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808
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1 /*
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2 * The simplest mpeg audio layer 2 encoder
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3 * Copyright (c) 2000, 2001 Fabrice Bellard.
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4 *
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5 * This file is part of FFmpeg.
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6 *
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7 * FFmpeg is free software; you can redistribute it and/or
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8 * modify it under the terms of the GNU Lesser General Public
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9 * License as published by the Free Software Foundation; either
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10 * version 2.1 of the License, or (at your option) any later version.
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11 *
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12 * FFmpeg is distributed in the hope that it will be useful,
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13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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15 * Lesser General Public License for more details.
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16 *
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17 * You should have received a copy of the GNU Lesser General Public
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18 * License along with FFmpeg; if not, write to the Free Software
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19 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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20 */
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21
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22 /**
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23 * @file mpegaudio.c
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24 * The simplest mpeg audio layer 2 encoder.
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25 */
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26
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27 #include "avcodec.h"
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28 #include "bitstream.h"
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29 #include "mpegaudio.h"
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30
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31 /* currently, cannot change these constants (need to modify
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32 quantization stage) */
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33 #define MUL(a,b) (((int64_t)(a) * (int64_t)(b)) >> FRAC_BITS)
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34 #define FIX(a) ((int)((a) * (1 << FRAC_BITS)))
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35
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36 #define SAMPLES_BUF_SIZE 4096
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37
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38 typedef struct MpegAudioContext {
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39 PutBitContext pb;
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40 int nb_channels;
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41 int freq, bit_rate;
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42 int lsf; /* 1 if mpeg2 low bitrate selected */
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43 int bitrate_index; /* bit rate */
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44 int freq_index;
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45 int frame_size; /* frame size, in bits, without padding */
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46 int64_t nb_samples; /* total number of samples encoded */
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47 /* padding computation */
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48 int frame_frac, frame_frac_incr, do_padding;
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49 short samples_buf[MPA_MAX_CHANNELS][SAMPLES_BUF_SIZE]; /* buffer for filter */
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50 int samples_offset[MPA_MAX_CHANNELS]; /* offset in samples_buf */
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51 int sb_samples[MPA_MAX_CHANNELS][3][12][SBLIMIT];
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52 unsigned char scale_factors[MPA_MAX_CHANNELS][SBLIMIT][3]; /* scale factors */
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53 /* code to group 3 scale factors */
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54 unsigned char scale_code[MPA_MAX_CHANNELS][SBLIMIT];
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55 int sblimit; /* number of used subbands */
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56 const unsigned char *alloc_table;
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57 } MpegAudioContext;
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58
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59 /* define it to use floats in quantization (I don't like floats !) */
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60 //#define USE_FLOATS
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61
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62 #include "mpegaudiotab.h"
