/*
 * Adplug - Replayer for many OPL2/OPL3 audio file formats.
 * Copyright (C) 1999 - 2005 Simon Peter, <dn.tlp@gmx.net>, et al.
 * 
 * This library is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation; either
 * version 2.1 of the License, or (at your option) any later version.
 * 
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 * 
 * You should have received a copy of the GNU Lesser General Public
 * License along with this library; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301  USA
 *
 *
 * MIDI & MIDI-like file player - Last Update: 10/15/2005
 *                  by Phil Hassey - www.imitationpickles.org
 *                                   philhassey@hotmail.com
 *
 * Can play the following
 *      .LAA - a raw save of a Lucas Arts Adlib music
 *             or
 *             a raw save of a LucasFilm Adlib music
 *      .CMF - Creative Music Format
 *      .SCI - the sierra "midi" format.
 *             Files must be in the form
 *             xxxNAME.sci
 *             So that the loader can load the right patch file:
 *             xxxPATCH.003  (patch.003 must be saved from the
 *                            sierra resource from each game.)
 *
 * 1/9/2006: audacious libadplug
 *      Status:  MID not as fine as originally thought. Removing general MIDI detector so timidity handles these files instead.
 *      
 * 6/2/2000:  v1.0 relased by phil hassey
 *      Status:  LAA is almost perfect
 *                      - some volumes are a bit off (intrument too quiet)
 *               MID is fine (who wants to listen to MIDI vid adlib anyway)
 *               CMF is okay (still needs the adlib rythm mode implemented
 *                            for real)
 * 6/6/2000:
 *      Status:  SCI:  there are two SCI formats, orginal and advanced.
 *                    original:  (Found in SCI/EGA Sierra Adventures)
 *                               played almost perfectly, I believe
 *                               there is one mistake in the instrument
 *                               loader that causes some sounds to
 *                               not be quite right.  Most sounds are fine.
 *                    advanced:  (Found in SCI/VGA Sierra Adventures)
 *                               These are multi-track files.  (Thus the
 *                               player had to be modified to work with
 *                               them.)  This works fine.
 *                               There are also multiple tunes in each file.
 *                               I think some of them are supposed to be
 *                               played at the same time, but I'm not sure
 *                               when.
 * 8/16/2000:
 *      Status:  LAA: now EGA and VGA lucas games work pretty well
 *
 * 10/15/2005: Changes by Simon Peter
 *	Added rhythm mode support for CMF format.
 *
 * Other acknowledgements:
 *  Allegro - for the midi instruments and the midi volume table
 *  SCUMM Revisited - for getting the .LAA / .MIDs out of those
 *                    LucasArts files.
 *  FreeSCI - for some information on the sci music files
 *  SD - the SCI Decoder (to get all .sci out of the Sierra files)
 */

#include <stdlib.h>
#include <stdio.h>
#include <math.h>
#include <string.h>
#include "mid.h"
#include "mididata.h"

/*#define TESTING*/
#ifdef TESTING
#define midiprintf printf
#else
void
CmidPlayer::midiprintf (const char *format, ...)
{
}
#endif

#define LUCAS_STYLE   1
#define CMF_STYLE     2
#define MIDI_STYLE    4
#define SIERRA_STYLE  8

// AdLib melodic and rhythm mode defines
#define ADLIB_MELODIC	0
#define ADLIB_RYTHM	1

// File types
#define FILE_LUCAS      1
#define FILE_MIDI       2
#define FILE_CMF        3
#define FILE_SIERRA     4
#define FILE_ADVSIERRA  5
#define FILE_OLDLUCAS   6

// AdLib standard operator table
const unsigned char
CmidPlayer::adlib_opadd[] =
  { 0x00, 0x01, 0x02, 0x08, 0x09, 0x0A, 0x10, 0x11, 0x12 };

// dunno
const int
CmidPlayer::ops[] =
  { 0x20, 0x20, 0x40, 0x40, 0x60, 0x60, 0x80, 0x80, 0xe0, 0xe0, 0xc0 };

// map CMF drum channels 12 - 15 to corresponding AdLib drum operators
// bass drum (channel 11) not mapped, cause it's handled like a normal instrument
const int
CmidPlayer::map_chan[] = { 0x14, 0x12, 0x15, 0x11 };

// Standard AdLib frequency table
const int
CmidPlayer::fnums[] =
  { 0x16b, 0x181, 0x198, 0x1b0, 0x1ca, 0x1e5, 0x202, 0x220, 0x241, 0x263,
0x287, 0x2ae };

