Mercurial > audlegacy-plugins
comparison src/ffmpeg/libavcodec/resample.c @ 808:e8776388b02a trunk
[svn] - add ffmpeg
| author | nenolod |
|---|---|
| date | Mon, 12 Mar 2007 11:18:54 -0700 |
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| children |
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| 807:0f9c8d4d3ac4 | 808:e8776388b02a |
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| 1 /* | |
| 2 * Sample rate convertion for both audio and video | |
| 3 * Copyright (c) 2000 Fabrice Bellard. | |
| 4 * | |
| 5 * This file is part of FFmpeg. | |
| 6 * | |
| 7 * FFmpeg is free software; you can redistribute it and/or | |
| 8 * modify it under the terms of the GNU Lesser General Public | |
| 9 * License as published by the Free Software Foundation; either | |
| 10 * version 2.1 of the License, or (at your option) any later version. | |
| 11 * | |
| 12 * FFmpeg is distributed in the hope that it will be useful, | |
| 13 * but WITHOUT ANY WARRANTY; without even the implied warranty of | |
| 14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
| 15 * Lesser General Public License for more details. | |
| 16 * | |
| 17 * You should have received a copy of the GNU Lesser General Public | |
| 18 * License along with FFmpeg; if not, write to the Free Software | |
| 19 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA | |
| 20 */ | |
| 21 | |
| 22 /** | |
| 23 * @file resample.c | |
| 24 * Sample rate convertion for both audio and video. | |
| 25 */ | |
| 26 | |
| 27 #include "avcodec.h" | |
| 28 | |
| 29 struct AVResampleContext; | |
| 30 | |
| 31 struct ReSampleContext { | |
| 32 struct AVResampleContext *resample_context; | |
| 33 short *temp[2]; | |
| 34 int temp_len; | |
| 35 float ratio; | |
| 36 /* channel convert */ | |
| 37 int input_channels, output_channels, filter_channels; | |
| 38 }; | |
| 39 | |
| 40 /* n1: number of samples */ | |
| 41 static void stereo_to_mono(short *output, short *input, int n1) | |
| 42 { | |
| 43 short *p, *q; | |
| 44 int n = n1; | |
| 45 | |
| 46 p = input; | |
| 47 q = output; | |
| 48 while (n >= 4) { | |
| 49 q[0] = (p[0] + p[1]) >> 1; | |
| 50 q[1] = (p[2] + p[3]) >> 1; | |
| 51 q[2] = (p[4] + p[5]) >> 1; | |
| 52 q[3] = (p[6] + p[7]) >> 1; | |
| 53 q += 4; | |
| 54 p += 8; | |
| 55 n -= 4; | |
| 56 } | |
| 57 while (n > 0) { | |
| 58 q[0] = (p[0] + p[1]) >> 1; | |
| 59 q++; | |
| 60 p += 2; | |
| 61 n--; | |
| 62 } | |
| 63 } | |
| 64 | |
| 65 /* n1: number of samples */ | |
| 66 static void mono_to_stereo(short *output, short *input, int n1) | |
| 67 { | |
| 68 short *p, *q; | |
| 69 int n = n1; | |
| 70 int v; | |
| 71 | |
| 72 p = input; | |
| 73 q = output; | |
| 74 while (n >= 4) { | |
| 75 v = p[0]; q[0] = v; q[1] = v; | |
| 76 v = p[1]; q[2] = v; q[3] = v; | |
| 77 v = p[2]; q[4] = v; q[5] = v; | |
| 78 v = p[3]; q[6] = v; q[7] = v; | |
| 79 q += 8; | |
| 80 p += 4; | |
| 81 n -= 4; | |
| 82 } | |
| 83 while (n > 0) { | |
| 84 v = p[0]; q[0] = v; q[1] = v; | |
| 85 q += 2; | |
| 86 p += 1; | |
| 87 n--; | |
| 88 } | |
| 89 } | |
| 90 | |
| 91 /* XXX: should use more abstract 'N' channels system */ | |
| 92 static void stereo_split(short *output1, short *output2, short *input, int n) | |
| 93 { | |
| 94 int i; | |
| 95 | |
| 96 for(i=0;i<n;i++) { | |
| 97 *output1++ = *input++; | |
| 98 *output2++ = *input++; | |
| 99 } | |
| 100 } | |
| 101 | |
| 102 static void stereo_mux(short *output, short *input1, short *input2, int n) | |
| 103 { | |
| 104 int i; | |
| 105 | |
| 106 for(i=0;i<n;i++) { | |
| 107 *output++ = *input1++; | |
| 108 *output++ = *input2++; | |
| 109 } | |
| 110 } | |
| 111 | |
| 112 static void ac3_5p1_mux(short *output, short *input1, short *input2, int n) | |
| 113 { | |
| 114 int i; | |
| 115 short l,r; | |
| 116 | |
| 117 for(i=0;i<n;i++) { | |
| 118 l=*input1++; | |
| 119 r=*input2++; | |
| 120 *output++ = l; /* left */ | |
| 121 *output++ = (l/2)+(r/2); /* center */ | |
| 122 *output++ = r; /* right */ | |
| 123 *output++ = 0; /* left surround */ | |
| 124 *output++ = 0; /* right surroud */ | |
| 125 *output++ = 0; /* low freq */ | |
| 126 } | |
| 127 } | |
| 128 | |
| 129 ReSampleContext *audio_resample_init(int output_channels, int input_channels, | |
| 130 int output_rate, int input_rate) | |
| 131 { | |
| 132 ReSampleContext *s; | |
| 133 | |
| 134 if ( input_channels > 2) | |
| 135 { | |