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63
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64 static int MPA_encode_init(AVCodecContext *avctx)
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65 {
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66 MpegAudioContext *s = avctx->priv_data;
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67 int freq = avctx->sample_rate;
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68 int bitrate = avctx->bit_rate;
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69 int channels = avctx->channels;
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70 int i, v, table;
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71 float a;
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72
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73 if (channels > 2)
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74 return -1;
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75 bitrate = bitrate / 1000;
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76 s->nb_channels = channels;
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77 s->freq = freq;
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78 s->bit_rate = bitrate * 1000;
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79 avctx->frame_size = MPA_FRAME_SIZE;
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80
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81 /* encoding freq */
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82 s->lsf = 0;
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83 for(i=0;i<3;i++) {
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84 if (mpa_freq_tab[i] == freq)
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85 break;
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86 if ((mpa_freq_tab[i] / 2) == freq) {
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87 s->lsf = 1;
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88 break;
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89 }
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90 }
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91 if (i == 3){
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92 av_log(avctx, AV_LOG_ERROR, "Sampling rate %d is not allowed in mp2\n", freq);
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93 return -1;
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94 }
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95 s->freq_index = i;
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96
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97 /* encoding bitrate & frequency */
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98 for(i=0;i<15;i++) {
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99 if (mpa_bitrate_tab[s->lsf][1][i] == bitrate)
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100 break;
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101 }
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102 if (i == 15){
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103 av_log(avctx, AV_LOG_ERROR, "bitrate %d is not allowed in mp2\n", bitrate);
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104 return -1;
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105 }
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106 s->bitrate_index = i;
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107
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108 /* compute total header size & pad bit */
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109
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110 a = (float)(bitrate * 1000 * MPA_FRAME_SIZE) / (freq * 8.0);
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111 s->frame_size = ((int)a) * 8;
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112
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113 /* frame fractional size to compute padding */
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114 s->frame_frac = 0;
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115 s->frame_frac_incr = (int)((a - floor(a)) * 65536.0);
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116
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117 /* select the right allocation table */
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118 table = l2_select_table(bitrate, s->nb_channels, freq, s->lsf);
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119
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120 /* number of used subbands */
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121 s->sblimit = sblimit_table[table];
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122 s->alloc_table = alloc_tables[table];
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123
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124 #ifdef DEBUG
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125 av_log(avctx, AV_LOG_DEBUG, "%d kb/s, %d Hz, frame_size=%d bits, table=%d, padincr=%x\n",
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126 bitrate, freq, s->frame_size, table, s->frame_frac_incr);
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127 #endif
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128
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129 for(i=0;i<s->nb_channels;i++)
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130 s->samples_offset[i] = 0;
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131