// Map CMF drum channels 11 - 15 to corresponding AdLib drum channels
const int
CmidPlayer::percussion_map[] = { 6, 7, 8, 8, 7 };

CPlayer *
CmidPlayer::factory (Copl * newopl)
{
  return new CmidPlayer (newopl);
}

CmidPlayer::CmidPlayer (Copl * newopl):CPlayer (newopl), author (&emptystr), title (&emptystr), remarks (&emptystr),
emptystr ('\0'), flen (0), data (0)
{
}

unsigned char
CmidPlayer::datalook (long pos)
{
  if (pos < 0 || pos >= flen)
    return (0);
  return (data[pos]);
}

unsigned long
CmidPlayer::getnexti (unsigned long num)
{
  unsigned long v = 0;
  unsigned long i;

  for (i = 0; i < num; i++)
  {
    v += (datalook (pos) << (8 * i));
    pos++;
  }
  return (v);
}

unsigned long
CmidPlayer::getnext (unsigned long num)
{
  unsigned long v = 0;
  unsigned long i;

  for (i = 0; i < num; i++)
  {
    v <<= 8;
    v += datalook (pos);
    pos++;
  }
  return (v);
}

unsigned long
CmidPlayer::getval ()
{
  int v = 0;
  unsigned char b;

  b = (unsigned char) getnext (1);
  v = b & 0x7f;
  while ((b & 0x80) != 0)
  {
    b = (unsigned char) getnext (1);
    v = (v << 7) + (b & 0x7F);
  }
  return (v);
}

bool
CmidPlayer::load_sierra_ins (const std::string & fname,
                             const CFileProvider & fp)
{
  long i, j, k, l;
  unsigned char ins[28];
  char *pfilename;
  binistream *f;

  pfilename = (char *) malloc (fname.length () + 9);
  strcpy (pfilename, fname.c_str ());
  j = 0;
  for (i = strlen (pfilename) - 1; i >= 0; i--)
    if (pfilename[i] == '/' || pfilename[i] == '\\')
    {
      j = i + 1;
      break;
    }
  sprintf (pfilename + j + 3, "patch.003");

  VFSFile *instfd = aud_vfs_fopen (pfilename, "rb");
  f = fp.open (instfd);
  free (pfilename);
  if (!f)
  {
    aud_vfs_fclose (instfd);
    return false;
  }

  f->ignore (2);
  stins = 0;
  for (i = 0; i < 2; i++)
  {
    for (k = 0; k < 48; k++)
    {
      l = i * 48 + k;
      midiprintf ("\n%2d: ", l);
      for (j = 0; j < 28; j++)
        ins[j] = f->readInt (1);

      myinsbank[l][0] = (ins[9] * 0x80) + (ins[10] * 0x40) + (ins[5] * 0x20) + (ins[11] * 0x10) + ins[1];   //1=ins5
      myinsbank[l][1] = (ins[22] * 0x80) + (ins[23] * 0x40) + (ins[18] * 0x20) + (ins[24] * 0x10) + ins[14];    //1=ins18

      myinsbank[l][2] = (ins[0] << 6) + ins[8];
      myinsbank[l][3] = (ins[13] << 6) + ins[21];

      myinsbank[l][4] = (ins[3] << 4) + ins[6];
      myinsbank[l][5] = (ins[16] << 4) + ins[19];
      myinsbank[l][6] = (ins[4] << 4) + ins[7];
      myinsbank[l][7] = (ins[17] << 4) + ins[20];

      myinsbank[l][8] = ins[26];
      myinsbank[l][9] = ins[27];

      myinsbank[l][10] = ((ins[2] << 1)) + (1 - (ins[12] & 1));
      //(ins[12] ? 0:1)+((ins[2]<<1));

      for (j = 0; j < 11; j++)
        midiprintf ("%02X ", myinsbank[l][j]);
      stins++;
    }
    f->ignore (2);
  }

  fp.close (f);
  aud_vfs_fclose (instfd);
  memcpy (smyinsbank, myinsbank, 128 * 16);
  return true;
}

void
CmidPlayer::sierra_next_section ()
{
  int i, j;

  for (i = 0; i < 16; i++)
    track[i].on = 0;

  midiprintf ("\n\nnext adv sierra section:\n");

