diff src/Input/console/Fir_Resampler.cxx @ 0:13389e613d67 trunk

[svn] - initial import of audacious-plugins tree (lots to do)
author nenolod
date Mon, 18 Sep 2006 01:11:49 -0700
parents
children
line wrap: on
line diff
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/src/Input/console/Fir_Resampler.cxx	Mon Sep 18 01:11:49 2006 -0700
@@ -0,0 +1,256 @@
+
+// Game_Music_Emu 0.3.0. http://www.slack.net/~ant/
+
+#include "Fir_Resampler.h"
+
+#include <string.h>
+#include <stdlib.h>
+#include <stdio.h>
+#include <math.h>
+
+/* Copyright (C) 2004-2006 Shay Green. This module is free software; you
+can redistribute it and/or modify it under the terms of the GNU Lesser
+General Public License as published by the Free Software Foundation; either
+version 2.1 of the License, or (at your option) any later version. This
+module is distributed in the hope that it will be useful, but WITHOUT ANY
+WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
+FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for
+more details. You should have received a copy of the GNU Lesser General
+Public License along with this module; if not, write to the Free Software
+Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */
+
+#include BLARGG_SOURCE_BEGIN
+
+// to do: fix problems with rolloff < 0.99 or so, and rolloff == 1.0, and related problems
+
+// Sinc impulse genertor
+
+const bool show_impulse = 0;
+
+static const double pi = 3.1415926535897932384626433832795029L;
+
+class Dsf {
+	double rolloff;
+	double factor;
+public:
+	Dsf( double r ) : rolloff( r )
+	{
+		factor = 1.0;
+		//if ( rolloff < 1.0 )
+		//  factor = 1.0 / (*this)( 0 );
+	}
+	
+	double operator () ( double angle ) const
+	{
+		double const n_harm = 256;
+		angle /= n_harm;
+		double pow_a_n = pow( rolloff, n_harm );
+		//double rescale = 1.0 / n_harm;
+		
+		double num = 1.0 - rolloff * cos( angle ) -
+				pow_a_n * cos( n_harm * angle ) +
+				pow_a_n * rolloff * cos( (n_harm - 1) * angle );
+		double den = 1 + rolloff * (rolloff - 2 * cos( angle ));
+		
+		return (num / den - 1) / n_harm * factor;
+	}
+};
+
+template<class Sinc>
+void gen_sinc( int width, double offset, double spacing, int count, double scale, short* p,
+		const Sinc& sinc )
+{
+	double range = pi * (width / 2);
+	double step = pi * spacing;
+	double a = -step * (count / 2 - 1);
+	a -= offset * step;
+	
+	while ( count-- )
+	{
+		double w = a / range;
+		double y = 0.0;
+		if ( fabs( w ) < 1.0 )
+		{
+			double window = cos( pi * w ) * 0.5 + 0.5;
+			y = sinc( a ) * window;
+		}
+		
+		*p++ = (short) (y * scale);
+		a += step;
+	}
+}
+
+/*
+static double plain_sinc( double a )
+{
+	return fabs( a ) < 0.00001 ? 1.0 : sin( a ) / a;
+}
+*/
+
+// Fir_Resampler
+
+Fir_Resampler_::Fir_Resampler_( int width, sample_t* impulses_ ) :
+	width_( width ),
+	write_offset( width * stereo - stereo ),
+	impulses( impulses_ )
+{
+	write_pos = NULL;
+	res = 1;
+	imp = 0;
+	skip_bits = 0;
+	step = stereo;
+	ratio_ = 1.0;
+}
+
+Fir_Resampler_::~Fir_Resampler_()
+{
+}
+
+void Fir_Resampler_::clear()
+{