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132 for(i=0;i<257;i++) {
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133 int v;
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134 v = mpa_enwindow[i];
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135 #if WFRAC_BITS != 16
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136 v = (v + (1 << (16 - WFRAC_BITS - 1))) >> (16 - WFRAC_BITS);
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137 #endif
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138 filter_bank[i] = v;
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139 if ((i & 63) != 0)
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140 v = -v;
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141 if (i != 0)
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142 filter_bank[512 - i] = v;
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143 }
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144
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145 for(i=0;i<64;i++) {
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146 v = (int)(pow(2.0, (3 - i) / 3.0) * (1 << 20));
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147 if (v <= 0)
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148 v = 1;
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149 scale_factor_table[i] = v;
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150 #ifdef USE_FLOATS
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151 scale_factor_inv_table[i] = pow(2.0, -(3 - i) / 3.0) / (float)(1 << 20);
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152 #else
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153 #define P 15
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154 scale_factor_shift[i] = 21 - P - (i / 3);
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155 scale_factor_mult[i] = (1 << P) * pow(2.0, (i % 3) / 3.0);
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156 #endif
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157 }
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158 for(i=0;i<128;i++) {
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159 v = i - 64;
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160 if (v <= -3)
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161 v = 0;
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162 else if (v < 0)
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163 v = 1;
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164 else if (v == 0)
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165 v = 2;
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166 else if (v < 3)
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167 v = 3;
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168 else
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169 v = 4;
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170 scale_diff_table[i] = v;
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171 }
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172
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173 for(i=0;i<17;i++) {
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174 v = quant_bits[i];
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175 if (v < 0)
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176 v = -v;
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177 else
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178 v = v * 3;
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179 total_quant_bits[i] = 12 * v;
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180 }
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181
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182 avctx->coded_frame= avcodec_alloc_frame();
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183 avctx->coded_frame->key_frame= 1;
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184
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185 return 0;
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186 }
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187
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188 /* 32 point floating point IDCT without 1/sqrt(2) coef zero scaling */
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189 static void idct32(int *out, int *tab)
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190 {
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191 int i, j;
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192 int *t, *t1, xr;
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193 const int *xp = costab32;
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194
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195 for(j=31;j>=3;j-=2) tab[j] += tab[j - 2];
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196
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197 t = tab + 30;
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198 t1 = tab + 2;
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199 do {
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200 t[0] += t[-4];
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201 t[1] += t[1 - 4];
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202 t -= 4;
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203 } while (t != t1);
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204
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205 t = tab + 28;
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206 t1 = tab + 4;