  pos = sierra_pos;
  i = 0;
  j = 0;
  while (i != 0xff)
  {
    getnext (1);
    curtrack = j;
    j++;
    track[curtrack].on = 1;
    track[curtrack].spos = getnext (1);
    track[curtrack].spos += (getnext (1) << 8) + 4; //4 best usually +3? not 0,1,2 or 5
//       track[curtrack].spos=getnext(1)+(getnext(1)<<8)+4;     // dynamite!: doesn't optimize correctly!!
    track[curtrack].tend = flen;    //0xFC will kill it
    track[curtrack].iwait = 0;
    track[curtrack].pv = 0;
    midiprintf ("track %d starts at %lx\n", curtrack, track[curtrack].spos);

    getnext (2);
    i = getnext (1);
  }
  getnext (2);
  deltas = 0x20;
  sierra_pos = pos;
  //getch();

  fwait = 0;
  doing = 1;
}

bool
CmidPlayer::load (VFSFile * fd, const CFileProvider & fp)
{
  binistream *f = fp.open (fd);
  if (!f)
    return false;
  int good;
  unsigned char s[6];
  std::string filename (fd->uri);

  f->readString ((char *) s, 6);
  good = 0;
  subsongs = 0;
  switch (s[0])
  {
  case 'A':
    if (s[1] == 'D' && s[2] == 'L')
      good = FILE_LUCAS;
    break;
  case 'C':
    if (s[1] == 'T' && s[2] == 'M' && s[3] == 'F')
      good = FILE_CMF;
    break;
  case 0x84:
    if (s[1] == 0x00 && load_sierra_ins (filename, fp))
    {
      if (s[2] == 0xf0)
        good = FILE_ADVSIERRA;
      else
        good = FILE_SIERRA;
    break;
    }
  default:
    if (s[4] == 'A' && s[5] == 'D')
      good = FILE_OLDLUCAS;
    break;
  }

  if (good != 0)
    subsongs = 1;
  else
  {
    fp.close (f);
    return false;
  }

  type = good;
  f->seek (0);
  flen = fp.filesize (f);
  data = new unsigned char[flen];
  f->readString ((char *) data, flen);

  fp.close (f);
  rewind (0);
  return true;
}

void
CmidPlayer::midi_write_adlib (unsigned int r, unsigned char v)
{
  opl->write (r, v);
  adlib_data[r] = v;
}

void
CmidPlayer::midi_fm_instrument (int voice, unsigned char *inst)
{
  if ((adlib_style & SIERRA_STYLE) != 0)
    midi_write_adlib (0xbd, 0); //just gotta make sure this happens..
  //'cause who knows when it'll be
  //reset otherwise.


  midi_write_adlib (0x20 + adlib_opadd[voice], inst[0]);
  midi_write_adlib (0x23 + adlib_opadd[voice], inst[1]);

  if ((adlib_style & LUCAS_STYLE) != 0)
  {
    midi_write_adlib (0x43 + adlib_opadd[voice], 0x3f);
    if ((inst[10] & 1) == 0)
      midi_write_adlib (0x40 + adlib_opadd[voice], inst[2]);
    else
      midi_write_adlib (0x40 + adlib_opadd[voice], 0x3f);
  }
  else
  {
    if ((adlib_style & SIERRA_STYLE) != 0)
    {
      midi_write_adlib (0x40 + adlib_opadd[voice], inst[2]);
      midi_write_adlib (0x43 + adlib_opadd[voice], inst[3]);
    }
    else
    {
      midi_write_adlib (0x40 + adlib_opadd[voice], inst[2]);
      if ((inst[10] & 1) == 0)
        midi_write_adlib (0x43 + adlib_opadd[voice], inst[3]);
      else
        midi_write_adlib (0x43 + adlib_opadd[voice], 0);
    }
  }

  midi_write_adlib (0x60 + adlib_opadd[voice], inst[4]);
  midi_write_adlib (0x63 + adlib_opadd[voice], inst[5]);
  midi_write_adlib (0x80 + adlib_opadd[voice], inst[6]);
  midi_write_adlib (0x83 + adlib_opadd[voice], inst[7]);
  midi_write_adlib (0xe0 + adlib_opadd[voice], inst[8]);
  midi_write_adlib (0xe3 + adlib_opadd[voice], inst[9]);

  midi_write_adlib (0xc0 + voice, inst[10]);
}

void
CmidPlayer::midi_fm_percussion (int ch, unsigned char *inst)
{
  int opadd = map_chan[ch - 12];

  midi_write_adlib (0x20 + opadd, inst[0]);
  midi_write_adlib (0x40 + opadd, inst[2]);
  midi_write_adlib (0x60 + opadd, inst[4]);
  midi_write_adlib (0x80 + opadd, inst[6]);
  midi_write_adlib (0xe0 + opadd, inst[8]);
  midi_write_adlib (0xc0 + opadd, inst[10]);
}