+	imp = 0;
+	if ( buf.size() )
+	{
+		write_pos = &buf [write_offset];
+		memset( buf.begin(), 0, write_offset * sizeof buf [0] );
+	}
+}
+
+blargg_err_t Fir_Resampler_::buffer_size( int new_size )
+{
+	BLARGG_RETURN_ERR( buf.resize( new_size + write_offset ) );
+	clear();
+	return blargg_success;
+}
+	
+double Fir_Resampler_::time_ratio( double new_factor, double rolloff, double gain )
+{
+	ratio_ = new_factor;
+	
+	double fstep = 0.0;
+	{
+		double least_error = 2;
+		double pos = 0;
+		res = -1;
+		for ( int r = 1; r <= max_res; r++ )
+		{
+			pos += ratio_;
+			double nearest = floor( pos + 0.5 );
+			double error = fabs( pos - nearest );
+			if ( error < least_error )
+			{
+				res = r;
+				fstep = nearest / res;
+				least_error = error;
+			}
+		}
+	}
+	
+	skip_bits = 0;
+	
+	step = stereo * (int) floor( fstep );
+	
+	ratio_ = fstep;
+	fstep = fmod( fstep, 1.0 );
+	
+	double filter = (ratio_ < 1.0) ? 1.0 : 1.0 / ratio_;
+	double pos = 0.0;
+	input_per_cycle = 0;
+	Dsf dsf( rolloff );
+	for ( int i = 0; i < res; i++ )
+	{
+		if ( show_impulse )
+			printf( "pos = %f\n", pos );
+		
+		gen_sinc( int (width_ * filter + 1) & ~1, pos, filter, (int) width_,
+				double (0x7fff * gain * filter), impulses + i * width_, dsf );
+		
+		if ( show_impulse )
+		{
+			for ( int j = 0; j < width_; j++ )
+				printf( "%d ", (int) impulses [i * width_ + j] );
+			printf( "\n" );
+		}
+		
+		pos += fstep;
+		input_per_cycle += step;
+		if ( pos >= 0.9999999 )
+		{
+			pos -= 1.0;
+			skip_bits |= 1 << i;
+			input_per_cycle++;
+		}
+	}
+	
+	if ( show_impulse )
+	{
+		printf( "skip = %8lX\n", (long) skip_bits );
+		printf( "step = %d\n", step );
+	}
+	
+	clear();
+	
+	return ratio_;
+}
+
+int Fir_Resampler_::input_needed( long output_count ) const
+{
+	long input_count = 0;
+	
+	unsigned long skip = skip_bits >> imp;
+	int remain = res - imp;
+	while ( (output_count -= 2) > 0 )
+	{
+		input_count += step + (skip & 1) * stereo;
+		skip >>= 1;
+		if ( !--remain )
+		{
+			skip = skip_bits;
+			remain = res;
+		}
+		output_count -= 2;
+	}
+	
+	long input_extra = input_count - (write_pos - &buf [(width_ - 1) * stereo]);
+	if ( input_extra < 0 )
+		input_extra = 0;
+	return input_extra;
+}
+
+int Fir_Resampler_::avail_( long input_count ) const
+{
+	int cycle_count = input_count / input_per_cycle;
+	int output_count = cycle_count * res * stereo;
+	input_count -= cycle_count * input_per_cycle;
+	
+	unsigned long skip = skip_bits >> imp;
+	int remain = res - imp;
+	while ( input_count >= 0 )
+	{
+		input_count -= step + (skip & 1) * stereo;
+		skip >>= 1;
+		if ( !--remain )
+		{
+			skip = skip_bits;
+			remain = res;
+		}
+		output_count += 2;
+	}
+	return output_count;
+}
+
+int Fir_Resampler_::skip_input( long count )
+{
+	int remain = write_pos - buf.begin();
+	int avail = remain - width_ * stereo;
+	if ( avail < 0 ) avail = 0; // inserted
+	if ( count > avail )
+		count = avail;
+	
+	remain -= count;
+	write_pos = &buf [remain];
+	memmove( buf.begin(), &buf [count], remain * sizeof buf [0] );
+	
+	return count;
+}
+