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207 do {
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208 t[0] += t[-8];
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209 t[1] += t[1-8];
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210 t[2] += t[2-8];
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211 t[3] += t[3-8];
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212 t -= 8;
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213 } while (t != t1);
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214
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215 t = tab;
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216 t1 = tab + 32;
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217 do {
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218 t[ 3] = -t[ 3];
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219 t[ 6] = -t[ 6];
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220
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221 t[11] = -t[11];
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222 t[12] = -t[12];
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223 t[13] = -t[13];
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224 t[15] = -t[15];
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225 t += 16;
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226 } while (t != t1);
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227
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228
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229 t = tab;
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230 t1 = tab + 8;
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231 do {
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232 int x1, x2, x3, x4;
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233
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234 x3 = MUL(t[16], FIX(SQRT2*0.5));
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235 x4 = t[0] - x3;
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236 x3 = t[0] + x3;
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237
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238 x2 = MUL(-(t[24] + t[8]), FIX(SQRT2*0.5));
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239 x1 = MUL((t[8] - x2), xp[0]);
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240 x2 = MUL((t[8] + x2), xp[1]);
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241
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242 t[ 0] = x3 + x1;
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243 t[ 8] = x4 - x2;
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244 t[16] = x4 + x2;
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245 t[24] = x3 - x1;
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246 t++;
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247 } while (t != t1);
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248
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249 xp += 2;
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250 t = tab;
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251 t1 = tab + 4;
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252 do {
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253 xr = MUL(t[28],xp[0]);
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254 t[28] = (t[0] - xr);
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255 t[0] = (t[0] + xr);
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256
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257 xr = MUL(t[4],xp[1]);
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258 t[ 4] = (t[24] - xr);
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259 t[24] = (t[24] + xr);
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260
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261 xr = MUL(t[20],xp[2]);
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262 t[20] = (t[8] - xr);
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263 t[ 8] = (t[8] + xr);
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264
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265 xr = MUL(t[12],xp[3]);
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266 t[12] = (t[16] - xr);
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267 t[16] = (t[16] + xr);
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268 t++;
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269 } while (t != t1);
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270 xp += 4;
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271
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272 for (i = 0; i < 4; i++) {
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273 xr = MUL(tab[30-i*4],xp[0]);
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274 tab[30-i*4] = (tab[i*4] - xr);
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275 tab[ i*4] = (tab[i*4] + xr);
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276
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277 xr = MUL(tab[ 2+i*4],xp[1]);
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278 tab[ 2+i*4] = (tab[28-i*4] - xr);
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279 tab[28-i*4] = (tab[28-i*4] + xr);
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280
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281 xr = MUL(tab[31-i*4],xp[0]);
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282 tab[31-i*4] = (tab[1+i*4] - xr);