void
CmidPlayer::midi_fm_volume (int voice, int volume)
{
  int vol;

  if ((adlib_style & SIERRA_STYLE) == 0)    //sierra likes it loud!
  {
    vol = volume >> 2;

    if ((adlib_style & LUCAS_STYLE) != 0)
    {
      if ((adlib_data[0xc0 + voice] & 1) == 1)
        midi_write_adlib (0x40 + adlib_opadd[voice],
                          (unsigned char) ((63 - vol) |
                                           (adlib_data
                                            [0x40 +
                                             adlib_opadd[voice]] & 0xc0)));
      midi_write_adlib (0x43 + adlib_opadd[voice],
                        (unsigned char) ((63 - vol) |
                                         (adlib_data
                                          [0x43 +
                                           adlib_opadd[voice]] & 0xc0)));
    }
    else
    {
      if ((adlib_data[0xc0 + voice] & 1) == 1)
        midi_write_adlib (0x40 + adlib_opadd[voice],
                          (unsigned char) ((63 - vol) |
                                           (adlib_data
                                            [0x40 +
                                             adlib_opadd[voice]] & 0xc0)));
      midi_write_adlib (0x43 + adlib_opadd[voice],
                        (unsigned char) ((63 - vol) |
                                         (adlib_data
                                          [0x43 +
                                           adlib_opadd[voice]] & 0xc0)));
    }
  }
}

void
CmidPlayer::midi_fm_playnote (int voice, int note, int volume)
{
  int freq = fnums[note % 12];
  int oct = note / 12;
  int c;

  midi_fm_volume (voice, volume);
  midi_write_adlib (0xa0 + voice, (unsigned char) (freq & 0xff));

  c = ((freq & 0x300) >> 8) + (oct << 2) + (adlib_mode == ADLIB_MELODIC
                                            || voice < 6 ? (1 << 5) : 0);
  midi_write_adlib (0xb0 + voice, (unsigned char) c);
}

void
CmidPlayer::midi_fm_endnote (int voice)
{
  //midi_fm_volume(voice,0);
  //midi_write_adlib(0xb0+voice,0);

  midi_write_adlib (0xb0 + voice,
                    (unsigned char) (adlib_data[0xb0 + voice] & (255 - 32)));
}

void
CmidPlayer::midi_fm_reset ()
{
  int i;

  opl->init ();

  for (i = 0; i < 256; i++)
    midi_write_adlib (i, 0);

  midi_write_adlib (0x01, 0x20);
  midi_write_adlib (0xBD, 0xc0);
}

bool
CmidPlayer::update ()
{
  long w, v, note, vel, ctrl, nv, x, l, lnum;
  int i = 0, j, c;
  int on, onl, numchan;
  int ret;

  if (doing == 1)
  {
    // just get the first wait and ignore it :>
    for (curtrack = 0; curtrack < 16; curtrack++)
      if (track[curtrack].on)
      {
        pos = track[curtrack].pos;
        if (type != FILE_SIERRA && type != FILE_ADVSIERRA)
          track[curtrack].iwait += getval ();
        else
          track[curtrack].iwait += getnext (1);
        track[curtrack].pos = pos;
      }
    doing = 0;
  }

  iwait = 0;
  ret = 1;

  while (iwait == 0 && ret == 1)
  {
    for (curtrack = 0; curtrack < 16; curtrack++)
      if (track[curtrack].on && track[curtrack].iwait == 0 &&
          track[curtrack].pos < track[curtrack].tend)
      {
        pos = track[curtrack].pos;

        v = getnext (1);

        //  This is to do implied MIDI events.
        if (v < 0x80)
        {
          v = track[curtrack].pv;
          pos--;
        }
        track[curtrack].pv = (unsigned char) v;

        c = v & 0x0f;
        midiprintf ("[%2X]", v);
        switch (v & 0xf0)
        {
        case 0x80:             /*note off */
          note = getnext (1);
          vel = getnext (1);
          for (i = 0; i < 9; i++)
            if (chp[i][0] == c && chp[i][1] == note)
            {
              midi_fm_endnote (i);
              chp[i][0] = -1;
            }
          break;
        case 0x90:             /*note on */
          //  doing=0;
          note = getnext (1);
          vel = getnext (1);

          if (adlib_mode == ADLIB_RYTHM)
            numchan = 6;
          else
            numchan = 9;