| 136 av_log(NULL, AV_LOG_ERROR, "Resampling with input channels greater than 2 unsupported."); | |
| 137 return NULL; | |
| 138 } | |
| 139 | |
| 140 s = av_mallocz(sizeof(ReSampleContext)); | |
| 141 if (!s) | |
| 142 { | |
| 143 av_log(NULL, AV_LOG_ERROR, "Can't allocate memory for resample context."); | |
| 144 return NULL; | |
| 145 } | |
| 146 | |
| 147 s->ratio = (float)output_rate / (float)input_rate; | |
| 148 | |
| 149 s->input_channels = input_channels; | |
| 150 s->output_channels = output_channels; | |
| 151 | |
| 152 s->filter_channels = s->input_channels; | |
| 153 if (s->output_channels < s->filter_channels) | |
| 154 s->filter_channels = s->output_channels; | |
| 155 | |
| 156 /* | |
| 157 * ac3 output is the only case where filter_channels could be greater than 2. | |
| 158 * input channels can't be greater than 2, so resample the 2 channels and then | |
| 159 * expand to 6 channels after the resampling. | |
| 160 */ | |
| 161 if(s->filter_channels>2) | |
| 162 s->filter_channels = 2; | |
| 163 | |
| 164 s->resample_context= av_resample_init(output_rate, input_rate, 16, 10, 0, 1.0); | |
| 165 | |
| 166 return s; | |
| 167 } | |
| 168 | |
| 169 /* resample audio. 'nb_samples' is the number of input samples */ | |
| 170 /* XXX: optimize it ! */ | |
| 171 int audio_resample(ReSampleContext *s, short *output, short *input, int nb_samples) | |
| 172 { | |
| 173 int i, nb_samples1; | |
| 174 short *bufin[2]; | |
| 175 short *bufout[2]; | |
| 176 short *buftmp2[2], *buftmp3[2]; | |
| 177 int lenout; | |
| 178 | |
| 179 if (s->input_channels == s->output_channels && s->ratio == 1.0 && 0) { | |
| 180 /* nothing to do */ | |
| 181 memcpy(output, input, nb_samples * s->input_channels * sizeof(short)); | |
| 182 return nb_samples; | |
| 183 } | |
| 184 | |
| 185 /* XXX: move those malloc to resample init code */ | |
| 186 for(i=0; i<s->filter_channels; i++){ | |
| 187 bufin[i]= (short*) av_malloc( (nb_samples + s->temp_len) * sizeof(short) ); | |
| 188 memcpy(bufin[i], s->temp[i], s->temp_len * sizeof(short)); | |
| 189 buftmp2[i] = bufin[i] + s->temp_len; | |
| 190 } | |
| 191 | |
| 192 /* make some zoom to avoid round pb */ | |
| 193 lenout= (int)(nb_samples * s->ratio) + 16; | |
| 194 bufout[0]= (short*) av_malloc( lenout * sizeof(short) ); | |
| 195 bufout[1]= (short*) av_malloc( lenout * sizeof(short) ); | |
| 196 | |
| 197 if (s->input_channels == 2 && | |
| 198 s->output_channels == 1) { | |
| 199 buftmp3[0] = output; | |
| 200 stereo_to_mono(buftmp2[0], input, nb_samples); | |
| 201 } else if (s->output_channels >= 2 && s->input_channels == 1) { | |
| 202 buftmp3[0] = bufout[0]; | |
| 203 memcpy(buftmp2[0], input, nb_samples*sizeof(short)); | |
| 204 } else if (s->output_channels >= 2) { | |
| 205 buftmp3[0] = bufout[0]; | |
| 206 buftmp3[1] = bufout[1]; | |
| 207 stereo_split(buftmp2[0], buftmp2[1], input, nb_samples); | |
| 208 } else { | |
| 209 buftmp3[0] = output; | |
| 210 memcpy(buftmp2[0], input, nb_samples*sizeof(short)); | |
| 211 } | |
| 212 | |
| 213 nb_samples += s->temp_len; | |
| 214 | |
| 215 /* resample each channel */ | |
| 216 nb_samples1 = 0; /* avoid warning */ | |
| 217 for(i=0;i<s->filter_channels;i++) { | |
| 218 int consumed; | |
| 219 int is_last= i+1 == s->filter_channels; | |
| 220 | |
| 221 nb_samples1 = av_resample(s->resample_context, buftmp3[i], bufin[i], &consumed, nb_samples, lenout, is_last); | |
| 222 s->temp_len= nb_samples - consumed; | |
| 223 s->temp[i]= av_realloc(s->temp[i], s->temp_len*sizeof(short)); | |
| 224 memcpy(s->temp[i], bufin[i] + consumed, s->temp_len*sizeof(short)); | |
| 225 } | |
| 226 | |
| 227 if (s->output_channels == 2 && s->input_channels == 1) { | |
| 228 mono_to_stereo(output, buftmp3[0], nb_samples1); | |
| 229 } else if (s->output_channels == 2) { | |
| 230 stereo_mux(output, buftmp3[0], buftmp3[1], nb_samples1); | |
| 231 } else if (s->output_channels == 6) { | |
| 232 ac3_5p1_mux(output, buftmp3[0], buftmp3[1], nb_samples1); | |
| 233 } | |
| 234 | |
| 235 for(i=0; i<s->filter_channels; i++) | |
| 236 av_free(bufin[i]); | |
| 237 | |
| 238 av_free(bufout[0]); | |
| 239 av_free(bufout[1]); | |
| 240 return nb_samples1; | |
| 241 } | |
| 242 | |
| 243 void audio_resample_close(ReSampleContext *s) | |
| 244 { | |
| 245 av_resample_close(s->resample_context); | |
| 246 av_freep(&s->temp[0]); | |
| 247 av_freep(&s->temp[1]); | |
| 248 av_free(s); | |
| 249 } |