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283 tab[ 1+i*4] = (tab[1+i*4] + xr);
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284
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285 xr = MUL(tab[ 3+i*4],xp[1]);
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286 tab[ 3+i*4] = (tab[29-i*4] - xr);
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287 tab[29-i*4] = (tab[29-i*4] + xr);
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288
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289 xp += 2;
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290 }
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291
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292 t = tab + 30;
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293 t1 = tab + 1;
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294 do {
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295 xr = MUL(t1[0], *xp);
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296 t1[0] = (t[0] - xr);
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297 t[0] = (t[0] + xr);
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298 t -= 2;
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299 t1 += 2;
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300 xp++;
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301 } while (t >= tab);
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302
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303 for(i=0;i<32;i++) {
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304 out[i] = tab[bitinv32[i]];
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305 }
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306 }
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307
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308 #define WSHIFT (WFRAC_BITS + 15 - FRAC_BITS)
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309
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310 static void filter(MpegAudioContext *s, int ch, short *samples, int incr)
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311 {
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312 short *p, *q;
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313 int sum, offset, i, j;
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314 int tmp[64];
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315 int tmp1[32];
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316 int *out;
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317
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318 // print_pow1(samples, 1152);
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319
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320 offset = s->samples_offset[ch];
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321 out = &s->sb_samples[ch][0][0][0];
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322 for(j=0;j<36;j++) {
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323 /* 32 samples at once */
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324 for(i=0;i<32;i++) {
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325 s->samples_buf[ch][offset + (31 - i)] = samples[0];
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326 samples += incr;
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327 }
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328
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329 /* filter */
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330 p = s->samples_buf[ch] + offset;
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331 q = filter_bank;
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332 /* maxsum = 23169 */
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333 for(i=0;i<64;i++) {
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334 sum = p[0*64] * q[0*64];
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335 sum += p[1*64] * q[1*64];
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336 sum += p[2*64] * q[2*64];
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337 sum += p[3*64] * q[3*64];
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338 sum += p[4*64] * q[4*64];
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339 sum += p[5*64] * q[5*64];
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340 sum += p[6*64] * q[6*64];
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341 sum += p[7*64] * q[7*64];
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342 tmp[i] = sum;
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343 p++;
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344 q++;
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345 }
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346 tmp1[0] = tmp[16] >> WSHIFT;
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347 for( i=1; i<=16; i++ ) tmp1[i] = (tmp[i+16]+tmp[16-i]) >> WSHIFT;
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348 for( i=17; i<=31; i++ ) tmp1[i] = (tmp[i+16]-tmp[80-i]) >> WSHIFT;
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349
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350 idct32(out, tmp1);
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351
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352 /* advance of 32 samples */
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353 offset -= 32;
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354 out += 32;