          if (ch[c].on != 0)
          {
            for (i = 0; i < 18; i++)
              chp[i][2]++;

            if (c < 11 || adlib_mode == ADLIB_MELODIC)
            {
              j = 0;
              on = -1;
              onl = 0;
              for (i = 0; i < numchan; i++)
                if (chp[i][0] == -1 && chp[i][2] > onl)
                {
                  onl = chp[i][2];
                  on = i;
                  j = 1;
                }

              if (on == -1)
              {
                onl = 0;
                for (i = 0; i < numchan; i++)
                  if (chp[i][2] > onl)
                  {
                    onl = chp[i][2];
                    on = i;
                  }
              }

              if (j == 0)
                midi_fm_endnote (on);
            }
            else
              on = percussion_map[c - 11];

            if (vel != 0 && ch[c].inum >= 0 && ch[c].inum < 128)
            {
              if (adlib_mode == ADLIB_MELODIC || c < 12)
                midi_fm_instrument (on, ch[c].ins);
              else
                midi_fm_percussion (c, ch[c].ins);

              if ((adlib_style & MIDI_STYLE) != 0)
              {
                nv = ((ch[c].vol * vel) / 128);
                if ((adlib_style & LUCAS_STYLE) != 0)
                  nv *= 2;
                if (nv > 127)
                  nv = 127;
                nv = my_midi_fm_vol_table[nv];
                if ((adlib_style & LUCAS_STYLE) != 0)
                  nv = (int) ((float) sqrt ((float) nv) * 11);
              }
              else
              {
                nv = vel;
              }

              midi_fm_playnote (on, note + ch[c].nshift, nv * 2);
              chp[on][0] = c;
              chp[on][1] = note;
              chp[on][2] = 0;

              if (adlib_mode == ADLIB_RYTHM && c >= 11)
              {
                midi_write_adlib (0xbd,
                                  adlib_data[0xbd] & ~(0x10 >> (c - 11)));
                midi_write_adlib (0xbd,
                                  adlib_data[0xbd] | (0x10 >> (c - 11)));
              }

            }
            else
            {
              if (vel == 0)     //same code as end note
              {
                for (i = 0; i < 9; i++)
                  if (chp[i][0] == c && chp[i][1] == note)
                  {
                    // midi_fm_volume(i,0);  // really end the note
                    midi_fm_endnote (i);
                    chp[i][0] = -1;
                  }
              }
              else
              {                 // i forget what this is for.
                chp[on][0] = -1;
                chp[on][2] = 0;
              }
            }
            midiprintf (" [%d:%d:%d:%d]\n", c, ch[c].inum, note, vel);
          }
          else
            midiprintf ("off");
          break;
        case 0xa0:             /*key after touch */
          note = getnext (1);
          vel = getnext (1);
          /*  //this might all be good
             for (i=0; i<9; i++)
             if (chp[i][0]==c & chp[i][1]==note)

             midi_fm_playnote(i,note+cnote[c],my_midi_fm_vol_table[(cvols[c]*vel)/128]*2);
           */
          break;
        case 0xb0:             /*control change .. pitch bend? */
          ctrl = getnext (1);
          vel = getnext (1);

          switch (ctrl)
          {
          case 0x07:
            midiprintf ("(pb:%d: %d %d)", c, ctrl, vel);
            ch[c].vol = vel;
            midiprintf ("vol");
            break;
          case 0x67:
            midiprintf ("\n\nhere:%d\n\n", vel);
            if ((adlib_style & CMF_STYLE) != 0)
            {
              adlib_mode = vel;
              if (adlib_mode == ADLIB_RYTHM)
                midi_write_adlib (0xbd, adlib_data[0xbd] | (1 << 5));
              else
                midi_write_adlib (0xbd, adlib_data[0xbd] & ~(1 << 5));
            }
            break;
          }
          break;
        case 0xc0:             /*patch change */
          x = getnext (1);
          ch[c].inum = x;
          for (j = 0; j < 11; j++)
            ch[c].ins[j] = myinsbank[ch[c].inum][j];
          break;
        case 0xd0:             /*chanel touch */
          x = getnext (1);
          break;
        case 0xe0:             /*pitch wheel */
          x = getnext (1);
          x = getnext (1);
          break;
        case 0xf0:
          switch (v)
          {
          case 0xf0:
          case 0xf7:           /*sysex */
            l = getval ();
            if (datalook (pos + l) == 0xf7)
              i = 1;
            midiprintf ("{%d}", l);
            midiprintf ("\n");

            if (datalook (pos) == 0x7d &&
                datalook (pos + 1) == 0x10 && datalook (pos + 2) < 16)
            {
              adlib_style = LUCAS_STYLE | MIDI_STYLE;
              for (i = 0; i < l; i++)
              {
                midiprintf ("%x ", datalook (pos + i));
                if ((i - 3) % 10 == 0)
                  midiprintf ("\n");
              }
              midiprintf ("\n");
              getnext (1);
              getnext (1);
              c = getnext (1);
              getnext (1);

