +static const double pi = 3.1415926535897932384626433832795029L; + +class Dsf { + double rolloff; + double factor; +public: + Dsf( double r ) : rolloff( r ) + { + factor = 1.0; + //if ( rolloff < 1.0 ) + // factor = 1.0 / (*this)( 0 ); + } + + double operator () ( double angle ) const + { + double const n_harm = 256; + angle /= n_harm; + double pow_a_n = pow( rolloff, n_harm ); + //double rescale = 1.0 / n_harm; + + double num = 1.0 - rolloff * cos( angle ) - + pow_a_n * cos( n_harm * angle ) + + pow_a_n * rolloff * cos( (n_harm - 1) * angle ); + double den = 1 + rolloff * (rolloff - 2 * cos( angle )); + + return (num / den - 1) / n_harm * factor; + } +}; + +template<class Sinc> +void gen_sinc( int width, double offset, double spacing, int count, double scale, short* p, + const Sinc& sinc ) +{ + double range = pi * (width / 2); + double step = pi * spacing; + double a = -step * (count / 2 - 1); + a -= offset * step; + + while ( count-- ) + { + double w = a / range; + double y = 0.0; + if ( fabs( w ) < 1.0 ) + { + double window = cos( pi * w ) * 0.5 + 0.5; + y = sinc( a ) * window; + } + + *p++ = (short) (y * scale); + a += step; + } +} + +/* +static double plain_sinc( double a ) +{ + return fabs( a ) < 0.00001 ? 1.0 : sin( a ) / a; +} +*/ + +// Fir_Resampler + +Fir_Resampler_::Fir_Resampler_( int width, sample_t* impulses_ ) : + width_( width ), + write_offset( width * stereo - stereo ), + impulses( impulses_ ) +{ + write_pos = NULL; + res = 1; + imp = 0; + skip_bits = 0; + step = stereo; + ratio_ = 1.0; +} + +Fir_Resampler_::~Fir_Resampler_() +{ +} + +void Fir_Resampler_::clear() +{ + imp = 0; + if ( buf.size() ) + { + write_pos = &buf [write_offset]; + memset( buf.begin(), 0, write_offset * sizeof buf [0] ); + } +} + +blargg_err_t Fir_Resampler_::buffer_size( int new_size ) +{ + BLARGG_RETURN_ERR( buf.resize( new_size + write_offset ) ); + clear(); + return blargg_success; +} + +double Fir_Resampler_::time_ratio( double new_factor, double rolloff, double gain ) +{ + ratio_ = new_factor; + + double fstep = 0.0; + { + double least_error = 2; + double pos = 0; + res = -1; + for ( int r = 1; r <= max_res; r++ ) + { + pos += ratio_; + double nearest = floor( pos + 0.5 ); + double error = fabs( pos - nearest ); + if ( error < least_error ) + { + res = r; + fstep = nearest / res; + least_error = error; + } + } + } + + skip_bits = 0; + + step = stereo * (int) floor( fstep ); + + ratio_ = fstep; + fstep = fmod( fstep, 1.0 ); + + double filter = (ratio_ < 1.0) ? 1.0 : 1.0 / ratio_; + double pos = 0.0; + input_per_cycle = 0; + Dsf dsf( rolloff ); + for ( int i = 0; i < res; i++ ) + { + if ( show_impulse ) + printf( "pos = %f\n", pos ); + + gen_sinc( int (width_ * filter + 1) & ~1, pos, filter, (int) width_, + double (0x7fff * gain * filter), impulses + i * width_, dsf ); + + if ( show_impulse ) + { + for ( int j = 0; j < width_; j++ ) + printf( "%d ", (int) impulses [i * width_ + j] ); + printf( "\n" ); + } + + pos += fstep; + input_per_cycle += step; + if ( pos >= 0.9999999 ) + { + pos -= 1.0; + skip_bits |= 1 << i; + input_per_cycle++; + } + } + + if ( show_impulse ) + { + printf( "skip = %8lX\n", (long) skip_bits ); + printf( "step = %d\n", step ); + } + + clear(); + + return ratio_; +} + +int Fir_Resampler_::input_needed( long output_count ) const +{ + long input_count = 0; + + unsigned long skip = skip_bits >> imp; + int remain = res - imp; + while ( (output_count -= 2) > 0 ) + { + input_count += step + (skip & 1) * stereo; + skip >>= 1; + if ( !--remain ) + { + skip = skip_bits; + remain = res; + } + output_count -= 2; + } + + long input_extra = input_count - (write_pos - &buf [(width_ - 1) * stereo]); + if ( input_extra < 0 ) + input_extra = 0; + return input_extra; +} + +int Fir_Resampler_::avail_( long input_count ) const +{ + int cycle_count = input_count / input_per_cycle; + int output_count = cycle_count * res * stereo; + input_count -= cycle_count * input_per_cycle; + + unsigned long skip = skip_bits >> imp; + int remain = res - imp; + while ( input_count >= 0 ) + { + input_count -= step + (skip & 1) * stereo; + skip >>= 1; + if ( !--remain ) + { + skip = skip_bits; + remain = res; + } + output_count += 2; + } + return output_count; +} + +int Fir_Resampler_::skip_input( long count ) +{ + int remain = write_pos - buf.begin(); + int avail = remain - width_ * stereo; + if ( avail < 0 ) avail = 0; // inserted + if ( count > avail ) + count = avail; + + remain -= count; + write_pos = &buf [remain]; + memmove( buf.begin(), &buf [count], remain * sizeof buf [0] ); + + return count; +} +