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355 /* handle the wrap around */
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356 if (offset < 0) {
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357 memmove(s->samples_buf[ch] + SAMPLES_BUF_SIZE - (512 - 32),
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358 s->samples_buf[ch], (512 - 32) * 2);
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359 offset = SAMPLES_BUF_SIZE - 512;
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360 }
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361 }
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362 s->samples_offset[ch] = offset;
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363
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364 // print_pow(s->sb_samples, 1152);
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365 }
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366
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367 static void compute_scale_factors(unsigned char scale_code[SBLIMIT],
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368 unsigned char scale_factors[SBLIMIT][3],
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369 int sb_samples[3][12][SBLIMIT],
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370 int sblimit)
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371 {
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372 int *p, vmax, v, n, i, j, k, code;
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373 int index, d1, d2;
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374 unsigned char *sf = &scale_factors[0][0];
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375
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376 for(j=0;j<sblimit;j++) {
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377 for(i=0;i<3;i++) {
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378 /* find the max absolute value */
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379 p = &sb_samples[i][0][j];
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380 vmax = abs(*p);
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381 for(k=1;k<12;k++) {
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382 p += SBLIMIT;
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383 v = abs(*p);
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384 if (v > vmax)
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385 vmax = v;
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386 }
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387 /* compute the scale factor index using log 2 computations */
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388 if (vmax > 0) {
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389 n = av_log2(vmax);
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390 /* n is the position of the MSB of vmax. now
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391 use at most 2 compares to find the index */
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392 index = (21 - n) * 3 - 3;
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|
393 if (index >= 0) {
|
|
|
394 while (vmax <= scale_factor_table[index+1])
|
|
|
395 index++;
|
|
|
396 } else {
|
|
|
397 index = 0; /* very unlikely case of overflow */
|
|
|
398 }
|
|
|
399 } else {
|
|
|
400 index = 62; /* value 63 is not allowed */
|
|
|
401 }
|
|
|
402
|
|
|
403 #if 0
|
|
|
404 printf("%2d:%d in=%x %x %d\n",
|
|
|
405 j, i, vmax, scale_factor_table[index], index);
|
|
|
406 #endif
|
|
|
407 /* store the scale factor */
|
|
|
408 assert(index >=0 && index <= 63);
|
|
|
409 sf[i] = index;
|
|
|
410 }
|
|
|
411
|
|
|
412 /* compute the transmission factor : look if the scale factors
|
|
|
413 are close enough to each other */
|
|
|
414 d1 = scale_diff_table[sf[0] - sf[1] + 64];
|
|
|
415 d2 = scale_diff_table[sf[1] - sf[2] + 64];
|
|
|
416
|
|
|
417 /* handle the 25 cases */
|
|
|
418 switch(d1 * 5 + d2) {
|
|
|
419 case 0*5+0:
|
|
|
420 case 0*5+4:
|
|
|
421 case 3*5+4:
|
|
|
422 case 4*5+0:
|
|
|
423 case 4*5+4:
|
|
|
424 code = 0;
|
|
|
425 break;
|
|
|
426 case 0*5+1:
|
|
|
427 case 0*5+2:
|
|
|
428 case 4*5+1:
|
|
|
429 case 4*5+2:
|
|
|
430 code = 3;
|
|
|
431 sf[2] = sf[1];
|
|
|
432 break;
|
|
|
433 case 0*5+3:
|
|
|
434 case 4*5+3:
|
|
|
435 code = 3;
|
|
|
436 sf[1] = sf[2];
|
|
|
437 break;
|
|
|
438 case 1*5+0:
|
|
|
439 case 1*5+4:
|
|
|
440 case 2*5+4:
|
|
|
441 code = 1;
|
|
|
442 sf[1] = sf[0];
|
|
|
443 break;
|
|
|
444 case 1*5+1:
|
|
|
445 case 1*5+2:
|
|
|
446 case 2*5+0:
|
|
|
447 case 2*5+1:
|
|
|
448 case 2*5+2:
|
|
|
449 code = 2;
|
|
|
450 sf[1] = sf[2] = sf[0];
|
|
|
451 break;
|
|
|
452 case 2*5+3:
|
|
|
453 case 3*5+3:
|
|
|
454 code = 2;
|
|
|
455 sf[0] = sf[1] = sf[2];
|
|
|
456 break;
|
|
|
457 case 3*5+0:
|
|
|
458 case 3*5+1:
|
|
|
459 case 3*5+2:
|
|
|
460 code = 2;
|
|
|
461 sf[0] = sf[2] = sf[1];
|
|
|
462 break;
|
|
|
463 case 1*5+3:
|
|
|
464 code = 2;
|
|
|
465 if (sf[0] > sf[2])
|
|
|
466 sf[0] = sf[2];
|
|
|
467 sf[1] = sf[2] = sf[0];
|
|
|
468 break;
|
|
|
469 default:
|
|
|
470 assert(0); //cant happen
|
|
|
471 code = 0; /* kill warning */
|
|
|
472 }
|
|
|
473
|
|
|
474 #if 0
|
|
|
475 printf("%d: %2d %2d %2d %d %d -> %d\n", j,
|
|
|
476 sf[0], sf[1], sf[2], d1, d2, code);
|
|
|
477 #endif
|
|
|
478 scale_code[j] = code;
|
|
|
479 sf += 3;
|
|
|
480 }
|
|
|
481 }
|
|
|
482
|
|
|
483 /* The most important function : psycho acoustic module. In this
|
|
|