              //  getnext(22); //temp
              ch[c].ins[0] =
                (unsigned char) ((getnext (1) << 4) + getnext (1));
              ch[c].ins[2] =
                (unsigned char) (0xff -
                                 (((getnext (1) << 4) + getnext (1)) & 0x3f));
              ch[c].ins[4] =
                (unsigned char) (0xff - ((getnext (1) << 4) + getnext (1)));
              ch[c].ins[6] =
                (unsigned char) (0xff - ((getnext (1) << 4) + getnext (1)));
              ch[c].ins[8] =
                (unsigned char) ((getnext (1) << 4) + getnext (1));

              ch[c].ins[1] =
                (unsigned char) ((getnext (1) << 4) + getnext (1));
              ch[c].ins[3] =
                (unsigned char) (0xff -
                                 (((getnext (1) << 4) + getnext (1)) & 0x3f));
              ch[c].ins[5] =
                (unsigned char) (0xff - ((getnext (1) << 4) + getnext (1)));
              ch[c].ins[7] =
                (unsigned char) (0xff - ((getnext (1) << 4) + getnext (1)));
              ch[c].ins[9] =
                (unsigned char) ((getnext (1) << 4) + getnext (1));

              i = (getnext (1) << 4) + getnext (1);
              ch[c].ins[10] = i;

              //if ((i&1)==1) ch[c].ins[10]=1;

              midiprintf ("\n%d: ", c);
              for (i = 0; i < 11; i++)
                midiprintf ("%2X ", ch[c].ins[i]);
              getnext (l - 26);
            }
            else
            {
              midiprintf ("\n");
              for (j = 0; j < l; j++)
                midiprintf ("%2X ", getnext (1));
            }

            midiprintf ("\n");
            if (i == 1)
              getnext (1);
            break;
          case 0xf1:
            break;
          case 0xf2:
            getnext (2);
            break;
          case 0xf3:
            getnext (1);
            break;
          case 0xf4:
            break;
          case 0xf5:
            break;
          case 0xf6:           /*something */
          case 0xf8:
          case 0xfa:
          case 0xfb:
          case 0xfc:
            //this ends the track for sierra.
            if (type == FILE_SIERRA || type == FILE_ADVSIERRA)
            {
              track[curtrack].tend = pos;
              midiprintf ("endmark: %ld -- %lx\n", pos, pos);
            }
            break;
          case 0xfe:
            break;
          case 0xfd:
            break;
          case 0xff:
            v = getnext (1);
            l = getval ();
            midiprintf ("\n");
            midiprintf ("{%X_%X}", v, l);
            if (v == 0x51)
            {
              lnum = getnext (l);
              msqtr = lnum;     /*set tempo */
              midiprintf ("(qtr=%ld)", msqtr);
            }
            else
            {
              for (i = 0; i < l; i++)
                midiprintf ("%2X ", getnext (1));
            }
            break;
          }
          break;
        default:
          midiprintf ("!", v);  /* if we get down here, a error occurred */
          break;
        }

        if (pos < track[curtrack].tend)
        {
          if (type != FILE_SIERRA && type != FILE_ADVSIERRA)
            w = getval ();
          else
            w = getnext (1);
          track[curtrack].iwait = w;
          /*
             if (w!=0)
             {
             midiprintf("\n<%d>",w);
             f = 
             ((float)w/(float)deltas)*((float)msqtr/(float)1000000);
             if (doing==1) f=0; //not playing yet. don't wait yet
             }
           */
        }
        else
          track[curtrack].iwait = 0;

        track[curtrack].pos = pos;
      }


    ret = 0;                    //end of song.
    iwait = 0;
    for (curtrack = 0; curtrack < 16; curtrack++)
      if (track[curtrack].on == 1 &&
          track[curtrack].pos < track[curtrack].tend)
        ret = 1;                //not yet..

    if (ret == 1)
    {
      iwait = 0xffffff;         // bigger than any wait can be!
      for (curtrack = 0; curtrack < 16; curtrack++)
        if (track[curtrack].on == 1 &&
            track[curtrack].pos < track[curtrack].tend &&
            track[curtrack].iwait < iwait)
          iwait = track[curtrack].iwait;
    }
  }


  if (iwait != 0 && ret == 1)
  {
    for (curtrack = 0; curtrack < 16; curtrack++)
      if (track[curtrack].on)
        track[curtrack].iwait -= iwait;


    fwait =
      1.0f / (((float) iwait / (float) deltas) *
              ((float) msqtr / (float) 1000000));
  }
  else
    fwait = 50;                 // 1/50th of a second

  midiprintf ("\n");
  for (i = 0; i < 16; i++)
    if (track[i].on)
    {
      if (track[i].pos < track[i].tend)
        midiprintf ("<%d>", track[i].iwait);
      else
        midiprintf ("stop");
    }

  /*
     if (ret==0 && type==FILE_ADVSIERRA)
     if (datalook(sierra_pos-2)!=0xff)
     {
     midiprintf ("next sectoin!");
     sierra_next_section(p);
     fwait=50;
     ret=1;
     }
   */

  if (ret)
    return true;
  else
    return false;
}

float
CmidPlayer::getrefresh ()
{
  return (fwait > 0.01f ? fwait : 0.01f);
}

void
CmidPlayer::rewind (int subsong)
{
  long i, j, n, m, l;
  long o_sierra_pos;
  unsigned char ins[16];

  pos = 0;
  tins = 0;
  adlib_style = MIDI_STYLE | CMF_STYLE;
  adlib_mode = ADLIB_MELODIC;
  for (i = 0; i < 128; i++)
    for (j = 0; j < 16; j++)
      myinsbank[i][j] = midi_fm_instruments[i][j];
  for (i = 0; i < 16; i++)
  {
    ch[i].inum = 0;
    for (j = 0; j < 11; j++)
      ch[i].ins[j] = myinsbank[ch[i].inum][j];
    ch[i].vol = 127;
    ch[i].nshift = -25;
    ch[i].on = 1;
  }

  /* General init */
  for (i = 0; i < 9; i++)
  {
    chp[i][0] = -1;
    chp[i][2] = 0;
  }

  deltas = 250;                 // just a number,  not a standard
  msqtr = 500000;
  fwait = 123;                  // gotta be a small thing.. sorta like nothing
  iwait = 0;

  subsongs = 1;

  for (i = 0; i < 16; i++)
  {
    track[i].tend = 0;
    track[i].spos = 0;
    track[i].pos = 0;
    track[i].iwait = 0;
    track[i].on = 0;
    track[i].pv = 0;
  }
  curtrack = 0;

  /* specific to file-type init */

  pos = 0;
  i = getnext (1);
  switch (type)
  {
  case FILE_LUCAS:
    getnext (24);               //skip junk and get to the midi.
    adlib_style = LUCAS_STYLE | MIDI_STYLE;
    //note: no break, we go right into midi headers...
  case FILE_MIDI:
    if (type != FILE_LUCAS)
      tins = 128;
    getnext (11);               /*skip header */
    deltas = getnext (2);
    midiprintf ("deltas:%ld\n", deltas);
    getnext (4);

    curtrack = 0;
    track[curtrack].on = 1;
    track[curtrack].tend = getnext (4);
    track[curtrack].spos = pos;
    midiprintf ("tracklen:%ld\n", track[curtrack].tend);
    break;
  case FILE_CMF:
    getnext (3);                // ctmf
    getnexti (2);               //version
    n = getnexti (2);           // instrument offset
    m = getnexti (2);           // music offset
    deltas = getnexti (2);      //ticks/qtr note
    msqtr = 1000000 / getnexti (2) * deltas;
    //the stuff in the cmf is click ticks per second..

    i = getnexti (2);
    if (i)
      title = (char *) data + i;
    i = getnexti (2);
    if (i)
      author = (char *) data + i;
    i = getnexti (2);
    if (i)
      remarks = (char *) data + i;

    getnext (16);               // channel in use table ..
    i = getnexti (2);           // num instr
    if (i > 128)
      i = 128;                  // to ward of bad numbers...
    getnexti (2);               //basic tempo

    midiprintf ("\nioff:%d\nmoff%d\ndeltas:%ld\nmsqtr:%ld\nnumi:%d\n",
                n, m, deltas, msqtr, i);
    pos = n;                    // jump to instruments
    tins = i;
    for (j = 0; j < i; j++)
    {
      midiprintf ("\n%d: ", j);
      for (l = 0; l < 16; l++)
      {
        myinsbank[j][l] = (unsigned char) getnext (1);
        midiprintf ("%2X ", myinsbank[j][l]);
      }
    }