484 encoder there is basically none, so this is the worst you can do,
|
|
|
485 but also this is the simpler. */
|
|
|
486 static void psycho_acoustic_model(MpegAudioContext *s, short smr[SBLIMIT])
|
|
|
487 {
|
|
|
488 int i;
|
|
|
489
|
|
|
490 for(i=0;i<s->sblimit;i++) {
|
|
|
491 smr[i] = (int)(fixed_smr[i] * 10);
|
|
|
492 }
|
|
|
493 }
|
|
|
494
|
|
|
495
|
|
|
496 #define SB_NOTALLOCATED 0
|
|
|
497 #define SB_ALLOCATED 1
|
|
|
498 #define SB_NOMORE 2
|
|
|
499
|
|
|
500 /* Try to maximize the smr while using a number of bits inferior to
|
|
|
501 the frame size. I tried to make the code simpler, faster and
|
|
|
502 smaller than other encoders :-) */
|
|
|
503 static void compute_bit_allocation(MpegAudioContext *s,
|
|
|
504 short smr1[MPA_MAX_CHANNELS][SBLIMIT],
|
|
|
505 unsigned char bit_alloc[MPA_MAX_CHANNELS][SBLIMIT],
|
|
|
506 int *padding)
|
|
|
507 {
|
|
|
508 int i, ch, b, max_smr, max_ch, max_sb, current_frame_size, max_frame_size;
|
|
|
509 int incr;
|
|
|
510 short smr[MPA_MAX_CHANNELS][SBLIMIT];
|
|
|
511 unsigned char subband_status[MPA_MAX_CHANNELS][SBLIMIT];
|
|
|
512 const unsigned char *alloc;
|
|
|
513
|
|
|
514 memcpy(smr, smr1, s->nb_channels * sizeof(short) * SBLIMIT);
|
|
|
515 memset(subband_status, SB_NOTALLOCATED, s->nb_channels * SBLIMIT);
|
|
|
516 memset(bit_alloc, 0, s->nb_channels * SBLIMIT);
|
|
|
517
|
|
|
518 /* compute frame size and padding */
|
|
|
519 max_frame_size = s->frame_size;
|
|
|
520 s->frame_frac += s->frame_frac_incr;
|
|
|
521 if (s->frame_frac >= 65536) {
|
|
|
522 s->frame_frac -= 65536;
|
|
|
523 s->do_padding = 1;
|
|
|
524 max_frame_size += 8;
|
|
|
525 } else {
|
|
|
526 s->do_padding = 0;
|
|
|
527 }
|
|
|
528
|
|
|
529 /* compute the header + bit alloc size */
|
|
|
530 current_frame_size = 32;
|
|
|
531 alloc = s->alloc_table;
|
|
|
532 for(i=0;i<s->sblimit;i++) {
|
|
|
533 incr = alloc[0];
|
|
|
534 current_frame_size += incr * s->nb_channels;
|
|
|
535 alloc += 1 << incr;
|
|
|
536 }
|
|
|
537 for(;;) {
|
|
|
538 /* look for the subband with the largest signal to mask ratio */
|
|
|
539 max_sb = -1;
|
|
|
540 max_ch = -1;
|
|
|
541 max_smr = 0x80000000;
|
|
|
542 for(ch=0;ch<s->nb_channels;ch++) {
|
|
|
543 for(i=0;i<s->sblimit;i++) {
|
|
|
544 if (smr[ch][i] > max_smr && subband_status[ch][i] != SB_NOMORE) {
|
|
|
545 max_smr = smr[ch][i];
|
|
|
546 max_sb = i;
|
|
|
547 max_ch = ch;
|
|
|
548 }
|
|
|
549 }
|
|
|
550 }
|
|
|
551 #if 0
|
|
|
552 printf("current=%d max=%d max_sb=%d alloc=%d\n",
|
|
|
553 current_frame_size, max_frame_size, max_sb,
|
|
|
554 bit_alloc[max_sb]);
|
|
|
555 #endif
|
|
|
556 if (max_sb < 0)
|
|
|
557 break;
|
|
|
558
|
|
|
559 /* find alloc table entry (XXX: not optimal, should use
|
|
|
560 pointer table) */
|
|
|
561 alloc = s->alloc_table;
|
|
|
562 for(i=0;i<max_sb;i++) {
|
|
|
563 alloc += 1 << alloc[0];
|
|
|
564 }
|
|
|
565
|
|
|
566 if (subband_status[max_ch][max_sb] == SB_NOTALLOCATED) {
|
|
|
567 /* nothing was coded for this band: add the necessary bits */
|
|
|
568 incr = 2 + nb_scale_factors[s->scale_code[max_ch][max_sb]] * 6;
|
|
|
569 incr += total_quant_bits[alloc[1]];
|
|
|
570 } else {
|
|
|
571 /* increments bit allocation */
|
|
|
572 b = bit_alloc[max_ch][max_sb];
|
|
|
573 incr = total_quant_bits[alloc[b + 1]] -
|
|
|
574 total_quant_bits[alloc[b]];
|
|
|
575 }
|
|
|
576
|
|
|
577 if (current_frame_size + incr <= max_frame_size) {
|
|
|
578 /* can increase size */
|
|
|
579 b = ++bit_alloc[max_ch][max_sb];
|
|
|
580 current_frame_size += incr;
|
|
|
581 /* decrease smr by the resolution we added */
|
|
|
582 smr[max_ch][max_sb] = smr1[max_ch][max_sb] - quant_snr[alloc[b]];
|
|
|
583 /* max allocation size reached ? */
|
|
|
584 if (b == ((1 << alloc[0]) - 1))
|
|
|
585 subband_status[max_ch][max_sb] = SB_NOMORE;
|
|
|
586 else
|
|
|
587 subband_status[max_ch][max_sb] = SB_ALLOCATED;
|
|
|
588 } else {
|
|
|
589 /* cannot increase the size of this subband */
|
|
|
590 subband_status[max_ch][max_sb] = SB_NOMORE;
|
|
|
591 }
|
|
|
592 }
|
|
|
593 *padding = max_frame_size - current_frame_size;
|
|
|
594 assert(*padding >= 0);
|
|
|
595
|
|
|
596 #if 0
|
|
|
597 for(i=0;i<s->sblimit;i++) {
|
|
|
598 printf("%d ", bit_alloc[i]);
|
|
|
599 }
|
|
|
600 printf("\n");
|
|
|
601 #endif
|
|
|
602 }
|
|
|
603
|
|
|
604 /*
|
|
|
605 * Output the mpeg audio layer 2 frame. Note how the code is small
|
|
|
606 * compared to other encoders :-)
|
|
|
607 */
|
|
|
608 static void encode_frame(MpegAudioContext *s,
|
|
|
609 unsigned char bit_alloc[MPA_MAX_CHANNELS][SBLIMIT],
|
|
|
610 int padding)
|
|
|
611 {
|
|
|
612 int i, j, k, l, bit_alloc_bits, b, ch;
|
|
|
613 unsigned char *sf;
|
|
|
614 int q[3];
|
|
|
615 PutBitContext *p = &s->pb;
|
|
|
616
|
|
|
617 /* header */
|
|
|
618
|
|
|
619 put_bits(p, 12, 0xfff);
|
|
|
620 put_bits(p, 1, 1 - s->lsf); /* 1 = mpeg1 ID, 0 = mpeg2 lsf ID */
|
|
|
621 put_bits(p, 2, 4-2); /* layer 2 */
|
|
|
622 put_bits(p, 1, 1); /* no error protection */
|
|
|
623 put_bits(p, 4, s->bitrate_index);
|
|
|
624 put_bits(p, 2, s->freq_index);
|
|
|
625 put_bits(p, 1, s->do_padding); /* use padding */
|
|
|
626 put_bits(p, 1, 0); /* private_bit */
|
|
|
627 put_bits(p, 2, s->nb_channels == 2 ? MPA_STEREO : MPA_MONO);
|
|
|
628 put_bits(p, 2, 0); /* mode_ext */
|
|
|
629 put_bits(p, 1, 0); /* no copyright */
|
|
|
630 put_bits(p, 1, 1); /* original */
|
|
|
631 put_bits(p, 2, 0); /* no emphasis */
|
|
|
632
|
|
|
633 /* bit allocation */
|
|
|
634 j = 0;
|
|
|
635 for(i=0;i<s->sblimit;i++) {