    for (i = 0; i < 16; i++)
      ch[i].nshift = -13;

    adlib_style = CMF_STYLE;

    curtrack = 0;
    track[curtrack].on = 1;
    track[curtrack].tend = flen;    // music until the end of the file
    track[curtrack].spos = m;   //jump to midi music
    break;
  case FILE_OLDLUCAS:
    msqtr = 250000;
    pos = 9;
    deltas = getnext (1);

    i = 8;
    pos = 0x19;                 // jump to instruments
    tins = i;
    for (j = 0; j < i; j++)
    {
      midiprintf ("\n%d: ", j);
      for (l = 0; l < 16; l++)
        ins[l] = (unsigned char) getnext (1);

      myinsbank[j][10] = ins[2];
      myinsbank[j][0] = ins[3];
      myinsbank[j][2] = ins[4];
      myinsbank[j][4] = ins[5];
      myinsbank[j][6] = ins[6];
      myinsbank[j][8] = ins[7];
      myinsbank[j][1] = ins[8];
      myinsbank[j][3] = ins[9];
      myinsbank[j][5] = ins[10];
      myinsbank[j][7] = ins[11];
      myinsbank[j][9] = ins[12];

      for (l = 0; l < 11; l++)
        midiprintf ("%2X ", myinsbank[j][l]);
    }

    for (i = 0; i < 16; i++)
    {
      if (i < tins)
      {
        ch[i].inum = i;
        for (j = 0; j < 11; j++)
          ch[i].ins[j] = myinsbank[ch[i].inum][j];
      }
    }

    adlib_style = LUCAS_STYLE | MIDI_STYLE;

    curtrack = 0;
    track[curtrack].on = 1;
    track[curtrack].tend = flen;    // music until the end of the file
    track[curtrack].spos = 0x98;    //jump to midi music
    break;
  case FILE_ADVSIERRA:
    memcpy (myinsbank, smyinsbank, 128 * 16);
    tins = stins;
    deltas = 0x20;
    getnext (11);               //worthless empty space and "stuff" :)

    o_sierra_pos = sierra_pos = pos;
    sierra_next_section ();
    while (datalook (sierra_pos - 2) != 0xff)
    {
      sierra_next_section ();
      subsongs++;
    }

    if (subsong < 0 || subsong >= subsongs)
      subsong = 0;

    sierra_pos = o_sierra_pos;
    sierra_next_section ();
    i = 0;
    while (i != subsong)
    {
      sierra_next_section ();
      i++;
    }

    adlib_style = SIERRA_STYLE | MIDI_STYLE;    //advanced sierra tunes use volume
    break;
  case FILE_SIERRA:
    memcpy (myinsbank, smyinsbank, 128 * 16);
    tins = stins;
    getnext (2);
    deltas = 0x20;

    curtrack = 0;
    track[curtrack].on = 1;
    track[curtrack].tend = flen;    // music until the end of the file

    for (i = 0; i < 16; i++)
    {
      ch[i].nshift = -13;
      ch[i].on = getnext (1);
      ch[i].inum = getnext (1);
      for (j = 0; j < 11; j++)
        ch[i].ins[j] = myinsbank[ch[i].inum][j];
    }

    track[curtrack].spos = pos;
    adlib_style = SIERRA_STYLE | MIDI_STYLE;
    break;
  }


/*        sprintf(info,"%s\r\nTicks/Quarter Note: %ld\r\n",info,deltas);
        sprintf(info,"%sms/Quarter Note: %ld",info,msqtr); */

  for (i = 0; i < 16; i++)
    if (track[i].on)
    {
      track[i].pos = track[i].spos;
      track[i].pv = 0;
      track[i].iwait = 0;
    }

  doing = 1;
  midi_fm_reset ();
}

std::string CmidPlayer::gettype ()
{
  switch (type)
  {
  case FILE_LUCAS:
    return std::string ("LucasArts AdLib MIDI");
  case FILE_MIDI:
    return std::string ("General MIDI");
  case FILE_CMF:
    return std::string ("Creative Music Format (CMF MIDI)");
  case FILE_OLDLUCAS:
    return std::string ("Lucasfilm Adlib MIDI");
  case FILE_ADVSIERRA:
    return std::string ("Sierra On-Line VGA MIDI");
  case FILE_SIERRA:
    return std::string ("Sierra On-Line EGA MIDI");
  default:
    return std::string ("MIDI unknown");
  }
}