|
|
|
636 bit_alloc_bits = s->alloc_table[j];
|
|
|
637 for(ch=0;ch<s->nb_channels;ch++) {
|
|
|
638 put_bits(p, bit_alloc_bits, bit_alloc[ch][i]);
|
|
|
639 }
|
|
|
640 j += 1 << bit_alloc_bits;
|
|
|
641 }
|
|
|
642
|
|
|
643 /* scale codes */
|
|
|
644 for(i=0;i<s->sblimit;i++) {
|
|
|
645 for(ch=0;ch<s->nb_channels;ch++) {
|
|
|
646 if (bit_alloc[ch][i])
|
|
|
647 put_bits(p, 2, s->scale_code[ch][i]);
|
|
|
648 }
|
|
|
649 }
|
|
|
650
|
|
|
651 /* scale factors */
|
|
|
652 for(i=0;i<s->sblimit;i++) {
|
|
|
653 for(ch=0;ch<s->nb_channels;ch++) {
|
|
|
654 if (bit_alloc[ch][i]) {
|
|
|
655 sf = &s->scale_factors[ch][i][0];
|
|
|
656 switch(s->scale_code[ch][i]) {
|
|
|
657 case 0:
|
|
|
658 put_bits(p, 6, sf[0]);
|
|
|
659 put_bits(p, 6, sf[1]);
|
|
|
660 put_bits(p, 6, sf[2]);
|
|
|
661 break;
|
|
|
662 case 3:
|
|
|
663 case 1:
|
|
|
664 put_bits(p, 6, sf[0]);
|
|
|
665 put_bits(p, 6, sf[2]);
|
|
|
666 break;
|
|
|
667 case 2:
|
|
|
668 put_bits(p, 6, sf[0]);
|
|
|
669 break;
|
|
|
670 }
|
|
|
671 }
|
|
|
672 }
|
|
|
673 }
|
|
|
674
|
|
|
675 /* quantization & write sub band samples */
|
|
|
676
|
|
|
677 for(k=0;k<3;k++) {
|
|
|
678 for(l=0;l<12;l+=3) {
|
|
|
679 j = 0;
|
|
|
680 for(i=0;i<s->sblimit;i++) {
|
|
|
681 bit_alloc_bits = s->alloc_table[j];
|
|
|
682 for(ch=0;ch<s->nb_channels;ch++) {
|
|
|
683 b = bit_alloc[ch][i];
|
|
|
684 if (b) {
|
|
|
685 int qindex, steps, m, sample, bits;
|
|
|
686 /* we encode 3 sub band samples of the same sub band at a time */
|
|
|
687 qindex = s->alloc_table[j+b];
|
|
|
688 steps = quant_steps[qindex];
|
|
|
689 for(m=0;m<3;m++) {
|
|
|
690 sample = s->sb_samples[ch][k][l + m][i];
|
|
|
691 /* divide by scale factor */
|
|
|
692 #ifdef USE_FLOATS
|
|
|
693 {
|
|
|
694 float a;
|
|
|
695 a = (float)sample * scale_factor_inv_table[s->scale_factors[ch][i][k]];
|
|
|
696 q[m] = (int)((a + 1.0) * steps * 0.5);
|
|
|
697 }
|
|
|
698 #else
|
|
|
699 {
|
|
|
700 int q1, e, shift, mult;
|
|
|
701 e = s->scale_factors[ch][i][k];
|
|
|
702 shift = scale_factor_shift[e];
|
|
|
703 mult = scale_factor_mult[e];
|
|
|
704
|
|
|
705 /* normalize to P bits */
|
|
|
706 if (shift < 0)
|
|
|
707 q1 = sample << (-shift);
|
|
|
708 else
|
|
|
709 q1 = sample >> shift;
|
|
|
710 q1 = (q1 * mult) >> P;
|
|
|
711 q[m] = ((q1 + (1 << P)) * steps) >> (P + 1);
|
|
|
712 }
|
|
|
713 #endif
|
|
|
714 if (q[m] >= steps)
|
|
|
715 q[m] = steps - 1;
|
|
|
716 assert(q[m] >= 0 && q[m] < steps);
|
|
|
717 }
|
|
|
718 bits = quant_bits[qindex];
|
|
|
719 if (bits < 0) {
|
|
|
720 /* group the 3 values to save bits */
|
|
|
721 put_bits(p, -bits,
|
|
|
722 q[0] + steps * (q[1] + steps * q[2]));
|
|
|
723 #if 0
|
|
|
724 printf("%d: gr1 %d\n",
|
|
|
725 i, q[0] + steps * (q[1] + steps * q[2]));
|
|
|
726 #endif
|
|
|
727 } else {
|
|
|
728 #if 0
|
|
|
729 printf("%d: gr3 %d %d %d\n",
|
|
|
730 i, q[0], q[1], q[2]);
|
|
|
731 #endif
|
|
|
732 put_bits(p, bits, q[0]);
|
|
|
733 put_bits(p, bits, q[1]);
|
|
|
734 put_bits(p, bits, q[2]);
|
|
|
735 }
|
|
|
736 }
|
|
|
737 }
|
|
|
738 /* next subband in alloc table */
|
|
|
739 j += 1 << bit_alloc_bits;
|
|
|
740 }
|
|
|
741 }
|
|
|
742 }
|
|
|
743
|
|
|
744 /* padding */
|
|
|
745 for(i=0;i<padding;i++)
|
|
|
746 put_bits(p, 1, 0);
|
|
|
747
|
|
|
748 /* flush */
|
|
|
749 flush_put_bits(p);
|
|
|
750 }
|
|
|
751
|
|
|
752 static int MPA_encode_frame(AVCodecContext *avctx,
|
|
|
753 unsigned char *frame, int buf_size, void *data)
|
|
|
754 {
|
|
|
755 MpegAudioContext *s = avctx->priv_data;
|
|
|
756 short *samples = data;
|
|
|
757 short smr[MPA_MAX_CHANNELS][SBLIMIT];
|
|
|
758 unsigned char bit_alloc[MPA_MAX_CHANNELS][SBLIMIT];
|
|
|
759 int padding, i;
|
|
|
760
|
|
|
761 for(i=0;i<s->nb_channels;i++) {
|
|
|
762 filter(s, i, samples + i, s->nb_channels);
|
|
|
763 }
|
|
|
764
|
|
|
765 for(i=0;i<s->nb_channels;i++) {
|
|
|
766 compute_scale_factors(s->scale_code[i], s->scale_factors[i],
|
|
|
767 s->sb_samples[i], s->sblimit);
|
|
|
768 }
|
|
|
769 for(i=0;i<s->nb_channels;i++) {
|
|
|
770 psycho_acoustic_model(s, smr[i]);
|
|
|
771 }
|
|
|
772 compute_bit_allocation(s, smr, bit_alloc, &padding);
|
|
|
773
|
|
|
774 init_put_bits(&s->pb, frame, MPA_MAX_CODED_FRAME_SIZE);
|
|
|
775
|
|
|
776 encode_frame(s, bit_alloc, padding);
|
|
|
777
|
|
|
778 s->nb_samples += MPA_FRAME_SIZE;
|
|
|
779 return pbBufPtr(&s->pb) - s->pb.buf;
|
|
|
780 }
|
|
|
781
|
|
|
782 static int MPA_encode_close(AVCodecContext *avctx)
|
|
|
783 {
|
|
|
784 av_freep(&avctx->coded_frame);
|
|
|
785 return 0;
|
|
|
786 }
|
|
|
787
|
|
|
788 #ifdef CONFIG_MP2_ENCODER
|
|
|
789 AVCodec mp2_encoder = {
|
|
|
790 "mp2",
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791 CODEC_TYPE_AUDIO,
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792 CODEC_ID_MP2,
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793 sizeof(MpegAudioContext),
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794 MPA_encode_init,
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795 MPA_encode_frame,
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796 MPA_encode_close,
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797 NULL,
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798 };
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799 #endif // CONFIG_MP2_ENCODER
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800
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801 #undef FIX
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